Fix compile error for queue method usage, if it is the
first statement in a block of code, and the return
value is not used. Example:
> if (foo)
> void'(bar.pop_front());
* Tests: Add a test to reproduce #3399
* Fix#3399. When reading an inout port in a module, it should refer the
original inout port, not the generated MODTEMP.
Keep a single std::set of key/value pairs, and a single unordered_map
from key to iterators into the set. Also improve some of the accessing
mechanisms using modern C++. This speeds up multi-threaded ordering by
about 10%.
Similarly to the earlier patch that defers constant folding on optimized
logic, now we also defer the variable substitutions as well. This again
eliminates a lot of traversals, and yields another ~10x speedup of V3Gate
on a design where V3Gate used to dominate while producing identical
results.
Rather than constant folding each logic block after every substitution,
only constant fold updated blocks when re-analysed, or at the end. This
removes a lot of invocations of V3Const on large blocks that can be
optimized well, and should yield the same result.
This speeds up V3Gate by ~4x on a design where V3Gate dominates.
Speed improvements:
- Use a direct, recursion-free implementation
- Improve pre-fetching
Functionality:
- Support remove/replace of currently iterated node
__gcov_flush was a private function and was removed from later GCC
versions (at least from 11.2.0, possibly earlier). Replace with the
documented public __gcov_dump.
Set default value of --comp-limit-parens to 240, to respect default
maximum nesting of parentheses in clang (which is controlled by
-fbracket-depth and defaults to 256). For code generation consistency,
also use the same default with gcc.
* Tests: Add a test to reproduce #3509
* Tests: Compile without tautological-compare check because bit op tree optimization is disabled in the test.
* Internals: Dedup code. No functional change is intended.
* Fix#3509.
"2'b10 == (2'b11 & {1'b0, val[0]})" and "2'b10 != (2'b11 & {1'b0, val[0]})" were
wrongly optimized to "!val[0]" and "val[0]" respectively.
Now properly optimize them to 1'b0 and 1'b1.
* Commentary
* Commentary: Update Changes
Associative arrays that specify a wildcard index type may be indexed by
integral expressions of any size, with leading zeros removed
automatically. A natural representation for such expressions is a
string, especially that the standard explicitly specifies automatic
casts from string indices to bit vectors of equivalent size.
The automatic cast part is done implicitly by the existing type system.
A simpler way to just make this work would be to convert wildcard index
type to a string type directly in the parser code, but several new AST
classes are needed to make sure illegal method calls are detected.
The verilated data structure implementation is reused, because there is
no need for differentiating the behavior on C++ side.
All remaining use of conditional compilation in the tracing
implementation of the run-time library are replaced with the use of
VerilatedModel::traceConfig, and is now done at run-time.
Step towards a proper run-time library. Reduce the amount of ifdefs in
the implementation of offloaded tracing. There are still a very small
number of ifdefs left, which will need more careful changes in order to
keep user API compatibility.
Make the external domains provider of ordering populate an output
vector, which then allows us to add multiple external sensitivities to
combinational logic.
Using unlinkFrBackWithNext is O(n) in the size of the list if unlinking
from the middle, so addHereThisAsNext also had this complexity. This
patch implements addHereThisAsNext directly, which is always O(1).
Use std::partial_sort for the non-exhaustive case. This is O(n) instead
of O(n*log(n)) in the size of the candidate list being sorted. (It
actually is O(n*log(k)), but k is constant 6 in the non-exhaustive
case).
* Tests: Add a test to reproduce #3470
* Update LSB during return path of traversal. No functional change is intended.
* Introduce LeafInfo::m_msb
* Update LeafInfo::m_msb when visitin AstCCast
* Internals: Add comment, reorder. No functional change is intended.
* Delete explicit from copy constructor to fix build error.
* Update Changes
* Internals: Remove unused parameter. No functional change is intended.
* Tests: Add explanation to t_const_opt.
* Internals: Let LeafInfo class. No functional change is intended.
* Internals: Rename LeafInfo::width -> LeafInfo::varWidth(). No functional change is intende.
* Tests: Check BitOpTree statistics in t_const_opt.
* Tests: Add a test to reproduce #3445
* Fix#3445. Don't forget LSB of frozen node in BitOpTreeOpt.
* Apply suggestions from code review
Co-authored-by: Geza Lore <gezalore@gmail.com>
VCD tracing is now parallelized using the same thread pool as the model.
We achieve this by breaking the top level trace functions into multiple
top level functions (as many as --threads), and after emitting the time
stamp to the VCD file on the main thread, we execute the tracing
functions in parallel on the same thread pool as the model (which we
pass to the trace file during registration), tracing into a secondary
per thread buffer. The main thread will then stitch (memcpy) the buffers
together into the output file.
This makes the `--trace-threads` option redundant with `--trace`, which
now only affects `--trace-fst`. FST tracing uses the previous offloading
scheme.
This obviously helps a lot in VCD tracing performance, and I have seen
better than Amdahl speedup, namely I get 3.9x on XiangShan 4T (2.7x on
OpenTitan 4T).
V3MergeCond merges consecutive conditional `_ = cond ? _ : _` and
`if (cond) ...` statements. This patch adds an analysis and ordering
phase that moves statements with identical conditions closer to each
other, in order to enable more merging opportunities. This in turn
eliminates a lot of repeated conditionals which reduced dynamic branch
count and branch misprediction rate. Observed 6.5% improvement on
multi-threaded large designs, at the cost of less than 2% increase in
Verilation speed.
For ordering, only the scope of logic vertices should be relevant, so
remove the scope pointer from OrderEitherVertex and move it into
OrderLogicVertex. This does not change single-threaded scheduling at
all. Theoretically, multi-threaded scheduling should not be affected
either though due to some implementation quirk depending on vertex order
in a graph the MT schedule is perturbed by this change, but the
performance effect of this is negligible on all benchmarks I have access
to.
No functional change intended.
Fixes#3442
This is a major re-design of the way code is scheduled in Verilator,
with the goal of properly supporting the Active and NBA regions of the
SystemVerilog scheduling model, as defined in IEEE 1800-2017 chapter 4.
With this change, all internally generated clocks should simulate
correctly, and there should be no more need for the `clock_enable` and
`clocker` attributes for correctness in the absence of Verilator
generated library models (`--lib-create`).
Details of the new scheduling model and algorithm are provided in
docs/internals.rst.
Implements #3278
This is a simple debugging aid to allow constraining the graph layout
via GraphViz rank directives. Note this is not related in any way to the
vertex 'rank' attribute used by some of the graph algorithms.
No functional change.
Some cases of warnings about the use of blocking and non-blocking
assignments in combinational vs sequential processes were suppressed in
a way that is inconsistent with the *actual* current execution model of
Verilator. Turning these back on to, well, warn the user that these might
cause unexpected results. V5 will clean these up, but until then err on
the side of caution.
