This means using some of the new vec4 infrastructure to get at the
data, instead of using the old thread bit pointers. In the process,
remove the vbit and vwid members that pointed to thread bits. Those
bits no longer exist.
Redsign the handling of the return value, including a rework of
the %vpi_func syntax to carry the needed information.
Add a few more arithmetic operator instructions.
The standard explicitly states that only object with a full name
can be searched for by name. A port does not have a full name and
hence should be skipped so that a different object (the signal,
etc.) can be returned. This patch adds code to skip ports when
searching for an object handle by name.
This patch fixes some leaks in the object stack when getting various
class properties. With this fix an assert can be added to verify that
the object stack is clean when a thread is exiting.
This allows for syntax like a.b.c where a is a class with member
b, which is a class with member c, and so on. The handling is mostly
for the support of compound objects like classes.
When a thread that has detached children is reaped the detached children
need to be fully detached so they can be reaped correctly. If they are not
fully detached then they may reference a parent that has already been
reaped (memory freed). Found with valgrind.
Currently vvp only applies the pullup/pulldown for tri1/tri0 nets when
the net is not driven. The correct behaviour is to treat the pullup/
pulldown as an extra driver (with pull strength).
This option is intended to make it easier to compare results from
Icarus with results from other simulators. For now, the only effect
it has is to change the default format for displaying real numbers
when no format string is supplied.
This includes adding support for returning strings from functions,
adding initializing new darray with array_pattern strings, and
assigning an array_pattern of strings to a preallocated darray.
Also fix up support for initializing array with simple string
expression.
When you have an expression like this (extreme example):
a[idx[1]][idx[2]*4 +: 4] <= #(idx[3]) 4'ha;
where a is a reg array and idx is a reg or net array. The retrieval
of idx[2] was clobbering index register 3, which was set before
evaluating the part offset expression, then used in the %set/av of the
array value. (likewise for idx[1] and idx[3]])
To avoid this issue, this patch adds and uses a new instruction
%ix/mov which simply copies one indexed register to another. When
necessary, expressions are first evaluated into temporary registers to
avoid clobbering, then moved in to place before the %*/av instruction.
When a fork/join contains a task, the task completion may become
confused with the completion of another thread if any of the
threads are embedded in the main thread. So always create threads
for all the fork paths, and joins to match.
Instead of just translating a generate scope to a named begin/end scope
this patch creates a generate specific scope (vpiScopeGenerate) that is
of the vpiGenScope type. This may not match the standard 100%, but does
allow the FST dumper to denote generate scopes differently than the
other scope types. Most of the VPI code treats a vpiGenScope just like a
named block so only the FST dumper should have different behavior.
If a VPI call with real arguments has no calltf function, we still
need to pop the arguments off the vthread stack. Similarly, if it
has a real result, we need to push a value onto the vthread stack.
This patch adds support for implicit casts to the elaborate_rval_expr()
function. This will handle the majority of cases where an implicit cast
can occur.
Currently, when a variable expression is passed to a system task,
the expression value is stored in thread memory. Values stored
in thread memory cannot safely be passed to $strobe or $monitor,
because the thread memory may get reused or deallocated before
the $strobe or $monitor task actually executes. As a temporary
measure, we just trap this case and terminate with a "sorry"
message. A proper fix would require the expression value to be
calculated at the time the $strobe or $monitor executes, not at
the time it is called.
This is rather a pointless sort of thing, but it does turn from
from time to time, for example when constant literals (with no x or
z bits) are given strengths. So handle .net8/2s and .net8/2u the
same as .net8.s and .net8 objects.
If a strength aware net has an unambiguous HiZ1 strength, VVP treats
it as a logic '1'. It should be treated as a logic 'z'. An ambiguous
HiZ1/HiZ0 strength should also be treated as a logic 'z'.
When VVP compiles a .array statement for a net array, it does not
know the data type, so initialises the array signed_flag to false.
We need to set the signed_flag to the correct value once we know
the data type, to allow the VPI routines to correctly format the
data.
When checking with valgrind clean up the following:
The arguments for invalid task/function calls.
The simulation callback queues (only needed when the runtime aborts).
Call pthread_exit(NULL) just before exiting to cleanup dynamic loading.
The vvp_darray_real class cal be used for static arrays as well
and this is a more general solution anyhow. Kill the now useless
vvp_realarray_t class.
This provides the ivl_target.h interface for class definitions
and expressions, the vvp code generator support for class objects
and properties, and the vvp run time support. Trivial class objects
now seem to work.
Create stub class objects at the vvp level and generate the code
to invoke that stub. Implement the routines needed to implement
a test for null object references.
This will hopefully improve performance slightly, but also this
intended as a model for what to do when I get around to doing the
same thing to other data types.
Strings, when put into dynamic arrays, are treated as first class
types much line reals. Add the code generator and vvp support for
this situation. Also fix a bug distinguishing between character
selects from strings and select form arrays of strings.
This involves working out the code to get the base type of a select
expression of a darray. Also added the runtime support for darrays
with real value elements.
Clean up the vector4_to_value to use templates and explicit
instantiations. This makes the interface much cleaner for a
wider variety of integral types.
This patch updates the vvp code so it will compile with the valgrind hooks
again. There are still new constructs that need to be cleaned up correctly
and some old constructs were changed enough that the old code no longer
works, but the rest of this can be done as an incremental improvement.
Windows and hence mingw does not follow the standard regarding the return
value of vsnprintf(). The mingw code needs to iteratively search for a
buffer large enough to print the output.
