Introduce a new DfgAstRd vertex, which holds an AstNodeExpr that is a
reference to a variable. This enables tracking all read references in
Dfg, which both enables more optimization, and allows inlining of
expressions in place of the reference more intelligently (e.g, when the
expression is only used once, and is not in a loop). This can get rid of
20-30% of temporary variables introduced in Dfg in some designs. Note
V3Gate later got rid of a lot of those, this is a step towards making
V3Gate redundant. The more intelligent expression inlining is worth ~10%
runtime speed on some designs.
Apple clang rejects `-o` when a precompiled header (.gch) is involved,
reporting "cannot specify -o when generating multiple output files".
Remove the unnecessary `-o $@` from the two PCH build rules; the
`%.o: %.cpp` pattern already implies the correct output name.
Always only replace the currently iterated node. This ensures it is not
on the work list, which simplifies upcoming work.
No functional of performance change intended.
Enable V3DfgCache to look up vertices without creating one. Reuse
existing terms in associative expression trees if they already exist
somewhere in the graph.
- Emit arrays under the new FST scope type FST_ST_SV_ARRAY
- Emit packed/unpacked 'array' attributes before FST_ST_SV_ARRAY,
including left and right indices of the array
- Emit packed/unpacked 'pack' attributes before FST_ST_VCD_STRUCT and
FST_ST_VCD_UNION, including the number of members in the types
All attributes apply to the immediately following scope definition (just
like enum dtype attributes).
Add jemalloc as an alternative malloc implementation for the Verilator
binary. When both tcmalloc and jemalloc are available, jemalloc is
preferred due to its better performance on RTLMeter.
The new --enable-jemalloc flag (default=check) mirrors the existing
--enable-tcmalloc behavior: auto-detected at configure time, supports
both static and dynamic linking, and is disabled when --enable-dev-asan
is active.
Factor out test execution into t/trace_*_common.py, which defines
a 'run' functions. All related t_trace_*py tests call this function.
Behaviour is partially encoded in the file name, which must be of the
form: t_trace_complex_<variant>_<mode>_<format>*.py, where '<variant>'
determines tracing options (default/params/structs), '<mode>' is the
compilation mode (--cc/--sc), and '<format>' determines the trace format
(vcd/fst/saif).
The part of the test name after '<format>' does not influence the test
directly and can be free form. If used, explicit 'verilator_flags2' is
passed to the 'run' function.
Used to incorrectly unroll 1D packed arrays of 'bit' or 'logic' into
elements when using --trace-structs if the array element type was given
via a typedef. Keep them as a single signal instead.
The lowerDistConstraints() function was not recursing into ConstraintIf
nodes, causing dist operators inside if-else blocks to remain unlowered
and trigger an internal error when ConstraintExprVisitor encountered them.
Fix by adding recursive handling of ConstraintIf nodes in lowerDistConstraints:
- Check for AstConstraintIf nodes before AstConstraintExpr
- Recursively process thensp() and elsesp() branches
- This ensures all dist operators are lowered regardless of nesting
Test case: t_randomize_dist_conditional.v demonstrates conditional dist:
constraint c {
if (randd) {
x dist { 8'd0 := 1, 8'd255 := 3 }; // 25% / 75%
} else {
x dist { 8'd0 := 3, 8'd255 := 1 }; // 75% / 25%
}
}
Fixes#7221
Also add array bounds and struct/union member counts to trace pushPrefix
(not used by vcd/fst/saif). Together these improve consistency in some
waveform formats.
- Allow reordering pure statements with DPI import calls iff no public
variables (including those read via a DPI export) are involved. This
ensures the DPI import can't observe the reordering
- Allow reordering of pure statements with AstDisplay and AstStop. This
requires an assumption that AstDisplay and AstStop will not read or
write model state other than via a VarRef explicitly present int the
Ast.
Overall this allows eliminating a lot of conditionals around assertions,
which were previously not possible.
Introduce new pass that converts impure expressions, or those with
function and method calls into simple assignment statements. Please see
the blurb at the top of the file why this is useful and how it works.
In particular currently it enables more Dfg optimization as functions
will be inlined without AstExprStmt.
Ideally we should enforce this lowering is applied to every procedural
statement (there are still a handful of exceptions). With that, long
term with this pass + #6820, there should be no need to ever use an
AstExprStmt past this new lowering pass, which should enable more easier
optimization down the line.
Also ideally this should be run earlier. Currently it's after V3Tristate
as that calls pinReconnectSimple so we don't have to touch Cell ports.
Currently disabled when code coverage is enabled due to #7119.
The recent V3InlineCFuncs only checks AstCFunc::varsp for locals, but
V3Reloop used to insert them into AstCFunc::stmtsp resulting in multiple
locals with the same name being inlined into the caller if the stars
align. Fix Reloop. Such things will also go away with #6280.
Rename AstSelLoopVars to AstForeachHeader, and make it a non-NodeExpr.
Tweak parser to always create an AstForeachHeader, so no need to fix it
up later.
After conversion of Ast to Dfg, but before synthesizing AstAlways into
primitives, run a pass to remove variables that are not observable, and
all logic that only computes such variables. This can get rid of a lot
of content early so we don't build redundant Dfgs, and also enables
synthesizing always blocks that use temporaries only in some branches,
which will come in a follow up.
This patch adds IEEE-1800 compliant scheduling support for the Inactive
scheduling region used for #0 delays.
Implementing this requires that **all** IEEE-1800 active region events
are placed in the internal 'act' section. This has simulation
performance implications. It prevents some optimizations (e.g.
V3LifePost), which reduces single threaded performance. It also reduces
the available work and parallelism in the internal 'nba' section, which
reduced the effectiveness of multi-threading severely.
Performance impact on RTLMeter when using scheduling adjusted to support
proper #0 delays is ~10-20% slowdown in single-threaded mode, and ~100%
(2x slower) with --threads 4.
To avoid paying this performance penalty unconditionally, the scheduling
is only adjusted if either:
1. The input contains a statically known #0 delay
2. The input contains a variable #x delay unknown at compile time
If no #0 is present, but #x variable delays are, a ZERODLY warning is
issued advising the use of '--no-sched-zero-delay' which is a promise
by the user that none of the variable delays will evaluate to a zero
delay at run-time. This warning is turned off if '--sched-zero-delay'
is explicitly given. This is similar to the '--timing' option.
If '--no-sched-zero-delay' was used at compile time, then executing
a zero delay will fail at runtime.
A ZERODLY warning is also issued if a static #0 if found, but the user
specified '--no-sched-zero-delay'. In this case the scheduling is not
adjusted to support #0, so executing it will fail at runtime. Presumably
the user knows it won't be executed.
The intended behaviour with all this is the following:
No #0, no #var in the design (#constant is OK)
-> Same as current behaviour, scheduling not adjusted,
same code generated as before
Has static #0 and '--no-sched-zero-delay' is NOT given:
-> No warnings, scheduling adjusted so it just works, runs slow
Has static #0 and '--no-sched-zero-delay' is given:
-> ZERODLY on the #0, scheduling not adjusted, fails at runtime if hit
No static #0, but has #var and no option is given:
-> ZERODLY on the #var advising use of '--no-sched-zero-delay' or
'--sched-zero-delay' (similar to '--timing'), scheduling adjusted
assuming it can be a zero delay and it just works
No static #0, but has #var and '--no-sched-zero-delay' is given:
-> No warning, scheduling not adjusted, fails at runtime if zero delay
No static #0, but has #var and '--sched-zero-delay' is given:
-> No warning, scheduling adjusted so it just works
AstCAwait is only ever uses in statement position, so model it as a
statement. We should never ever have a coroutine that returns a value.
There is no need for it in SV, nor should we rely on it for internals.
Also reworks the fix for V3Life incorrectly constant propagating the
beforeTrig functions (#7072). The property that upsets V3Life is that
a function:
1. Is called from multiple static call sites (multiple AstCCall)
2. Reads model state directly (AstVarRef to non-locals/arguments)
Such function can only be created internally after scheduling (V3Task
throws an unsupported error on a non-inlined function that reads model
state), so added a flag to AstCFunc to mark the dangerous ones for
V3Life.
Many rules in the Dfg Peephole pass check if a node has more than one
sinks. Redundant variables that will ultimately be removed can prevent
these from matching. Remove such variables during the Peeophole pass
itself to enable more matches.
This is an attempt to generate an identical trace file scope hierarchy
both with and without -fno-inline. Primarily because it's needed for
testing in upcoming patch, but also improves consitency prior to #7001
This is primarily cleanup, but there are 2 functional changes included:
- It used to accidentally reorder bodies of AstNodeIf that were outside
an AstAlways. Now it will not touch anything outside an AstAlways.
- Removed one redundant edge from the graph which perturbs the result of
V3Graph::acyclic. This should make no difference for the actual
intended result of reordering NBAs to eliminate shadow variables.
Add a new Dfg pass 'pushDownSel'. This will try to move selects through
a tree of concatenations in order to eliminate temporary nodes holding
intermediate concatenation results. This can get rid of a lot of
variables when packed arrays are assigned in parts (e.g. bit-wise).
Use uint32_t max value instead of zero as sentinel value for a trace
code being unassigned. Prep for follow on patch.
Note the actual trace file will still start codes from one, the codes
in the model are just an offset from the base code.
We use special C++ types for ports, e.g. SystemC types in --sc mode, and native C arrays for unpacked arrays in --cc mode. These types are not substitutable for internal types, e.g. VlUnpacked, however all the runtime primitives expect internal types.
I think the intention was to use these special IO types only for top level ports, but the current implementation also uses them for the ports of all non-inlined modules. This means the output C++ will not compile if such a port is passed to a runtime primitive (e.g. array 'sort' as in the new test) or DPI import.
Changed to use the special IO types only on the top level ports.
Note these are likely still broken if attempting to invoke on a top level port (we might be saved by wrapTop, but later optimizations might eliminate the intermediary)
Re-inline ConstPool entries in V3Subst that have been expanded into
word-wise accessed by V3Expand. This enables downstream constant folding
on the word-wise expressions.
As V3Subst now understands ConstPool entries, we can also omit expanding
straight assignments with a ConstPool entry on the RHS. This allows the
C++ compiler to see the memcpy directly.
V3Expand wide SHIFTL and SHIFTR if the shift amount is know and is a
multiple of VL_EDATA_SIZE. This case results in each word requiring a
simple copy from the original, or store of a constant zero, which
subsequent V3Subst can then eliminate.
A temporary introduced by V3Premit could not be eliminated in V3Subst if
it was involved in an expression that did a write back to a
non-temporary. To enables removing these, we need to track all variables
in V3Subst, not just the ones we would consider for elimination. Note
the new implementation is marginally faster than the old one even though
it does more work. It can eliminate ~5% more of wide temporaries on some
designs. Algorithm is largely the same.
Concatenations that are only used by Sel expressions that do not consume
some bits on the edges can be narrowed to not compute the unused bits.
E.g.: `{a[4:0], b[4:0]}[5:4]` -> `{a[0], b[4]}[1:0]`
This is a superset or the PUSH_SEL_THROUGH_CONCAT DFG pattern, which is
removed.
Minor performance improvement, especially for assertions heavy code.
Strings are often used as temporaries in unlikely branches. Do not
localize them to avoid an unnecessary initialization on function entry.
PR #6704 introduced the getForceControlSignals function to
verilated_vpi.cpp. It returns a pair of vpiHandles. These handles were
not released, causing a memory leak. This commit fixes this, in addition
to other minor changes for speed and readability that did not make it
into #6704.
No functional change intended.
* logging for the unsatisfied constraints
* Apply 'make format'
* fix teh quote error in the array indexing
* Apply 'make format'
* Len change for the hash for randomity when named assertion is used
* seperate name assertion and satisfied case
* Apply 'make format'
* simply comments and display info
* refine code and fix protect case
* format
* update display in test and .out file
* add an enable flag and warning type, add a protect_id version test and update out files
* Apply 'make format'
* simplify some comments
* update out file, ready to be merged.
* update .py file to set the hash key solid
* rename and reformate the warning message to follow the verilator style
* add a nowarn test
* Apply 'make format'
* ordering
---------
Co-authored-by: Udaya Raj Subedi <[email protected]>
Co-authored-by: github action <[email protected]>
* Tests: Add a test whether signedness of a packed array is properly implemented.
* Fix signedness of a packed array when named type is not used.
* Fix signedness of the entire packed array.
Track the location based message/feature enable bits separately for code
and control file directives. A message/feature is disabled if disabled
either in the control file, or in code directives/metacomments. That is,
enabled only if both agree should be enabled.
Note this might miss some cases where a sub-tree within an And/Or/Xor
tree is optimizeable, but not the whole tree, but in practice this seems
to work better than the alternative of keeping a set of failed nodes and
bail early.
Now that we have an efficient algorithm to analyse which bits in a
combinational cycle are not dependent on the cycle, can simplify the
cycle fixup algorithms. Remove FixUpSelDrivers: this was a heuristic
to save on the expensive independent bits analysis, but itself can
cause a performance problem on certain inputs that result in a large
number of attempted fixups. Doing this simplifies the driver tracing
algorithm, and because we now only attempt to trace drivers that are
known to be independent of the cycles, it should always succeed...
Unless of course there is a mismatch between the independent bit
analysis ant the driver tracing algorithm. In such case (when we managed
to prove independence, but then fail to trace a driver), we will crash,
which is still easier to sv-bugpoint than a performance bug.
Fixes#6744
Forceable/externally written variables cannot be used as the canonical
result variable for a Dfg value as the variables value can be
inconsistent with its Dfg drivers (e.g. when forced).
This removes a factor N from DfgBreakCycles, by doing the necessary data
flow analysis for the entire graph up front, and resulting the result for
all subsequent cycle fixups in the current iteration.
Fixes#6731
The default stack size of secondary thread on macOS is 512k, which is
too small even to run some of the tests. Unfortunately changing the
thread size must happen via `pthred_create` attributes, which are not
available via the c++ threading APIs. Use pthreads directly on macOS,
and set the worker thread sizes to the same as the main thread stack.
Using `bind` into a parametrized hier_block used to be broken due to name
mangling, but was 'unintentionally' fixed by
916a89761e. Adding test to avoid
regressions.
Combined the 3 various APIs used in EmitC* passes to handle file
opening/splitting into a single one. This removes a lot of copy paste
and makes everything consistent.
All C++ file handling goes through `EmitCBaseVisitor` using the
`openNewOutputHeaderFile`, `openNewOutputSourceFile` and
`closOutputFile` methods.
To emit a new kind of file, always derive a new class from
`EmitCBaseVisitor`, and use the above APIs, they will take care of
everything else in a consistent matter.
Subsequently also removed V3OutSCFile, and instead included
verilated_sc.h (which included the systemc header itself) in the two
files that need it (the primary model header, and the root module
header).
Functional changes:
- The PCH header did not use to have a corresponding AstCFile. Now it
does, though this makes no difference in the output
- All 'slow' sources now have '__Slow' in the name automatically (the
only one missing was for the ConstPool files)
Rest of the output is identical except for the header line now being
present in all generated C++ files.
The Syms class can contain a very large number of VeriltedScope
instances if `--vpi` is used, all of which need a call to the default
constructor in the constructor of the Syms class. This can lead to very
long compilation times, even without optimization on some compilers.
To avoid the constructor calls, hold VeriltedScope via pointers in the
Syms class, and explicitly new and delete them in the Syms
constructor/destructor. These explicit new/delte can then be
automatically split up into sub functions when the Syms
constructor/destructor become large.
Regarding run-time performance, this should have no significant effect,
most interactions are either during construction/destruction of the Syms
object, or are via pointers already. The one place where we used to
refer to VerilatedScope instances is when emitting an AstScopeName for
things like $display %m. For those there will be an extra load
instruction at run-time, which should not make a big difference.
Patch 3 of 3 to fix long compile times of the Syms module in some
scenarios.
Splitting of the Syms constructor/destructor were a bit arbitrarily
enforced with some parts splitable, while others not. There was also an
issue that even if the constructor and destructor bodies were split, we
would still end up with both in the same file that was double the size of
the intended split limit.
To fix, first all statements required in the Syms constructor and
destructor are gathered into a vector, then if the total number of
statements required for both is bigger than the split limit, the
implementations are split into sub-functions, one per file, as before,
ensuring that none of the functions are bigger than the split limit.
Also add __Slow suffix to the names of the files.
Patch 2 of 3 to fix long compile times of the Syms module in some
scenarios.
In order to avoid long compile times of the Syms constructor due to
having a very large number of member constructor sto call, move to using
explicit ctor/dtor functions for all but the root VerilatedModule. The
root module needs a constructor as it has non-default-constructible
members. The other modules don't.
This is only part of the fix, as in order to avoid having a default
constructor call the VerilatedModule needs to be default constructible.
I think this is now true for modules that do not contain strings or
other non trivially constructible/destructible variables.
Patch 1 of 3 to fix long compile times of the Syms module in some
scenarios.
For handling $past and similar functions, we used to collect sampled
values of variables at the beginning of the main _eval function. If we
have many of these, this can grow _eval very large which can make C++
compilation very slow. Apply usual fix of emitting the necessary code in
a separate function and then splitting it based on size.
AstNode::unlinkFrBackWithNext is O(n) if the subject node is not the
head of the list. We sometimes want to unlink the rest of the list
starting at the node after the head (e.g.: in
V3Sched::util::splitCheck), this patch makes that O(1) as well.
AstMTaskBody is somewhat redundant and is problematic for #6280. We used
to wrap all MTasks in a CFunc before emit anyway. Now we create that
CFunc when we create the ExecMTask in V3OrderParallel, and subsequently
use the CFunc to represent the contents of the MTask. Final output and
optimizations are the same, but internals are simplified to move
towards #6280.
No functional change.
The 'act' region used to have 2 trigger vectors ('act' and 'pre'), now
it uses a single "extended" trigger vector where the top bits are what
used to be the used bits in the 'pre' trigger vector. Please see the
description above `TriggerKit`. Also move the extra triggers from the
low end to the high end in the trigger vectors.
Removed the VlTriggerVec type, and refactored to use an unpacked array
of 64-bit words instead. This means the trigger vector and its
operations are now the same as for any other unpacked array. The few
special functions required for operating on a trigger vector are now
generated in V3SchedTrigger as regular AstCFunc if needed.
No functional change intended, performance should be the same.
Instead of using the number of processors in the host, use the number of
processors available to the process, respecting cpu affinity
assignments. Without pthreads, fall back and use the number of
processors in the host as before.
This is now applied everywhere so runing `nuamctl -C 0-3 verilator` or
`numactl -C 0-3 Vsim` should behave as if the host has 4 cores (e.g.
like in CI jobs)
Used to fail with "can't use --exe with --lib-create", and we didn't
have any tests for it before. (The equivalent --main --exe --build
--timing works)
Add V3SchedUtil.cpp that contains common small utility functions.
Add V3SchedTrigger.cpp that contains functionality building the trigger
mechanism code.
No functional change, just code movement. Prep for some further work.
The AstIf nodes conditional on events being triggered used to be created
in V3Clock. Now it is in V3Sched*, in order to avoid having to pass
AstActive in CFunc or MTask bodies. No functional change intended, some
improved optimization due to simplifying timing triggers that were
previously missed, also fixes what seems like a bug in the original
timing commit code.
sched_forks.tree used to be dumped before sched.tree, while it's
basically after, so move transformForks in to a separate pass. Also
extract inlined visitors in V3SchedTiming.
Accessing the ports of hier_block instances directly under the current
hier_block (or top level) work just fine (the heir stub .sv has them),
and this can simplify hooking up dotted references into hier blocks:
push part of the reference under the hier block into the hier block, and
wire it to a port, then resolve the rest of the reference to the port of
the instance.
Cache already traced vertices and reuse them on subsequent traces. This
avoids a potential combinatorial explosion in the size of the resulting
circuit.
Internals: Refactor AstNodeBlock representation (#6280)
AstNodeBlock now has 2 child lists: 'declsp' to hold declarations within
the block, and 'stmtsp' to hold the procedural statements.
AstBegin is then just a simple subtype of AstNodeBlock.
AstFork is a proper superset of AstNodeBlock (and also AstBegin), and
adds 'forksp' which hold the parallel statements. Having the sequential
'stmtsp' in AstFork is required to properly implement variable
initializers in fork blocks (IEEE 1800-2023 9.3.2), this makes that
clear, while also separating the non AstNodeStmt declarations
(for #6280). The actual fork branches in 'AstFork::forkps()' are all
AstBegin nodes. This is required as lowering stages will introduce
additional statements in each parallel branch. (We used to wrap AstFork
statements into AstBegin in 3 different places, now they always are
AstBegin and this is enforced via the type checker/V3Broken).
Also fixes incorrect disabling of forked processes from within the `fork`.
- Delete 'finalsp'. It was used in one place, basically unnecessary and
safe to remove.
- Make 'argsp' a 'List[AstVar]'. This held before. It holds the function
argument and return variables.
- Replace 'intitsp' with 'varsp' and make it into 'List[AstVar]' to hold
the function local variables. This was most of its use before. The few
places we inserted statements here now moved into 'stmtsp' by
inserting at the front of the list.
Remove the large variety of ways raw "text" is represented in the Ast.
Particularly, the only thing that represents a string to be emitted in
the output is AstText.
There are 5 AstNodes that can contain AstText, and V3Emit will throw an
error if an AstText is encountered anywhere else:
- AstCStmt: Internally generated procedural statements involving raw
text.
- AstCStmtUser: This is the old AstUCStmt, renamed so it sorts next to
AstCStmt, as it's largely equivalent. We should never create this
internally unless used to represent user input. It is used for $c,
statements in the input, and for some 'systemc_* blocks.
- AstCExpr: Internally generaged expression involving raw text.
- AstCExprUser: This is the old AstUCFunc, renamed so it sorts next to
AstCExpr. It is largely equivalent, but also has more optimizations
disabled. This should never be created internally, it is only used for
$c expressions in the input.
- AstTextBlock: Use by V3ProtectLib only, to generate the hierarchical
wrappers.
Text "tracking" for indentation is always on for AstCStmt, AstCExpr, and
AstTextBlock, as these are always generated by us, and should always be
well formed.
Tracking is always off for AstCStmtUser and AstCExprUser, as these
contain arbitrary user input that might not be safe to parse for
indentation.
Remove subsequently redundant AstNodeSimpleText and AstNodeText types.
This patch also fixes incorrect indentation in emitted waveform tracing
functions, and makes the output more readable for hier block SV stubs.
With that, all raw text nodes are handled as a proper AstNodeStmt or
AstNodeExpr as required for #6280.
There was exactly one place in V3Task, handling DPI arguments when we
relied on cleanOut of AstCExpr being false for masking. Made that code
do the relevant masking via a few new run-time functions, which also
eliminates some special cases in the relevant V3Task functions.
