The manual for the BLKANDNBLK warning describes that it is safe to
disable that error if the updated ranges are non-overlapping. This
however was not true (see the added t_nba_mixed_update* tests).
In this patch we change V3Delayed to use a new ShadowVarMasked
scheme for variables that have mixed blocking and non-blocking
updates (or the FlagUnique scheme for unpacked variables), which
is in fact safe to use when the updated parts are non-overlapping.
Furthermore, mixed assignments are safe as far as scheduling is
concerned if either:
- They are to independent parts (bits/members/etc) (with this patch)
- Or if the blocking assignment is in clocked (or suspendable) logic.
The risk in scheduling is a race between the Post scheduled NBA
commit, and blocking assignments in combinational logic, which might
order incorrectly.
The second point highlights that we can handle stuff like this safely,
which is sometimes used in testbenches:
```systemverilog
always @(posedge clk) begin
if ($time == 0) a = 0;
end
always @(posedge clk) begin
if ($time > 0) a <= 2;
end
````
The only dangerous case is:
```systemverilog
always @(posedge clk) foo[idx] <= val;
assign foo[0] = bar;
```
Whit this patch, this will still resolve fine at run-time if 'idx' is
never zero, but might resolve incorrectly if 'idx' is zero.
With the above in mind, the BLKANDNBLK warning is now only issued if:
- We can't prove that the assignments are to non-overlapping bits
- And the blocking assignment is in combinational logic
These are the cases that genuinely require user attention to resolve.
With this patch, there are no more BLKANDNBLK warnings in the RTLMeter
designs.
Fixes#6122.
`$psprintf` is a non-standard system function present in some other
simulators, and has been rejected for standardization by IEEE because
of being basically the same as `$sformatf`.
To encourage users to fix their codebase, a warning is emitted by
default, but it gets otherwise interpreted as `$sformatf` as early as
during lexing.
Signed-off-by: Arkadiusz Kozdra <akozdra@antmicro.com>
* wording/formatting
Signed-off-by: Arkadiusz Kozdra <akozdra@antmicro.com>
---------
Signed-off-by: Arkadiusz Kozdra <akozdra@antmicro.com>
For NBAs that might execute a dynamic number of times in a single
evaluation (specifically: those that assign to array elements inside
loops), we introduce a new run-time VlNBACommitQueue data-structure
(currently a vector), which stores all pending updates and the necessary
info to reconstruct the LHS reference of the AstAssignDly at run-time.
All variables needing a commit queue has their corresponding unique
commit queue.
All NBAs to a variable that requires a commit queue go through the
commit queue. This is necessary to preserve update order in sequential
code, e.g.:
a[7] <= 10
for (int i = 1 ; i < 10; ++i) a[i] <= i;
a[2] <= 10
needs to end with array elements 1..9 being 1, 10, 3, 4, 5, 6, 7, 8, 9.
This enables supporting common forms of NBAs to arrays on the left hand
side of <= in non-suspendable/non-fork code. (Suspendable/fork
implementation is unclear to me so I left it unchanged, see #5084).
Any NBA that does not need a commit queue (i.e.: those that were
supported before), use the same scheme as before, and this patch should
have no effect on the generated code for those NBAs.