It is acceptable to call delete on a NULL object. It's also acceptable
to assign the value to zero if it is already zero. Removing the
superfluous if should produce slightly better code since there is no
conditional to deal with except for what is likely in the delete
implementation, but that should be highly optimized.
This patch cleans up some style issues: no need to check that a value
is defined before freeing or deleting it, use C++ style casts, make
sure to NULL terminate strncpy(), empty() is faster than size() for
size == 0 or size >= 0 checks, re-scope some variables, etc.
This patch adds support for iterating over the list of vpiUserSystf
tasks/functions that have vpiUserDefn set. The vpiUserDefn property
is true by default, but you can call vpip_make_systf_system_defined()
to set this property false (will hide the vpiUserSystf object). All
the normal system tasks/functions have been modified to call this
procedure to remove them from the list of vpiUserSystf objects. Only
user defined system tasks or functions should appear in the list.
vpi_compare_objects() is just a simple are the two pointers the
same. This works correctly for the vpiUserSystf objects, but the
other handle objects have not been checked.
This patch changes system tasks and functions to use the vpiUserSystf
property and returns this information when vpi_register_systf() is
called. It also adds the vpiUserDefn property for system tasks and
functions which for now always returns 1 (true). System task and
functions can now get a handle to this information using the
vpiUserSystf property. vpi_systf_info() returns pointers to the
real data so the user will need to be careful when using the pointer
fields (e.g. tfname, user_data, etc.). This is a shallow copy. A deep
copy would require the user to free the various fields and I'm not
certain it is even possible or desirable to copy the user_data for
all cases.
A stub for vpi_compare_objects() was also added since I will need
that when testing the second half of the patch (add iteration over
all the vpiUserSystf objects and add a method to control vpiUserDefn).
To ensure the initial propagation of 'x' values at time-0 does not
trigger any events, the propagation of these values needs to be
completed before any statements that wait on events are executed.
vvp has a pre-simulation event queue to handle this, but some
functors defeat this by postponing their output propagation using
the stratified event queue. This patch fixes this by using the
pre-simulation event queue to schedule functor output propagation
until initial value propagation is complete.
To match the behaviour of other simulators, delayed bit-based signals
should have the value 'x' and delayed real valued signals should have
the value 0.0 until the true initial value has propagated. This patch
provides this behaviour.
Under certain circumnstances, the vvp code generator can generate
a .part/pv that directly feeds an input port of a .concat. This
patch adds a recv_vec4_pv method to the vvp_fun_concat class to
handle this case. It also changes the initial value of the stored
vector from X to Z to correctly handle bits which are not driven.
If a net is driven by a simple variable, an initial 'x' value is
propagated to the net at time-0. The same thing should happen if
a net is driven by a variable array word. This patch makes this
happen by scheduling an initial event for each array port attached
to a variable array.
The vpi_get_value() function should not crash when called during
the compiletf phase. This patch fixes this by returning 'bx for
any vectors in thread space. It also fixes some other minor things
that my test code uncovered. Most of the other objects work as
expected.
This patch adds support for passing the delay selection to the
VPI interface. It adds a new property to both the vpi_get and
vpi_get_str calls to return the current delay selection. It also
defines three constants for minimum, typical and maximum
delay selections.
This patch adds support for passing the delay selection to vvp.
It adds a new header :ivl_delay_selection "<value>"; that has
the values TYPICAL, MINIMUM or MAXIMUM depending on the -T
flag to iverilog. This information is needed by $sdf_annotate
to select that appropriate value for a triplet when
"TOOL_CONTROL" is specified (default).
When using MinGW, routines registered via atexit() inside a
DLL are only called when the DLL is detached. If not detached
manually, DLLs are automatically detached *after* all remaining
open files are closed. This meant that by the time the LXT or
LXT2 close_dumpfile routine was called, the dump file handle
was no longer valid, so any remaining output was lost. This
patch fixes the problem by manually detaching the VPI modules.
After changing an array word, vvp propagates the change to every port
attached to the array. The code did not properly handle the case of
an array port declared in an automatic scope with an associated array
declared in a static scope.
The process of inverting and copying can be collapsed into a single
operation that should run a little faster. Also, inverting readily
vectorizes itself. I've also possibly reduced useless vvp_not_fun
iterations.
Also, include some minor tweaks to the vvp_vector8_t handling of
vector copies. This is more to clean up code, although it should
slightly improve performance as well.
The scope thread rework broek --with-valgrind builds due to the
different handling of the list of threads. Rework valgrind enabled
handling of the thread set within a scope.
The scope contains the threads running within. The rework of this
patch allows all threads to know their scope, and cleans up the
handling of threads listed in the scope.
dlltool which is used by both MinGW and Cygwin to create dynamic
libraries must have the name of the executable it creates the
library/information from exactly match the installed executable
name. If we have a suffix then it must be used. This patch adds
that to the build process for vvp since it can be installed with
a suffix. It also modifies the check routines since you must run
vvp with a suffix if the library it links to was built for a
suffixed executable.
In combination with the patch to make all operations on thread words
operate on 64-bit values, this patch ensures casts between real values
and large vector values work correctly.
The vvp thread word storage had previously been changed to always store
64-bit values, but some instructions still only operate on native long
values. This patch ensures all instructions that modify thread words
support 64-bit values.
We do have one C program in the vvp directory so add CFLAGS to
the Makefile. This patch also modifies the two local programs
tables and version to use -Wall.
The Cygwin compiler is a bit picky. This patch adds some casts
to remove compilation warnings. In the past I have had warnings
off because of problems with the STL, but for this directory we
may as well squash as many warings as we can. It also does not
recognize that an assert(0) or assert(false) ends a routine so
it complains about no return at end of function or variables
not being defined.
The fix for pr1830834 causes vvp to only delete a completed thread
when the simulation time next advances. If a procedural model is
being simulated which makes many task or function calls within a
single time step, this can lead to excessive memory use. This patch
modifies the behaviour so that thread deletion is only delayed if
that thread has caused a sync event to be placed in the event queue.
This should catch all cases where the thread private data can be
accessed after a thread has terminated.
These explicit dependencies are not normally needed (because they
are covered by automatic dependency generation) but when the "-jN"
flag is passed to gmake, they help gmake schedule parallel builds.
(cherry picked from commit 5479aaf721)
During startup it is possible for input port to not yet be
initialized even after some other input ports trigger the
function to be evaluated. Handle this case by substituting
a vector of 'bx for the uninitialized inputs. This will shake
out when the simulation gets going, and only matters for user
defined functions in continuous assignments.
While we're at it, have vec4_unfiltered_value return a reference
to reduce copying of vectors.
Try to put all the version stamps into common version_base.h
and version_stamp.h header files. All the source programs then
get their version from these header files.
Also handle the version stamps in the man pages by using the
version_*.h header file contents to edit the version strings
in the man page title bar markers.
If the source and destination of a subvector to be moved in the
vvp_vector4_t::mov method is nicely word aligned, and the transfer
size is a full word, then we ar much better off handling that as
a special case. This makes the move faster, and also avoids some
shift overflow errors.
If the delay has an event pending for the current time, then use
that as a reference for calculating the next delay. If that is not
done, then the delay calculated against the wrong reference might
result in zero, and bad results.