Fixes#864.
Static variable initializers run before initial blocks, so use an
explicitly different procedure type for them. This also enables us to
now raise errors for assignments to const variables in initial blocks.
At the end of V3Param, fix up the module list to be topologically
sorted. We need to do this at the end as a later instantiation of a
recursive module might instantiate an earlier specialization, which we
cannot know until we processed everything. The rest of the compiler
depends on the module list being topologically sorted.
Fixes#3393
Rename AstNodeModule::hierName -> someInstanceName and explain that this
is only used for user messages.
Rename AstNode::locationStr -> instanceStr and simplify implementation.
In particular, do not report an instance if we can't find a reasonable
guess.
The --prof-threads option has been split into two independent options:
1. --prof-exec, for collecting verilator_gantt and other execution
related profiling data, and
2. --prof-pgo, for collecting data needed for PGO
The implementation of execution profiling is extricated from
VlThreadPool and is now a separate class VlExecutionProfiler. This means
--prof-exec can now be used for single-threaded models (though it does
not measure a lot of things just yet). For consistency VerilatedProfiler
is renamed VlPgoProfiler. Both VlExecutionProfiler and VlPgoProfiler are
in verilated_profiler.{h/cpp}, but can be used completely independently.
Also re-worked the execution profile format so it now only emits events
without holding onto any temporaries. This is in preparation for some
future optimizations that would be hindered by the introduction of function
locals via AstText.
Also removed the Barrier event. Clearing the profile buffers is not
notably more expensive as the profiling records are trivially
destructible.
- Always use a fast function to replace a slow one if available
- Iterate to fixed point (i.e.: if combining made more functions
identical, combine those too). This will be more useful in the future.
- Use only single, const traversal
Introduce VNRef that can be used to wrap AstNode keys in STL
collections, resulting in equality comparisons rather than identity
comparisons. This can then replace the SenTreeSet data-structure.
Using the 'forceable' directive in a configuration file, or the /*
verilator forceable */ metacomment on a variable declaration will
generate additional public signals that allow the specified signals to
be forced/released from the C++ code.
- Add more tests, including for tracing.
- Apply some cleaner, more generic abstractions in the implementation.
- Use clearer AstRelease which is not an assignment.
Avoid cloning the module when inlining the last instance that references
that module. This saves a lot of memory because it saves cloning
singleton modules (those with a single instance), which we always
inline. The top few levels of the hierarchy are often simple wrappers,
including the one added by Verilator in V3LinkLevel::wrapTop. Cloning
these and putting off deleting the originals can be very expensive
because they often have a lot of contents inlined into them, so each
layer of wrapper that is inlined would essentially add a whole new clone
of the large top-level. Directly inlining the module for the last cell
without cloning saves us from all this duplicate memory consumption and
also from having to create the clones in the first place.
Also added minor traversal speedups
This reduces the memory consumption of V3Inline by 80% and peak memory
consumption of Verilator by about 66% on a large design, while speeding
up the V3Inline pass by ~3.5x and the whole of Verilator by ~8% while
producing identical output.
- More efficient comparison by pre-computing sorting keys.
- Remove work items in algorithms known to be redundant earlier.
This greatly reduces data structure sizes.
- Use V3GraphVertex->user() for state tracking instead of unordered_map
while both of these are constant time, they do add up.
- In `makeMinSpanningTree`, instead of batch inserting outgoing edges of
each visited vertex into an ordered set, keep an ordered set of sorted
vectors of edges. This reduces the size of the ordered set
significantly (it is now O(V) rather than O(E), and as the subject
graph is a complete graph, V ~ sqrt(E), so this is a significant gain).
- Use a vector + sorting in `perfectMatching` instead of an ordered set.
This is faster on large working sets.
This yields 3.8x speedup on the variable order pass and overall 14%
verilation speed gain on a large design.
Repeatedly traversing whole modules in emit (due to file splitting)
looking for `systemc_* sections can add up to a lot of time on large
designs that have been flattened and need to be split into many files.
Assuming `systemc_* is a rarely used feature, just don't bother if we
don't need to. This gain 9% verilation speed improvement on a large
benchmark.
* Tests: Add t_hier_block_sc_trace(fst|vcd) that tests tracing hierarchical block on SystemC.
* Add a check that elaboration is done before a trace file is opened.
* Add a check that elaboration is done before trace() is called to verilated SystemC model.
* Tests: call sc_core::sc_start(sc_core::SC_ZERO_TIME) before opening a trace file
* Tests: Fix t_trace_two_sc to call sc_start before opening trace
* Use vl_fatal as suggested in PR review.
Trace initialization (tracep->decl* functions) used to explicitly pass
the complete hierarchical names of signals as string constants. This
contains a lot of redundancy (path prefixes), does not scale well with
large designs and resulted in .rodata sections (the string constants) in
ELF executables being extremely large.
This patch changes the API of trace initialization that allows pushing
and popping name prefixes as we walk the hierarchy tree, which are
prepended to declared signal names at run-time during trace
initialization. This in turn allows us to emit repeat path/name
components only once, effectively removing all duplicate path prefixes.
On SweRV EH1 this reduces the .rodata section in a --trace build by 94%.
Additionally, trace declarations are now emitted in lexical order by
hierarchical signal names, and the top level trace initialization
function respects --output-split-ctrace.
* Add a test to reproduce #3197
* Fix#3197. Optimize correctly even if a variable is >32
* Quick exit instead of continue. No functional change is intended.
* Delete comment-out line.
* update per review comment
IEEE 1800-2017 6.11.3 says these types are unsigned. Until now these
types were treated as not having a signedness (NOSIGN), and nodes having
these types were later resolved by V3Width to be unsigned. This is a bit
problematic when creating nodes of these types after V3Width. Treating
these types as unsigned from the get go is fine, and actually improves
generated code slightly.
* Add a test to reproduce bug3182. Run the same HDL with -Oo to confirm the result is same.
* Hopefully fix#3182. The result can be 0 only when polarity is true (no AstNot is found during traversal).
* add tests to reproduce #3177.
Any random test circuits can be added to t_split_var_4.v later because it uses CRC to check the result while
t_split_var_0.v has just barrel shifters.
* Fix#3177. Don't merge assign statements if a variable is marked split_var.
This is a partial cleanup of V3Order with the aim of increasing clarity:
- Split the initial OrderGraph building and the actual ordering process
into separate classes (OrderVisitor -> OrderBuildVisitor + OrderProcess)
- Remove all the historical cruft from the graph building phase (now in
OrderBuildVisitor), and add more assertions for assumptions.
- Change the dot styling of OrderGraph to use shapes and more easily
distinguishable colors.
- Expand vague comments, remove incorrect comments, and add more.
- Replace some old code with cleaner C++11 constructs.
- Move code about a bit so logically connected sections are closer to
each other, scope some definitions where they are used rather than file
scope.