Initial idea was to remodel AssignW as Assign under Alway. Trying that
uncovered some issues, the most difficult of them was that a delay
attached to a continuous assignment behaves differently from a delay
attached to a blocking assignment statement, so we need to keep the
knowledge of which flavour an assignment was until V3Timing.
So instead of removing AstAssignW, we always wrap it in an AstAlways,
with a special `keyword()` type. This makes it into a proper procedural
statement, which is almost equivalent to AstAssign, except for the case
when they contain a delay. We still gain the benefits of #6280 and can
simplify some code. Every AstNodeStmt should now be under an
AstNodeProcedure - which we should rename to AstProcess, or an
AstNodeFTask). As a result, V3Table can now handle AssignW for free.
Also uncovered and fixed a bug in handling intra-assignment delays if
a function is present on the RHS of an AssignW.
There is more work to be done towards #6280, and potentially simplifying
AssignW handing, but this is the minimal change required to tick it off
the TODO list for #6280.
I stared this because the emitted makefiles for hierarchical verilation
were non-deterministic (iterating unordered_map indexed by pointers).
Then I realized that the V3HierPlan is just a dependency graph encoded
in a slightly idiosyncratic way. We do have a data structure to use for
that instead.
With that the output should always be deterministic + have nicer dumps.
All code is built as C++ via CXX, but we still have some references to
CC. Trying to make sure we don't add plain C later by hiding the C
compiler. (So it's always enough to override CXX=... in configure)
Add an explicit 'sha' parameter to reusable-build, to define which
commit to build. This will be needed for PR coverage jobs. Consequently
use the 'archive' output from reusable-build to simplify retrieving the
resulting artifact in dependent jobs. Also fetch full history in
coverage builds.
Disable statuses and PR comments, make precision and ranges match lcov
reports generated by 'make coverage-report', remove unnecessary
contents. Rename codecov.yml -> .codecov.yml
This patch gets rid of over 80% of temporary dynamic memory allocations
(when a malloced node is immediately freed with no other malloc in
between). It also gets rid of over 20% of all calls to malloc.
It's worth ~3% average verilation speed up with tcmalloc, and more
without tcmalloc.
The default timeout for a job in GitHub Actions is 6 hours, which is
both too long, but more importantly, when reached the job is 'cancelled'
instead of 'failed'. Use the new `--timeout` option on `rtlmeter run`
instead to add a 60 minute timeout to compile and execute steps. (This
is ~3x longer than recent worst runs in the CI)
This patch implements #6480. All loop statements are represented using
AstLoop and AstLoopTest.
This necessitates rework of the loop unroller to handle loops of
arbitrary form. To enable this, I have split the old unroller used for
'generate for' statements and moved it into V3Param, and subsequently
rewrote V3Unroll to handle the new representation. V3Unroll can now
unroll more complex loops, including with loop conditions containing
multiple variable references or inlined functions.
Handling the more generic code also requires some restrictions. If a
loop contains any of the following, it cannot be unrolled:
- A timing control that might suspend the loop
- A non-inlined call to a non-pure function
These constructs can change the values of variables in the loop, so are
generally not safe to unroll if they are present. (We could still unroll
if all the variables needed for unrolling are automatic, however we
don't do that right now.)
These restrictions seem ok in the benchmark suite, where the new
unroller can generally unroll many more loops than before.
Internals: Refactor generate construct Ast handling (#6280)
We introduce AstNodeGen, the common base class of AstGenBlock,
AstGenCase, AstGenFor, and AstGenIf, which together represent all SV
generate constructs. Subsequently remove AstNodeFor, AstNodeCase
(AstCase is now directly derived from AstNodeStmt) and adjust internals
to work on the new representation.
Output is identical modulo hashes do to changed AstNode type ids, no
functional change intended.
Step towards #6280.
Rename AstAssignAlias to AstAlias and make it derive from AstNode
instead of AstNodeStmt.
Replace AstAlias with AstAssignW in V3LinkDot::linkDotScope, which is
the last place we need to be aware of the alias construct. Using
AstAssignW dowstream enables further optimization while preserving the
same functionality.
The only use for the clocker attribute and the AstVar::isUsedClock that
is actually necessary today for correctness is to mark top level inputs
of --lib-create blocks as being (or driving) a clock signal. Correctness
of --lib-create (and hence hierarchical blocks) actually used to depend
on having the right optimizations eliminate intermediate clocks (e.g.:
V3Gate), when the top level port was not used directly in a sensitivity
list, or marking top level signals manually via --clk or the clocker
attribute. However V3Sched::partition already needs to trace through the
logic to figure out what signals might drive a sensitivity list, so it
can very easily mark all top level inputs as such.
In this patch we remove the AstVar::attrClocker and AstVar::isUsedClock
attributes, and replace them with AstVar::isPrimaryClock, automatically
set by V3Sched::partition. This eliminates all need for manual
annotation so we are deprecating the --clk/--no-clk options and the
clocker/no_clocker attributes.
This also eliminates the opportunity for any further mis-optimization
similar to #6453.
Regarding the other uses of the removed AstVar attributes:
- As of 5.000, initial edges are triggered via a separate mechanism
applied in V3Sched, so the use in V3EmitCFunc.cpp is redundant
- Also as of 5.000, we can handle arbitrary sensitivity expressions, so
the restriction on eliminating clock signals in V3Gate is unnecessary
- Since the recent change when Dfg is applied after V3Scope, it does
perform the equivalent of GateClkDecomp, so we can delete that pass.
Chores:
- Remove ci-ccache-maint. This has never been useful and is just cruft.
- Remove then unused CI_COMMIT
- Change job names so they come out nicer in the web views
- Make os-name input to reusable-build always explicit
Improvements:
- Have at most build-test job in progress per branch
- Cancel in-progress build-test jobs on PRs
- In forks (that is, not on 'verilator/verilator'), cancel any
in-progress build-test jobs on push to the branch
These are no longer required for correct scheduling. They are still
accepted for backward compatibility, but have no effect on simulation
and are dropped in the front-end. Also removed the then redundant
AstAlwaysPublic class.
Fixes#6442
Added a lock around the table used to detect memory leaks. Note the only
part that is multi-threaded at the moment is V3Emit where we create
AstCFiles and the like, so the lock should be almost always uncontested.
This code is not thread safe. Specifically AstNode constructors are not
thread safe, as they may create entries in the shared Dtype table via
which can be racy.
Replace std::exit with v3Global.exit, and make V3Error::vlAbort call
v3Global.shutdown. This gives us an opportunity to release resources to
facilitate leak checking even when exiting early on an error.
Note we still don't release most resources by default without
VL_LEAK_CHECKS, so there is no behaviour change there.
Combined Dfg variable elimination into the regularization pass that runs
before converting back to Ast. This avoids introducing some unnecessary
temporaries.
Added replacing of variables with constants in the Ast if after the
Dfg passes they are known to be constants. This is only done in final
scoped Dfg application.
Avoid introducing temporaries for common sub-expressions that are
cheaper to re-compute than store in a temporary variable.
Enable removal of redundant unpacked array variables.
Also fixes#6394 as this patch involved changes to that code.
Do not apply V3Const in V3Expand after a function if nothing was
expanded in it.
Also fix statistics counter while at it.
Inspired by #6379, follow up from #6111
1. Move class V3ParseGrammar into V3ParseGrammar.h so editors understand
it as c++ code
2. Fix #line directives in the bison output file
This together enables us to gdb through V3ParseGrammar, verilog.y, and
the bison generated C code step by step, with all source annotations in
the debug info pointing to the right place (e.g.: you will step to the
right place in verilog.y, then step back to the bison generated switch
statement/loop, and then step into calls in V3ParseGrammar as kind of
expected.
These are all genuine bugs, brief descriptions.
1. V3OrderCFuncEmitter.h used to delete a node early that was still
reference in a graph dump later. Not a big deal, it can be deleted
later at the end of V3Order.
2. V3Param.cpp: this one is tricky. The variable referenced by
AstVarXRef was deleted at the end of `visit(AstGenCase*)`, but then
`visit(AstVarXRef*)` checks `nodep->varp()` (already deleted) to see
if it's in an interface.
3. V3String::wildMatch is sometimes called with an empty 's' (the string
we are matching against tha pattern 'p'), in which case it used to go
off into the woods. Added check on call. An arbitrary number of `*`
will still match the empty string.
4. V3Task.cpp: There was an error reported for an unsupported construct,
then a subsequent SEGV. Just signal the error upward so we bail on an
error in a more graceful way.
5. verylog.y: Some unsupported constructs failed to set the parsed node,
so some memory thrash made it into some code downstream. Just parse
these into nullptr.
Also increased the timeout on one test, which sometimes tripped with
asan on GCC during heavy host load.
Added a mini type system for Dfg using DfgDataType to replace Dfg's use
of AstNodeDType. This is much more restricted and represents only the
types Dfg can handle in a canonical form. This will be needed when
adding more support for unpacked arrays and maybe unpacked structs one
day.
Also added an internal type checker for DfgGraphs which encodes all the
assumptions the code makes about type relationships in the graph. Run
this in a few places with --debug-check. Fix resulting fallout.
Reduce set of synthesized logic to be more in-line with what Dfg used to
handle before + drivers of circular variables. This was always the
intention but the previous algorithm was both a bit too eager, and also
missed some circular variables. We can add back more heuristics based on
performance measurements for non-circular logic later.
Parts of this algorithm were distributed over many files some
masquerading as re-usable APIs, they were not. Move everything into one
file and avoid unnecessary virtual functions.
- Remove _ENUM_END, so -Wswitch does not demand it's covered. Use the
new NUM_TYPES constexpr member instead.
- Remove 'at' prefix. This seems historical and is not particularly useful.
- Fix some cppcheck warts while at it
Add DfgUserMap as a handle around the one pointer worth of algorithm
specific 'user' storage in each DfgVertex. This reduces verbosity,
improves type safety and correctness. Also enables us to remove one
pointer from DfgVertex to reduce memory use. No functional change.
Large scale refactoring to simplify some of the more obtuse internals of
DFG. Remove multiple redundant internal APIs, simplify representation of
variables, fix potential unsoundness in circular decomposition. No
functional change intended.
Workflows triggered for a PR from a fork can never have write
permissions, so to post a comment on a PR, it must be done from a
separate workflow triggered by 'workflow_run' in the main repository.
* Fix broken support of unassigned virtual interfaces
Unassigned virtual interface support added by #6245 is broken - PR marks
dead module as alive - we can't do that as once a module is dead it
needs to remain dead because earlier steps (e.g. port resolution) have
already been skipped.
This commit handles unassigned virtual interfaces at the beginning of
first pass of LinkDot (so it is never marked as dead, and no linking
steps are getting skipped).
Fixes#6253.
* Apply suggestions from code review
Co-authored-by: Wilson Snyder <[email protected]>
* Apply 'make format'
* Revert add of redundant iterateChildren() call
* Add original test case
---------
Co-authored-by: Wilson Snyder <[email protected]>
Co-authored-by: github action <[email protected]>
The previous algorithm was designed to handle the general case where a
full control flow path predicate is required to select which value to
use when synthesizing control flow join point in an always block.
Here we add a better algorithm that tries to use the predicate of
the closest dominating branch if the branch paths dominate the joining
paths. This is almost universally true in synthesizable logic (RTLMeter
has no exceptions), however there are cases where this is not
applicable, for which we fall back on the previous generic algorithm.
Overall this significantly simplifies the synthesized Dfg graphs and
enables further optimization.
* Skip profiling tests on non-glibc platforms
* Enforce dumb terminal in tests
* Include POSIX headers whenever __unix__ macro is defined
* Treat no procfs as normal condition
* Respect MAKE variable when running make
There were a couple corner case bugs in V3Inline, and one in Dfg when
dealing with inlining of modules/variables.
V3Inline:
- Invalid code generated when inlining an input that also had an
assignment to it (Throws an ASSIGNIN, but this is sometimes reasonable
to do, e.g. hiererchical reference to an unonnected input port)
- Inlining (aliasing) publicly writeable input port.
- Inlining forcable port connected to constant.
Dfg:
- Inining publicly writeable variables
The tests that cover these are the same and fixing one will trigger the
other bug, so fixing them all in one go. Also cleanup V3Inline to be less
out of order and rely less on unique APIs only used by V3Inine (will
remove those in follow up patch).
Small step towards #6280.
cppcheck provides best results when analysing the whole program. It also
has a builtin `-j` option to run on multiple threads.
Replace existing cppcheck-* targets with cppcheck-verilator,
cppcheck-runtime, cppcheck-example and cppcheck-vlc that checks each of
those components as a whole. Each of these runs on the maximum available
logical processors on the host by default, as reported by `nproc`, but
can be manually overridden with `make CPPCHECK_JOBS=<number>` instead.
The `make cppcheck` target runs the 4 cppcheck-* targets listed above
sequentially (but each of them uses the specified CPPCHECK_JOBS threads)
Rewrite with much less running around in the templates. Use private
methods only + friend functions that do the actual type check. This
avoids cppcheck warnings.
Added cppcheck-suppressions.txt in the repo root. You can add new
patterns in there instead of having to parse the XML output.
Also configure to add the -D__GNUC__ preprocessor macro, which makes it
understand UASSERT (it understands the 'noreturn' function attribute).
Added some case by case specific suppressions and fixed up other code,
especially in V3Ast*h and V3Dfg*.h, including code generated by astgen
that had some no-ops that irks cppcheck.
One thing it does not seem to like is `const` class members with default
initializers in the class. It will assume that's always the value, even
if overridden in the constructor. We had few so removed them.
With that a lot of files in `src/` are now clean or only have a handful
of issues. Therefore, I have also deleted cppcheck_filtered, and made it
produce human readable output straight to the terminal.
Regarding cleaning up the reported nits, I kind of got bored after
V3[A-E] so pausing here. Apologies for the merge conflicts.
Tested with cppcheck 2.13.0
This patch adds DfgLogic, which is a vertex that represents a whole,
arbitrarily complex combinational AstAlways or AstAssignW in the
DfgGraph.
Implementing this requires computing the variables live at entry to the
AstAlways (variables read by the block), so there is a new
ControlFlowGraph data structure and a classical data-flow analysis based
live variable analysis to do that at the variable level (as opposed to
bit/element level).
The actual CFG construction and live variable analysis is best effort,
and might fail for currently unhandled constructs or data types. This
can be extended later.
V3DfgAstToDfg is changed to convert the Ast into an initial DfgGraph
containing only DfgLogic, DfgVertexSplice and DfgVertexVar vertices.
The DfgLogic are then subsequently synthesized into primitive operations
by the new V3DfgSynthesize pass, which is a combination of the old
V3DfgAstToDfg conversion and new code to handle AstAlways blocks with
complex flow control.
V3DfgSynthesize by default will synthesize roughly the same constructs
as V3DfgAstToDfg used to handle before, plus any logic that is part of a
combinational cycle within the DfgGraph. This enables breaking up these
cycles, for which there are extensions to V3DfgBreakCycles in this patch
as well. V3DfgSynthesize will then delete all non synthesized or non
synthesizable DfgLogic vertices and the rest of the Dfg pipeline is
identical, with minor changes to adjust for the changed representation.
Because with this change we can now eliminate many more UNOPTFLAT, DFG
has been disabled in all the tests that specifically target testing the
scheduling and reporting of circular combinational logic.
Rewrote V3LifePost to not depend on having AstAssignPre and
AstAssignPost types, but work with generic AstNodeAssign. There is an
extra flag in AstVarScope to denote it's part of an NBA and should be
considered.
Step towards #6280.
NBAs targeting a variable in a different scope are now allocated
temporary variables for captured values in the scope of the NBA, not the
scope of the target variable.
Fixes#6286
Runs RTLMeter on PRs if the PR has the 'pr: rtlmeter' label applied to
it. This should make it easy to selectively require the RTLMeter
workflows to pass on a PR that is potentially invasive, per our own
judgement.
Both V3DfgBreakCycles.cpp and V3DfgDecomposition.cpp used to contain an
implementation of the same algorithm to color strongly connected
components. Now there is only one, and it lives in V3DfgColorSCCs.cpp.
After making a cyclic DFG component acyclic, merge that component back
into the acyclic sub-graph of the input graph. This enables optimizing
through the components that were made acyclic in their larger context.
Store all flags in a DfgVertexVar relating to the underlying
AstVar/AstVarScope stored via AstNode::user1(). user2/user3/user4 are
then usable by DFG algorithms as needed.
When we had a `{a, b} = ...`, and the DFG conversion of `a = ...`
succeeded, but `b = ...` failed, we still used to include `a = ...` in
the DFG, which then caused a spurious multi-driver error for `a` on
a subsequent DFG pass, as the original `{a, b} = ...` was still present
in the Ast, but we also had the extra `a = ...` from converting out of
DFG on the previous pass.
In this patch we only convert assignments with a concatenation on the
LHS, if all target LValues can be converted into DFG.
This is the proper fix for #4231
Introduce V3OutStream as a V3OutFormatter that writes to a stream
instead of a file. This can be used to emit formatted code fragments
e.g. in debug prints and graph dumps.
Limits columns to 16M columns, or may report wrong column on such long lines.
Limits single token to 64K lines, or may report wrong line for that token.
Remove AstJumpLabel
AstJumpGo now references one if its enclosing AstJumpBlocks, and
branches straight after the referenced block.
That is:
```
JumpBlock a {
...
JumpGo(a);
...
}
// <--- the JumpGo(a) goes here
```
This is sufficient for all use cases and makes control flow much easier to
reason about. As a result, V3Const can optimize a bit more aggressively.
Second half of, and fixes#6216
Added test for a particularly convoluted case requiring fixup in
V3Premit. To help with statistics stability, also prevent V3Premit from
introducing temporaries for assignment where the RHS reads the LHS, but
the assignment is known to be atomic (by emitted C++ semantics).
Also rename `createWideTemp` to `createTemp`, as it is used for non-wide
expressions as well.
This used to be restricted to variable vertices, but now can handle
arbitrary circular vertices that represent packed values. It also
converges faster than the earlier version. Prep for resolving loops
through arrays.
SystemC variables are fairly special (they can only be assigned to/from,
but not otherwise participate in expressions), which complicates some
DFG code. These variables only ever appear as port on the top level
wrapper, so excluding them from DFG does not make us loose any
optimizations, but simplifies internals.
Previously DFG was limited to having a Sel, or an ArraySel potentially
under a Concat on the LHS of combinational assignments. Other forms or
combinations were not representable in the graph.
This adds support for arbitrary combinations of the above by
combining DfgSplicePacked and DfgSpliceArray vertices introduced in
#6176. In particular, Sel(ArraySel(VarRef,_),_) enables a lot more code
to be represented in DFG.
This is mostly a refactoring, but also enables handling some more
UNOPTFLAT, when the variable is only partially assigned in the cycle.
Previously the way partial assignments to variables were handled were
through the DfgVerexVar types themselves, which kept track of all
drivers. This has been replaced by DfgVertexSplice (which always drives
a DfgVeretexVar), and all DfgVertexVar now only have a single source,
either a DfgVertexSplice, if partially assigned, or an arbitrary
DfgVertex when updated as a whole.
Added a second algorithm to break cycles in DFG by identifying which
bits of a circular variable are actually independent of the variable,
then reuse the existing (but extended) driver tracing algorithm to
eliminate them.
This can fix up things like: `assign gray = binary ^ (gray >> 1)`
Added an algorithm that can break some combinational cycles in DFG, by
attempting to trace driver logic until we escape the cycle. This can
eliminate a decent portion of UNOPTFLAT warnings. E.g. due to this code:
```systemverilog
assign a[0] = .....;
assign a[1] = ~a[0];
```
The manual for the BLKANDNBLK warning describes that it is safe to
disable that error if the updated ranges are non-overlapping. This
however was not true (see the added t_nba_mixed_update* tests).
In this patch we change V3Delayed to use a new ShadowVarMasked
scheme for variables that have mixed blocking and non-blocking
updates (or the FlagUnique scheme for unpacked variables), which
is in fact safe to use when the updated parts are non-overlapping.
Furthermore, mixed assignments are safe as far as scheduling is
concerned if either:
- They are to independent parts (bits/members/etc) (with this patch)
- Or if the blocking assignment is in clocked (or suspendable) logic.
The risk in scheduling is a race between the Post scheduled NBA
commit, and blocking assignments in combinational logic, which might
order incorrectly.
The second point highlights that we can handle stuff like this safely,
which is sometimes used in testbenches:
```systemverilog
always @(posedge clk) begin
if ($time == 0) a = 0;
end
always @(posedge clk) begin
if ($time > 0) a <= 2;
end
````
The only dangerous case is:
```systemverilog
always @(posedge clk) foo[idx] <= val;
assign foo[0] = bar;
```
Whit this patch, this will still resolve fine at run-time if 'idx' is
never zero, but might resolve incorrectly if 'idx' is zero.
With the above in mind, the BLKANDNBLK warning is now only issued if:
- We can't prove that the assignments are to non-overlapping bits
- And the blocking assignment is in combinational logic
These are the cases that genuinely require user attention to resolve.
With this patch, there are no more BLKANDNBLK warnings in the RTLMeter
designs.
Fixes#6122.
These passes blow up the Ast size on some designs, so delaying running V3Const
until after the whole pass can notably increase peak memory usage. In this
patch we apply V3Const per CFunc within these passes, which saves on memory.
Added -fno-const-eager to disable the intra-pass V3Const application, for
debugging.
Somewhat commonly, there is code out there that compares an expression (or
variable) against many different constants, e.g. a one-hot decoder:
```systemverilog
assign oneHot = {x == 3, x == 2, x == 1, x == 0};
```
If the width of the expression is sufficiently large, this can blow up
a GCC pass and take an egregious amount of memory and time to compile.
Adding a new DFG pass that will generate a cheap one-hot decoder:
to compute:
```systemverilog
wire [$bits(x)-1:0] idx = <the expression being compared many times>
reg tab [1<<$bits(x)] = '{default: 0};
reg [$bits(x)-1:0] pre = '0;
always_comb begin
tab[pre] = 0;
tab[idx] = 1;
pre = idx ; // This assignment marked to avoid a false UNOPFTLAT
end
```
We then replace the comparisons `x == CONST` with `tab[CONST]`.
This is generally performance neutral, but avoids the compile time and memory
blowup with GCC (128GB+ -> 1GB in one example).
We do not apply this if the comparisons seem to be part of a `COMPARE ?
val : COND` conditional tree, which the C++ compilers can turn into jump
tables.
This enables all XiangShan configurations from RTLMeter to now build with GCC,
so in this patch we enabled those in the nightly runs.
Failing to reset the work list pointer in vertices leads to not removing
some redundant variables if they become redundant after having been
considered once already.
To run scheduled instances of the RTLMeter or coverage workflows, the
ENABLE_SCHEDULED_JOBS variable must explicitly be set to 'true' in the
repository settings. This enables each fork to decide whether to run the
scheduled instances or not.
