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synced 2026-10-02 16:13:34 +02:00
Adjust instruction count estimates for AstCMethodHard
The cost of an AstCMethodHard right now is generally unknown. However, VlTriggerVec::at is used a lot in conditions, so we make an effort to estimate this correctly via 2 changes: - In general when an AstVarRef appears as the target of an AstCMethodHard, we cost it as a simple address computation (an add) - Check for VlTriggerVec::at explicitly when costing AstCMethodHard, which is essentially a load. This can have a significant effect when there are a lot of unique triggers in the design.
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+1
-3
@@ -4265,9 +4265,7 @@ public:
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bool same(const AstNode* samep) const override;
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inline bool same(const AstVarRef* samep) const;
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inline bool sameNoLvalue(AstVarRef* samep) const;
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int instrCount() const override {
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return widthInstrs() * (access().isReadOrRW() ? INSTR_COUNT_LD : 1);
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}
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int instrCount() const override;
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string emitVerilog() override { V3ERROR_NA_RETURN(""); }
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string emitC() override { V3ERROR_NA_RETURN(""); }
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bool cleanOut() const override { return true; }
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@@ -2851,6 +2851,7 @@ public:
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statement(true);
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dtypeSetVoid();
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}
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int instrCount() const override;
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};
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class AstCReset final : public AstNodeStmt {
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// Reset variable at startup
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@@ -2047,6 +2047,14 @@ void AstVarRef::dump(std::ostream& str) const {
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bool AstVarRef::same(const AstNode* samep) const {
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return same(static_cast<const AstVarRef*>(samep));
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}
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int AstVarRef::instrCount() const {
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// Account for the target of hard-coded method calls as just an address computation
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if (const AstCMethodHard* const callp = VN_CAST(backp(), CMethodHard)) {
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if (callp->fromp() == this) return 1;
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}
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// Otherwise as a load/store
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return widthInstrs() * (access().isReadOrRW() ? INSTR_COUNT_LD : 1);
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}
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void AstVar::dump(std::ostream& str) const {
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this->AstNode::dump(str);
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if (isSc()) str << " [SC]";
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@@ -2247,6 +2255,18 @@ void AstCAwait::dump(std::ostream& str) const {
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sensesp()->dump(str);
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}
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}
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int AstCMethodHard::instrCount() const {
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if (AstBasicDType* const basicp = fromp()->dtypep()->basicp()) {
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// TODO: add a more structured description of library methods, rather than using string
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// matching. See #3715.
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if (basicp->isTriggerVec() && m_name == "at") {
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// This is an important special case for scheduling so we compute it precisely,
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// it is simply a load.
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return INSTR_COUNT_LD;
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}
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}
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return AstNodeStmt::instrCount();
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}
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const char* AstCFunc::broken() const {
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BROKEN_RTN((m_scopep && !m_scopep->brokeExists()));
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return nullptr;
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