AstMTaskBody is somewhat redundant and is problematic for #6280. We used
to wrap all MTasks in a CFunc before emit anyway. Now we create that
CFunc when we create the ExecMTask in V3OrderParallel, and subsequently
use the CFunc to represent the contents of the MTask. Final output and
optimizations are the same, but internals are simplified to move
towards #6280.
No functional change.
Removed the VlTriggerVec type, and refactored to use an unpacked array
of 64-bit words instead. This means the trigger vector and its
operations are now the same as for any other unpacked array. The few
special functions required for operating on a trigger vector are now
generated in V3SchedTrigger as regular AstCFunc if needed.
No functional change intended, performance should be the same.
- Delete 'finalsp'. It was used in one place, basically unnecessary and
safe to remove.
- Make 'argsp' a 'List[AstVar]'. This held before. It holds the function
argument and return variables.
- Replace 'intitsp' with 'varsp' and make it into 'List[AstVar]' to hold
the function local variables. This was most of its use before. The few
places we inserted statements here now moved into 'stmtsp' by
inserting at the front of the list.
Remove the large variety of ways raw "text" is represented in the Ast.
Particularly, the only thing that represents a string to be emitted in
the output is AstText.
There are 5 AstNodes that can contain AstText, and V3Emit will throw an
error if an AstText is encountered anywhere else:
- AstCStmt: Internally generated procedural statements involving raw
text.
- AstCStmtUser: This is the old AstUCStmt, renamed so it sorts next to
AstCStmt, as it's largely equivalent. We should never create this
internally unless used to represent user input. It is used for $c,
statements in the input, and for some 'systemc_* blocks.
- AstCExpr: Internally generaged expression involving raw text.
- AstCExprUser: This is the old AstUCFunc, renamed so it sorts next to
AstCExpr. It is largely equivalent, but also has more optimizations
disabled. This should never be created internally, it is only used for
$c expressions in the input.
- AstTextBlock: Use by V3ProtectLib only, to generate the hierarchical
wrappers.
Text "tracking" for indentation is always on for AstCStmt, AstCExpr, and
AstTextBlock, as these are always generated by us, and should always be
well formed.
Tracking is always off for AstCStmtUser and AstCExprUser, as these
contain arbitrary user input that might not be safe to parse for
indentation.
Remove subsequently redundant AstNodeSimpleText and AstNodeText types.
This patch also fixes incorrect indentation in emitted waveform tracing
functions, and makes the output more readable for hier block SV stubs.
With that, all raw text nodes are handled as a proper AstNodeStmt or
AstNodeExpr as required for #6280.
Initial idea was to remodel AssignW as Assign under Alway. Trying that
uncovered some issues, the most difficult of them was that a delay
attached to a continuous assignment behaves differently from a delay
attached to a blocking assignment statement, so we need to keep the
knowledge of which flavour an assignment was until V3Timing.
So instead of removing AstAssignW, we always wrap it in an AstAlways,
with a special `keyword()` type. This makes it into a proper procedural
statement, which is almost equivalent to AstAssign, except for the case
when they contain a delay. We still gain the benefits of #6280 and can
simplify some code. Every AstNodeStmt should now be under an
AstNodeProcedure - which we should rename to AstProcess, or an
AstNodeFTask). As a result, V3Table can now handle AssignW for free.
Also uncovered and fixed a bug in handling intra-assignment delays if
a function is present on the RHS of an AssignW.
There is more work to be done towards #6280, and potentially simplifying
AssignW handing, but this is the minimal change required to tick it off
the TODO list for #6280.
This patch gets rid of over 80% of temporary dynamic memory allocations
(when a malloced node is immediately freed with no other malloc in
between). It also gets rid of over 20% of all calls to malloc.
It's worth ~3% average verilation speed up with tcmalloc, and more
without tcmalloc.
Internals: Refactor generate construct Ast handling (#6280)
We introduce AstNodeGen, the common base class of AstGenBlock,
AstGenCase, AstGenFor, and AstGenIf, which together represent all SV
generate constructs. Subsequently remove AstNodeFor, AstNodeCase
(AstCase is now directly derived from AstNodeStmt) and adjust internals
to work on the new representation.
Output is identical modulo hashes do to changed AstNode type ids, no
functional change intended.
Step towards #6280.
Rename AstAssignAlias to AstAlias and make it derive from AstNode
instead of AstNodeStmt.
Replace AstAlias with AstAssignW in V3LinkDot::linkDotScope, which is
the last place we need to be aware of the alias construct. Using
AstAssignW dowstream enables further optimization while preserving the
same functionality.
The only use for the clocker attribute and the AstVar::isUsedClock that
is actually necessary today for correctness is to mark top level inputs
of --lib-create blocks as being (or driving) a clock signal. Correctness
of --lib-create (and hence hierarchical blocks) actually used to depend
on having the right optimizations eliminate intermediate clocks (e.g.:
V3Gate), when the top level port was not used directly in a sensitivity
list, or marking top level signals manually via --clk or the clocker
attribute. However V3Sched::partition already needs to trace through the
logic to figure out what signals might drive a sensitivity list, so it
can very easily mark all top level inputs as such.
In this patch we remove the AstVar::attrClocker and AstVar::isUsedClock
attributes, and replace them with AstVar::isPrimaryClock, automatically
set by V3Sched::partition. This eliminates all need for manual
annotation so we are deprecating the --clk/--no-clk options and the
clocker/no_clocker attributes.
This also eliminates the opportunity for any further mis-optimization
similar to #6453.
Regarding the other uses of the removed AstVar attributes:
- As of 5.000, initial edges are triggered via a separate mechanism
applied in V3Sched, so the use in V3EmitCFunc.cpp is redundant
- Also as of 5.000, we can handle arbitrary sensitivity expressions, so
the restriction on eliminating clock signals in V3Gate is unnecessary
- Since the recent change when Dfg is applied after V3Scope, it does
perform the equivalent of GateClkDecomp, so we can delete that pass.
Large scale refactoring to simplify some of the more obtuse internals of
DFG. Remove multiple redundant internal APIs, simplify representation of
variables, fix potential unsoundness in circular decomposition. No
functional change intended.