During V3Expand, some w32/1 (width == 32, widthMin == 1), nodes (e.g.:
RedOr) are replaced with w1 nodes (width == widthMin == 1) (e.g.: Neq).
However, V3Expand runs after V3Clean, when we are in C++ width world,
so we need to preserve the width/widthMin distinction, otherwise a later
constant folding can eliminate e.g. a necessary AstAnd used clear an
intermediate result (isAllOnes is true for a Const 1 with w1, but false
for a Const 1 with w32/1).
Attempting to fix by preserving all width/widthMin during a replacement
in V3Expand.
DFG itself is fine, but the transformed code hits the above.
Fixes#5953
Add the GitHub Actions workflows for running RTLMeter.
Runs start daily, at 02:00 UTC, on ubuntu-24.04. There are 2 runs:
- Using GCC, with default verilator options
- Using Clang, with "--threads 4"
Each run uses a maximum of 2 runners in parallel (so max 4 in total),
and takes slightly over 2 hours to complete.
The jobs will fail if a benchmark is broken, so this already serves as a
regression test for the included designs.
For now, performance metrics are recorded as artefacts of the run but
not otherwise published.
Performance metrics are always recorded for all successful jobs, even if
some cases are failing.
Lately ccache was mostly missing when using clang. Add '-Xclang
-fno-pch-timestamp' as recommended in the ccache manual. This indeed
fixes the caching.
Having many triggers still hits a bottleneck in LLVM leading to long
compile times.
Instead of setting triggers bit-wise, set them as a whole 64-bit word
when possible. This improves C++ compile times by ~4x on some large
designs and has minor run-time performance benefit.
This patch adds a heuristic to V3SplitVar, and it attempts to split up
packed variables that are only referenced via constant index,
non-overlapping bit/range selects. This can eliminate some UNOPTFLAT cases.
Use a generational allocator for reusing AstConst across
V3Simulate::clear(), instead of using user1 (which is also used
to store values of nodes).
Also fix invalid lookup on array initializer
This happened to work before #5516, by creating a whole shadow copy of
the entire array. Revert back to that behaviour for now, it will be
slow, but works still.
Fixes#5590
Add a new pass to split up (recursively):
foo = {l, r};
into the following, with the right indices, iff the concatenation
straddles a wide word boundary.
foo[_:_] = r;
foo[_:_] = l;
This eliminates more wide temporaries.
Another 23% speedup on VeeR EH2 high_perf. Also brings the predicted
stack size from 8M to 40k.
The DFG peephole pass converts all associative trees into right leaning,
which is good for simplifying pattern recognition, but can lead to an
excessive amount of wide intermediate results being constructed for
right leaning concatenations.
Add a new pass to balance concatenation trees by trying to:
- Create VL_EDATASIZE (32-bit) sub-terms, so words can then be packed
easily afterwards
- Try to ensure the operands of a concat are roughly the same width
within a concatenation tree. This does not yield the shortest tree,
but it ensures it has many sub-nodes that are small enough to fit into
machine registers.
This can eliminate a lot of wide intermediate results, which would need
temporaries, and also increases ILP within sub-expressions (assuming the
C compiler can't figure that out itself).
This is over 2x run-time speedup on the high_perf configuration of
VeeR EH2 (which you could arguably also get with -fno-dfg, but oh well).
Instead of installing redirect scripts in to bindir, and real
executables in to pkgdatadir/bin, we now put the real executables into
bindir, and add redirect scripts into pkgdatadir/bin. (That is, we
redirect in the opposite direction as before).
This enables the same relocatable and testable installations as before
without putting architecture specific binaries into pkgdatadir, so
hopefully we now conform to the Linux Filesystem Hierarchy Standard.
This requires a small fixup in the installed `verilator` script to
hardcode the relative path between bindir and pkgdatadir.
Fixes#5140
An ordering constraint between NBA commit blocks ('Post' logic) and the
written variable were previously added as soft constraints (cutable
edges). However these are required for correctness, so if it ever is
cut we will have incorrect simulation results.
Change these into hard constraints instead. This necessitates adding a
flag on AstVar to ignore special variables constructed during V3Delayed
that might otherwise appear as degenerate logic loops. E.g.:
if (VdlySet) {
VdlySet = 0; // <- This write to VdlySet can and must be ignored
LHS = VdlyVal;
}
No functional change, but you might get an error if this constraint was
ever violated. (Theoretically it should never be, as these variables
were inserted in a way that does not require violating these constraints
...)
* Refactor V3Delay for extensibility
Introduce the concept of an "NBA Scheme", which is the lowering pattern
we can use for various variables that are the targets of NBAs.
E.g.:
- ShadowVariable (old default scheme)
- FlagShared (old array set flag scheme)
- ValueQueueWhole (recent dynamic commit queue)
We now analyse all AstAssignDly before making any decisions on which
scheme to apply. We then choose a specific scheme for each variable that
is the target of an NBA, and then all NBAs targeting that variable use
the same scheme. This enables easy mix and match of schemes as needed,
while remaining consistent by design after extensions.
Output is perturbed due to node insertion order, but no functional
or performance change is intended.
Due to out of range selects, V3Table attempted to create a table in the
constant pool with an 'x' value in it, which caused an internal error.
Ensure V3Table behaves the same for out of range selects as the original
logic would.
There is a related bug #5490, about leaving partially out of range
selects in the logic after inserting bounds checks in V3Unknown.
This change gets rid of most of the shared pointers and useless memory
allocations. Also takes advantage of higher-arity bvxor/concat to
reduce amount of data sent to the solver.
Signed-off-by: Arkadiusz Kozdra <[email protected]>
V3ConfigWildcardResolver::resolve used to only cache the result of a
name lookup if there were any directives applied to the queried name.
This can be a performance problem. E.g. the module resolver is invoked
for every variable to check for attributes. If you had 'n' variables in
the design, and you also had 'k' directives that apply to specific
modules not involving most of the 'n' variables, then checking the
attributes involved O(n*k) operations. This can be very expensive
for large 'n' and 'k'.
In this patch we resolve every name exactly once, so the same above is
now O(n) in the worst case, and often a lot smaller due to repeat
lookups.
According to IEEE 1800-2023 12.7.3, the loop creates an implicit block
around it, containing declarations of the loop variables with automatic
lifetime.
No functional change intended.
Signed-off-by: Arkadiusz Kozdra <[email protected]>
The necessary options to support C++ coroutines vary greatly between
compilers, its versions, and the standard library being used. This
patch makes the check for coroutine support more robust by adding a
declaration of a coroutine variable, instead of just including the
header. It also makes sure that the HAVE_COROUTINE and
CFG_CXXFLAGS_COROUTINES flags are always set together, and only when
coroutine support is detected.
The two most useless warning classes are llvmlibc-* on virtually every
identifier use that it does not resolve to __llvm_libc:: namespace, and
altera-* ones that warn on virtually every loop statement that it could
be unrolled with a pragma. No functional change.
Signed-off-by: Arkadiusz Kozdra <[email protected]>
Documentation states that minimum of all reported coverage of all signals in a line should be taken.
Previous logic would break if there were any signals with zero coverage followed by signals with
nonzero coverage - a minimum from those nonzero toggle count would be taken, disregarding zero
coverage of previous signals.
Internal-tag: [#62193]
Signed-off-by: Krzysztof Obłonczek <[email protected]>
Not sure why this was disabled before, but it seems legal to me to
change
'forced A' -> 'B' -> 'C'
into
'forced A' -> 'B',
'forced A' -> 'C'
Fixes#5249
After the V3Timing refactoring the V3SchedTiming phase could apparently
move away all awaits from a coroutine without adding a co_return
statement.
Signed-off-by: Arkadiusz Kozdra <[email protected]>
`$psprintf` is a non-standard system function present in some other
simulators, and has been rejected for standardization by IEEE because
of being basically the same as `$sformatf`.
To encourage users to fix their codebase, a warning is emitted by
default, but it gets otherwise interpreted as `$sformatf` as early as
during lexing.
Signed-off-by: Arkadiusz Kozdra <[email protected]>
* wording/formatting
Signed-off-by: Arkadiusz Kozdra <[email protected]>
---------
Signed-off-by: Arkadiusz Kozdra <[email protected]>
* Support 2D dynamic array initialization (#4700)
- new[] on sub arrays (as per original issue)
- Built-in methods for sub-arrays
- Initialization and literals assignmensts
- Dynamic array as an element for other arrays and queues
libcxx has removed the experimental/coroutine include file in favor of
the C++20-standard coroutine include. If the latter is available we
use it otherwise falling back to the existing experimental version (in
which case we also disable the deprecated-experimental-coroutine warning).
(See also https://reviews.llvm.org/D108697.)
operand order reversed for AstCMethodHard "neq"
interface between C-style arrays and VlUnpacked
overloads added to VlUnpacked::neq(), VlUnpacked::assign()
VlUnpacked::operator=() added
Fixes #5125
* Internals: Move getenvStr to verilatedos. No functional change intended.
* Fix POS34-C. Do not call putenv() with a pointer to an automatic variable as the argument.
Signed-off-by: Arkadiusz Kozdra <[email protected]>
For NBAs that might execute a dynamic number of times in a single
evaluation (specifically: those that assign to array elements inside
loops), we introduce a new run-time VlNBACommitQueue data-structure
(currently a vector), which stores all pending updates and the necessary
info to reconstruct the LHS reference of the AstAssignDly at run-time.
All variables needing a commit queue has their corresponding unique
commit queue.
All NBAs to a variable that requires a commit queue go through the
commit queue. This is necessary to preserve update order in sequential
code, e.g.:
a[7] <= 10
for (int i = 1 ; i < 10; ++i) a[i] <= i;
a[2] <= 10
needs to end with array elements 1..9 being 1, 10, 3, 4, 5, 6, 7, 8, 9.
This enables supporting common forms of NBAs to arrays on the left hand
side of <= in non-suspendable/non-fork code. (Suspendable/fork
implementation is unclear to me so I left it unchanged, see #5084).
Any NBA that does not need a commit queue (i.e.: those that were
supported before), use the same scheme as before, and this patch should
have no effect on the generated code for those NBAs.
No functional change. Postpone the conversion of all AstAssignDlys that
use the 'VdlySet' scheme for array LHSs until after the complete
traversal of the netlist. The next patch takes advantage of this by
using some extra information also gathered through the traversal to
change the conversion.
AstAssignDlys inside suspendable or fork are not deferred and are
processed identical to the previous version.
There are some TODOs in this patch that are fixed in the next patch.
Output code perturbed due to variable ordering.
MULTIDRIVEN message ordering perturbed due to processing order change.
No functional change.
This patch is just cleanup with some non-functional changes to enable
the next patch. Most importantly createDlyOnSet, which implements NBAs
for arrays, has a new streamlined implementation that does the same
thing. Some output code is perturbed due to statement/local variable
insertion order.
Also renamed Vdlyvfoo to VdlyFoo for easier readability of the generated
code.
Checking the wrong node meant we never actually pushed constant
bit-select indices into the delayed update, as was the intention, but
always generated a temporary instead.
This adheres more to the wording used in IEEE 1800-2017 22.5.1,
specifying the join operator to be more of a delimiter than join:
> A `` delimits lexical tokens without introducing white space,
> allowing identifiers to be constructed from arguments.
Before, string RHS arguments to the join operator were silently dropped.
Signed-off-by: Arkadiusz Kozdra <[email protected]>
The goal here is to use as single ordering heuristic (which can be
improved later) within MTasks as we do for serial code ordering. The
heuristic itself is factored out into the new OrderMoveGraphSerializer.
This also yields slightly nicer ordering than the previously use
GraphStream, so we end up with fewer trigger (domain) conditionals in
the MTasks, this can be worth a few percent speedup.
This has the somewhat nice side-effect of reusing OrderMoveGraphVertex
for both serial and parallel mode, so MTaskMoveGraphVertex can be
removed.
Serial mode yields identical output.
- Adds support for C-style for-loop initializers
- Current implementation supports: for (x a = 1, y b = 2, ...)
- This patch extends support to: for (x a = 1, b = 2, ...)
- Adds unit test for new feature
Instead of carrying around MTask affinity from scheduling, compute it in
V3VariableOrder (where it is used), by tracing through the code. This
simplifies some code and has the benefit of handling variables
introduced after scheduling. It's worth a few % speed at run-time, and
the new implementation of V3VariableOrder is slightly more efficient,
though the speed/space is still dominated by the TSP sort.
There is no strong need to re-map LogicMTask IDs and it just adds extra
processing. Instead we just allocate a separate set of ExecMTask IDs as
they are created, which can also be used as the unique profiling ID as
well. The only effect on the output of this is the change in mtask IDs
emitted, which was fairly arbitrary to begin with.
Wrapping the functions in #4933 broke --prof-exec report as the
predicted MTask times are computed during thread packing, but are
emitted in the wrapping functions.
V3Partition used to contain 2 conceptually separate set of algorithms
- The MTask partitioning/coarsening algorithm used by V3Order. This has
been moved to V3OrderParallel.cpp
- The lowering of AstExecGraph into per thread functions by packing
tasks into threads and creating additional code
(V3Partition::finalize). This has been moved to the new
V3ExecGraph.cpp
This patch is just code movement/rename with minimal fixes required to
do so.
Continuing the idea of decoupling the implementations of the various algorithms.
The main points:
-Move the former "processDomain" stuff, dealing with assigning combinational logic into the relevant sensitivity domains into V3OrderProcessDomains.cpp
-Move the parallel code construction in V3OrderParallel.cpp (Could combine this with some parts of V3Partition - those not called from V3Partition::finalize - but that's not for this patch).
-Move the serial code construction into V3OrderSerial.cpp
-Factored the very small common code between the parallel and serial code construction (processMoveOneLogic) into V3OrderCFuncEmitter.cpp
Move OrderBuildVisitor into V3OrderGraphBuilder.cpp (and rename to
V3OrderGraphBuilder). Move ProcessMoveBuildGraph to
V3OrderMoveGraphBuilder.cpp (and rename to V3OrderGraphBuilder).
This patch is pure code movement/rename, no refactoring at all.
Add a new data-structure V3DfgCache, which can be used to retrieve
existing vertices with some given inputs vertices. Use this in
V3DfgPeephole to eliminate the creation of redundant vertices.
Overall this is performance neutral, but is in prep for some future
work.
DFG could remove forceable signals by replacing them with their
in-design driver. This is a bit of a pain to prevent, and ideally the
forcing transform should happen before DFG, but implementing it there is
a pain due to having to rewrite ports based on direction. This is an
attempted fix in DFG. More cases might remain.
This functionality used to be distributed in the removeVars pass and the
final dfgToAst conversion. Instead added a new 'regularize' pass to
convert DFGs into forms that can be trivially converted back to Ast, and
a new 'eliminateVars' pass to remove/repalce redundant variables. This
simplifies dfgToAst significantly and makes the code a bit easier to
follow.
The new 'regularize' pass will ensure that every sub-expression with
multiple uses is assigned to a temporary (unless it's a trivial memory
reference or constant), and will also eliminate or replace redundant
variables. Overall it is a performance neutral change but it does
enable some later improvements which required the graph to be in this
form, and this also happens to be the form required for the dfgToAst
conversion.
With --stats, we will print DFG pattern combinations, one per line, as
S-expressions to new stat files, together with their frequency, to aid
discovery of new peephole patterns.
When the condition of an AstWhile loop contains a statement (e.g.
through an AstExprStmt), temporaries inserted in that statement need to
go before that statement, not in the AstWhile precondition.
devcontainers are a convenient way to provide users a reproducible
build environment. It is currently supported by Visual Studio Code,
Visual Studio and IntelliJ.
When the user opens the verilator repo in VSCode with the standard
devcontainer extension installed, VSCode will ask the user if they
want to reopen in the devcontainer, then build the Docker image as per
our definition and then restart VSCode 'remotely' attached to the
Docker container.
More information:
https://code.visualstudio.com/docs/devcontainers/containers
Also:
- zlibc is missing on Debian-based systems now
- Add non-root user to Dockerfile and make default
- Enable creating constant pool entries for RHS of simple
var = const assignments
- Never extract ArraySel (it's just pointer arithmetic)
- Remove unnecessary AstTraceInc precond child tree
- Always fully recurse expressions (fix transplanted from #4617)
- General cleanup
Overall the patch is performance neutral to slightly positive, but saves
~10% peak Verialtor memory usage due to not creating temporaries (which
are later expanded) for any ArraySels.
Adds a new field to `AstSenItem` that stores the `iff` condition which is then handled by `SenExprBuilder`.
Signed-off-by: Krzysztof Bieganski <[email protected]>
This patch addresses two issues with NBAs in non-inlined functions/tasks:
- If the NBA writes to a local automatic var, the var could cease to exist before the NBA executes. This is normally addressed by fork dynscopes (#4356), but NBA-to-fork transformation happens way after `V3Fork` (in `V3Timing`). To solve this, we put NBAs that write to locals under forks in `V3Fork` already. This way, such locals will be put in dynscopes, and will still exist after the task containing the NBA exits.
- The above change means that any writes in forks other than `fork..join` should be handled by `V3Fork`. Thus, in `V3SchedTiming`, we only have to worry about read references, so we can simply copy all remaining locals. Because we copy, lifetimes are not an issue. This fixes a bug that allowed assignment intravals to be overwritten if they go out of scope in the containing function.
This patch enforces the use of the most specific accessors for operands
which have an '@astgen alias' declaration, by making the superclass
accessors of the same operands private. This ensures client code is
cleaner as you can't use multiple different methods to reference the
same operands (which we used to in some places). Also prep for some
refactoring.
V3Subst is currently the pass responsible for peak memory usage. This
patch saves ~16% of peak memory on OpenTitan.
2 changes:
- It is actually safe to delete the substituted expressions immediately,
but this is the lesser contribution
- More importantly, we only ever substitute STMTTEMP variables, which
are always defined within the same CFunc, so we can limit the scope of
the optimization to CFunc. This allows us to reclaim the SubstVarEntry
structures at the end of every CFunc, rather than at the end of the
whole pass, which gives us most of the memory savings.
Generated output is identical
Used to set the wrong public flag on forceEn/forceVal, which means they
were not included in ICO as necessary, but V3Gate tended to inline them,
so this was hard to hit.
Fixes#4577
This saves about 5% memory. V3AstUserAllocator is appropriate for most use
cases, performance is marginally up as we are mostly D-cache bound on
large designs.
The typical find/if-not-exists-insert pattern can be achieved with 1
lookup instead of 2 using emplace with a sentinel value. Also maps value
initialize their values when inserted with the [] operator, this is
defined and so there is no need to explicitly insert zeroes for integer
values.
This patch adds some abstract enums to pass to the trace decl* APIs, so
the VCD/FST specific code can be kept in verilated_{vcd,fst}_*.cc, and
removed from V3Emit*. It also reworks the generation of the trace init
functions (those that call 'decl*' for the signals) such that the scope
hierarchy is traversed precisely once during initialization, which
simplifies the FST writer. This later change also has the side effect of
fixing tracing of nested interfaces when traced via an interface
reference - see the change in the expected t_interface_ref_trace - which
previously were missed.
Some values emitted to the trace files are constant (e.g.: actual
parameter values), and never change. Previously we used to trace these
in the 'full' dumps, which also included all other truly variable
signals. This patch introduces a new generated trace function 'const',
to complement the 'full' and 'chg' flavour, and 'const' now only
contains the constant signals, while 'full' and 'chg' contain only the
truly variable signals. The generate 'full' and 'chg' trace functions
now have exactly the same shape. Note that 'const' signals are still
traced using the 'full*' dump methods of the trace buffers, so there is
no need for a third flavour of those.
V3Stats for "fast" code have bit-rotted a little and is causing some
problems with tests that rely on stats outputs. The problem is that not
all code is necessarily reachable from eval() any more (due to the
complexity of some the features added over the past few years), so it
might miss some things, as for measuring the "fast" code, it is trying
to trace the execution paths via calls, starting from eval(). It also
appears the fast code can also contain calls to slow code in some
circumstances.
To avoid all that, removed trying to trace dynamic execution, and simply
report the static node counts, which is enough for testing.
Similarly, the variable counts are somewhat dubious, as they don't
include all data types, or all instances of a module in some stages.
Removing these as they are not widely used nor dependable. More specific
stats can be added if required and can be well defined.
Prior to this we failed to create implicit nets for inputs of gate
primitives, which is required by the standard (IEEE 1800-2017 6.10).
Note: outputs were covered due to being modeled as the LHS of
assignments, which do create implicit nets.
Again --prof-exec have bit-rotted a little with all the recent changes
to the structure of the generated code. This patch contains a few
improvements:
- Repalce the eval/evl_loop begin/end events with generic
section_push/section_pop events, that can be arbitrarily sprinkled
into the generate code (so long as they are matched correctly) to
measure various sections. The report then contains a nested profile
of the sections, and the VCD trace shows the section names.
- Better handling of exec graphs
- Clearer overall statistics
Still some remains of the --threads 0 mode. Remove unnecessary complexity
from V3EmitCModel. (Also don't pretend there is an MTask in single
threaded mode, when there really isn't.)
It's unlikely one value fits all use case, so making VL_LOCK_SPINS
configurable at model build time.
For testing, we reduce the value as we expect high contention.
Previously V3InstrCount used to completely ignore an AstConcat,
including its children (see the rational in the comment). The problem is
the operands can be huge and expensive compound expressions (especially
since DFG), and not just a simple variable reference. This fix gains
some MT speed improvement.
Since we removed --threads 0 support, the 'threads()' option always
returns a value >= 1. Remove corresponding dead code.
Some of the coverage counters appear to use atomics even if the model is
single threaded. I'm under the impression this was a bug originally so
those ones I changed to use threads() > 1 instead.
According to 1800-2017 36.3, 1800-2017 A.9.3, 1364-2005 20.2 and 1364-2005 A.9.3, user defined system task and function identifiers can use the same character set for the second character as all the following characters.
`getCommonClassTypep` and its helper code has been moved to AstNode
class. This is a lot better place for this functionality. Moreover, it
allowed to get rid of the dependency on V3Width from generic AST-related
code.
This API is used if the user copies the process using `fork`
and similar OS-level mechanisms. The `at_clone` member function
ensures that all model-allocated resources are re-allocated, such
that the copied child process/model can simulate correctly.
A typical allocated resource is the thread pool, which every model
has its own pool.
* Ignore CLion project files and CMake outputs
* Supporting stripping file path that contains backslash
* Set /bigobj flag and increase stack size for windows platform
* Fix MSVC warnings
Multiple edge timing controls in class methods would cause compilation errors on
the generated C++ code. This is because the `SenExprBuilder` used for these
would get recreated per timing control, resulting in duplicate variable names.
The fix is to have a single `SenExprBuilder` per scope.