- The actual ordering process (now in OrderProcess) is still largely
unchanged.
The generated code is identical to before (within the limits of the
exiting non-determinism).
The _CONST suffix on these macros is only lexical notation, pointer
constness can be preserved by overloading the underlying
implementations appropriately. Given that the compiler will catch
invalid const usage (trying to assign a non-const pointer to a const
pointer variable, etc.), and that the declarations of symbols should
make their constness obvious, I see no reason to keep the _CONST
flavours.
Fail at compile time if the result of these macros can be statically
determined (i.e.: they aways succeed or always fail). Remove unnecessary
casts discovered. No functional change.
VN_AS should be used over VN_CAST in code where the author knows up
front (i.e.: statically) what the true type of the node is. This has
multiple benefits over VN_CAST:
- In the debug build: Asserts node type is as expected
- In the optimized build: It is faster as no superfluous type test
- And (I would argue most importantly) it documents intent in the code
No current instances of VN_CAST changed in this patch
- Merge AstNodeIf nodes as well (not just assignment from AstCond)
- Merge merged results recursively (optimizes nested conditionals/ifs)
- Only checking mergeability once per node.
- Don't add redundant masking
- Duplicate cheap statements in both branches, if doing so yields a
larger merge
- Include reduced nodes before the starting conditional in the merge
- Remove redundant casting
- Cheaper final XOR parity flip (~/^1 instead of != 0)
- Support XOR reduction of ~XOR nodes
- Don't add redundant masking of terms
- Support unmasked terms
- Add cheaper implementation for single bit only terms
- Ensure result is clean under all circumstances (this fixes current bugs)
Verilator should now correctly re-evaluate any logic that depends on
state set in a DPI exported function, including if the DPI export is
called outside eval, or if the DPI export is called from a DPI import.
Whenever the design contains a DPI exported function that sets a
non-local variable, we create a global __Vdpi_export_trigger flag, that
is set in the body of the DPI export, and make all variables set in any
DPI exported functions dependent on this flag (this ensures correct
ordering and change detection on state set in DPI exports when needed).
The DPI export trigger flag is cleared at the end of eval, which ensured
calls to DPI exports outside of eval are detected. Additionally the
ordering is modifies to assume that any call to a 'context' DPI import
might call DPI exports by adding an edge to the ordering graph from the
logic vertex containing the call to the DPI import to the DPI export
trigger variable vertex (note the standard does not allow calls to DPI
exports from DPI imports that were not imported with 'context', so we
do not enforce ordering on those).
- Use C++11 initialization syntax
- Use C++11 for loops
- Add const
- Factor out repeated _->fileline() sub-expressions
- Factor out issuing warning message
No functional change.
- Use C++ initialization syntax
- Add const
- Make members static where appropriate
- Factor out repeated _->fileline() sub-expressions
No functional change.
* EmitXml: Added <ccall>, <constpool>, <initarray>/<inititem>, wrapped children of <if> and <while> with <begin> elements to prevent ambiguity
* EmitXml: added signed="true" to signed basicdtypes
All parameters that are required in the output are now emitted as
'static constexpr, except for string or array of strings parameters,
which are still emitted as 'static const' (required as std::string is
not a literal type, so cannot be constexpr). This simplifies handling
of parameters and supports 'real' parameters.
This patch partitions AstCFuncs under an AstNodeModule based on which
header files they require for their implementation, and emits them
into separate files based on the distinct dependency sets. This helps
with incremental recompilation of the output C++.
Apart from adding required AstCUse, V3CUse also used to create some
standard methods for classes. This is now done in a separate pass
V3Common. Note that this is not a performance issue, as V3Common just
iterates through each module, which are stored in a simple linked list
under the netlist, and does not need to traverse the whole netlist.
Other sub-classes of AstNodeCCall do not need the self pointer. Moving
it into the specific sub-class that needs it clarifies V3Descope and
Emit. No functional change intended.
Internal AstNodeModule headers (.h) and implementation (.cpp) files are
now emitted separately in V3EmitC::emitcHeaders() and
V3EmitC::emitcImp() respectively. No functional change intended
A separate V3VariableOrder pass is now used to order module variables
before Emit. All variables are now ordered together, without
consideration for whether they are ports, signals form the design, or
additional internal variables added by Verilator (which used to be
ordered and emitted as separate groups in Emit). For single threaded
models, this is performance neutral. For multi-threaded models, the
MTask affinity based sorting was slightly modified, so variables with no
MTask affinity are emitted last, otherwise the MTask affinity sets are
sorted using the TSP sorter as before, but again, ports, signals, and
internal variables are not differentiated. This yields a 2%+ speedup for
the multithreaded model on OpenTitan.
This patch makes OpenTitan verilation with --debug-check 22% faster, and
the same with --debug --no-dump-tree 91% faster. Functionality is the
same (including when VL_LEAK_CHECKS is defined), except V3Broken can now
always find duplicate references via child/next pointers if the target
node is not `maybePointedTo()` (previously this only happened when
compiled with VL_LEAK_CHECKS). The main change relates to storing the
v3Broken traversal state in the AstNode by stealing a byte from what
used to be unused flags. We retain an unordered_set only for marking
pointers as valid to be referenced via a non-child/non-next member
pointer.
Do not sort and hoist function local variables to the top of the
function definition. The stack layout of automatic variables is not
defined by C so the compilers can lay these out optimally. Simplifies
internals for follow on work. Effect on model performance is neutral to
very slight improvement, so we do not seem to be loosing anything.
V3Broken now checks that AstVar nodes referenced in an AstCFunc are
either external, or appear in the tree before the reference, and are in
scope.
Fix V3Begin to move lifted AstVars to beginning of FTask, rather than
end, which trips the above check.
debug() declared by VL_DEGUB_FUNC used to cache the result of the debug
level lookup (which depends on options) in a static. This meant that if
the debug() function was called before option parsing, the default debug
level of 0 would be used for the rest of the program, even if a --debug
option was given. Fixed by not caching the debug level until after
option parsing is complete.
The bool AstNode flags fit in a padding gap after m_type. This reduces
memory consumption by about 2% on OpenTitan. Initializing the unused
bits in the flags then avoids a read-modify-write in the constructor
(replacing it with a store constant). Overall verilation speed is about
1% faster.
The -G option now correctly parses simple integer literals as signed
numbers, which is in line with the standard and is significant when
overriding parameters without a type specifier.
Fixes#3060
Remove magic code fragments form EmitCTrace, so Emit need not be aware
that a function is tracing related or not (apart from the purpose of
file name generation). All necessary code is now generated via text
nodes in V3TraceDecl and V3Trace. No functional change intended.
For consistency with the rest of the generated code, generated methods
related to tracing now use snake_case instead of camelCase. No
functional change intended.
* Move MTaskState to ThreadSchedule
MTaskState does not concern itself with sandbagging, and thus solely contains information related to the finalized schedule, i.e., completion time, thread ID and next MTask on thread.
