When using MinGW, routines registered via atexit() inside a
DLL are only called when the DLL is detached. If not detached
manually, DLLs are automatically detached *after* all remaining
open files are closed. This meant that by the time the LXT or
LXT2 close_dumpfile routine was called, the dump file handle
was no longer valid, so any remaining output was lost. This
patch fixes the problem by manually detaching the VPI modules.
After changing an array word, vvp propagates the change to every port
attached to the array. The code did not properly handle the case of
an array port declared in an automatic scope with an associated array
declared in a static scope.
The process of inverting and copying can be collapsed into a single
operation that should run a little faster. Also, inverting readily
vectorizes itself. I've also possibly reduced useless vvp_not_fun
iterations.
Also, include some minor tweaks to the vvp_vector8_t handling of
vector copies. This is more to clean up code, although it should
slightly improve performance as well.
The scope thread rework broek --with-valgrind builds due to the
different handling of the list of threads. Rework valgrind enabled
handling of the thread set within a scope.
The scope contains the threads running within. The rework of this
patch allows all threads to know their scope, and cleans up the
handling of threads listed in the scope.
dlltool which is used by both MinGW and Cygwin to create dynamic
libraries must have the name of the executable it creates the
library/information from exactly match the installed executable
name. If we have a suffix then it must be used. This patch adds
that to the build process for vvp since it can be installed with
a suffix. It also modifies the check routines since you must run
vvp with a suffix if the library it links to was built for a
suffixed executable.
In combination with the patch to make all operations on thread words
operate on 64-bit values, this patch ensures casts between real values
and large vector values work correctly.
The vvp thread word storage had previously been changed to always store
64-bit values, but some instructions still only operate on native long
values. This patch ensures all instructions that modify thread words
support 64-bit values.
We do have one C program in the vvp directory so add CFLAGS to
the Makefile. This patch also modifies the two local programs
tables and version to use -Wall.
The Cygwin compiler is a bit picky. This patch adds some casts
to remove compilation warnings. In the past I have had warnings
off because of problems with the STL, but for this directory we
may as well squash as many warings as we can. It also does not
recognize that an assert(0) or assert(false) ends a routine so
it complains about no return at end of function or variables
not being defined.
The fix for pr1830834 causes vvp to only delete a completed thread
when the simulation time next advances. If a procedural model is
being simulated which makes many task or function calls within a
single time step, this can lead to excessive memory use. This patch
modifies the behaviour so that thread deletion is only delayed if
that thread has caused a sync event to be placed in the event queue.
This should catch all cases where the thread private data can be
accessed after a thread has terminated.
These explicit dependencies are not normally needed (because they
are covered by automatic dependency generation) but when the "-jN"
flag is passed to gmake, they help gmake schedule parallel builds.
(cherry picked from commit 5479aaf721)
During startup it is possible for input port to not yet be
initialized even after some other input ports trigger the
function to be evaluated. Handle this case by substituting
a vector of 'bx for the uninitialized inputs. This will shake
out when the simulation gets going, and only matters for user
defined functions in continuous assignments.
While we're at it, have vec4_unfiltered_value return a reference
to reduce copying of vectors.
Try to put all the version stamps into common version_base.h
and version_stamp.h header files. All the source programs then
get their version from these header files.
Also handle the version stamps in the man pages by using the
version_*.h header file contents to edit the version strings
in the man page title bar markers.
If the source and destination of a subvector to be moved in the
vvp_vector4_t::mov method is nicely word aligned, and the transfer
size is a full word, then we ar much better off handling that as
a special case. This makes the move faster, and also avoids some
shift overflow errors.
If the delay has an event pending for the current time, then use
that as a reference for calculating the next delay. If that is not
done, then the delay calculated against the wrong reference might
result in zero, and bad results.
For the %mov instruction, implement a vvp_vector4_t::mov method to
manipulate the thread vector directly.
For the %load/v instruction, rework the vec4_value() methods to
avoid creating vvp_vector4_t temporaries, and therefore reduce the
copy overhead.
Apparently, the vpi_user.h definitions for vpiStop et al were added
before they were standardized by 1364-2000, and never corrected.
Change the values to be standard. (Submitted by Matt Trostel.)
I also added some binary compatibility for existing .vpi modules
that were compiled with the older constant values.
This patch removes bin32 from the clean targets since it is no
longer user/created. It adds autom4te.cache to the distclean
target in the main directory. It removes the files in driver
that are not created (lexor.c parse.c, etc.). The *.cc.output
files are no longer created so removing them is not needed.
The local "memory.h" file is no longer used in V0.9 or development,
so it does not need to be included in vvp/codes.h. The VHDL target
does not use the system <memory.h> header file so there is no need
to have a define for it in the vhld_config.h.in file.
- Add missing dependency of configure on aclocal.m4.
- Remove config stamp files in make distclean (and fix another for
loop in base make distclean that I missed)
- Add stamp files to .gitignore
Use the time stamp file technique recommended by the autoconf manual
to prevent unneccesary rebuilds because of an unchanged config.h.
Uses the automake trick of generating the stamp files in the
_AC_AM_CONFIG_HEADER_HOOK macro instead of littering the source
directory with stamp-h.in files.
Add an extra ./config.status run after ./config.status --recheck
because with --recheck it doesn't actually try to remake the generated
files (and thus doesn't make the timestamp files). Thus without the
extra run, each stamp-*-h target would need to independently run
./config.status to make sure it wasn't changed by the configuration
change.
An orthogonal fix of how config.status is called in subdirectories.
When in a subdirectory and config.status is called with
../config.status and $(srcdir) is a relative path, config.status gets
confused. Fixed by replacing '../config.status --file=Makefile.in'
with 'cd ..; ./config.status --file=<dir>/Makefile.in'
This patch adds code to cleanup system functions driving a
continuous assignment. It also modifies the user function
cleanup to not interfere with this. It also adds a count
of the nets and signals that were not cleaned up that is
pnly printed when running valgrind. They are not flagged
y valgrind since they are pool managed objects. There are
a few signals that need to be cleaned up and local nets
are missed so there are a lot of nets.
Even open nets have a driver for HiZ. The BUFZ is needed as something
to hang .net objects. This is another step closer to not needing the
"create_constant_node" hack in vvp/words.cc.
In the olden days, the .alias was necessary to create a net name
that is an alias to an existing net in the netlist. But now that
the .net no longer creates a node in the netlist, ALL .net objects
are aliases of a sort, so this (mis)feature gets in the way.
This patch adds cleanup code that cleans up the memory that is
allocated by the of_EXEC_UFUNC command. This knocks a few more
files off the valgrind list.
The tranif input pins are normally nothing special, but sometimes
they are fed back from the switch body. In this case, the control
needs to see the current *output* from the fed back port, in order
to get the results that people expect.