Multiple edge timing controls in class methods would cause compilation errors on the generated C++ code. This is because the `SenExprBuilder` used for these would get recreated per timing control, resulting in duplicate variable names. The fix is to have a single `SenExprBuilder` per scope.
* Add VL_ASSERT_CAPABILITY; add assumeLocked and pretendUnlock to V3Mutex.
* Pass jobs as template-arguments and use std::packaged_task.
* Add and use V3ThreadPool::ScopedExclusiveAccess.
Given nested forks, if the inner fork had a `join` or `join_any` at the end,
`V3Sched::transformForks()` would decide that the fork's `VlForkSync` variable
should be passed in from the outside. This resulted in the `VlForkSync` getting
redeclared as a function argument. Ultimately, it led to C++ compilation errors
due to variable redeclaration.
Fixed by rearranging the `if`s that decide whether a variable should be passed
in or left as-is.
`stopRequested()` reads only atomic variables. It doesn't need a mutex
to do this.
This function is called in `waitIfStopRequested()`, which in turn
is called before execution of every job, and inside some jobs. With this
change the mutex inside `waitIfStopRequested` needs to be locked only in
very rare cases instead of every time.
Event-triggered coroutines live in two stages: 'uncommitted' and 'ready'. First
they land in 'uncommitted', meaning they can't be resumed yet. Only after
coroutines from the 'ready' queue are resumed, the 'uncommitted' ones are moved
to the 'ready' queue, and can be resumed. This is to avoid self-triggering in
situations like waiting for an event immediately after triggering it.
However, there is an issue with `wait` statements. If you have a `wait(b)`, it's
being translated into a loop that awaits a change in `b` as long as `b` is
false. If `b` is false at first, the coroutine is put into the `uncommitted`
queue. If `b` is set to true before it's committed, the coroutine won't get
resumed.
This patch fixes that by immediately committing event controls created from
`wait` statements. That means the coroutine from the example above will get
resumed from now on.
This makes the implementation of the detection and propagation of the
suspendable property simpler and easier to read. More importantly, there are no
more jumps around the AST with the `visit` functions, which in some cases could
result in incorrect visitor context while in the `visit` function. See the added
test, which would cause Verilator to segfault before this patch.
In testing, verilation performance was not shown to be affected by this change.
Though there is a slight performance improvement from this patch, due to adding
one more check before refreshing class member cache.
Signed-off-by: Krzysztof Bieganski <[email protected]>
* V3Common.cpp::makeVlToString: fix `VL_TOSTRING_W` statement generation to include width argument
* fix contribution name
* add testcase for long struct `VL_TO_STRING_W` bug
This patch fixes two cases where methods in base classes were not being marked
as coroutines, even though they were being overridden by coroutines.
- One case is the class member cache not getting refreshed for searched classes.
- The other is when the overriding methods are not declared as `virtual`. In
that case, the `isVirtual()` getter on such a method returns false, which led
to `V3Timing` skipping the step of searching for overridden methods.
Signed-off-by: Krzysztof Bieganski <[email protected]>
Static variables of functions are created in the function. When blocks
in a function use identical names for static variables, we need to name
those variables properly.
Pack the elements of VlTriggerVec as dense bits (instead of a 1 byte
bool per bit), and check whether they are set on a word granularity.
This effectively transforms conditions of the form `if (trig.at(0) |
trig.at(2) | trig.at(64))` into `if (trig.word(0) & 0x5 | trig.word(1) &
0x1)`. This improves OpenTitan ST by about 1%, worth more on some other
designs.
`VlNow{}` is completely unnecessary, as coroutines are always on the
heap (unless optimized out). Also fix access of var ref passed to forked processes.
Given an await at the end of a block, e.g. at the end of a loop body, a trace
activity setter was not inserted, as there were no following statements. This
patch makes the activity update unconditional.
Before this patch, it was possible to access non-static class members using
static access, which resulted in C++ compilation errors. This adds
verilation-time checks for such situations.
1. Fixes passing a null reference as a task argument. Before this patch it would
cause a C++ compile error like `cannot convert ‘VlNull’ to ‘VlClassRef<...>’`.
2. Fixes passing a class reference as a task argument when the argument is a
reference to a base class. Before the patch it would cause a C++ compile
error like `cannot convert ‘VlClassRef<{DERIVED_CLASS}>’ to ‘VlClassRef<{BASE_CLASS}>`.
Before this patch, calling tasks directly under forks would result in each
statement of these tasks being executed concurrently. This was due to Verilator
inlining tasks most of the time. Such inlined tasks' statements would simply
replace the original call, and there would be no indication that these used to
be grouped together. Ultimately resulting in `V3Timing` treating each statement
as a separate process.
The solution is simply to wrap each fork sub-statement in a begin in `V3Begin`
(except for the ones that are begins, as that would be pointless). `V3Begin` is
already aware of forks, and is supposed to avoid issues like this one, so it
seems like a natural fit. This also protects us from similar bugs, i.e. if some
statement gets replaced or expanded into multiple statements.
Signed-off-by: Krzysztof Bieganski <[email protected]>
The baked in DEFENV paths might end up with extra NULL characters
at the end if the binaries are installed by something that patches them
for relocatable installs (e.g. conda). Avoid this issue by immediately
passing them through std::string::c_str() method to stop at the first NULL
* Support method class without parenthesis
Signed-off-by: Ryszard Rozak <[email protected]>
* Delete replaced nodes
Signed-off-by: Ryszard Rozak <[email protected]>
---------
Signed-off-by: Ryszard Rozak <[email protected]>
This backs out #606b35853b, which is believed no longer needed due to
(#3881) being fixed.
If this proves wrong and additional OS dependencies are needed, we should
use a feature test macro so that the OS test doesn't need upkeep.
Fixes#3872.
Testing this is a bit tricky, as the front-end fixes up the operand
widths in shifts to match, and we need V3Const to introduce a mismatched
one by reducing `4'd2 ** x` (with x being 2 2-bit wide signal) to `4'd1
<< x`, but t_dfg_peephole runs with V3Const disabled exactly because it
makes it hard to write tests. Rather than fixing this one case in
V3Const (which we should do systematically at some point), I fixed DFG
to accept these just in case V3Const generates more of them. The
assertions were there only because of paranoia (as I thought these were
not possible inputs), the code otherwise works.
In order to avoid unexpected breakage on multi-driven variables, we
resolve in DFG construction by using only the first driver encountered.
Also issues the MULTIDRIVEN error for these signals.
Replace the 'run to fixed point' algorithm with a work list driven
approach. Instead of marking the graph as changed, we explicitly add
vertices to the work list, to be visited, when a vertex is changed. This
improves both memory locality (as the work list is processed in last in
first out order), and removed unnecessary visitations when only a few
nodes changes.
Folding an AstLogAnd with a non-zero constant operand used to coerce the
type of the other operand, yielding an ill-typed node that DFG was then
unhappy about. Add a RedOr instead if the width of the replacement
operand is greater than zero.
Fixes#3726
Apart from the representational changes below, this patch renames
AstNodeMath to AstNodeExpr, and AstCMath to AstCExpr.
Now every expression (i.e.: those AstNodes that represent a [possibly
void] value, with value being interpreted in a very general sense) has
AstNodeExpr as a super class. This necessitates the introduction of an
AstStmtExpr, which represents an expression in statement position, e.g :
'foo();' would be represented as AstStmtExpr(AstCCall(foo)). In exchange
we can get rid of isStatement() in AstNodeStmt, which now really always
represent a statement
Peak memory consumption and verilation speed are not measurably changed.
Partial step towards #3420
In V3Active, we try hard to turn `always @(a or b or c)` into an
`always_comb` if the only variables read in the block are also in the
sensitivity list. In addition, also allow this optimization when reading
variables that are not in the sensitivity list, but are known to be
constant/never changing after initialization. In particular lookup
tables introduced by V3Table are covered by this. This can have a
significant impact on designs that use the `always @(a or b or c)` style
for combinational logic.
The cost of an AstCMethodHard right now is generally unknown. However,
VlTriggerVec::at is used a lot in conditions, so we make an effort
to estimate this correctly via 2 changes:
- In general when an AstVarRef appears as the target of an
AstCMethodHard, we cost it as a simple address computation (an add)
- Check for VlTriggerVec::at explicitly when costing AstCMethodHard,
which is essentially a load.
This can have a significant effect when there are a lot of unique
triggers in the design.
In non-static contexts like class objects or stack frames, the use of
global trigger evaluation is not feasible. The concept of dynamic
triggers allows for trigger evaluation in such cases. These triggers are
simply local variables, and coroutines are themselves responsible for
evaluating them. They await the global dynamic trigger scheduler object,
which is responsible for resuming them during the trigger evaluation
step in the 'act' eval region. Once the trigger is set, they await the
dynamic trigger scheduler once again, and then get resumed during the
resumption step in the 'act' eval region.
Signed-off-by: Krzysztof Bieganski <[email protected]>
This changeset brings support for accesses like:
class Cls#(type TYPE1);
TYPE1::some_method();
endclass
It is done by delaying dot resolution on type parameters until they get
resolved by V3Param, and doing a more thorough reference skip.
In DFG DfgVertex::width() is only defined for vertices representing
packed values, which DfgVertex::hash() used to violate. The only
non-packed values at the moment are DfgVarArray, which is a
DfgVertexVar, which are handled specially anyway, so this is easy to
fix.
Fixes#3682
In order to not leak signal names with --protect-ids, we simply make the
trigger dump function empty (this is a debug only construct).
Partial fix for #3689
The emitted SystemC types (e.g. sc_bv) are not interchangeable with
Verilator internal C++ types (e.g.: VlWide), so the variables themselves
are not interchangeable (but can be assigned to/from each other). We can
preserve correctness simply be not inlining any SystemC variables (i.e.:
don't simplify any 'sc = nonSc' or 'nonSc = sc' assignments). SystemC
types only appear at top level ports so this should have no significant
impact.
Fixes#3688
Prevents the possibility of assigning an integer to a class reference,
both at the SystemVerilog and the emitted C++ levels.
Signed-off-by: Krzysztof Bieganski <[email protected]>
Vertices representing variables (DfgVertexVar) and constants (DfgConst)
are very common (40-50% of all vertices created in some large designs),
and we also need to, or can treat them specially in algorithms. Keep
these as separate lists in DfgGraph for direct access to them. This
improve verilation speed.
Cyclic components are now extracted separately, so there is no
functional reason to have to do a topological sort (previously we used it
to detect cyclic graphs). Removing it to gain some speed.
AstSel is a ternary node, but the 'widthp' is always constant and is
hence redundant, and 'lsbp' is very often constant. As AstSel is fairly
common, we special case as a DfgSel for the constant 'lsbp', and as
'DfgMux` for the non-constant 'lsbp'.
Added a DfgVertex::user() mechanism for storing data in vertices.
Similar in spirit to AstNode user data, but the generation counter is
stored in the DfgGraph the vertex is held under. Use this to cache
DfgVertex::hash results, and also speed up DfgVertex hashing in general.
Use these and additional improvements to speed up CSE.
`V3SchedTiming` currently assumes that if a fork still exists, it must
have statements within it (otherwise it would have been deleted by
`V3Timing`). However, in a case like this:
```
module t;
reg a;
initial fork a = 1; join
endmodule
```
the assignment in the fork is optimized out by `V3Dead` after
`V3Timing`. This leads to `V3SchedTiming` accessing fork's `stmtsp`
pointer, which at this point is null. This patch addresses that issue.
Signed-off-by: Krzysztof Bieganski <[email protected]>
Allow constant folding through adjacent nodes of all associative
operations, for example '((a & 2) & 3)' or '(3 & (2 & a))' can now be
folded into '(a & 2)' and '(2 & a)' respectively. Also improve speed of
making associative expression trees right leaning by using rotation of
the existing vertices whenever instead of allocation of new nodes.
Only apply when there is guaranteed to be a subsequent constant folding
and elimination of some of the expression, otherwise this sometimes
interferes with the simplification of concatenations and harms overall
performance.
Before this change, a design verilated with `--timing` that does not
actually use timing features would be emitted with `eventsPending` and
`nextTimeSlot` declared in the top class. However, their definitions
would be missing, leading to linker errors during design compilation.
This patch makes Verilator always emit the definitions, which prevents
linker errors. Trying to use `nextTimeSlot` without delays in the design
will result in an error at runtime.
Also added a testing only -fno-const-before-dfg option, as otherwise
V3Const eats up a lot of the simple inputs. A lot of the things V3Const
swallows in the simple cases can make it to DFG in complex cases, or DFG
itself can create them during optimization. In any case to save
complexity of testing DFG constant folding, we use this option to turn
off V3Const prior to the DFG passes in the relevant test.
Some optimizations are only a net win if they help us remove a graph
node (or at least ensure they don't grow the graph), or yields otherwise
special logic, so try to apply them only in these cases.
Use the same style, and reuse the bulk of astgen to generate DfgVertex
related code. In particular allow for easier definition of custom
DfgVertex sub-types that do not directly correspond to an AstNode
sub-type. Also introduces specific names for the fixed arity vertices.
No functional change intended.
* Put suspended coroutine source location in a separate struct,
* Have `dump()` always print, wrap calls in `VL_DEBUG_IF`,
* Improve const correctness.
These are also used as a marker (when non-nullptr) when creating a
buffer. Reset them when they are not valid to avoid invalid write if a
buffer is created after a close (due to a subsequent re-open).
Fixes#3651.
A lot of optimizations in DFG assume a DAG, but the more things are
representable, the more likely it is that a small cyclic sub-graph is
present in an otherwise very large graph that is mostly acyclic. In
order to avoid loosing optimization opportunities, we explicitly extract
the cyclic sub-graphs (which are the strongly connected components +
anything feeing them, up to variable boundaries) and treat them
separately. This enables optimization of the remaining input.
This change introduces a custom reference-counting pointer class that
allows creating such pointers from 'this'. This lets us keep the
receiver object around even if all references to it outside of a class
method no longer exist. Useful for coroutine methods, which may outlive
all external references to the object.
The deletion of objects is deferred until the next time slot. This is to
make clearing the triggered flag on named events in classes safe
(otherwise freed memory could be accessed).
Added DfgVertexVariadic to represent DFG vetices with a varying number
of source operands. Converted DfgVar to be a variadic vertex, with each
driver corresponding to a fixed range of bits in the packed variable.
This allows us to handle AstSel on the LHS of assignments. Also added
support for AstConcat on the LHS by selecting into the RHS as
appropriate.
This improves OpenTitan ST speed by ~13%
This is only a debugging aid at this point, so compile out of the
release build. This reduces peak memory consumption by 4-5%. We still
keep the global counters to detect the tree have changed, to avoid
unnecessary dumps.
Multiple tricks to reduce the size of class FileLine from 72 to 40
bytes:
- Reduce file name index from 32 to 16 bits. This still allows 64K
unique input files, which is hopefully enough.
- Intern message/warning enable bitset and use a 16-bit index, again
allowing 64K unique sets which is hopefully enough.
- Put the m_waive flag into the sign bit of one of the line numbers.
- Use explicit reference counting to avoid overhead of shared_ptr.
Added assertions to ensure interned data fits within it's index space.
This saves ~5-10% peak memory consumption at no measurable run-time cost
on various designs.
Added a new data-flow graph (DFG) based combinational logic optimizer.
The capabilities of this covers a combination of V3Const and V3Gate, but
is also more capable of transforming combinational logic into simplified
forms and more.
This entail adding a new internal representation, `DfgGraph`, and
appropriate `astToDfg` and `dfgToAst` conversion functions. The graph
represents some of the combinational equations (~continuous assignments)
in a module, and for the duration of the DFG passes, it takes over the
role of AstModule. A bulk of the Dfg vertices represent expressions.
These vertex classes, and the corresponding conversions to/from AST are
mostly auto-generated by astgen, together with a DfgVVisitor that can be
used for dynamic dispatch based on vertex (operation) types.
The resulting combinational logic graph (a `DfgGraph`) is then optimized
in various ways. Currently we perform common sub-expression elimination,
variable inlining, and some specific peephole optimizations, but there
is scope for more optimizations in the future using the same
representation. The optimizer is run directly before and after inlining.
The pre inline pass can operate on smaller graphs and hence converges
faster, but still has a chance of substantially reducing the size of the
logic on some designs, making inlining both faster and less memory
intensive. The post inline pass can then optimize across the inlined
module boundaries. No optimization is performed across a module
boundary.
For debugging purposes, each peephole optimization can be disabled
individually via the -fno-dfg-peepnole-<OPT> option, where <OPT> is one
of the optimizations listed in V3DfgPeephole.h, for example
-fno-dfg-peephole-remove-not-not.
The peephole patterns currently implemented were mostly picked based on
the design that inspired this work, and on that design the optimizations
yields ~30% single threaded speedup, and ~50% speedup on 4 threads. As
you can imagine not having to haul around redundant combinational
networks in the rest of the compilation pipeline also helps with memory
consumption, and up to 30% peak memory usage of Verilator was observed
on the same design.
Gains on other arbitrary designs are smaller (and can be improved by
analyzing those designs). For example OpenTitan gains between 1-15%
speedup depending on build type.
- Rename `--dump-treei` option to `--dumpi-tree`, which itself is now a
special case of `--dumpi-<tag>` where tag can be a magic word, or a
filename
- Control dumping via static `dump*()` functions, analogous to `debug()`
- Make dumping independent of the value of `debug()` (so dumping always
works even without the debug flag)
- Add separate `--dumpi-graph` for dumping V3Graphs, which is again a
special case of `--dumpi-<tag>`
- Alias `--dump-<tag>` to `--dumpi-<tag> 3` as before
Use astgen to generate a more thorough version of AstNode::checkTree,
which checks that operands are or consistent structure and type, as
described in the @astgen op directives. Also change checkTree to always
run when --debug-check is given.
Fix discovered fallout.
Introduce the @astgen directives parsed by astgen, currently used for
the generation child node (operand) accessors. Please see the updated
internal documentation for details.
Introduce the @astgen directives parsed by astgen, currently used for
the generation child node (operand) accessors. Please see the updated
internal documentation for details.
This approach reduced total time of V3Undriven stage from 34,2s to 2,5s
in design containing almost 400 000 unused variables.
Signed-off-by: Kamil Rakoczy <[email protected]>
Generate type specific static overloads of Ast<Node>::addNext, which
return the correct sub-type of the 'this' they were invoked on.
Also remove AstNode::addNextNull, which is now only used in the parser,
implement in verilog.y directly as a template function.
- Move DType representations into V3AstNodeDType.h
- Move AstNodeMath and subclasses into V3AstNodeMath.h
- Move any other AstNode subtypes into V3AstNodeOther.h
- Fix up out-of-order definitions via inline methods and implementations
in V3Inlines.h and V3AstNodes.cpp
- Enforce declaration order of AstNode subtypes via astgen,
which will now fail when definitions are mis-ordered.
Rely less on strings and represent AstNode classes as a 'class Node',
with all associated properties kept together, rather than distributed
over multiple dictionaries or constructed at retrieval time.
No functional change intended.
Small fixup patch so the 'ico' and 'act' scheduling sections could be
ordered as multi-threaded. However, we still only order these single
threaded at the moment (but switching them to multi-threaded now works).
Before this change, some forked processes were being inlined in
`V3Timing` because they contained no `CAwait`s. This only works under
the assumption that no `CAwait`s will be added there later, which is not
true, as a function called by a forked process could be turned into a
coroutine later. The call would be wrapped in a new `CAwait`, but the
process itself would have already been inlined at this point.
This commit moves the inlining to `transformForks` in `V3SchedTiming`,
which is called at a point when all `CAwait`s are already in place.
Signed-off-by: Krzysztof Bieganski <[email protected]>
The recent patch to defer substitutions on V3Gate crashes on circular
logic that has cycle length >= 3 with all inlineable signals (cycle
length 2 is detected correctly and is not inlined). Fix by stopping
recursion at the loop-back edge.
Fixes#3543
This is detritus from when V3TraceDecl used to run after V3Gate, today
V3TraceDecl runs before V3Gate and this value has no function at all.
No functional change intended.
dynamic_cast is not free. Replace obvious instances (where the result is
unconditionally dereferenced) with static_cast in contexts with
performance implications.
Replace std::set<SiblingMC> with V3Lists to keep track of SiblingMCs
associated with MTasks, use a std::set<LogicMTask*> for ensuring
uniqueness. This yields a bit more speed in PartContraction.
- Use modern C++
- Implement OrderLogicVertex->LogicMTask map with
OrderLogicVertex::userp(), insteas of std::unordered_map
- Simplify data structures
- Simplify code and assert properties
No functional change.
Refactor ProcessMoveBuildGraph utilizing the fact that OrderGraph is a
bipartite graph, also remove unnecessary unordered_map and distribute
variable domain map. No functional change.
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <[email protected]>
Various optimizations to speed up MTasks coarsening (which is the long
pole in the multi-threaded scheduling of very large designs).
The biggest impact ones:
- Use efficient hand written Pairing Heaps for implementing priority
queues and the scoreboard, instead of the old SortByValueMap. This
helps us avoid having to sort a lot of merge candidates that we will
never actually consider and helps a lot in performance.
- Remove unnecessary associative containers and store data structures
(the heap nodes in particular) directly in the object they relate to.
This eliminates a huge amount of lookups and helps a lot in
performance.
- Distribute storage for SiblingMC instances into the LogicMTask
instances, and combine with the sibling maps. This again eliminates
hash table lookups and makes storage structures smaller.
- Remove some now bidirectional edge maps, keep only the forward map.
There are also some other smaller optimizations:
- Replaced more unnecessary dynamic_casts with static_casts
- Templated some functions/classes to reduce the number of static
branches in loops.
- Improves sorting of edges for sibling candidate creation
- Various micro-optimizations here and there
This speeds up MTask coarsening by 3.8x on a large design, which
translates to a 2.5x speedup of the ordering pass in multi-threaded
mode. (Combined with the earlier optimizations, ordering is now 3x
faster.)
Due to the elimination of a lot of the auxiliary data structures, and
ensuring a minimal size for the necessary ones, memory consumption of
the MTask coarsening is also reduced (measured up to 4.4x reduction
though the accuracy of this is low).
The algorithm is identical except for minor alterations of the order
some candidates are added or removed, this can cause perturbation in the
output due to tied scores being broken based on IDs.
Various optimizations to speed up MTasks coarsening (which is the long
pole in the multi-threaded scheduling of very large designs).
The biggest impact ones:
- Use efficient hand written Pairing Heaps for implementing priority
queues and the scoreboard, instead of the old SortByValueMap. This
helps us avoid having to sort a lot of merge candidates that we will
never actually consider and helps a lot in performance.
- Remove unnecessary associative containers and store data structures
(the heap nodes in particular) directly in the object they relate to.
This eliminates a huge amount of lookups and helps a lot in
performance.
- Distribute storage for SiblingMC instances into the LogicMTask
instances, and combine with the sibling maps. This again eliminates
hash table lookups and makes storage structures smaller.