* Add .dot graph visualization of ThreadSchedule
Follow-up to #2779.
This commit adds the creation of .dot files - used by GraphViz - to visualize how mtasks are statically scheduled across the set of specified threads.
We visualize each thread as a row, with nodes of a row being the mtasks scheduled for the given thread. The width of the mtask nodes are proportional to their cost. MTask dependencies are shown using an edge between the source and sink mtasks.
V3Simulate reuses allocated AstConst nodes for efficiency, however this
used to be implemented in a way that required a deep copy of a
std::unorderd_map<_, std::deque<_>>, which was quite inefficient when it
grew large. The free list is now managed without any copying. This takes
the V3Table pass from taking 12s to 0.2s on SweRV EH1.
We incorrectly treated two different struct types the same when passed
as an actual parameter to a `parameter type` parameter in an instance,
if the actual parameter expression both hash to the same value and the
structs have the same struct name. This is now corrected.
Fixes#3055.
This patch implements #3032. Verilator creates a module representing the
SystemVerilog $root scope (V3LinkLevel::wrapTop). Until now, this was
called the "TOP" module, which also acted as the user instantiated model
class. Syms used to hold a pointer to this root module, but hold
instances of any submodule. This patch renames this root scope module
from "TOP" to "$root", and introduces a separate model class which is
now an interface class. As the root module is no longer the user
interface class, it can now be made an instance of Syms, just like any
other submodule. This allows absolute references into the root module to
avoid an additional pointer indirection resulting in a potential speedup
(about 1.5% on OpenTitan). The model class now also contains all non
design specific generated code (e.g.: eval loops, trace config, etc),
which additionally simplifies Verilator internals.
Please see the updated documentation for the model interface changes.
This commit removes shadowing of the vlSymsp member of the emitted
modules, allowing models to compile when -Werror=shadow is set. This may
be useful when i.e., an external project which defines its own error
flags depends on the verilated model.
Factored out bits from V3EmitC.cpp that is required to emit a whole
(non-trace) AstCFunc. This is mostly what used to be the EmitCStmts
class plus relevant bits from EmitCImp. These now live in EmitCFunc,
which is reusable by anything that needs to emit a regular AstCFunc
(differences in tracing to be addressed later). EmitCImp now extends
EmitCFunc instead of EmitCStmts. No functional change intended.
Moved these 2 function into V3EmitCBase so we can reuse them later.
emitVarDecl required minor alteration to move building of m_ctorVarsVec
back into V3EmitC (which is now done in V3EmitC::emitSortedVarList).
No functional change intended.
* Add a test to reproduce #3023. Also applied verilog-mode formatting.
* use unique_ptr. No functional change is intended.
* Introduce restorer that reverts changes during iterate() if failed.
This used to be done in the constructor of the top module, but there is
no reason to do it there. Internals are cleaner with this in the Sym
constructor. No functional change intended.
AND(CONST,SHIFTR(_,C)) appears often after V3Expand, with C a large
enough dense mask (i.e.: of the form (1 << n) - 1) to make the masking
redundant. E.g.: 0xff & ((uint32_t)a >> 24). V3Const now replaces these
ANDs with the SHIFTR node.
Similarly, we also simplify the same with SHIFTL,
e.g.: 0xff000000 & ((uint32_t)a << 24)
V3Expand generates a lot of OR nodes that are under a clearing mask, and
have redundant terms, e.g.: 0xff & (a << 8 | b >> 24). The 'a << 8' term
in there is redundant as it's bottom bits are all zero where the mask is
non-zero. V3Const now removes these redundant terms.
Teach V3Localize how to localize variables that are used in multiple
functions, if in all functions where they are used, they are always
written in whole before being consumed. This allows a lot more variables
to be localized (+20k variables on OpenTitan - when building without
--trace), and can cause significant performance improvement (OpenTitan
simulates 8.5% - build single threaded and withuot --trace).
These utility classes can be used to hang advanced data structures off
AstNode user*u() pointers, and they take care of memory management for
the client. Use via the call operator().
V3Localize can now localize variable references that reference variables
located in scopes different from the referencing function. This also
means V3Descope has now moved after V3Localize.
When part selecting bits via an AstSel in a VlWide, V3Expand used to do
something akin to:
word_index = lsb / 32;
bit_index = lsb % 32;
result =
wide[word_index + 1] << (32 - bit_index) | wide[word_index] >> bit_index;
The unconditional "+ 1" can cause an out of bounds access into the
VlWide, when the whole of the select is into the most significant word
(i.e.: when word_index is already the most significant word). We now
emit roughly this instead:
lo_word_index = lsb / 32;
bit_index = lsb % 32;
hi_word_index = (lsb + width - 1) / 32;
result =
wide[hi_word_index] << (32 - bit_index) | wide[lo_word_index] >> bit_index;
i.e.: we explicitly calculate which word the MSB of the select falls
into, and address that word, rather than the unconditional + 1. The
shifts ensure we still yield the right result, even if lo_word_index and
hi_word_index are the same.
Note: The actual expression created by V3Expand can be a bit more
complicated as we might need to access 3 words when the result is a
QData, all 3 word indices are calculated explicitly.
emitVarCmtChg used to emit MTask affinity of variables in comments in
the generated header. This causes unnecessary changes in the output when
scheduling changes slightly between compilation, hindering ccache reuse.
If needing this info for debugging Verilator, add a separate dump file
instead of emitting it in the generated code.
The goal of this patch is to move functionality related to constructing
the thread entry points and then invoking them out of V3EmitC (and into
V3Partition). The long term goal being enabling V3EmitC to emit
functions partitioned based on header dependencies. V3EmitC having to
deal with only AstCFunc instances and no other magic will facilitate
this.
In this patch:
- We construct AstCFuncs for each thread entry point in
V3Partition::finalize and move AstMTaskBody nodes under these functions.
- Add the invocation of the threads as text statements within the
AstExecGraph, so they are still invoked where the exec graph is located.
(the entry point functions are still referenced via AstCCall or
AstAddOrCFunc, so lazy declarations of referenced functions are created
automatically).
- Explicitly handle MTask state variables (VlMTaskVertex in
verilated_threads.h) within Verilator, so no need to text bash a lot of
these any more (some text refs still remain but they are all created
next to each other within V3Partition.cpp).
The effect of all this on the emitted code should be nothing but some
identifier/ordering changes. No functional change intended.
What previously used to be per module static constants created in
V3Table and V3Prelim are now merged globally within the whole model and
emitted as part of a separate constant pool. Members of the constant
pool are global variables which are declared lazily when used (similar to
loose methods).
This patch introduces the concept of 'loose' methods, which semantically
are methods, but are declared as global functions, and are passed an
explicit 'self' pointer. This enables these methods to be declared
outside the class, only when they are needed, therefore removing the
header dependency. The bulk of the emitted model implementation now uses
loose methods.