The second call to vsnprintf() needs to have a copy of the argument list
so it can run correctly. On some system vsnprintf() destorys the original
argument list.
When sending a string to a system task/function allocate the space needed
to avoid truncating the string vs using a large fixed buffer.
In vvp allocate and use an exactly sized buffer for the MCD print routine if
the fixed buffer is not large enough. Using a fixed buffer keeps normal
printing fast.
This patch implements the $countdrivers system function. It does not
yet support wires connected to islands (and outputs a suitable "sorry"
message when this is detected).
To implement the $countdrivers system function, we need to be able to
find all the driver values for a given wire. Currently, if a wire has
has more than four drivers, the compiler builds a resolver tree out
of 4-input nodes to resolve the driven values, and there is no way at
run time to work back from the output node to the original driver
values. This patch moves the implementation of the resolver tree into
a single vvp functor (using a mechanism similar to wide functors to
support more than 4 inputs), thus gathering all the driver values into
a single place.
Implement through the ivl core to the ivl_target.h API.
Also draft implementation of creating and storing arrays
in the vvp runtime and code generator.
When string[x] is an l-value, generate code to implement something
like the string.putc(x, ...) method.
Also handle when string[x] is the argument of a system task. In that
case resort to treating it as a calculated 8-bit vector, because that
is what it is.
This also advances support for string expressions in general.
Handle assignments to string variables in the code generator by
trying to calculate a string expression. This involves the new
string object thread details.
In vvp, create the .var/str variable for representing strings, and
handle strings in the $display system task.
Add to vvp threads the concept of a stack of strings. This is going to
be how complex objects are to me handled in the future: forth-like
operation stacks. Also add the first two instructions to minimally get
strings to work.
In the parser, handle the variable declaration and make it available
to the ivl_target.h code generator. The vvp code generator can use this
information to generate the code for new vvp support.
Added: basic vpiPort VPI Objects for vpiModulkes
vpiDirection, vpiPortIndex, vpiName, vpiSize attributes
Since ports do not exist as net-like entities (nets either side
module instance boundaries are in effect connect directly in
the language front-ends internal representation) the port information
is effectively just meta-data passed through t-dll interface and
output as a additional annotation of module scopes in vvp.
Added: vpiLocalParam attribute for vpiParameter VPI objects
Added: support build for 32-bit target on 64-bit host (--with-m32
option to configure.in and minor tweaks to Makefiles and systemc-vpi).
The fork/join list did not adequately support the tree of processes
that can happen in Verilog, so this patch reworks that support to
make it all more natural.
The IEEE standard does not specify the behaviour of a tranif primitive
when its control input is an 'x' or 'z'. vvp currently treats these as
if the tran was turned off, but it would be better to propagate the
uncertainty to the tran bi-directional ports. For compatibility with
other simulators, we adopt the behaviour specified for MOS primitives.
The standard specifies that the size of a vecval should be calculated as
(size - 1)/32 + 1. When size is a PLI_INT32 this is needed to prevent an
overflow, but when the size is unsigned this can be simplified to
(size + 31)/32 since the size must fit into an integer, but we have an
extra significant bit in an unsigned so no overflow can happen.
This patch changes the code to use the correct version of the equation
depending on the context.
The previous patch does this in vvp/vpi_priv.cc
When vpi_put_value() is asked to delay the assignment any pointer data
needs to be duplicated so that the caller can clean up the locally
allocated memory without causing memory access problems.
Also update word calculation to match the next patch.
If a tranif gate has a delay, the vvp code generator needs to generate
a unique label for the island port used for the tranif enable, to
prevent a name collision if the undelayed signal is also connected
to the island.
Also add an assertion in vvp to catch bugs like this.
The clang compiler does not like using struct to reference a class object.
This patch removes all the struct keywords for __vpiNamedEvent objects
since they are now a class and can be called without a struct/class
qualifier.
This patch also removes all the extra class qualifiers from the rest of
the source code.
When looking for a value change on a part select of an array word,
the callback handle has to save the current value and test it with
the new value to see if there is an actual change. If not, then
suppress the callback.
The clang compiler does not like mixing class and struct references. This
patch updates all the struct __vpiHandle, etc. to use class since that is
how they are now defined.
All the methods that this structure supported are now pulled
into the __vpiHandle class as virtual methods. This includes
the vpi_free_object_ method, which required some extra trickery.
Instead of C-like data structures where the __vpiHandle base is a
leading member, make the __vpiHandle a derived class. Give the base
class a virtual destructor so that dynamic_cast works reliably, and
now pretty much all of the junk for testing if an object really is
of the derived class goes away. Also, problems with casting up to
a vpiHandle become trivial non-issues.
Full vector assigns are able to short circuit the propagation of
the value if it finds that there are no value changes. This patch
supports that behavior in writes to parts as well. Put this change
to use in logic devices as well.
Not all the lex/yacc (flex/bison) targets were using a consistent syntax.
This patch fixes that and explicitly serializes the *.c/*.cc and *.h build.
Not doing this was causing problem when using make -j. The issue appears to
be that if two targets are specified for a rule (e.g. file.cc file.h: file.y)
make does not realize they are both built by the same call so the rule is
executed twice. Once for the .cc target and once for the .h target. This is
not a problem for a serial build. To work around this only use the .c/.cc
file in the main target and then make the .h file depend on the .c/.cc file
as a sub-target.