- Remove some now bidirectional edge maps, keep only the forward map.
There are also some other smaller optimizations:
- Replaced more unnecessary dynamic_casts with static_casts
- Templated some functions/classes to reduce the number of static
branches in loops.
- Improves sorting of edges for sibling candidate creation
- Various micro-optimizations here and there
This speeds up MTask coarsening by 3.8x on a large design, which
translates to a 2.5x speedup of the ordering pass in multi-threaded
mode. (Combined with the earlier optimizations, ordering is now 3x
faster.)
Due to the elimination of a lot of the auxiliary data structures, and
ensuring a minimal size for the necessary ones, memory consumption of
the MTask coarsening is also reduced (measured up to 4.4x reduction
though the accuracy of this is low).
The algorithm is identical except for minor alterations of the order
some candidates are added or removed, this can cause perturbation in the
output due to tied scores being broken based on IDs.
While keeping the client code abstract in PartPropagateCp is nice for
testing, there is performance to be had removing the abstraction. As
this code dominates in scheduling large designs, we eliminate the
abstraction and re-work the testing to use the actual LogicMTask and
MTaskEdge graph types. No functional change intended.
Instead of deleting then re-allocating MTaskEdge instances when merging
two MTasks, just redirect the edged of the donor MTask to the recipient
MTask. This is both faster as it avoids an allocation and a deletion,
together with one update of the sibling maps, and also makes the
algorithm more stable due to MergeCandidate IDs being stable and
allocated up front for all MTaskEdges, before any SiblingMCs are
allocated.
Perturbations in output are expected as the IDs used to break ties
between merge candidates with equal costs are not updated when
redirecting an edge (on purpose). The relinking of only one end of the
graph edges also perturbs the order in which they are enumerated, which
does change candidate opportunities when the number of edges is larger
than PART_SIBLING_EDGE_LIMIT. Confirmed output is identical when
IDs are updated and edges are updated to appear in their original order.
The critical path propagation used to rely on a pointer comparison to
break equal scoring critical path updates. Use the corresponding mtask
ids instead, which is deterministic across invocations.
siblingPairFromRelatives gathers neighbours of a vertex, and sorts them.
It then takes the N best nodes, and creates sibling merge candidates
from them. We now use the unadjusted cost instead of the step cost of
the vertices when sorting. This is both faster as we need not do the
log-space rounding to compute stepCost, and will also make similar but
yet cheaper nodes appear closer to the front as we don't lose precision
in rounding, hence they are more likely to be entered as merge
candidates. Note that when creating the merge candidate, we still use
the stepCost, so it's purpose of reducing the propagation of critical
path updates is maintained in full. In summary, this should make both
Verilator and the generated model very slightly faster, at least in
theory, and I have observed minor improvement in places.
GraphStreamUnordered used to be GraphStream<std::less<const
V3GraphVertex*>>, but a lot of performance improvements can be had by a
specialized implementation, so added a highly optimized one. This helps
a lot with --debug-partition.
Fix compile error for queue method usage, if it is the
first statement in a block of code, and the return
value is not used. Example:
> if (foo)
> void'(bar.pop_front());
* Tests: Add a test to reproduce #3399
* Fix#3399. When reading an inout port in a module, it should refer the
original inout port, not the generated MODTEMP.
Keep a single std::set of key/value pairs, and a single unordered_map
from key to iterators into the set. Also improve some of the accessing
mechanisms using modern C++. This speeds up multi-threaded ordering by
about 10%.
Similarly to the earlier patch that defers constant folding on optimized
logic, now we also defer the variable substitutions as well. This again
eliminates a lot of traversals, and yields another ~10x speedup of V3Gate
on a design where V3Gate used to dominate while producing identical
results.
Rather than constant folding each logic block after every substitution,
only constant fold updated blocks when re-analysed, or at the end. This
removes a lot of invocations of V3Const on large blocks that can be
optimized well, and should yield the same result.
This speeds up V3Gate by ~4x on a design where V3Gate dominates.
Speed improvements:
- Use a direct, recursion-free implementation
- Improve pre-fetching
Functionality:
- Support remove/replace of currently iterated node
__gcov_flush was a private function and was removed from later GCC
versions (at least from 11.2.0, possibly earlier). Replace with the
documented public __gcov_dump.
vcddiff is a bit broken, and sometimes 'vcddiff a b' fails while the
files are indeed equivalent. There is a chance however that 'vcddif b a'
will succeed in this case, so compare trace files both ways when
checking test results and claim success if vcddiff succeeds in at least
one direction.
Set default value of --comp-limit-parens to 240, to respect default
maximum nesting of parentheses in clang (which is controlled by
-fbracket-depth and defaults to 256). For code generation consistency,
also use the same default with gcc.
* Tests: Add a test to reproduce #3509
* Tests: Compile without tautological-compare check because bit op tree optimization is disabled in the test.
* Internals: Dedup code. No functional change is intended.
* Fix#3509.
"2'b10 == (2'b11 & {1'b0, val[0]})" and "2'b10 != (2'b11 & {1'b0, val[0]})" were
wrongly optimized to "!val[0]" and "val[0]" respectively.
Now properly optimize them to 1'b0 and 1'b1.
* Commentary
* Commentary: Update Changes
These have been 'deprecated' for 2 years and are otherwise unused except
for using a temporary placeholder value, which I have inlined with the
default value.
Also remove the now VL_TIME_STR_CONVERT utility function (and
corresponding unit tests), which have no references in any project on
GitHub.
Associative arrays that specify a wildcard index type may be indexed by
integral expressions of any size, with leading zeros removed
automatically. A natural representation for such expressions is a
string, especially that the standard explicitly specifies automatic
casts from string indices to bit vectors of equivalent size.
The automatic cast part is done implicitly by the existing type system.
A simpler way to just make this work would be to convert wildcard index
type to a string type directly in the parser code, but several new AST
classes are needed to make sure illegal method calls are detected.
The verilated data structure implementation is reused, because there is
no need for differentiating the behavior on C++ side.
All remaining use of conditional compilation in the tracing
implementation of the run-time library are replaced with the use of
VerilatedModel::traceConfig, and is now done at run-time.
Always fail if adding a model to a trace file that has already executed
a dump. We used to do this before as well, though in a less robust way.
We will be relying on this property more in the future, so improve the
check.
Always build the FST libray with -DFST_WRITER_PARALLEL, iff VL_THREADED.
This supports run-time enablement of the FST writer thread, and has no
measurable performance impact on single threaded tracing but simplifies
the library build.
Note: the actual choice of using the fst writer thread is still compile
time, but can now be made run-time easily.
Step towards a proper run-time library. Reduce the amount of ifdefs in
the implementation of offloaded tracing. There are still a very small
number of ifdefs left, which will need more careful changes in order to
keep user API compatibility.
Make the external domains provider of ordering populate an output
vector, which then allows us to add multiple external sensitivities to
combinational logic.
Using unlinkFrBackWithNext is O(n) in the size of the list if unlinking
from the middle, so addHereThisAsNext also had this complexity. This
patch implements addHereThisAsNext directly, which is always O(1).
Use std::partial_sort for the non-exhaustive case. This is O(n) instead
of O(n*log(n)) in the size of the candidate list being sorted. (It
actually is O(n*log(k)), but k is constant 6 in the non-exhaustive
case).
* Tests: Add a test to reproduce #3470
* Update LSB during return path of traversal. No functional change is intended.
* Introduce LeafInfo::m_msb
* Update LeafInfo::m_msb when visitin AstCCast
* Internals: Add comment, reorder. No functional change is intended.
* Delete explicit from copy constructor to fix build error.
* Update Changes
* Internals: Remove unused parameter. No functional change is intended.
* Tests: Add explanation to t_const_opt.
* Internals: Let LeafInfo class. No functional change is intended.
* Internals: Rename LeafInfo::width -> LeafInfo::varWidth(). No functional change is intende.
VCD tracing is now parallelized using the same thread pool as the model.
We achieve this by breaking the top level trace functions into multiple
top level functions (as many as --threads), and after emitting the time
stamp to the VCD file on the main thread, we execute the tracing
functions in parallel on the same thread pool as the model (which we
pass to the trace file during registration), tracing into a secondary
per thread buffer. The main thread will then stitch (memcpy) the buffers
together into the output file.
This makes the `--trace-threads` option redundant with `--trace`, which
now only affects `--trace-fst`. FST tracing uses the previous offloading
scheme.
This obviously helps a lot in VCD tracing performance, and I have seen
better than Amdahl speedup, namely I get 3.9x on XiangShan 4T (2.7x on
OpenTitan 4T).
V3MergeCond merges consecutive conditional `_ = cond ? _ : _` and
`if (cond) ...` statements. This patch adds an analysis and ordering
phase that moves statements with identical conditions closer to each
other, in order to enable more merging opportunities. This in turn
eliminates a lot of repeated conditionals which reduced dynamic branch
count and branch misprediction rate. Observed 6.5% improvement on
multi-threaded large designs, at the cost of less than 2% increase in
Verilation speed.
For ordering, only the scope of logic vertices should be relevant, so
remove the scope pointer from OrderEitherVertex and move it into
OrderLogicVertex. This does not change single-threaded scheduling at
all. Theoretically, multi-threaded scheduling should not be affected
either though due to some implementation quirk depending on vertex order
in a graph the MT schedule is perturbed by this change, but the
performance effect of this is negligible on all benchmarks I have access
to.
No functional change intended.
Fixes#3442
This change is not a functional one; it is only meant to appease the
compiler with respect to warnings such as GCC's `-Wtype-limits`.
Signed-off-by: Krzysztof Bieganski <[email protected]>
This is a major re-design of the way code is scheduled in Verilator,
with the goal of properly supporting the Active and NBA regions of the
SystemVerilog scheduling model, as defined in IEEE 1800-2017 chapter 4.
With this change, all internally generated clocks should simulate
correctly, and there should be no more need for the `clock_enable` and
`clocker` attributes for correctness in the absence of Verilator
generated library models (`--lib-create`).
Details of the new scheduling model and algorithm are provided in
docs/internals.rst.
Implements #3278
This is a simple debugging aid to allow constraining the graph layout
via GraphViz rank directives. Note this is not related in any way to the
vertex 'rank' attribute used by some of the graph algorithms.
No functional change.
Some cases of warnings about the use of blocking and non-blocking
assignments in combinational vs sequential processes were suppressed in
a way that is inconsistent with the *actual* current execution model of
Verilator. Turning these back on to, well, warn the user that these might
cause unexpected results. V5 will clean these up, but until then err on
the side of caution.
Fixes#864.
Static variable initializers run before initial blocks, so use an
explicitly different procedure type for them. This also enables us to
now raise errors for assignments to const variables in initial blocks.
At the end of V3Param, fix up the module list to be topologically
sorted. We need to do this at the end as a later instantiation of a
recursive module might instantiate an earlier specialization, which we
cannot know until we processed everything. The rest of the compiler
depends on the module list being topologically sorted.
Fixes#3393
Rename AstNodeModule::hierName -> someInstanceName and explain that this
is only used for user messages.
Rename AstNode::locationStr -> instanceStr and simplify implementation.
In particular, do not report an instance if we can't find a reasonable
guess.
The --prof-threads option has been split into two independent options:
1. --prof-exec, for collecting verilator_gantt and other execution
related profiling data, and
2. --prof-pgo, for collecting data needed for PGO
The implementation of execution profiling is extricated from
VlThreadPool and is now a separate class VlExecutionProfiler. This means
--prof-exec can now be used for single-threaded models (though it does
not measure a lot of things just yet). For consistency VerilatedProfiler
is renamed VlPgoProfiler. Both VlExecutionProfiler and VlPgoProfiler are
in verilated_profiler.{h/cpp}, but can be used completely independently.
Also re-worked the execution profile format so it now only emits events
without holding onto any temporaries. This is in preparation for some
future optimizations that would be hindered by the introduction of function
locals via AstText.
Also removed the Barrier event. Clearing the profile buffers is not
notably more expensive as the profiling records are trivially
destructible.
- Always use a fast function to replace a slow one if available
- Iterate to fixed point (i.e.: if combining made more functions
identical, combine those too). This will be more useful in the future.
- Use only single, const traversal
Introduce VNRef that can be used to wrap AstNode keys in STL
collections, resulting in equality comparisons rather than identity
comparisons. This can then replace the SenTreeSet data-structure.
While GNU 'ar' supports '@' to specify a file, BSD 'ar' does not.
The max line length can be handled by 'xargs' instead, which will know
to break up the command. In case there are multiple calls, only build
the index (specified with '-s') once in a later call.
Using the 'forceable' directive in a configuration file, or the /*
verilator forceable */ metacomment on a variable declaration will
generate additional public signals that allow the specified signals to
be forced/released from the C++ code.
- Add more tests, including for tracing.
- Apply some cleaner, more generic abstractions in the implementation.
- Use clearer AstRelease which is not an assignment.
Avoid cloning the module when inlining the last instance that references
that module. This saves a lot of memory because it saves cloning
singleton modules (those with a single instance), which we always
inline. The top few levels of the hierarchy are often simple wrappers,
including the one added by Verilator in V3LinkLevel::wrapTop. Cloning
these and putting off deleting the originals can be very expensive
because they often have a lot of contents inlined into them, so each
layer of wrapper that is inlined would essentially add a whole new clone
of the large top-level. Directly inlining the module for the last cell
without cloning saves us from all this duplicate memory consumption and
also from having to create the clones in the first place.
Also added minor traversal speedups
This reduces the memory consumption of V3Inline by 80% and peak memory
consumption of Verilator by about 66% on a large design, while speeding
up the V3Inline pass by ~3.5x and the whole of Verilator by ~8% while
producing identical output.
- More efficient comparison by pre-computing sorting keys.
- Remove work items in algorithms known to be redundant earlier.
This greatly reduces data structure sizes.
- Use V3GraphVertex->user() for state tracking instead of unordered_map
while both of these are constant time, they do add up.
- In `makeMinSpanningTree`, instead of batch inserting outgoing edges of
each visited vertex into an ordered set, keep an ordered set of sorted
vectors of edges. This reduces the size of the ordered set
significantly (it is now O(V) rather than O(E), and as the subject
graph is a complete graph, V ~ sqrt(E), so this is a significant gain).
- Use a vector + sorting in `perfectMatching` instead of an ordered set.
This is faster on large working sets.
This yields 3.8x speedup on the variable order pass and overall 14%
verilation speed gain on a large design.
Repeatedly traversing whole modules in emit (due to file splitting)
looking for `systemc_* sections can add up to a lot of time on large
designs that have been flattened and need to be split into many files.
Assuming `systemc_* is a rarely used feature, just don't bother if we
don't need to. This gain 9% verilation speed improvement on a large
benchmark.
* Tests: Add t_hier_block_sc_trace(fst|vcd) that tests tracing hierarchical block on SystemC.
* Add a check that elaboration is done before a trace file is opened.
* Add a check that elaboration is done before trace() is called to verilated SystemC model.
* Tests: call sc_core::sc_start(sc_core::SC_ZERO_TIME) before opening a trace file
* Tests: Fix t_trace_two_sc to call sc_start before opening trace
* Use vl_fatal as suggested in PR review.
Trace initialization (tracep->decl* functions) used to explicitly pass
the complete hierarchical names of signals as string constants. This
contains a lot of redundancy (path prefixes), does not scale well with
large designs and resulted in .rodata sections (the string constants) in
ELF executables being extremely large.
This patch changes the API of trace initialization that allows pushing
and popping name prefixes as we walk the hierarchy tree, which are
prepended to declared signal names at run-time during trace
initialization. This in turn allows us to emit repeat path/name
components only once, effectively removing all duplicate path prefixes.
On SweRV EH1 this reduces the .rodata section in a --trace build by 94%.
Additionally, trace declarations are now emitted in lexical order by
hierarchical signal names, and the top level trace initialization
function respects --output-split-ctrace.
* Add a test to reproduce #3197
* Fix#3197. Optimize correctly even if a variable is >32
* Quick exit instead of continue. No functional change is intended.
* Delete comment-out line.
* update per review comment
IEEE 1800-2017 6.11.3 says these types are unsigned. Until now these
types were treated as not having a signedness (NOSIGN), and nodes having
these types were later resolved by V3Width to be unsigned. This is a bit
problematic when creating nodes of these types after V3Width. Treating
these types as unsigned from the get go is fine, and actually improves
generated code slightly.
* Add a test to reproduce bug3182. Run the same HDL with -Oo to confirm the result is same.
* Hopefully fix#3182. The result can be 0 only when polarity is true (no AstNot is found during traversal).
* add tests to reproduce #3177.
Any random test circuits can be added to t_split_var_4.v later because it uses CRC to check the result while
t_split_var_0.v has just barrel shifters.
* Fix#3177. Don't merge assign statements if a variable is marked split_var.
This is a partial cleanup of V3Order with the aim of increasing clarity:
- Split the initial OrderGraph building and the actual ordering process
into separate classes (OrderVisitor -> OrderBuildVisitor + OrderProcess)
- Remove all the historical cruft from the graph building phase (now in
OrderBuildVisitor), and add more assertions for assumptions.
- Change the dot styling of OrderGraph to use shapes and more easily
distinguishable colors.
- Expand vague comments, remove incorrect comments, and add more.
- Replace some old code with cleaner C++11 constructs.
- Move code about a bit so logically connected sections are closer to
each other, scope some definitions where they are used rather than file
scope.
- The actual ordering process (now in OrderProcess) is still largely
unchanged.
The generated code is identical to before (within the limits of the
exiting non-determinism).
The _CONST suffix on these macros is only lexical notation, pointer
constness can be preserved by overloading the underlying
implementations appropriately. Given that the compiler will catch
invalid const usage (trying to assign a non-const pointer to a const
pointer variable, etc.), and that the declarations of symbols should
make their constness obvious, I see no reason to keep the _CONST
flavours.
Fail at compile time if the result of these macros can be statically
determined (i.e.: they aways succeed or always fail). Remove unnecessary
casts discovered. No functional change.
VN_AS should be used over VN_CAST in code where the author knows up
front (i.e.: statically) what the true type of the node is. This has
multiple benefits over VN_CAST:
- In the debug build: Asserts node type is as expected
- In the optimized build: It is faster as no superfluous type test
- And (I would argue most importantly) it documents intent in the code
No current instances of VN_CAST changed in this patch
- Merge AstNodeIf nodes as well (not just assignment from AstCond)
- Merge merged results recursively (optimizes nested conditionals/ifs)
- Only checking mergeability once per node.
- Don't add redundant masking
- Duplicate cheap statements in both branches, if doing so yields a
larger merge
- Include reduced nodes before the starting conditional in the merge
- Remove redundant casting
- Cheaper final XOR parity flip (~/^1 instead of != 0)
- Support XOR reduction of ~XOR nodes
- Don't add redundant masking of terms
- Support unmasked terms
- Add cheaper implementation for single bit only terms
- Ensure result is clean under all circumstances (this fixes current bugs)
Verilator should now correctly re-evaluate any logic that depends on
state set in a DPI exported function, including if the DPI export is
called outside eval, or if the DPI export is called from a DPI import.
Whenever the design contains a DPI exported function that sets a
non-local variable, we create a global __Vdpi_export_trigger flag, that
is set in the body of the DPI export, and make all variables set in any
DPI exported functions dependent on this flag (this ensures correct
ordering and change detection on state set in DPI exports when needed).
The DPI export trigger flag is cleared at the end of eval, which ensured
calls to DPI exports outside of eval are detected. Additionally the
ordering is modifies to assume that any call to a 'context' DPI import
might call DPI exports by adding an edge to the ordering graph from the
logic vertex containing the call to the DPI import to the DPI export
trigger variable vertex (note the standard does not allow calls to DPI
exports from DPI imports that were not imported with 'context', so we
do not enforce ordering on those).
The GNU extensions to C/C++ are not required to build Verilator. Note
this change does not affect __attribute__, __builtin_* and intrinsics,
which are still available when using GCC or Clang with the standard
language options.
- Use C++11 initialization syntax
- Use C++11 for loops
- Add const
- Factor out repeated _->fileline() sub-expressions
- Factor out issuing warning message
No functional change.
- Use C++ initialization syntax
- Add const
- Make members static where appropriate
- Factor out repeated _->fileline() sub-expressions
No functional change.
* EmitXml: Added <ccall>, <constpool>, <initarray>/<inititem>, wrapped children of <if> and <while> with <begin> elements to prevent ambiguity
* EmitXml: added signed="true" to signed basicdtypes
All parameters that are required in the output are now emitted as
'static constexpr, except for string or array of strings parameters,
which are still emitted as 'static const' (required as std::string is
not a literal type, so cannot be constexpr). This simplifies handling
of parameters and supports 'real' parameters.
C++20 requires that aggregate types do not have a user declared
constructor, not even an explicitly defaulted one. We need these types
to be aggregates for static initialization.
Fixes#3076.
This patch partitions AstCFuncs under an AstNodeModule based on which
header files they require for their implementation, and emits them
into separate files based on the distinct dependency sets. This helps
with incremental recompilation of the output C++.
Apart from adding required AstCUse, V3CUse also used to create some
standard methods for classes. This is now done in a separate pass
V3Common. Note that this is not a performance issue, as V3Common just
iterates through each module, which are stored in a simple linked list
under the netlist, and does not need to traverse the whole netlist.
Other sub-classes of AstNodeCCall do not need the self pointer. Moving
it into the specific sub-class that needs it clarifies V3Descope and
Emit. No functional change intended.
Internal AstNodeModule headers (.h) and implementation (.cpp) files are
now emitted separately in V3EmitC::emitcHeaders() and
V3EmitC::emitcImp() respectively. No functional change intended
A separate V3VariableOrder pass is now used to order module variables
before Emit. All variables are now ordered together, without
consideration for whether they are ports, signals form the design, or
additional internal variables added by Verilator (which used to be
ordered and emitted as separate groups in Emit). For single threaded
models, this is performance neutral. For multi-threaded models, the
MTask affinity based sorting was slightly modified, so variables with no
MTask affinity are emitted last, otherwise the MTask affinity sets are
sorted using the TSP sorter as before, but again, ports, signals, and
internal variables are not differentiated. This yields a 2%+ speedup for
the multithreaded model on OpenTitan.
This patch makes OpenTitan verilation with --debug-check 22% faster, and
the same with --debug --no-dump-tree 91% faster. Functionality is the
same (including when VL_LEAK_CHECKS is defined), except V3Broken can now
always find duplicate references via child/next pointers if the target
node is not `maybePointedTo()` (previously this only happened when
compiled with VL_LEAK_CHECKS). The main change relates to storing the
v3Broken traversal state in the AstNode by stealing a byte from what
used to be unused flags. We retain an unordered_set only for marking
pointers as valid to be referenced via a non-child/non-next member
pointer.