Check the C++ compiler for -Og via configure and use it if available.
Per the GCC manual:
-Og should be the optimization level of choice for the standard
edit-compile-debug cycle, offering a reasonable level of optimization
while maintaining fast compilation and a good debugging experience. It
is a better choice than -O0 for producing debuggable code because some
compiler passes that collect debug information are disabled at -O0.
The debug exe is painfully slow on large designs, hopefully this is an
improvement.
Similarly, check for and use -gz to compress the debug info as it is
huge otherwise. This should help with distribution and caching on CI.
Also checks for -ggdb via configure for compatibility.
- Initialize variable to avoid 'may be uninitialized' warning
- More reliable segfault (the previous version was compiled into an
undefined instruction by clang sometimes, thew new one is always a store
to zero).
- Better combining, without multiplication, which means a 0 hash value
is now allowed.
- Do not OR in bottom bits (this was used to avoid a 0 hash but had the
side effect of hashing 0 and 1 to the same value, which are actually
common inputs.
- Hash whole content of V3Number. This does not seem to be noticeable in
runtime, but quite often the bottom word can be a special value like
zero while the rest of the content varies.
A few names were incorrectly mangled, which made --protect-ids produce
invalid output when certain SV class constructs were uses. Now fixed and
added a few extra tests to catch this.
// was so far unconditionally treated as comment.
c443e229ee introduced a string literal in
the output that contained a http:// url, which broke the indent
tracking. No functional change intended
astgen now generates ASTGEN_SUPER_* macros, instead of expanding the
ASTGEN_SUPER itself. This means that V3AstNodes.h itself can be included
in V3Ast.h, which helps IDEs (namely CLion) find definitions in
V3AstNodes.h a lot better. Albeit this is a little bit more boilerplate,
writing constructors of Ast nodes should be a lot rarer than trying to
find their definitions, so hopefully this is an improvement overall.
astgen will error if the developer calls the wrong superclass
constructor.
Rework Ast hashing to be stable
Eliminated reliance on pointer values in AstNode hashes in order to make
them stable. This requires moving the sameHash functions into a visitor,
as nodes pointed to via members (and not child nodes) need to be hashed
themselves.
The hashes are now stable (as far as I could test them), and the impact
on verilation time is small enough not to be reliably measurable.
V3Hasher is responsible for computing AstNode hashes, while V3DupFinder
can be used to find duplicate trees based on hashes. Interface of
V3DupFinder simplified somewhat. No functional change intended at this
point, but hash computation might differ in minor details, this however
should have no perceivable effect on output/runtime.
Implements (#2964)
- Remove dead code
- Simplify what is left
- Minor improvements using C++11
- Remove special case AstNode constructors used only in one place in
V3Combine (inlined instead).
No functional changes intended. Boring patch in the hope of being
helpful to new contributors. Although AstNode* base classes needing to
be abstract is described in the internals manual, this might provide a
bit of extra safety.
This seems to belong there, eliminates some code duplication in V3Clock,
and also enables splitting AstAlwaysPost statements into different
functions in V3Order, but should otherwise have little effect.
CFuncs only used to be split at procedure (always/initial/final block),
which on occasion can still yield huge output files if they have large
procedures. This patch make CFuncs split at statement boundaries within
procedures. This has the potential to help a lot, but still does not
help if there are huge statements within procedures.
V3Reloop now can roll up indexed assignments between arrays if there is a
constant offset between indices on the left and right hand sides, e.g.:
a[0] = b[2];
a[1] = b[3];
...
a[x] = b[x + 2];
* Tests: Add more case that does not match native C++ width (8, 16, 32 or 64).
* Use AstVarRef::same() instead of AstNode::sameGateTree() because the latter checks dtype in addition to scope.
AstVarRef may have different minWidth in some cases,
but the difference should be ignored in the context of bitOpTree optimization.
This support code merely adds the capability to skip over the encrypted
parts. Many models have unencrypted module interfaces with ports, and
only encrypt the critical parts.
* Tests: Add another testcase that triggers assertion failure in bitOpTree opt.
* Fix assertion failure in bitOpTree opt reported in #2891. Consider the follwoing case.
CCast -> WordSel -> VarRef(leaf)
* Make sure that m_bitPolarity is expanded enough.
The intention was to not merge impure assignments, but the actual
predicate failed if the assignment was indeed pure.
This fix gains 1.5% speed on SweRV EH1.
This will still warn if a case item is completely covered by previous
items, but will no longer complain about overlaps like this:
priority casez (foo_i)
2'b ?1: bar_o = 3'd0;
2'b 1?: bar_o = 3'd1;
Before, there was a warning for the second statement because the first
two patterns match 2'b11.
Add V3OptionsParser that can suggest correct option.
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
Co-authored-by: github action <action@example.com>
** Add simulation context (VerilatedContext) to allow multiple fully independent
models to be in the same process. Please see the updated examples.
** Add context->time() and context->timeInc() API calls, to set simulation time.
These now are recommended in place of the legacy sc_time_stamp().
* Tests:Add some more signals to t_const_opt_red.v
* Optimize bit op trees such as ~a[2] & a[1] & ~a[0] to 3'b010 == (3'111 & a)
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Apply clang-format
* Don't edit and-or tree.
* Call matchBitOpTree() after V3Expand does its job.
* Internals: Rename newNodep -> newp. No functional change is intended.
* Internals: Remove m_sels. No functional change is intended.
* Internals: Remove stringstream. No functional change is intended.
* Internals: Use V3Number::bitIs1(). No functional change is intended.
* Internals: Use V3Number instead of std::map. Resolved laek. Result should be same.
* Internals: Resolve overload of setPolarity. No functional change is intended.
* Internals: Pass failure reason. No functional change is intended.
* Internals: Add VNUser::toPtr(). No functional change is intended.
* Internals: Use user4 instead of std::map. No functional change is intended.
* Catch up with the AST style aftre V3Expand
* Internals: Rename Context to VarInfo. No functional change is intended.
* Add some more test case
* tests:Add stats to tests
Update stats in t_merge_cond.pl as matchBitopTree does some of them.
* insert CCast if necessary
* small optimization to remove redundant bit mask
* No quick exit even when unoptimizable node is found.
* Simplify removing redundant And
* simplify
* Revert "Internals: Add VNUser::toPtr(). No functional change is intended."
This reverts commit f98dce10db.
* Consider AstWordSel and cleanup
* Update test
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Update src/V3Const.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Apply clang-format
* Internals: rename variables. No functional change is intended.
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
Co-authored-by: github action <action@example.com>
When using a "if" statement inside an always block, part of the code may
be unreachable. This can be used to avoid errors, but it generated an
error, this commit demotes this to a warning. Partly fixes#2625.
* Test hierarchical block that is explicitly set its default parameter value.
