vec4 versions of the %force instructions.
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@ -112,8 +112,8 @@ extern bool of_FLAG_SET_IMM(vthread_t thr, vvp_code_t code);
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extern bool of_FLAG_SET_VEC4(vthread_t thr, vvp_code_t code);
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extern bool of_FORCE_LINK(vthread_t thr, vvp_code_t code);
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extern bool of_FORCE_VEC4(vthread_t thr, vvp_code_t code);
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extern bool of_FORCE_VEC4_OFF(vthread_t thr, vvp_code_t code);
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extern bool of_FORCE_WR(vthread_t thr, vvp_code_t code);
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extern bool of_FORCE_X0(vthread_t thr, vvp_code_t code);
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extern bool of_FORK(vthread_t thr, vvp_code_t code);
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extern bool of_FREE(vthread_t thr, vvp_code_t code);
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extern bool of_INV(vthread_t thr, vvp_code_t code);
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@ -159,10 +159,10 @@ static const struct opcode_table_s opcode_table[] = {
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{ "%flag_get/vec4", of_FLAG_GET_VEC4, 1, {OA_NUMBER, OA_NONE, OA_NONE} },
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{ "%flag_set/imm", of_FLAG_SET_IMM, 2, {OA_NUMBER, OA_BIT1, OA_NONE} },
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{ "%flag_set/vec4", of_FLAG_SET_VEC4, 1, {OA_NUMBER, OA_NONE, OA_NONE} },
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{ "%force/link",of_FORCE_LINK,2,{OA_FUNC_PTR, OA_FUNC_PTR2, OA_NONE} },
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{ "%force/vec4",of_FORCE_VEC4,1,{OA_FUNC_PTR, OA_NONE, OA_NONE} },
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{ "%force/wr", of_FORCE_WR, 1,{OA_FUNC_PTR, OA_NONE, OA_NONE} },
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{ "%force/x0",of_FORCE_X0,3,{OA_FUNC_PTR, OA_BIT1, OA_BIT2} },
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{ "%force/link", of_FORCE_LINK,2,{OA_FUNC_PTR, OA_FUNC_PTR2, OA_NONE} },
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{ "%force/vec4", of_FORCE_VEC4, 1,{OA_FUNC_PTR, OA_NONE, OA_NONE} },
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{ "%force/vec4/off",of_FORCE_VEC4_OFF,2,{OA_FUNC_PTR, OA_BIT1, OA_NONE} },
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{ "%force/wr", of_FORCE_WR, 1,{OA_FUNC_PTR, OA_NONE, OA_NONE} },
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{ "%free", of_FREE, 1, {OA_VPI_PTR, OA_NONE, OA_NONE} },
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{ "%inv", of_INV, 0, {OA_NONE, OA_NONE, OA_NONE} },
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{ "%ix/add", of_IX_ADD, 3, {OA_NUMBER, OA_BIT1, OA_BIT2} },
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@ -556,27 +556,21 @@ These instructions provide a means for accessing flag bits. The
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stack, and the %flag_set/vec4 pops the top of the vec4 stack and
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writes the LSB to the selected flag.
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* %force/v <label>, <bit>, <wid>
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* %force/vec4 <label>
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* %force/vec4/off <label>, <off>
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Force a constant value to the target variable. This is similar to %set
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and %cassign/vec4, but it uses the force port (port-2) of the signal
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functor instead of the normal assign port (port-0), so the signal
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responds differently. See "VARIABLE STATEMENTS" and "NET STATEMENTS"
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in the README.txt file.
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Perform a "force" assign of a values to the tarvet variable. The value
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to be forced is popped from the vec4 stack and forced to the target
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variable. The /off variant forces a part of a vector. The width of the
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part comes from the width of the popped value, and the <off> is an
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index register that contains the cannonical offset where the value
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sets written.
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* %force/wr <var-label>
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Force a constant real value to the target variable. See %force/v
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above. The value is popped from the real value stack.
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* %force/x0 <label>, <bit>, <wid>
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Force a constant value to part of the target variable. This is similar
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to %set/x instruction, but it uses the force port (port-2) of the signal
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functor instead of the normal assign port (port-0), so the signal
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responds differently. See "VARIABLE STATEMENTS" and "NET STATEMENTS"
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in the README.txt file.
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* %fork <code-label>, <scope-label>
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This instruction is similar to %jmp, except that it creates a new
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@ -3008,6 +3008,43 @@ bool of_FORCE_VEC4(vthread_t thr, vvp_code_t cp)
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return true;
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}
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/*
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* %force/vec4/off <net>, <off>
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*/
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bool of_FORCE_VEC4_OFF(vthread_t thr, vvp_code_t cp)
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{
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vvp_net_t*net = cp->net;
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unsigned base_idx = cp->bit_idx[0];
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long base = thr->words[base_idx].w_int;
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vvp_vector4_t value = thr->pop_vec4();
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unsigned wid = value.size();
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assert(net->fil);
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// This is the width of the target vector.
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unsigned use_size = net->fil->filter_size();
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if (base >= (long)use_size)
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return true;
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if (base < -(long)use_size)
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return true;
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if ((base + wid) > use_size)
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wid = use_size - base;
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// Make a mask of which bits are to be forced, 0 for unforced
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// bits and 1 for forced bits.
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vvp_vector2_t mask (vvp_vector2_t::FILL0, use_size);
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for (unsigned idx = 0 ; idx < wid ; idx += 1)
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mask.set_bit(base+idx, 1);
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vvp_vector4_t tmp (use_size, BIT4_Z);
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tmp.set_vec(base, value);
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net->force_vec4(tmp, mask);
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return true;
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}
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bool of_FORCE_WR(vthread_t thr, vvp_code_t cp)
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{
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vvp_net_t*net = cp->net;
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@ -3018,52 +3055,6 @@ bool of_FORCE_WR(vthread_t thr, vvp_code_t cp)
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return true;
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}
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bool of_FORCE_X0(vthread_t thr, vvp_code_t cp)
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{
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#if 0
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vvp_net_t*net = cp->net;
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unsigned base = cp->bit_idx[0];
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unsigned wid = cp->bit_idx[1];
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assert(net->fil);
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// Implicitly, we get the base into the target vector from the
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// X0 register.
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long index = thr->words[0].w_int;
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if (index < 0 && (wid <= (unsigned)-index))
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return true;
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if (index < 0) {
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wid -= (unsigned) -index;
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index = 0;
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}
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unsigned use_size = net->fil->filter_size();
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if (index >= (long)use_size)
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return true;
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if (index+wid > use_size)
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wid = use_size - index;
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vvp_vector2_t mask(vvp_vector2_t::FILL0, use_size);
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for (unsigned idx = 0 ; idx < wid ; idx += 1)
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mask.set_bit(index+idx, 1);
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vvp_vector4_t vector = vthread_bits_to_vector(thr, base, wid);
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vvp_vector4_t value(use_size, BIT4_Z);
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value.set_vec(index, vector);
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net->force_vec4(value, mask);
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#else
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fprintf(stderr, "XXXX NOT IMPLEMENTED: %%force/x0 ...\n");
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#endif
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return true;
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}
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/*
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* The %fork instruction causes a new child to be created and pushed
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* in front of any existing child. This causes the new child to be
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