Do not sort and hoist function local variables to the top of the
function definition. The stack layout of automatic variables is not
defined by C so the compilers can lay these out optimally. Simplifies
internals for follow on work. Effect on model performance is neutral to
very slight improvement, so we do not seem to be loosing anything.
V3Broken now checks that AstVar nodes referenced in an AstCFunc are
either external, or appear in the tree before the reference, and are in
scope.
Fix V3Begin to move lifted AstVars to beginning of FTask, rather than
end, which trips the above check.
debug() declared by VL_DEGUB_FUNC used to cache the result of the debug
level lookup (which depends on options) in a static. This meant that if
the debug() function was called before option parsing, the default debug
level of 0 would be used for the rest of the program, even if a --debug
option was given. Fixed by not caching the debug level until after
option parsing is complete.
The bool AstNode flags fit in a padding gap after m_type. This reduces
memory consumption by about 2% on OpenTitan. Initializing the unused
bits in the flags then avoids a read-modify-write in the constructor
(replacing it with a store constant). Overall verilation speed is about
1% faster.
The -G option now correctly parses simple integer literals as signed
numbers, which is in line with the standard and is significant when
overriding parameters without a type specifier.
Fixes#3060
Remove magic code fragments form EmitCTrace, so Emit need not be aware
that a function is tracing related or not (apart from the purpose of
file name generation). All necessary code is now generated via text
nodes in V3TraceDecl and V3Trace. No functional change intended.
For consistency with the rest of the generated code, generated methods
related to tracing now use snake_case instead of camelCase. No
functional change intended.
* Move MTaskState to ThreadSchedule
MTaskState does not concern itself with sandbagging, and thus solely contains information related to the finalized schedule, i.e., completion time, thread ID and next MTask on thread.
* Add .dot graph visualization of ThreadSchedule
Follow-up to #2779.
This commit adds the creation of .dot files - used by GraphViz - to visualize how mtasks are statically scheduled across the set of specified threads.
We visualize each thread as a row, with nodes of a row being the mtasks scheduled for the given thread. The width of the mtask nodes are proportional to their cost. MTask dependencies are shown using an edge between the source and sink mtasks.
V3Simulate reuses allocated AstConst nodes for efficiency, however this
used to be implemented in a way that required a deep copy of a
std::unorderd_map<_, std::deque<_>>, which was quite inefficient when it
grew large. The free list is now managed without any copying. This takes
the V3Table pass from taking 12s to 0.2s on SweRV EH1.
Tests used to silently pass when vcddiff aborted. Now fixed. Updated
large array trace reference files for FST, added same reference files
for VCD.
Developers need to update their local vcddiff.
We incorrectly treated two different struct types the same when passed
as an actual parameter to a `parameter type` parameter in an instance,
if the actual parameter expression both hash to the same value and the
structs have the same struct name. This is now corrected.
Fixes#3055.
This commit adds the '--simbenchmark' option to the regression test compile command.
The option is not intended as a fully-fledged benchmarking infrastructure, but rather a
utility for easily generating cycle- and execution time information when executing a verilated test.
As an example use case, the included test file shows how optimization level is varied across
three different builds+simulations, with the statistics for each run output to the same file in
the output directory.
Future work:
- 'sim_time' in the generated top-level main file should be a parameter.
- Given the above, the test execution script from verilog-sim-benchmark can be integrated
to generate better estimates of cycles/second through varying 'sim_time' over multiple executions.
This patch implements #3032. Verilator creates a module representing the
SystemVerilog $root scope (V3LinkLevel::wrapTop). Until now, this was
called the "TOP" module, which also acted as the user instantiated model
class. Syms used to hold a pointer to this root module, but hold
instances of any submodule. This patch renames this root scope module
from "TOP" to "$root", and introduces a separate model class which is
now an interface class. As the root module is no longer the user
interface class, it can now be made an instance of Syms, just like any
other submodule. This allows absolute references into the root module to
avoid an additional pointer indirection resulting in a potential speedup
(about 1.5% on OpenTitan). The model class now also contains all non
design specific generated code (e.g.: eval loops, trace config, etc),
which additionally simplifies Verilator internals.
Please see the updated documentation for the model interface changes.
This commit removes shadowing of the vlSymsp member of the emitted
modules, allowing models to compile when -Werror=shadow is set. This may
be useful when i.e., an external project which defines its own error
flags depends on the verilated model.
Factored out bits from V3EmitC.cpp that is required to emit a whole
(non-trace) AstCFunc. This is mostly what used to be the EmitCStmts
class plus relevant bits from EmitCImp. These now live in EmitCFunc,
which is reusable by anything that needs to emit a regular AstCFunc
(differences in tracing to be addressed later). EmitCImp now extends
EmitCFunc instead of EmitCStmts. No functional change intended.
Moved these 2 function into V3EmitCBase so we can reuse them later.
emitVarDecl required minor alteration to move building of m_ctorVarsVec
back into V3EmitC (which is now done in V3EmitC::emitSortedVarList).
No functional change intended.
These are necessary to link the executables. So far we have been saved
by one of the generated headers forward declaring these functions with
extern "C", but changing that header would break these tests.
* Add a test to reproduce #3023. Also applied verilog-mode formatting.
* use unique_ptr. No functional change is intended.
* Introduce restorer that reverts changes during iterate() if failed.
This used to be done in the constructor of the top module, but there is
no reason to do it there. Internals are cleaner with this in the Sym
constructor. No functional change intended.
AND(CONST,SHIFTR(_,C)) appears often after V3Expand, with C a large
enough dense mask (i.e.: of the form (1 << n) - 1) to make the masking
redundant. E.g.: 0xff & ((uint32_t)a >> 24). V3Const now replaces these
ANDs with the SHIFTR node.
Similarly, we also simplify the same with SHIFTL,
e.g.: 0xff000000 & ((uint32_t)a << 24)
V3Expand generates a lot of OR nodes that are under a clearing mask, and
have redundant terms, e.g.: 0xff & (a << 8 | b >> 24). The 'a << 8' term
in there is redundant as it's bottom bits are all zero where the mask is
non-zero. V3Const now removes these redundant terms.
Teach V3Localize how to localize variables that are used in multiple
functions, if in all functions where they are used, they are always
written in whole before being consumed. This allows a lot more variables
to be localized (+20k variables on OpenTitan - when building without
--trace), and can cause significant performance improvement (OpenTitan
simulates 8.5% - build single threaded and withuot --trace).
These utility classes can be used to hang advanced data structures off
AstNode user*u() pointers, and they take care of memory management for
the client. Use via the call operator().
V3Localize can now localize variable references that reference variables
located in scopes different from the referencing function. This also
means V3Descope has now moved after V3Localize.
When part selecting bits via an AstSel in a VlWide, V3Expand used to do
something akin to:
word_index = lsb / 32;
bit_index = lsb % 32;
result =
wide[word_index + 1] << (32 - bit_index) | wide[word_index] >> bit_index;
The unconditional "+ 1" can cause an out of bounds access into the
VlWide, when the whole of the select is into the most significant word
(i.e.: when word_index is already the most significant word). We now
emit roughly this instead:
lo_word_index = lsb / 32;
bit_index = lsb % 32;
hi_word_index = (lsb + width - 1) / 32;
result =
wide[hi_word_index] << (32 - bit_index) | wide[lo_word_index] >> bit_index;
i.e.: we explicitly calculate which word the MSB of the select falls
into, and address that word, rather than the unconditional + 1. The
shifts ensure we still yield the right result, even if lo_word_index and
hi_word_index are the same.
Note: The actual expression created by V3Expand can be a bit more
complicated as we might need to access 3 words when the result is a
QData, all 3 word indices are calculated explicitly.
emitVarCmtChg used to emit MTask affinity of variables in comments in
the generated header. This causes unnecessary changes in the output when
scheduling changes slightly between compilation, hindering ccache reuse.
If needing this info for debugging Verilator, add a separate dump file
instead of emitting it in the generated code.
The goal of this patch is to move functionality related to constructing
the thread entry points and then invoking them out of V3EmitC (and into
V3Partition). The long term goal being enabling V3EmitC to emit
functions partitioned based on header dependencies. V3EmitC having to
deal with only AstCFunc instances and no other magic will facilitate
this.
In this patch:
- We construct AstCFuncs for each thread entry point in
V3Partition::finalize and move AstMTaskBody nodes under these functions.
- Add the invocation of the threads as text statements within the
AstExecGraph, so they are still invoked where the exec graph is located.
(the entry point functions are still referenced via AstCCall or
AstAddOrCFunc, so lazy declarations of referenced functions are created
automatically).
- Explicitly handle MTask state variables (VlMTaskVertex in
verilated_threads.h) within Verilator, so no need to text bash a lot of
these any more (some text refs still remain but they are all created
next to each other within V3Partition.cpp).
The effect of all this on the emitted code should be nothing but some
identifier/ordering changes. No functional change intended.
The coverage numbers decreased when adding -Og to the debug build. This
patch restores them by adding --enable-coverage to configure and
building without -Og if requested.
Prep for adding more CI targets. Building dbg and opt in the same job
(as standard) simplifies caching, debugging and artifact handling. With
ccache it should not take much longer either. Also removes the need to
re-configure in the test job.
GitHub Actions starts the jobs earlier in the list first. This change
has the effect of starting the few longer running jobs (those on ubuntu
20.04) first.
What previously used to be per module static constants created in
V3Table and V3Prelim are now merged globally within the whole model and
emitted as part of a separate constant pool. Members of the constant
pool are global variables which are declared lazily when used (similar to
loose methods).
This patch introduces the concept of 'loose' methods, which semantically
are methods, but are declared as global functions, and are passed an
explicit 'self' pointer. This enables these methods to be declared
outside the class, only when they are needed, therefore removing the
header dependency. The bulk of the emitted model implementation now uses
loose methods.
GitHub Actions allow a total 5 GB of cache storage space per repository,
after which it will evict old caches. Tweaked cache sizes so master + a
few PRs can fit at the same time. Don't cache coverage builds as they
run weekly and with additional compiler options, so their caches would
likely be state anyway.
Check the C++ compiler for -Og via configure and use it if available.
Per the GCC manual:
-Og should be the optimization level of choice for the standard
edit-compile-debug cycle, offering a reasonable level of optimization
while maintaining fast compilation and a good debugging experience. It
is a better choice than -O0 for producing debuggable code because some
compiler passes that collect debug information are disabled at -O0.
The debug exe is painfully slow on large designs, hopefully this is an
improvement.
Similarly, check for and use -gz to compress the debug info as it is
huge otherwise. This should help with distribution and caching on CI.
Also checks for -ggdb via configure for compatibility.
- Initialize variable to avoid 'may be uninitialized' warning
- More reliable segfault (the previous version was compiled into an
undefined instruction by clang sometimes, thew new one is always a store
to zero).
The format job actually runs more than just clang-format these days.
Change message to hint more directly towards what it does. Change job
name to 'format'.
- Better combining, without multiplication, which means a 0 hash value
is now allowed.
- Do not OR in bottom bits (this was used to avoid a 0 hash but had the
side effect of hashing 0 and 1 to the same value, which are actually
common inputs.
- Hash whole content of V3Number. This does not seem to be noticeable in
runtime, but quite often the bottom word can be a special value like
zero while the rest of the content varies.
Using the standard model Makefile, when in addition to an explicit
target, the target 'ccache-report' is also given, a summary of ccache
hits/misses during this invocation of 'make' will be prited at the end
of the build.
A few names were incorrectly mangled, which made --protect-ids produce
invalid output when certain SV class constructs were uses. Now fixed and
added a few extra tests to catch this.
// was so far unconditionally treated as comment.
c443e229ee introduced a string literal in
the output that contained a http:// url, which broke the indent
tracking. No functional change intended
astgen now generates ASTGEN_SUPER_* macros, instead of expanding the
ASTGEN_SUPER itself. This means that V3AstNodes.h itself can be included
in V3Ast.h, which helps IDEs (namely CLion) find definitions in
V3AstNodes.h a lot better. Albeit this is a little bit more boilerplate,
writing constructors of Ast nodes should be a lot rarer than trying to
find their definitions, so hopefully this is an improvement overall.
astgen will error if the developer calls the wrong superclass
constructor.
Rework Ast hashing to be stable
Eliminated reliance on pointer values in AstNode hashes in order to make
them stable. This requires moving the sameHash functions into a visitor,
as nodes pointed to via members (and not child nodes) need to be hashed
themselves.
The hashes are now stable (as far as I could test them), and the impact
on verilation time is small enough not to be reliably measurable.
V3Hasher is responsible for computing AstNode hashes, while V3DupFinder
can be used to find duplicate trees based on hashes. Interface of
V3DupFinder simplified somewhat. No functional change intended at this
point, but hash computation might differ in minor details, this however
should have no perceivable effect on output/runtime.
Implements (#2964)
- Remove dead code
- Simplify what is left
- Minor improvements using C++11
- Remove special case AstNode constructors used only in one place in
V3Combine (inlined instead).
No functional changes intended. Boring patch in the hope of being
helpful to new contributors. Although AstNode* base classes needing to
be abstract is described in the internals manual, this might provide a
bit of extra safety.
This seems to belong there, eliminates some code duplication in V3Clock,
and also enables splitting AstAlwaysPost statements into different
functions in V3Order, but should otherwise have little effect.
CFuncs only used to be split at procedure (always/initial/final block),
which on occasion can still yield huge output files if they have large
procedures. This patch make CFuncs split at statement boundaries within
procedures. This has the potential to help a lot, but still does not
help if there are huge statements within procedures.
V3Reloop now can roll up indexed assignments between arrays if there is a
constant offset between indices on the left and right hand sides, e.g.:
a[0] = b[2];
a[1] = b[3];
...
a[x] = b[x + 2];
Reasons are:
- it's error prone to keep updating whennever m_suffixes is resized
- invalid pointer may be set when there is not signal to trace as in t_trace_dumporder_bad
* Add VL_ATTR_NO_SANITIZE_ALIGN macro to disable alignment check of ubsan
* Mark a function VL_ATTR_NO_SANITIZE_ALIGN because the function is intentionally using unaligned access for the sake of performance.
Co-authored-by: Wilson Snyder <[email protected]>
The "file" make function is only available in gmake 4.x, which isn't
available on RHEL/CentOS 7. Use alternative syntax to support older
gmake versions.
Fixes#2920
* Tests: Add more case that does not match native C++ width (8, 16, 32 or 64).
* Use AstVarRef::same() instead of AstNode::sameGateTree() because the latter checks dtype in addition to scope.
AstVarRef may have different minWidth in some cases,
but the difference should be ignored in the context of bitOpTree optimization.
This support code merely adds the capability to skip over the encrypted
parts. Many models have unencrypted module interfaces with ports, and
only encrypt the critical parts.
* Tests: Add another testcase that triggers assertion failure in bitOpTree opt.
* Fix assertion failure in bitOpTree opt reported in #2891. Consider the follwoing case.
CCast -> WordSel -> VarRef(leaf)
* Make sure that m_bitPolarity is expanded enough.
The intention was to not merge impure assignments, but the actual
predicate failed if the assignment was indeed pure.
This fix gains 1.5% speed on SweRV EH1.
This will still warn if a case item is completely covered by previous
items, but will no longer complain about overlaps like this:
priority casez (foo_i)
2'b ?1: bar_o = 3'd0;
2'b 1?: bar_o = 3'd1;
Before, there was a warning for the second statement because the first
two patterns match 2'b11.
** Add simulation context (VerilatedContext) to allow multiple fully independent
models to be in the same process. Please see the updated examples.
** Add context->time() and context->timeInc() API calls, to set simulation time.
These now are recommended in place of the legacy sc_time_stamp().
* Tests:Add some more signals to t_const_opt_red.v
* Optimize bit op trees such as ~a[2] & a[1] & ~a[0] to 3'b010 == (3'111 & a)
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <[email protected]>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <[email protected]>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <[email protected]>
* Apply clang-format
* Don't edit and-or tree.
* Call matchBitOpTree() after V3Expand does its job.
* Internals: Rename newNodep -> newp. No functional change is intended.
* Internals: Remove m_sels. No functional change is intended.
* Internals: Remove stringstream. No functional change is intended.
* Internals: Use V3Number::bitIs1(). No functional change is intended.
* Internals: Use V3Number instead of std::map. Resolved laek. Result should be same.
* Internals: Resolve overload of setPolarity. No functional change is intended.
* Internals: Pass failure reason. No functional change is intended.
* Internals: Add VNUser::toPtr(). No functional change is intended.
* Internals: Use user4 instead of std::map. No functional change is intended.
* Catch up with the AST style aftre V3Expand
* Internals: Rename Context to VarInfo. No functional change is intended.
* Add some more test case
* tests:Add stats to tests
Update stats in t_merge_cond.pl as matchBitopTree does some of them.
* insert CCast if necessary
* small optimization to remove redundant bit mask
* No quick exit even when unoptimizable node is found.
* Simplify removing redundant And
* simplify
* Revert "Internals: Add VNUser::toPtr(). No functional change is intended."
This reverts commit f98dce10db.
* Consider AstWordSel and cleanup
* Update test
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <[email protected]>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <[email protected]>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <[email protected]>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <[email protected]>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <[email protected]>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <[email protected]>
* Apply clang-format
* Internals: rename variables. No functional change is intended.
Co-authored-by: Wilson Snyder <[email protected]>
Co-authored-by: github action <[email protected]>
When using a "if" statement inside an always block, part of the code may
be unreachable. This can be used to avoid errors, but it generated an
error, this commit demotes this to a warning. Partly fixes#2625.
* Test hierarchical block that is explicitly set its default parameter value.
* Fix hierarchical verilation when a hierarchical block is instantiated with explicit setting of the default value.
Parameterized hierarchical block must have mangled name even when all parameters have default value,
otherwise the parameterized module will be hidden by protect-lib wrapper.
* rename variable names. No functional change is intended.
* Use unique_ptr to manage lifetime. Slightly changed variable name. No functional change is intended.
* Let ParameterizedHierBlocks::areSame() public. No functional change is intended.
* Add a test for hierarchical verilation without timescale
* Emit timeunit in hierarchical wrapper only when it is specified in the input design or command line option.
* Update src/V3AstNodes.h
Co-authored-by: Wilson Snyder <[email protected]>
Co-authored-by: Wilson Snyder <[email protected]>
* Fix memory leak of t_trace_cat and t_trace_cat_renew
* Fix memory leak of t_trace_c_api
* Fix memory leak in t_trace_public_func and t_trace_public_func_vlt
* Fix memory leaks in t_flat_build (and probably more).
* Use unique_ptr in testcases
* Guarantee mechanism to initialize just once is now in VerilatedInitializer. No functional change is intended.
* Make sure to initialize Verilated::NonInitialized just once. Fixes
memory leak in t_prot_lib_shared and t_hier_block_prot_lib_shared.
* Call setup() and teardown() of Verilated::NonSerialized.
On test suite adds ~7% runtime but will simplify logic and enable some
future changes.
Most large designs I saw were already using verilated_heavy as were using
strings, queues, associative arrays, classes, $readmem, $writemem, or
$valueplusargs.
* Test that indexing into memory word fails
* VPI: don't index into memory word
Memory and memory words share a VerilatedVar, so check for memory word before attempting to index.
* Test that range iterator exhausts after 1 dimension
* Separate range iterator from range object
Range iterators should return NULL after all ranges have been returned
* Add a test to use unpacked array port in hierarchical verilation and protect-lib.
* V3EmitV supports unpacked array variables
* Can Emit local unpacked array properly
* Update golden of t_debug_emitv
* Support unpacked array port in protect-lib
* Remove t_prot_lib_unpacked_bad test as unpacked array is supported now.
* Add the initial version of CI using GitHub Actions
* Update .github/workflows/check_pr.yml
Co-authored-by: Wilson Snyder <[email protected]>
* remove setting for travis
* rename travis-*.bash to ci-*.bash
* Rename TRAVIS_ variables to CI_
* install ccache and libsystemc(-dev) in ci-install.bash
* Use CI_ variables and Ubuntu-20.04 that provides SystemC
* call ccache maintenance
Co-authored-by: Wilson Snyder <[email protected]>
* Add tests for unpacked array in DPI-C
* Add more generic parameter generator to AstNodes
* Supports multi dimensional array in DPI ( DPI argmuments <=> Verilator internal type conversion)
consider typedef in V3Task
fix export test
fix inout for scalar
support export func of time
* V3Premit does not show an error for wide words nor ArraySel
* Unnecessary pack func for unapcked array does not appear anymore
* Support unpacked array in runtime header
- Add an overload for lvalue VL_CVT_PACK_STR_NN
- Allow conversion from void *
* touch up tests for codacy advices
* resolve free functions. no functional change intended.
The end iterator always points to an element past the end of the list.
When new elements are added to the back of the list, they are inserted
before the end iterator.
Instead, track the last element in the list at the start of processing
and stop after it's been processed.
This patch normalizes what the tests do before exiting. After this
change each test should call final on the top module and explicitly
free the top module object before exiting.
Previously, in any given VPI callback, if the callback body registered
the same callback, that registering would be processed in the currently
executing call to the call*Cbs function. In the worse case, this could
lead to an infinite loop.
* collect multiple string literals of "__Vcvt". No functional change is intended.
* temporary variable for DPI-C should be static if its type is string
* Update src/V3EmitC.cpp
Co-authored-by: Wilson Snyder <[email protected]>
Co-authored-by: Wilson Snyder <[email protected]>
* Add a test to use string for $fgets
* Use dedicated function for $fgets to std::string
* share the implementation of $fgets
* Pass -1 for bitwidth of std::string to distinguish from POD
* add checks for scanf with string
* apply clang-format
* WIFEXITED missing from MinGW/MSYS2, added defines
* Found source of the WIFEXITED macro in the binutils-gdb repo. Now with less pointer manipulation.
This is to allow C++ verilator toplevel to support
multiple modes of waveform tracing
VM_TRACE_FST can be used inside a #if VM_TRACE
section to switch between classic .vcd tracing and the
more compact .fst format supported by GTKWAVE
* hier_block with cmake test doesn't assume prefix now.
* Add space between files
* don't set -Mdir on cmake build as it will be set by DIRECTORY option
* Use top target name instead of prefix
* Add a test to make sure that lib modules (loaded via -y option) can be a hier_block.
* Add HDL file of the hier_block to the source list if the module is loaded via -y option.
(Each hier_block is treated as a top module when processing the hier_block.)
* Use "\n" for delimiter as the other files
* Add a test to use shared object of protect-lib
* Add a guard to call ctor/dtor just once even when a protec-lib is shared object.
* Pass .a to linker in leaf-last order for older ld.
* Add -flat_namespace for mac
* No need to link the intermediate .so in hierarchical verilation
* apply clang-format
* run all tests in ci instead of cron. DONT_MERGE
* Add -undefined dynamic_lookup for mac environment when linking a shared protect-lib.
* Let's just check on mac for now. DONT_MERGE
* Revert "Let's just check on mac for now. DONT_MERGE"
This reverts commit 533fac6f9f.