* Fix hierarchical verilation when a hierarchical block is instantiated with explicit setting of the default value.
Parameterized hierarchical block must have mangled name even when all parameters have default value,
otherwise the parameterized module will be hidden by protect-lib wrapper.
* rename variable names. No functional change is intended.
* Use unique_ptr to manage lifetime. Slightly changed variable name. No functional change is intended.
* Let ParameterizedHierBlocks::areSame() public. No functional change is intended.
* Add a test for hierarchical verilation without timescale
* Emit timeunit in hierarchical wrapper only when it is specified in the input design or command line option.
* Update src/V3AstNodes.h
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
On test suite adds ~7% runtime but will simplify logic and enable some
future changes.
Most large designs I saw were already using verilated_heavy as were using
strings, queues, associative arrays, classes, $readmem, $writemem, or
$valueplusargs.
* Add a test to use unpacked array port in hierarchical verilation and protect-lib.
* V3EmitV supports unpacked array variables
* Can Emit local unpacked array properly
* Update golden of t_debug_emitv
* Support unpacked array port in protect-lib
* Remove t_prot_lib_unpacked_bad test as unpacked array is supported now.
* Add tests for unpacked array in DPI-C
* Add more generic parameter generator to AstNodes
* Supports multi dimensional array in DPI ( DPI argmuments <=> Verilator internal type conversion)
consider typedef in V3Task
fix export test
fix inout for scalar
support export func of time
* V3Premit does not show an error for wide words nor ArraySel
* Unnecessary pack func for unapcked array does not appear anymore
* Support unpacked array in runtime header
- Add an overload for lvalue VL_CVT_PACK_STR_NN
- Allow conversion from void *
* touch up tests for codacy advices
* resolve free functions. no functional change intended.
* collect multiple string literals of "__Vcvt". No functional change is intended.
* temporary variable for DPI-C should be static if its type is string
* Update src/V3EmitC.cpp
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
* Add a test to use string for $fgets
* Use dedicated function for $fgets to std::string
* share the implementation of $fgets
* Pass -1 for bitwidth of std::string to distinguish from POD
* add checks for scanf with string
* apply clang-format
* WIFEXITED missing from MinGW/MSYS2, added defines
* Found source of the WIFEXITED macro in the binutils-gdb repo. Now with less pointer manipulation.
This is to allow C++ verilator toplevel to support
multiple modes of waveform tracing
VM_TRACE_FST can be used inside a #if VM_TRACE
section to switch between classic .vcd tracing and the
more compact .fst format supported by GTKWAVE
* hier_block with cmake test doesn't assume prefix now.
* Add space between files
* don't set -Mdir on cmake build as it will be set by DIRECTORY option
* Use top target name instead of prefix
* Add a test to make sure that lib modules (loaded via -y option) can be a hier_block.
* Add HDL file of the hier_block to the source list if the module is loaded via -y option.
(Each hier_block is treated as a top module when processing the hier_block.)
* Use "\n" for delimiter as the other files
* Add a test to use shared object of protect-lib
* Add a guard to call ctor/dtor just once even when a protec-lib is shared object.
* Pass .a to linker in leaf-last order for older ld.
* Add -flat_namespace for mac
* No need to link the intermediate .so in hierarchical verilation
* apply clang-format
* run all tests in ci instead of cron. DONT_MERGE
* Add -undefined dynamic_lookup for mac environment when linking a shared protect-lib.
* Let's just check on mac for now. DONT_MERGE
* Revert "Let's just check on mac for now. DONT_MERGE"
This reverts commit 533fac6f9f.
* Revert "run all tests in ci instead of cron. DONT_MERGE"
This reverts commit fb4ac1fb42.
* test:Add more tests for checking split_var for unpacked array.
* Fix range calculation of SliceSel and change to UASSERT_OBJ because the range check is done in V3Width beforehand.
cint.mainInt(nodep) walks the tree and populates m_ctorVarsVec.
Reuse EmitCImp cint for the slow mainImp() emition steps to make sure
we emit constructor calls to setup SystemC sc_module names.
* add a test for protect-lib without sequential logic that cause the follwoing error.
%Error: obj_vlt/t_prot_lib_comb/secret/secret.sv:78:14: syntax error, unexpected ')'
78 | always @() begin
| ^
* protect-lib wrapper must contain sequential signal related statements
only if the protected design is a sequential logic.
Diff looks big, but actually just add "if (m_hasClk)" condition.
Signed-off-by: Yutetsu TAKATSUKASA <y.takatsukasa@gmail.com>
Inlining used to set some VarRefs to point to new Var nodes, without
updating the dtype of the VarRef to the dtype of the new Var.
AstNode::sameTree does identity comparison on the dtype, so some trees
that were semantically the same did not compare as such with sameTree
because of the dtype. This in turn results in some missed opportunities
for combining equivalent SenTree sensitivities when the clock came from
outside.
* Pass FileLine so that findDotted() will be able to tell the error location though it is not used yet.
* reorder the parameter order. No functional change is intended.
- Do try to merge after assignment to condition when possible.
- Do not try to merge reduced form if not the expected statement.
This used to cause a crash.
This provides minor simulation performance benefit, but can provide
large C++ compilation time improvement, notably with Clang (4x).
This patch implements #2366 .
This adds the flag --generate-waivefile <filename>. This will generate
a verilator config file with the proper lint_off statemens to turn off
warnings emitted during this particular run.
This feature can be used to start with using Verilator as linter and
systematically capture all known lint warning for further
elimination. It hopefully helps people turning of -Wno-fatal or
-Wno-lint and gradually improve their code base.
Signed-off-by: Stefan Wallentowitz <stefan.wallentowitz@hm.edu>
--output-split is now on by default with value 20000.
--output-split-cfuncs and --output-split-ctrace now defaults to the
value of --output-split unless explicitly specified.
Instead of __ALLfast.cpp and __ALLslow.cpp, we now create only a single
__ALL.cpp and compile it with OPT_FAST, this speeds up small builds
where the C compiler does not dominate. A separate patch will follow
turning VM_PARALLEL_BUILDS on by default at a certain size.
Given this change to the build there is now no point in emitting both
fast and slow routines into the same .cpp file when --output-split is
not set as they will be just included in the same __ALL.cpp file. To
keep things simpler and the output easier to comprehend, V3EmitC has
also been changed to always emit the fast and slow files separately.
Also change verilated.mk to apply OPT_SLOW to all slow files, not just
ones called *__Slow.cpp. This change in particular ensures __Syms.cpp
is build as slow.
Part of #2360.
- Improve flag pruning heuristic
- Set all trace activity flags in slow code. This in turns enables us
to remove checking the slow flag on the fast path.
Firstly, we always use a byte array for fine grained activity flags
instead of a bit vector (we used to use a byte array only if we had
parallel mtasks). The byte vector can be set more cheaply in eval,
closing about 1/3 of the gap in performance between compiling with
or without --trace on SweRV EH1. The speed of tracing itself is not
measurably different.
Secondly, we prune the activity tracking such that if a set of activity
flag combinations only guard a small number of signals, we will turn
those signals into awayls traced signals. This avoids code which
sometimes tests dozens of activity flags just to subsequently check one
signal and dump it if it's value changed. We can just check the signal
state straight instead, and not bother with the flags. This removes
about 30% of activity flags in SweRV EH1, and makes both single threaded
VCD and FST tracing 8-9% faster.
The main goal of this patch is to enable splitting the full and
incremental tracing functions into multiple functions, which can then be
run in parallel at a later stage. It also simplifies further
experimentation as all of the interesting trace code construction now
happens in V3Trace. No functional change is intended by this patch, but
there are some implementation changes in the generated code.
Highlights:
- Pass symbol table directly to trace callbacks for simplicity.
- A new traceRegister function is generated which adds each trace
function as an individual callback, which means we can have multiple
callbacks for each trace function type.
- A new traceCleanup function is generated which clears the activity
flags, as the trace callbacks might be implemented as multiple functions.
- Re-worked sub-function handling so there is no separate sub-function
for each trace activity class. Sub-functions are generate when required
by splitting.
- traceFull/traceChg are now created in V3Trace rather than V3TraceDecl,
this requires carrying the trace value tree in TraceDecl until it
reaches V3Trace where the TraceInc nodes are created (previously a
TraceInc was also created in V3TraceDecl which carries the value).
- Allow arbitrary number of open array dimensions, not just 3. Note
right now this only works with the array querying functions specified
in IEEE 1800-2017 H.12.2
- Issue error when passing dynamic array or queue as DPI open array
(currently unsupported)
- Also tweaked AstVar::vlArgTypeRecurse, which should now error or fail
for unsupported types.
We used to iterate the m_callMmap std::multimap by getting limit
iterators from equal_range, but we also modify the same map in the loop
which invalidates those limit iterators. Note this only caused actual
problems if the new AstCCall inserted via 'addCall' in the loop had a
memory address (which is used as the key) which fell into the range
returned by equal_range, so was pretty hard to trigger.
- Issue an error when --build is used together with --make
- When given --build, always use GNU Make to perform the build
- Update documentation (examples were good as they were)
- Remove the broken t_flag_build_cmake test
Fixes#2280
Use SIMD intrinsics to render VCD traces.
I have measured 10-40% single threaded performance increase with VCD
tracing on SweRV EH1 and lowRISC Ibex using SSE2 intrinsics to render
the trace. Also helps a tiny bit with FST, but now almost all of the FST
overhead is in the FST library.
I have reworked the tracing routines to use more precisely sized
arguments. The nice thing about this is that the performance without the
intrinsics is pretty much the same as it was before, as we do at most 2x
as much work as necessary, but in exchange there are no data dependent
branches at all.
Convert trace buffer to 32-bit entries, rather than a union containing a
pointer type. Also tweaked trace entry layouts for a bit more
performance. This gains another 10% on SweRV EH1 CoreMark.
- Change templated trace routines to branch table.
Removed templating from trace chgBus and fullBus and replaced them with
a branch table like the other there is a very small (< 1%) penalty for
this on SwerRV EH1 CoreMark, but this is less than the variability of
disk IO so it's worth it to keep the code simpler and smaller.
- Prefetch VCD suffix buffer at the top of emit*
- Increase ILP in VCD emit* routines
- Use a 64-bit unaligned store to emit the VCD suffix (on x86 only)
The performance difference with these is very small, but the changes
hopefully make this code more performance-portable across various
micro-architectures.
We used to include a .cpp file on the link line for the shared library,
which was ignored, but generated a .d file for the .so which contained
the header files required by the .cpp file. This then caused a rebuild
where we included the .d in verilated.mk to included in the .h headers
among the prerequisites of the .so, yielding a clang error about treating
.h files as c++-header rather than c-header... Long story short, we don't
do that anymore. This used t cause t_a4_examples to fail on occasion.
Note there is no need for a separate compilation rule for the
<--protect-lib>.cpp, as it will jsut pick up the standard OPT_FAST rule.
The --trace-threads option can now be used to perform tracing on a
thread separate from the main thread when using VCD tracing (with
--trace-threads 1). For FST tracing --trace-threads can be 1 or 2, and
--trace-fst --trace-threads 1 is the same a what --trace-fst-threads
used to be (which is now deprecated).
Performance numbers on SweRV EH1 CoreMark, clang 6.0.0, Intel i7-3770 @
3.40GHz, IO to ramdisk, with numactl set to schedule threads on different
physical cores. Relative speedup:
--trace -> --trace --trace-threads 1 +22%
--trace-fst -> --trace-fst --trace-threads 1 +38% (as --trace-fst-thread)
--trace-fst -> --trace-fst --trace-threads 2 +93%
Speed relative to --trace with no threaded tracing:
--trace 1.00 x
--trace --trace-threads 1 0.82 x
--trace-fst 1.79 x
--trace-fst --trace-threads 1 1.23 x
--trace-fst --trace-threads 2 0.87 x
This means FST tracing with 2 extra threads is now faster than single
threaded VCD tracing, and is on par with threaded VCD tracing. You do
pay for it in total compute though as --trace-fst --trace-threads 2 uses
about 240% CPU vs 150% for --trace-fst --trace-threads 1, and 155% for
--trace --trace threads 1. Still for interactive use it should be
helpful with large designs.
Includes `timescale, $printtimescale, $timeformat.
VL_TIME_MULTIPLIER, VL_TIME_PRECISION, VL_TIME_UNIT have been removed
and the time precision must now match the SystemC time precision.
To get closer behavior to older versions, use e.g. --timescale-override
"1ps/1ps".
* Improve tracing performance.
Various tactics used to improve performance of both VCD and FST tracing:
- Both: Change tracing functions to templates to take variable widths as
template parameters. For VCD, subsequently specialize these to the
values used by Verilator. This avoids redundant instructions and hard
to predict branches.
- Both: Check for value changes via direct pointer access into the
previous signal value buffer. This eliminates a lot of simple pointer
arithmetic instructions form the tracing code.
- Both: Verilator provides clean input, no need to mask out used bits.
- VCD: pre-compute identifier codes and use memory copy instead of
re-computing them every time a code is emitted. This saves a lot of
instructions and hard to predict branches. The added D-cache misses
are cheaper than the removed branches/instructions.
- VCD: re-write the routines emitting the changes to be more efficient.
- FST: Use previous signal value buffer the same way as the VCD tracing
code, and only call the FST API when a change is detected.