* Revert "run all tests in ci instead of cron. DONT_MERGE"
This reverts commit fb4ac1fb42.
* Don't use thin-archive to merge multiple archives because it is gnu-ar specific.
* remove -time option that may caues -Wunused-command-line-argument warning
* test:Add more tests for checking split_var for unpacked array.
* Fix range calculation of SliceSel and change to UASSERT_OBJ because the range check is done in V3Width beforehand.
cint.mainInt(nodep) walks the tree and populates m_ctorVarsVec.
Reuse EmitCImp cint for the slow mainImp() emition steps to make sure
we emit constructor calls to setup SystemC sc_module names.
* add a test for protect-lib without sequential logic that cause the follwoing error.
%Error: obj_vlt/t_prot_lib_comb/secret/secret.sv:78:14: syntax error, unexpected ')'
78 | always @() begin
| ^
* protect-lib wrapper must contain sequential signal related statements
only if the protected design is a sequential logic.
Diff looks big, but actually just add "if (m_hasClk)" condition.
Signed-off-by: Yutetsu TAKATSUKASA <[email protected]>
Inlining used to set some VarRefs to point to new Var nodes, without
updating the dtype of the VarRef to the dtype of the new Var.
AstNode::sameTree does identity comparison on the dtype, so some trees
that were semantically the same did not compare as such with sameTree
because of the dtype. This in turn results in some missed opportunities
for combining equivalent SenTree sensitivities when the clock came from
outside.
* Pass FileLine so that findDotted() will be able to tell the error location though it is not used yet.
* reorder the parameter order. No functional change is intended.
- Do try to merge after assignment to condition when possible.
- Do not try to merge reduced form if not the expected statement.
This used to cause a crash.
Change the Travis builds to use workspaces and persistent ccache
We proceed in 2 stages (as before, but using workspaces for
persistence):
1. In the 'build' stage, we clone the repo, build it and
save the whole checkout ($TRAVIS_BUILD_DIR) as a workspace
2. In the 'test' stage, rather than cloning the repo, multiple jobs
pull down the same workspace we built to run the tests from
This enables:
- Reuse of the build in multiple test jobs (this is what we used the Travis
cache for before)
- Each job having a separate persistent Travis cache, which now only
contains the ccache. This means all jobs, including 'build' and 'test'
jobs can make maximum use of ccache across runs. This drastically cuts
down build times when the ccache hits, which is very often the case for
'test' jobs. Also, the separate caches only store the objects build by
the particular job that owns the cache, so we can keep the per job
ccache small.
If the commit message contains '[travis ccache clear]', the ccache will
be cleared at the beginning of the build. This can be used to test build
complete within the 50 minute timeout imposed by Travis, even without a
persistent ccache.
This provides minor simulation performance benefit, but can provide
large C++ compilation time improvement, notably with Clang (4x).
This patch implements #2366 .
This allows compiling the run-time library with optimization even when OPT_FAST is not used in order to imporove model build speed, possibly during debug cycles.
Unify the actions in the Dockerfiles between the runtime environment
and the run containers.
Fixes#2345
Signed-off-by: Stefan Wallentowitz <[email protected]>
This adds the flag --generate-waivefile <filename>. This will generate
a verilator config file with the proper lint_off statemens to turn off
warnings emitted during this particular run.
This feature can be used to start with using Verilator as linter and
systematically capture all known lint warning for further
elimination. It hopefully helps people turning of -Wno-fatal or
-Wno-lint and gradually improve their code base.
Signed-off-by: Stefan Wallentowitz <[email protected]>
--output-split is now on by default with value 20000.
--output-split-cfuncs and --output-split-ctrace now defaults to the
value of --output-split unless explicitly specified.
Instead of __ALLfast.cpp and __ALLslow.cpp, we now create only a single
__ALL.cpp and compile it with OPT_FAST, this speeds up small builds
where the C compiler does not dominate. A separate patch will follow
turning VM_PARALLEL_BUILDS on by default at a certain size.
Given this change to the build there is now no point in emitting both
fast and slow routines into the same .cpp file when --output-split is
not set as they will be just included in the same __ALL.cpp file. To
keep things simpler and the output easier to comprehend, V3EmitC has
also been changed to always emit the fast and slow files separately.
Also change verilated.mk to apply OPT_SLOW to all slow files, not just
ones called *__Slow.cpp. This change in particular ensures __Syms.cpp
is build as slow.
Part of #2360.
* [docker] Remove versions from Docker files
There is no dependency on an actual version, it was only there to
silence the linter. Instead the linter is now set to not warn about
it.
Signed-off-by: Stefan Wallentowitz <[email protected]>
* [docker] Update to Ubuntu 20.04
Update to new Ubuntu release:
- Only GCC 9.3 available. Also add clang (10.0) now.
- SystemC is now a package 🎉
Signed-off-by: Stefan Wallentowitz <[email protected]>
- Improve flag pruning heuristic
- Set all trace activity flags in slow code. This in turns enables us
to remove checking the slow flag on the fast path.
Firstly, we always use a byte array for fine grained activity flags
instead of a bit vector (we used to use a byte array only if we had
parallel mtasks). The byte vector can be set more cheaply in eval,
closing about 1/3 of the gap in performance between compiling with
or without --trace on SweRV EH1. The speed of tracing itself is not
measurably different.
Secondly, we prune the activity tracking such that if a set of activity
flag combinations only guard a small number of signals, we will turn
those signals into awayls traced signals. This avoids code which
sometimes tests dozens of activity flags just to subsequently check one
signal and dump it if it's value changed. We can just check the signal
state straight instead, and not bother with the flags. This removes
about 30% of activity flags in SweRV EH1, and makes both single threaded
VCD and FST tracing 8-9% faster.
The main goal of this patch is to enable splitting the full and
incremental tracing functions into multiple functions, which can then be
run in parallel at a later stage. It also simplifies further
experimentation as all of the interesting trace code construction now
happens in V3Trace. No functional change is intended by this patch, but
there are some implementation changes in the generated code.
Highlights:
- Pass symbol table directly to trace callbacks for simplicity.
- A new traceRegister function is generated which adds each trace
function as an individual callback, which means we can have multiple
callbacks for each trace function type.
- A new traceCleanup function is generated which clears the activity
flags, as the trace callbacks might be implemented as multiple functions.
- Re-worked sub-function handling so there is no separate sub-function
for each trace activity class. Sub-functions are generate when required
by splitting.
- traceFull/traceChg are now created in V3Trace rather than V3TraceDecl,
this requires carrying the trace value tree in TraceDecl until it
reaches V3Trace where the TraceInc nodes are created (previously a
TraceInc was also created in V3TraceDecl which carries the value).
- Allow arbitrary number of open array dimensions, not just 3. Note
right now this only works with the array querying functions specified
in IEEE 1800-2017 H.12.2
- Issue error when passing dynamic array or queue as DPI open array
(currently unsupported)
- Also tweaked AstVar::vlArgTypeRecurse, which should now error or fail
for unsupported types.
We used to iterate the m_callMmap std::multimap by getting limit
iterators from equal_range, but we also modify the same map in the loop
which invalidates those limit iterators. Note this only caused actual
problems if the new AstCCall inserted via 'addCall' in the loop had a
memory address (which is used as the key) which fell into the range
returned by equal_range, so was pretty hard to trigger.
- Issue an error when --build is used together with --make
- When given --build, always use GNU Make to perform the build
- Update documentation (examples were good as they were)
- Remove the broken t_flag_build_cmake test
Fixes#2280
Use SIMD intrinsics to render VCD traces.
I have measured 10-40% single threaded performance increase with VCD
tracing on SweRV EH1 and lowRISC Ibex using SSE2 intrinsics to render
the trace. Also helps a tiny bit with FST, but now almost all of the FST
overhead is in the FST library.
I have reworked the tracing routines to use more precisely sized
arguments. The nice thing about this is that the performance without the
intrinsics is pretty much the same as it was before, as we do at most 2x
as much work as necessary, but in exchange there are no data dependent
branches at all.
Convert trace buffer to 32-bit entries, rather than a union containing a
pointer type. Also tweaked trace entry layouts for a bit more
performance. This gains another 10% on SweRV EH1 CoreMark.
- Change templated trace routines to branch table.
Removed templating from trace chgBus and fullBus and replaced them with
a branch table like the other there is a very small (< 1%) penalty for
this on SwerRV EH1 CoreMark, but this is less than the variability of
disk IO so it's worth it to keep the code simpler and smaller.
- Prefetch VCD suffix buffer at the top of emit*
- Increase ILP in VCD emit* routines
- Use a 64-bit unaligned store to emit the VCD suffix (on x86 only)
The performance difference with these is very small, but the changes
hopefully make this code more performance-portable across various
micro-architectures.
VerilatedVcdC::openNext() failed to flush the tracing thread before
opening the next output file, which caused t_trace_cat.pl to fail
with --vltmt on occasion.
We used to include a .cpp file on the link line for the shared library,
which was ignored, but generated a .d file for the .so which contained
the header files required by the .cpp file. This then caused a rebuild
where we included the .d in verilated.mk to included in the .h headers
among the prerequisites of the .so, yielding a clang error about treating
.h files as c++-header rather than c-header... Long story short, we don't
do that anymore. This used t cause t_a4_examples to fail on occasion.
Note there is no need for a separate compilation rule for the
<--protect-lib>.cpp, as it will jsut pick up the standard OPT_FAST rule.
- Packaged SystemC lives in /usr so needed to update regex in test
driver
- Clang 10 complains about mixed named and positional initializers in
struct definitions.
The --trace-threads option can now be used to perform tracing on a
thread separate from the main thread when using VCD tracing (with
--trace-threads 1). For FST tracing --trace-threads can be 1 or 2, and
--trace-fst --trace-threads 1 is the same a what --trace-fst-threads
used to be (which is now deprecated).
Performance numbers on SweRV EH1 CoreMark, clang 6.0.0, Intel i7-3770 @
3.40GHz, IO to ramdisk, with numactl set to schedule threads on different
physical cores. Relative speedup:
--trace -> --trace --trace-threads 1 +22%
--trace-fst -> --trace-fst --trace-threads 1 +38% (as --trace-fst-thread)
--trace-fst -> --trace-fst --trace-threads 2 +93%
Speed relative to --trace with no threaded tracing:
--trace 1.00 x
--trace --trace-threads 1 0.82 x
--trace-fst 1.79 x
--trace-fst --trace-threads 1 1.23 x
--trace-fst --trace-threads 2 0.87 x
This means FST tracing with 2 extra threads is now faster than single
threaded VCD tracing, and is on par with threaded VCD tracing. You do
pay for it in total compute though as --trace-fst --trace-threads 2 uses
about 240% CPU vs 150% for --trace-fst --trace-threads 1, and 155% for
--trace --trace threads 1. Still for interactive use it should be
helpful with large designs.
This patch de-duplicates common functionality between the VCD and FST
trace implementation. It also enables adding new trace formats more
easily and consistently.
No functional nor performance change intended.
The FST trace timescale used to be set in the constructor via
set_time_unit, but at that point we haven't normally opened the
file yet so it was just dropped. On top of that, we actually want
to use set_time_resolution... FST trace timescales now match the VCD.
If the first dump was not at time zero, then the FST trace used
to contain the initial values as if they were set at time zero. Now
they only appear at the time the first dump call is actually made,
and hence match the VCD trace exactly.
Includes `timescale, $printtimescale, $timeformat.
VL_TIME_MULTIPLIER, VL_TIME_PRECISION, VL_TIME_UNIT have been removed
and the time precision must now match the SystemC time precision.
To get closer behavior to older versions, use e.g. --timescale-override
"1ps/1ps".
* Improve tracing performance.
Various tactics used to improve performance of both VCD and FST tracing:
- Both: Change tracing functions to templates to take variable widths as
template parameters. For VCD, subsequently specialize these to the
values used by Verilator. This avoids redundant instructions and hard
to predict branches.
- Both: Check for value changes via direct pointer access into the
previous signal value buffer. This eliminates a lot of simple pointer
arithmetic instructions form the tracing code.
- Both: Verilator provides clean input, no need to mask out used bits.
- VCD: pre-compute identifier codes and use memory copy instead of
re-computing them every time a code is emitted. This saves a lot of
instructions and hard to predict branches. The added D-cache misses
are cheaper than the removed branches/instructions.
- VCD: re-write the routines emitting the changes to be more efficient.
- FST: Use previous signal value buffer the same way as the VCD tracing
code, and only call the FST API when a change is detected.
Performance as measured on SweRV EH1, with the pre-canned CoreMark
benchmark running from DCCM/ICCM, clang 6.0.0, Intel i7-3770 @ 3.40GHz,
and IO to ramdisk:
+--------------+---------------+----------------------+
| VCD | FST | FST separate thread |
| (--trace) | (--trace-fst) | (--trace-fst-thread) |
------------+-----------------------------------------------------+
Before | 30.2 s | 121.1 s | 69.8 s |
============+==============+===============+======================+
After | 24.7 s | 45.7 s | 32.4 s |
------------+--------------+---------------+----------------------+
Speedup | 22 % | 256 % | 215 % |
------------+--------------+---------------+----------------------+
Rel. to VCD | 1 x | 1.85 x | 1.31 x |
------------+--------------+---------------+----------------------+
In addition, FST trace size for the above reduced by 48%.
This looks like a bits/bytes bug. The affected m_codeInc member
determines how many 32-bit words to allocate in a buffer used to store
previous values of the signal, but this was off by a factor of 8, so
we used to use too much memory.
SweRV VCD tracing speed +6.5% (excluding IO, clang 6.0), due mainly to
reduced D cache misses.
When using the __ALL*.cpp based single compile mode (i.e.: without
VM_PARALLEL_BUILDS), the fast path tracing code used to be included in
__Allsup.cpp, which was compiled with OPT_SLOW, severely harming tracing
performance. We now have __ALLfast.cpp and __ALLslow.cpp instead of
__ALLcls.cpp and __ALLsup.cpp, so we can compile the fast support code
with OPT_FAST as well.
This patch eliminates a major piece of inefficiency in FST tracing
support, by using an array to lookup fstHandle values corresponding
to trace codes, instead of a tree based std::map. With this change, FST
tracing is now only about 3x slower than VCD tracing. We do require
more memory to store the symbol lookup table, but the size of that is
still small, for the speed benefit.
about:Something isn't working as expected, and it isn't "Unsupported." (Note our contributor agreement at https://github.com/verilator/verilator/.github/blob/master/CONTRIBUTING.adoc)
title:''
labels:new
assignees:''
---
Thanks for taking the time to report this.
Can you attach an example that shows the issue? (Must be openly licensed, ideally in test_regress format.)
about:Request something should be supported, or a new feature added. (Note our contributor agreement at https://github.com/verilator/verilator/.github/blob/master/CONTRIBUTING.adoc)
title:''
labels:new
assignees:''
---
Thanks for taking the time to report this.
What would you like added/supported?
Can you attach an example that runs on other simulators? (Must be openly licensed, ideally in test_regress format.)
about:Use this to report that something isn't working as expected, or is a desired feature. (Note our contributor agreement at https://github.com/verilator/verilator/blob/master/docs/CONTRIBUTING.rst)
title:''
labels:new
assignees:''
---
Thanks for taking the time to report this.
Can you please attach an example that shows the issue or missing feature? (Must be openly licensed, completely self-contained so can directly run what you provide. Ideally use test_regress format, see https://veripool.org/guide/latest/contributing.html?highlight=test_regress#reporting-bugs)
What output from that test indicates it is wrong, and what is the correct or expected output? (Or, please make test self-checking if possible.)
What 'verilator' command line do we use to run your example?
What 'verilator --version' are you using? Did you try it with the git master version? Did you try it with other simulators?
What OS and distribution are you using?
May we assist you in trying to fix this in Verilator yourself?
(Please avoid attaching screenshots that show text - you can convert images to text using e.g. https://ocr.space)
about:Ask a question, not related to a specific bug or feature request. (Note our contributor agreement at https://github.com/verilator/verilator/.github/blob/master/CONTRIBUTING.adoc)
about:Use this to ask a question, not related to a specific bug nor feature request. (Note our contributor agreement at https://github.com/verilator/verilator/blob/master/docs/CONTRIBUTING.rst)
title:''
labels:new
assignees:''
@@ -8,3 +8,5 @@ assignees: ''
---
How may we help - what is your question?
(If reporting a bug or requesting a feature please hit BACK on your browser and use a different issue templates.)
We appreciate your contributing to Verilator. If this is your first commit, please add your name to docs/CONTRIBUTORS, and read our contributing guidelines in docs/CONTRIBUTING.adoc.
We appreciate your contributing to Verilator. If this is your first commit, please add your name to docs/CONTRIBUTORS, and read our contributing guidelines in docs/CONTRIBUTING.rst.
"Builds both the debug and release binaries, overriding CMAKE_BUILD_TYPE. Not supported under MSBuild."
)
find_package(Python3COMPONENTSInterpreter)
set(PYTHON3${Python3_EXECUTABLE})
# See also CMake built-in; CMAKE_INSTALL_PREFIX is applied by the install command.
set(CMAKE_INSTALL_DATADIR.)
include(GNUInstallDirs)
include(CMakePackageConfigHelpers)
include(CheckStructHasMember)
include(ExternalProject)
include(FindThreads)
if(NOTWIN32)
message(WARNING"CMake support on Linux/OSX is experimental.")
endif()
if(WIN32)
if(DEFINEDENV{WIN_FLEX_BISON})
set(WIN_FLEX_BISON"$ENV{WIN_FLEX_BISON}")
endif()
if(IS_DIRECTORY${WIN_FLEX_BISON})
list(APPENDCMAKE_PREFIX_PATH${WIN_FLEX_BISON})
else()
message(
FATAL_ERROR
"The path specified by WIN_FLEX_BISON environment variable is not an existing folder: ${WIN_FLEX_BISON}"
)
endif()
if(NOTWIN_FLEX_BISON)
message(
FATAL_ERROR
"Please install https://github.com/lexxmark/winflexbison and set WIN_FLEX_BISON environment variable. Please use install cmake target after a successful build."
)
endif()
set(CMAKE_CXX_STANDARD20)
endif()
set(OBJCACHE""CACHESTRING"Path for ccache, auto-detected if empty")
option(OBJCACHE_ENABLED"Compile Verilator with ccache"ON)
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
This version of the GNU Lesser General Public License incorporates the terms and conditions of version 3 of the GNU General Public License, supplemented by the additional permissions listed below.
0. Additional Definitions.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
As used herein, "this License" refers to version 3 of the GNU Lesser General Public License, and the "GNU GPL" refers to version 3 of the GNU General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
"The Library" refers to a covered work governed by this License, other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
An "Application" is any work that makes use of an interface provided by the Library, but which is not otherwise based on the Library. Defining a subclass of a class defined by the Library is deemed a mode of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
A "Combined Work" is a work produced by combining or linking an Application with the Library. The particular version of the Library with which the Combined Work was made is also called the "Linked Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Minimal Corresponding Source" for a Combined Work means the Corresponding Source for the Combined Work, excluding any source code for portions of the Combined Work that, considered in isolation, are based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
The "Corresponding Application Code" for a Combined Work means the object code and/or source code for the Application, including any data and utility programs needed for reproducing the Combined Work from the Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License without being bound by section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a facility refers to a function or data to be supplied by an Application that uses the facility (other than as an argument passed when the facility is invoked), then you may convey a copy of the modified version:
2. Conveying Modified Versions.
a) under this License, provided that you make a good faith effort to ensure that, in the event an Application does not supply the function or data, the facility still operates, and performs whatever part of its purpose remains meaningful, or
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
b) under the GNU GPL, with none of the additional permissions of this License applicable to that copy.
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from a header file that is part of the Library. You may convey such object code under terms of your choice, provided that, if the incorporated material is not limited to numerical parameters, data structure layouts and accessors, or small macros, inline functions and templates (ten or fewer lines in length), you do both of the following:
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
a) Give prominent notice with each copy of the object code that the Library is used in it and that the Library and its use are covered by this License.
3. Object Code Incorporating Material from Library Header Files.
b) Accompany the object code with a copy of the GNU GPL and this license document.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
4. Combined Works.
You may convey a Combined Work under terms of your choice that, taken together, effectively do not restrict modification of the portions of the Library contained in the Combined Work and reverse engineering for debugging such modifications, if you also do each of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
a) Give prominent notice with each copy of the Combined Work that the Library is used in it and that the Library and its use are covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
b) Accompany the Combined Work with a copy of the GNU GPL and this license document.
4. Combined Works.
c) For a Combined Work that displays copyright notices during execution, include the copyright notice for the Library among these notices, as well as a reference directing the user to the copies of the GNU GPL and this license document.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
d) Do one of the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
0) Convey the Minimal Corresponding Source under the terms of this License, and the Corresponding Application Code in a form suitable for, and under terms that permit, the user to recombine or relink the Application with a modified version of the Linked Version to produce a modified Combined Work, in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.
1) Use a suitable shared library mechanism for linking with the Library. A suitable mechanism is one that (a) uses at run time a copy of the Library already present on the user's computer system, and (b) will operate properly with a modified version of the Library that is interface-compatible with the Linked Version.
c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
e) Provide Installation Information, but only if you would otherwise be required to provide such information under section 6 of the GNU GPL, and only to the extent that such information is necessary to install and execute a modified version of the Combined Work produced by recombining or relinking the Application with a modified version of the Linked Version. (If you use option 4d0, the Installation Information must accompany the Minimal Corresponding Source and Corresponding Application Code. If you use option 4d1, you must provide the Installation Information in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source.)
d) Do one of the following:
5. Combined Libraries.
You may place library facilities that are a work based on the Library side by side in a single library together with other library facilities that are not Applications and are not covered by this License, and convey such a combined library under terms of your choice, if you do both of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.
a) Accompany the combined library with a copy of the same work based on the Library, uncombined with any other library facilities, conveyed under the terms of this License.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
b) Give prominent notice with the combined library that part of it is a work based on the Library, and explaining where to find the accompanying uncombined form of the same work.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions of the GNU Lesser General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
5. Combined Libraries.
Each version is given a distinguishing version number. If the Library as you received it specifies that a certain numbered version of the GNU Lesser General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that published version or of any later version published by the Free Software Foundation. If the Library as you received it does not specify a version number of the GNU Lesser General Public License, you may choose any version of the GNU Lesser General Public License ever published by the Free Software Foundation.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
If the Library as you received it specifies that a proxy can decide whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is permanent authorization for you to choose that version for the Library.
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
6. Revised Versions of the GNU Lesser General Public License.
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Preamble
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
The GNU General Public License is a free, copyleft license for software and other kinds of works.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.
Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains that there is no warranty for this free software. For both users' and authors' sake, the GPL requires that modified versions be marked as changed, so that their problems will not be attributed erroneously to authors of previous versions.
Some devices are designed to deny users access to install or run modified versions of the software inside them, although the manufacturer can do so. This is fundamentally incompatible with the aim of protecting users' freedom to change the software. The systematic pattern of such abuse occurs in the area of products for individuals to use, which is precisely where it is most unacceptable. Therefore, we have designed this version of the GPL to prohibit the practice for those products. If such problems arise substantially in other domains, we stand ready to extend this provision to those domains in future versions of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents. States should not allow patents to restrict development and use of software on general-purpose computers, but in those that do, we wish to avoid the special danger that patents applied to a free program could make it effectively proprietary. To prevent this, the GPL assures that patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and modification follow.
TERMS AND CONDITIONS
0. Definitions.
“This License” refers to version 3 of the GNU General Public License.
“Copyright” also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.
“The Program” refers to any copyrightable work licensed under this License. Each licensee is addressed as “you”. “Licensees” and “recipients” may be individuals or organizations.
To “modify” a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a “modified version” of the earlier work or a work “based on” the earlier work.
A “covered work” means either the unmodified Program or a work based on the Program.
To “propagate” a work means to do anything with it that, without permission, would make you directly or secondarily liable for infringement under applicable copyright law, except executing it on a computer or modifying a private copy. Propagation includes copying, distribution (with or without modification), making available to the public, and in some countries other activities as well.
To “convey” a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays “Appropriate Legal Notices” to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion.
1. Source Code.
The “source code” for a work means the preferred form of the work for making modifications to it. “Object code” means any non-source form of a work.
A “Standard Interface” means an interface that either is an official standard defined by a recognized standards body, or, in the case of interfaces specified for a particular programming language, one that is widely used among developers working in that language.
The “System Libraries” of an executable work include anything, other than the work as a whole, that (a) is included in the normal form of packaging a Major Component, but which is not part of that Major Component, and (b) serves only to enable use of the work with that Major Component, or to implement a Standard Interface for which an implementation is available to the public in source code form. A “Major Component”, in this context, means a major essential component (kernel, window system, and so on) of the specific operating system (if any) on which the executable work runs, or a compiler used to produce the work, or an object code interpreter used to run it.
The “Corresponding Source” for a work in object code form means all the source code needed to generate, install, and (for an executable work) run the object code and to modify the work, including scripts to control those activities. However, it does not include the work's System Libraries, or general-purpose tools or generally available free programs which are used unmodified in performing those activities but which are not part of the work. For example, Corresponding Source includes interface definition files associated with source files for the work, and the source code for shared libraries and dynamically linked subprograms that the work is specifically designed to require, such as by intimate data communication or control flow between those subprograms and other parts of the work.
The Corresponding Source need not include anything that users can regenerate automatically from other parts of the Corresponding Source.
The Corresponding Source for a work in source code form is that same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not convey, without conditions so long as your license otherwise remains in force. You may convey covered works to others for the sole purpose of having them make modifications exclusively for you, or provide you with facilities for running those works, provided that you comply with the terms of this License in conveying all material for which you do not control copyright. Those thus making or running the covered works for you must do so exclusively on your behalf, under your direction and control, on terms that prohibit them from making any copies of your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under the conditions stated below. Sublicensing is not allowed; section 10 makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological measure under any applicable law fulfilling obligations under article 11 of the WIPO copyright treaty adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention of such measures.
When you convey a covered work, you waive any legal power to forbid circumvention of technological measures to the extent such circumvention is effected by exercising rights under this License with respect to the covered work, and you disclaim any intention to limit operation or modification of the work as a means of enforcing, against the work's users, your or third parties' legal rights to forbid circumvention of technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey, and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to produce it from the Program, in the form of source code under the terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified it, and giving a relevant date.
b) The work must carry prominent notices stating that it is released under this License and any conditions added under section 7. This requirement modifies the requirement in section 4 to “keep intact all notices”.
c) You must license the entire work, as a whole, under this License to anyone who comes into possession of a copy. This License will therefore apply, along with any applicable section 7 additional terms, to the whole of the work, and all its parts, regardless of how they are packaged. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display Appropriate Legal Notices; however, if the Program has interactive interfaces that do not display Appropriate Legal Notices, your work need not make them do so.
A compilation of a covered work with other separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program, in or on a volume of a storage or distribution medium, is called an “aggregate” if the compilation and its resulting copyright are not used to limit the access or legal rights of the compilation's users beyond what the individual works permit. Inclusion of a covered work in an aggregate does not cause this License to apply to the other parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:
a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by a written offer, valid for at least three years and valid for as long as you offer spare parts or customer support for that product model, to give anyone who possesses the object code either (1) a copy of the Corresponding Source for all the software in the product that is covered by this License, on a durable physical medium customarily used for software interchange, for a price no more than your reasonable cost of physically performing this conveying of source, or (2) access to copy the Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b.
d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided you inform other peers where the object code and Corresponding Source of the work are being offered to the general public at no charge under subsection 6d.
A separable portion of the object code, whose source code is excluded from the Corresponding Source as a System Library, need not be included in conveying the object code work.
A “User Product” is either (1) a “consumer product”, which means any tangible personal property which is normally used for personal, family, or household purposes, or (2) anything designed or sold for incorporation into a dwelling. In determining whether a product is a consumer product, doubtful cases shall be resolved in favor of coverage. For a particular product received by a particular user, “normally used” refers to a typical or common use of that class of product, regardless of the status of the particular user or of the way in which the particular user actually uses, or expects or is expected to use, the product. A product is a consumer product regardless of whether the product has substantial commercial, industrial or non-consumer uses, unless such uses represent the only significant mode of use of the product.
“Installation Information” for a User Product means any methods, procedures, authorization keys, or other information required to install and execute modified versions of a covered work in that User Product from a modified version of its Corresponding Source. The information must suffice to ensure that the continued functioning of the modified object code is in no case prevented or interfered with solely because modification has been made.
If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM).
The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. Access to a network may be denied when the modification itself materially and adversely affects the operation of the network or violates the rules and protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided, in accord with this section must be in a format that is publicly documented (and with an implementation available to the public in source code form), and must require no special password or key for unpacking, reading or copying.
7. Additional Terms.
“Additional permissions” are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or authors of the material; or
e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors.
All other non-permissive additional terms are considered “further restrictions” within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).
However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.
Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.
An “entity transaction” is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.
11. Patents.
A “contributor” is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's “contributor version”.
A contributor's “essential patent claims” are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, “control” includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.
In the following three paragraphs, a “patent license” is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To “grant” such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.
If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. “Knowingly relying” means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.
A patent license is “discriminatory” if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.
If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an “about box”.
You should also get your employer (if you work as a programmer) or school, if any, to sign a “copyright disclaimer” for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see <http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <http://www.gnu.org/philosophy/why-not-lgpl.html>.
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files.
"Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a Contribution incorporated within the Work constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions:
(a) You must give any other recipients of the Work or Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License.
You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "[]" replaced with your own identifying information. (Don't include the brackets!) The text should be enclosed in the appropriate comment syntax for the file format. We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
Preamble
This license establishes the terms under which a given free software Package may be copied, modified, distributed, and/or redistributed. The intent is that the Copyright Holder maintains some artistic control over the development of that Package while still keeping the Package available as open source and free software.
You are always permitted to make arrangements wholly outside of this license directly with the Copyright Holder of a given Package. If the terms of this license do not permit the full use that you propose to make of the Package, you should contact the Copyright Holder and seek a different licensing arrangement.
Definitions
"Copyright Holder" means the individual(s) or organization(s) named in the copyright notice for the entire Package.
"Contributor" means any party that has contributed code or other material to the Package, in accordance with the Copyright Holder's procedures.
"You" and "your" means any person who would like to copy, distribute, or modify the Package.
"Package" means the collection of files distributed by the Copyright Holder, and derivatives of that collection and/or of those files. A given Package may consist of either the Standard Version, or a Modified Version.
"Distribute" means providing a copy of the Package or making it accessible to anyone else, or in the case of a company or organization, to others outside of your company or organization.
"Distributor Fee" means any fee that you charge for Distributing this Package or providing support for this Package to another party. It does not mean licensing fees.
"Standard Version" refers to the Package if it has not been modified, or has been modified only in ways explicitly requested by the Copyright Holder.
"Modified Version" means the Package, if it has been changed, and such changes were not explicitly requested by the Copyright Holder.
"Original License" means this Artistic License as Distributed with the Standard Version of the Package, in its current version or as it may be modified by The Perl Foundation in the future.
"Source" form means the source code, documentation source, and configuration files for the Package.
"Compiled" form means the compiled bytecode, object code, binary, or any other form resulting from mechanical transformation or translation of the Source form.
Permission for Use and Modification Without Distribution
(1) You are permitted to use the Standard Version and create and use Modified Versions for any purpose without restriction, provided that you do not Distribute the Modified Version.
Permissions for Redistribution of the Standard Version
(2) You may Distribute verbatim copies of the Source form of the Standard Version of this Package in any medium without restriction, either gratis or for a Distributor Fee, provided that you duplicate all of the original copyright notices and associated disclaimers. At your discretion, such verbatim copies may or may not include a Compiled form of the Package.
(3) You may apply any bug fixes, portability changes, and other modifications made available from the Copyright Holder. The resulting Package will still be considered the Standard Version, and as such will be subject to the Original License.
Distribution of Modified Versions of the Package as Source
(4) You may Distribute your Modified Version as Source (either gratis or for a Distributor Fee, and with or without a Compiled form of the Modified Version) provided that you clearly document how it differs from the Standard Version, including, but not limited to, documenting any non-standard features, executables, or modules, and provided that you do at least ONE of the following:
(a) make the Modified Version available to the Copyright Holder of the Standard Version, under the Original License, so that the Copyright Holder may include your modifications in the Standard Version.
(b) ensure that installation of your Modified Version does not prevent the user installing or running the Standard Version. In addition, the Modified Version must bear a name that is different from the name of the Standard Version.
(c) allow anyone who receives a copy of the Modified Version to make the Source form of the Modified Version available to others under
(i) the Original License or
(ii) a license that permits the licensee to freely copy, modify and redistribute the Modified Version using the same licensing terms that apply to the copy that the licensee received, and requires that the Source form of the Modified Version, and of any works derived from it, be made freely available in that license fees are prohibited but Distributor Fees are allowed.
Distribution of Compiled Forms of the Standard Version or Modified Versions without the Source
(5) You may Distribute Compiled forms of the Standard Version without the Source, provided that you include complete instructions on how to get the Source of the Standard Version. Such instructions must be valid at the time of your distribution. If these instructions, at any time while you are carrying out such distribution, become invalid, you must provide new instructions on demand or cease further distribution. If you provide valid instructions or cease distribution within thirty days after you become aware that the instructions are invalid, then you do not forfeit any of your rights under this license.
(6) You may Distribute a Modified Version in Compiled form without the Source, provided that you comply with Section 4 with respect to the Source of the Modified Version.
Aggregating or Linking the Package
(7) You may aggregate the Package (either the Standard Version or Modified Version) with other packages and Distribute the resulting aggregation provided that you do not charge a licensing fee for the Package. Distributor Fees are permitted, and licensing fees for other components in the aggregation are permitted. The terms of this license apply to the use and Distribution of the Standard or Modified Versions as included in the aggregation.
(8) You are permitted to link Modified and Standard Versions with other works, to embed the Package in a larger work of your own, or to build stand-alone binary or bytecode versions of applications that include the Package, and Distribute the result without restriction, provided the result does not expose a direct interface to the Package.
Items That are Not Considered Part of a Modified Version
(9) Works (including, but not limited to, modules and scripts) that merely extend or make use of the Package, do not, by themselves, cause the Package to be a Modified Version. In addition, such works are not considered parts of the Package itself, and are not subject to the terms of this license.
General Provisions
(10) Any use, modification, and distribution of the Standard or Modified Versions is governed by this Artistic License. By using, modifying or distributing the Package, you accept this license. Do not use, modify, or distribute the Package, if you do not accept this license.
(11) If your Modified Version has been derived from a Modified Version made by someone other than you, you are nevertheless required to ensure that your Modified Version complies with the requirements of this license.
(12) This license does not grant you the right to use any trademark, service mark, tradename, or logo of the Copyright Holder.
(13) This license includes the non-exclusive, worldwide, free-of-charge patent license to make, have made, use, offer to sell, sell, import and otherwise transfer the Package with respect to any patent claims licensable by the Copyright Holder that are necessarily infringed by the Package. If you institute patent litigation (including a cross-claim or counterclaim) against any party alleging that the Package constitutes direct or contributory patent infringement, then this Artistic License to you shall terminate on the date that such litigation is filed.
(14) Disclaimer of Warranty:
THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY YOUR LOCAL LAW. UNLESS REQUIRED BY LAW, NO COPYRIGHT HOLDER OR CONTRIBUTOR WILL BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING IN ANY WAY OUT OF THE USE OF THE PACKAGE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Copyright (c) 2004-2010 by Internet Systems Consortium, Inc. ("ISC")
Copyright (c) 1995-2003 by Internet Software Consortium
Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates the terms and conditions of version 3 of the GNU General Public License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser General Public License, and the "GNU GPL" refers to version 3 of the GNU General Public License.
"The Library" refers to a covered work governed by this License, other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided by the Library, but which is not otherwise based on the Library. Defining a subclass of a class defined by the Library is deemed a mode of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an Application with the Library. The particular version of the Library with which the Combined Work was made is also called the "Linked Version".
The "Minimal Corresponding Source" for a Combined Work means the Corresponding Source for the Combined Work, excluding any source code for portions of the Combined Work that, considered in isolation, are based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the object code and/or source code for the Application, including any data and utility programs needed for reproducing the Combined Work from the Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a facility refers to a function or data to be supplied by an Application that uses the facility (other than as an argument passed when the facility is invoked), then you may convey a copy of the modified version:
a) under this License, provided that you make a good faith effort to ensure that, in the event an Application does not supply the function or data, the facility still operates, and performs whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from a header file that is part of the Library. You may convey such object code under terms of your choice, provided that, if the incorporated material is not limited to numerical parameters, data structure layouts and accessors, or small macros, inline functions and templates (ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the Library is used in it and that the Library and its use are covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that, taken together, effectively do not restrict modification of the portions of the Library contained in the Combined Work and reverse engineering for debugging such modifications, if you also do each of the following:
a) Give prominent notice with each copy of the Combined Work that the Library is used in it and that the Library and its use are covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license document.
c) For a Combined Work that displays copyright notices during execution, include the copyright notice for the Library among these notices, as well as a reference directing the user to the copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this License, and the Corresponding Application Code in a form suitable for, and under terms that permit, the user to recombine or relink the Application with a modified version of the Linked Version to produce a modified Combined Work, in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source.
1) Use a suitable shared library mechanism for linking with the Library. A suitable mechanism is one that (a) uses at run time a copy of the Library already present on the user's computer system, and (b) will operate properly with a modified version of the Library that is interface-compatible with the Linked Version.
e) Provide Installation Information, but only if you would otherwise be required to provide such information under section 6 of the GNU GPL, and only to the extent that such information is necessary to install and execute a modified version of the Combined Work produced by recombining or relinking the Application with a modified version of the Linked Version. (If you use option 4d0, the Installation Information must accompany the Minimal Corresponding Source and Corresponding Application Code. If you use option 4d1, you must provide the Installation Information in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the Library side by side in a single library together with other library facilities that are not Applications and are not covered by this License, and convey such a combined library under terms of your choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based on the Library, uncombined with any other library facilities, conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it is a work based on the Library, and explaining where to find the accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions of the GNU Lesser General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Library as you received it specifies that a certain numbered version of the GNU Lesser General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that published version or of any later version published by the Free Software Foundation. If the Library as you received it does not specify a version number of the GNU Lesser General Public License, you may choose any version of the GNU Lesser General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is permanent authorization for you to choose that version for the Library.
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for software and other kinds of works.
The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.
Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains that there is no warranty for this free software. For both users' and authors' sake, the GPL requires that modified versions be marked as changed, so that their problems will not be attributed erroneously to authors of previous versions.
Some devices are designed to deny users access to install or run modified versions of the software inside them, although the manufacturer can do so. This is fundamentally incompatible with the aim of protecting users' freedom to change the software. The systematic pattern of such abuse occurs in the area of products for individuals to use, which is precisely where it is most unacceptable. Therefore, we have designed this version of the GPL to prohibit the practice for those products. If such problems arise substantially in other domains, we stand ready to extend this provision to those domains in future versions of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents. States should not allow patents to restrict development and use of software on general-purpose computers, but in those that do, we wish to avoid the special danger that patents applied to a free program could make it effectively proprietary. To prevent this, the GPL assures that patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and modification follow.
TERMS AND CONDITIONS
0. Definitions.
“This License” refers to version 3 of the GNU General Public License.
“Copyright” also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.
“The Program” refers to any copyrightable work licensed under this License. Each licensee is addressed as “you”. “Licensees” and “recipients” may be individuals or organizations.
To “modify” a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a “modified version” of the earlier work or a work “based on” the earlier work.
A “covered work” means either the unmodified Program or a work based on the Program.
To “propagate” a work means to do anything with it that, without permission, would make you directly or secondarily liable for infringement under applicable copyright law, except executing it on a computer or modifying a private copy. Propagation includes copying, distribution (with or without modification), making available to the public, and in some countries other activities as well.
To “convey” a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays “Appropriate Legal Notices” to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion.
1. Source Code.
The “source code” for a work means the preferred form of the work for making modifications to it. “Object code” means any non-source form of a work.
A “Standard Interface” means an interface that either is an official standard defined by a recognized standards body, or, in the case of interfaces specified for a particular programming language, one that is widely used among developers working in that language.
The “System Libraries” of an executable work include anything, other than the work as a whole, that (a) is included in the normal form of packaging a Major Component, but which is not part of that Major Component, and (b) serves only to enable use of the work with that Major Component, or to implement a Standard Interface for which an implementation is available to the public in source code form. A “Major Component”, in this context, means a major essential component (kernel, window system, and so on) of the specific operating system (if any) on which the executable work runs, or a compiler used to produce the work, or an object code interpreter used to run it.
The “Corresponding Source” for a work in object code form means all the source code needed to generate, install, and (for an executable work) run the object code and to modify the work, including scripts to control those activities. However, it does not include the work's System Libraries, or general-purpose tools or generally available free programs which are used unmodified in performing those activities but which are not part of the work. For example, Corresponding Source includes interface definition files associated with source files for the work, and the source code for shared libraries and dynamically linked subprograms that the work is specifically designed to require, such as by intimate data communication or control flow between those subprograms and other parts of the work.
The Corresponding Source need not include anything that users can regenerate automatically from other parts of the Corresponding Source.
The Corresponding Source for a work in source code form is that same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not convey, without conditions so long as your license otherwise remains in force. You may convey covered works to others for the sole purpose of having them make modifications exclusively for you, or provide you with facilities for running those works, provided that you comply with the terms of this License in conveying all material for which you do not control copyright. Those thus making or running the covered works for you must do so exclusively on your behalf, under your direction and control, on terms that prohibit them from making any copies of your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under the conditions stated below. Sublicensing is not allowed; section 10 makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological measure under any applicable law fulfilling obligations under article 11 of the WIPO copyright treaty adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention of such measures.
When you convey a covered work, you waive any legal power to forbid circumvention of technological measures to the extent such circumvention is effected by exercising rights under this License with respect to the covered work, and you disclaim any intention to limit operation or modification of the work as a means of enforcing, against the work's users, your or third parties' legal rights to forbid circumvention of technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey, and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to produce it from the Program, in the form of source code under the terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified it, and giving a relevant date.
b) The work must carry prominent notices stating that it is released under this License and any conditions added under section 7. This requirement modifies the requirement in section 4 to “keep intact all notices”.
c) You must license the entire work, as a whole, under this License to anyone who comes into possession of a copy. This License will therefore apply, along with any applicable section 7 additional terms, to the whole of the work, and all its parts, regardless of how they are packaged. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display Appropriate Legal Notices; however, if the Program has interactive interfaces that do not display Appropriate Legal Notices, your work need not make them do so.
A compilation of a covered work with other separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program, in or on a volume of a storage or distribution medium, is called an “aggregate” if the compilation and its resulting copyright are not used to limit the access or legal rights of the compilation's users beyond what the individual works permit. Inclusion of a covered work in an aggregate does not cause this License to apply to the other parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:
a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by a written offer, valid for at least three years and valid for as long as you offer spare parts or customer support for that product model, to give anyone who possesses the object code either (1) a copy of the Corresponding Source for all the software in the product that is covered by this License, on a durable physical medium customarily used for software interchange, for a price no more than your reasonable cost of physically performing this conveying of source, or (2) access to copy the Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b.
d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided you inform other peers where the object code and Corresponding Source of the work are being offered to the general public at no charge under subsection 6d.
A separable portion of the object code, whose source code is excluded from the Corresponding Source as a System Library, need not be included in conveying the object code work.
A “User Product” is either (1) a “consumer product”, which means any tangible personal property which is normally used for personal, family, or household purposes, or (2) anything designed or sold for incorporation into a dwelling. In determining whether a product is a consumer product, doubtful cases shall be resolved in favor of coverage. For a particular product received by a particular user, “normally used” refers to a typical or common use of that class of product, regardless of the status of the particular user or of the way in which the particular user actually uses, or expects or is expected to use, the product. A product is a consumer product regardless of whether the product has substantial commercial, industrial or non-consumer uses, unless such uses represent the only significant mode of use of the product.
“Installation Information” for a User Product means any methods, procedures, authorization keys, or other information required to install and execute modified versions of a covered work in that User Product from a modified version of its Corresponding Source. The information must suffice to ensure that the continued functioning of the modified object code is in no case prevented or interfered with solely because modification has been made.
If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM).
The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. Access to a network may be denied when the modification itself materially and adversely affects the operation of the network or violates the rules and protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided, in accord with this section must be in a format that is publicly documented (and with an implementation available to the public in source code form), and must require no special password or key for unpacking, reading or copying.
7. Additional Terms.
“Additional permissions” are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or authors of the material; or
e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors.
All other non-permissive additional terms are considered “further restrictions” within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).
However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.
Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.
An “entity transaction” is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.
11. Patents.
A “contributor” is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's “contributor version”.
A contributor's “essential patent claims” are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, “control” includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.
In the following three paragraphs, a “patent license” is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To “grant” such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.
If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. “Knowingly relying” means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.
A patent license is “discriminatory” if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.
If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an “about box”.
You should also get your employer (if you work as a programmer) or school, if any, to sign a “copyright disclaimer” for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see <http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <http://www.gnu.org/philosophy/why-not-lgpl.html>.
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this software dedicate any and all copyright interest in the software to the public domain. We make this dedication for the benefit of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of relinquishment in perpetuity of all present and future rights to this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <http://unlicense.org/>
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.