Performance as measured on SweRV EH1, with the pre-canned CoreMark
benchmark running from DCCM/ICCM, clang 6.0.0, Intel i7-3770 @ 3.40GHz,
and IO to ramdisk:
+--------------+---------------+----------------------+
| VCD | FST | FST separate thread |
| (--trace) | (--trace-fst) | (--trace-fst-thread) |
------------+-----------------------------------------------------+
Before | 30.2 s | 121.1 s | 69.8 s |
============+==============+===============+======================+
After | 24.7 s | 45.7 s | 32.4 s |
------------+--------------+---------------+----------------------+
Speedup | 22 % | 256 % | 215 % |
------------+--------------+---------------+----------------------+
Rel. to VCD | 1 x | 1.85 x | 1.31 x |
------------+--------------+---------------+----------------------+
In addition, FST trace size for the above reduced by 48%.
This looks like a bits/bytes bug. The affected m_codeInc member
determines how many 32-bit words to allocate in a buffer used to store
previous values of the signal, but this was off by a factor of 8, so
we used to use too much memory.
SweRV VCD tracing speed +6.5% (excluding IO, clang 6.0), due mainly to
reduced D cache misses.
* v3Os: include <windows.h> instead of <winnt.h>
The windows.h header file should be included prior to any other headers,
in order to ensure all definitions are available. By only including
some headers, such as winnt.h, many "undefined symbol" messages are
generated.
Include "windows.h" to fix the build on msys2 under mingw64.
Signed-off-by: Sean Cross <sean@xobs.io>
* configure: check for bcrypt and psapi on windows
These two libraries must be linked in order to have access to
BCryptGenRandom and GetProcessMemoryInfo respectively.
Signed-off-by: Sean Cross <sean@xobs.io>
* Add +verilator+noassert flag
This allows to disable the assert check per simulation argument.
* Add AssertOn check for assert
Insert the check AssertOn to allow disabling of asserts.
Asserts can be disabled by not using the `--assert` flag or by calling
`AssertOn(false)`, or passing the "+verilator+noassert" runtime flag.
Add tests for this behavior.
Bad tests check that the assert still causes a stop.
Non bad tests check that asserts are properly disabled and cause no stop
of the simulation.
Fixes#2162.
Signed-off-by: Tobias Wölfel <tobias.woelfel@mailbox.org>
* Correct file location
Signed-off-by: Tobias Wölfel <tobias.woelfel@mailbox.org>
* Add description for single test execution
Without this description it is not obvious how to run a single test from
the regression test suite.
Signed-off-by: Tobias Wölfel <tobias.woelfel@mailbox.org>
The build is now by default configured to link performance critical
libraries (libgcc, libstdc++, libtcmalloc) statically. This improves
Verilation speed by between 4.5-7% based on my measurements as it
eliminates approx 20% of the mispredicted branches from the execution.
With partial static linking, the size of the .text section in
verilator_bin is increased by about 14%, and the binary is itself only
about 800KB bigger on disk, so hopefully this is not a big issue in
exchange for the faster compilation speed. A configure option
"--disable-partial-static" is provided to restore the old behaviour of
linking everything dynamically.
Note: This patch also changes to use libtcmalloc_minimal, which is all
we really need and itself has fewer dependencies.
Replace the virtual type() method on AstNode with a non-virtual, inlined
accessor to a const member variable m_type. This means that in order to be
able to use this for type testing, it needs to be initialized based on the
final type of the node. This is achieved by passing the relevant AstType
value back through the constructor call chain. Most of the boilerplate
involved is auto generated by first feeding V3AstNodes.h through astgen to
get V3AstNodes__gen.h, which is then included in V3Ast.h. No client code
needs to be aware and there is no functional change intended.
Eliminating the virtual function call to fetch the node type identifier
results in measured compilation speed improvement of 5-10% as it
eliminates up to 20% of all mispredicted branches from the execution.
As Verilator continuously allocates and releases small objects (e.g.:
AstNode, V3GraphVertex, V3GraphEdge), it spends a significant amount of
time in malloc/free and friends. This patch adds the --enable-tcmalloc
configure option to link Verilator against the high performance malloc
implementation library libtcmalloc. The default is to use libtcmalloc if
available on the system. Note that there are no source code change, we
are simply replacing the standard library memory allocation functions.
Measured major compilation speed improvement of 27% when running
Verilator with -O3 on a large design.
dynamic_cast can have large run-time cost, so here we implement type
tests for AstNode instances by checking the unique type() property, which
in turn is a constant generated by astgen. For leaf types in the AstNode
type hierarchy, this is a simple equality check. To handle intermediate
types, we generate the type ids of leaf types in a pre-order traversal of
the type hierarchy. This yields contiguous ranges of ids for sub-type
trees, which means we can check membership of a non-leaf type via 2
comparisons against a low and high id. This single patch makes Verilator
itself 6-13% faster (depending on which optimizations are enabled) on a
large design of over 250k lines of Verilog.
The intention was that all subclasses of AstNode which are
intermediate must be abstract as well and called AstNode*. This was
violated recently by 28b9db1903. This
patch restores that property by:
- Renaming AstFile to AstNodeFile
- Introducing AstNodeSimpleText as the common base of AstText and
AstTextBlock, rather than AstTextBlock deriving from AstText.
* Add VL_OVERRIDE macro so that compiler can tell my typo when trying to override a function.
* Mark visit() with VL_OVERRIDE. No functional change intended.
* Add detailed location to XML output
* Fixing build failures
* less cryptic regulary expressions
* correcting typo in test
* Adding file letter to the location attribute, and cleaning up the regular expression in the tests.
* Add remaining test expected output files for XML changes
* spacing fix, adding documentation on changes
* Add more directives to configuration files
Allow to set the same directives in configuration files that can also
be set by comment attributes (such as /* verilator public */ etc).
* Add support for lint messsage waivers
Add configuration file switch '-match' for lint_off. It takes a string
with wildcards allowed and warnings will be matched against it (if
rule and file also match). If it matches, the warning is waived.
Fixes#1649 and #1514Closes#2072
Public variables are all emitted in the C code and unpacked arrays
arrays are sliced up for this. After inlining public unpacked array
assignments should not be alias assignments but actual assignments, so
that they are sliced and hence emitted properly.
Fixes#2073
Add very basic support for vpiModule. Basically it allows to traverse
the module tree to find a variable etc. It does not support more than
vpi_iterate and vpi_scan for vpiModule along basic operations like
vpi_get_str on vpiModule.
The support is added non-intrusively to non-VPI verilator runs. It
essentially:
- Tracks the creation of cell instances and keeps them alive until
the emit phase. They are there converted to scopes if modules.
- Emits empty (don't add anything during construction)
VerilatedScopes for all inlined modules, only for those inlined
modules that are on the hierarchical path to public variables.
- Adds VerilatedHierarchy as abstraction to structure of the
scopes. It is only created for VPI designs. It allows to traverse
the hierarchy from the top (NULL).
Signed-off-by: Stefan Wallentowitz <stefan@wallentowitz.de>
Signed-off-by: Wilson Snyder <wsnyder@wsnyder.org>