Commit Graph

45 Commits

Author SHA1 Message Date
Geza Lore eb53bca6fd
Internals: Make AstAssignW a procedural statement (#6280) (#6556)
Initial idea was to remodel AssignW as Assign under Alway. Trying that
uncovered some issues, the most difficult of them was that a delay
attached to a continuous assignment behaves differently from a delay
attached to a blocking assignment statement, so we need to keep the
knowledge of which flavour an assignment was until V3Timing.

So instead of removing AstAssignW, we always wrap it in an AstAlways,
with a special `keyword()` type. This makes it into a proper procedural
statement, which is almost equivalent to AstAssign, except for the case
when they contain a delay. We still gain the benefits of #6280 and can
simplify some code. Every AstNodeStmt should now be under an
AstNodeProcedure - which we should rename to AstProcess, or an
AstNodeFTask). As a result, V3Table can now handle AssignW for free.
Also uncovered and fixed a bug in handling intra-assignment delays if
a function is present on the RHS of an AssignW.

There is more work to be done towards #6280, and potentially simplifying
AssignW handing, but this is the minimal change required to tick it off
the TODO list for #6280.
2025-10-14 09:05:19 +01:00
Geza Lore c6b0918db5
Improve Dfg variable removal and temporary insertion (#6401)
Combined Dfg variable elimination into the regularization pass that runs
before converting back to Ast. This avoids introducing some unnecessary
temporaries.

Added replacing of variables with constants in the Ast if after the
Dfg passes they are known to be constants. This is only done in final
scoped Dfg application.

Avoid introducing temporaries for common sub-expressions that are
cheaper to re-compute than store in a temporary variable.

Enable removal of redundant unpacked array variables.

Also fixes #6394 as this patch involved changes to that code.
2025-09-10 12:38:49 +01:00
Geza Lore 6bc48fcdb3
Improve Dfg type system (#6390)
Added a mini type system for Dfg using DfgDataType to replace Dfg's use
of AstNodeDType. This is much more restricted and represents only the
types Dfg can handle in a canonical form. This will be needed when
adding more support for unpacked arrays and maybe unpacked structs one
day.

Also added an internal type checker for DfgGraphs which encodes all the
assumptions the code makes about type relationships in the graph. Run
this in a few places with --debug-check. Fix resulting fallout.
2025-09-07 20:38:50 +01:00
Geza Lore a6f26b85b3
Internals: Improve DFG implementation details (#6355)
Large scale refactoring to simplify some of the more obtuse internals of
DFG. Remove multiple redundant internal APIs, simplify representation of
variables, fix potential unsoundness in circular decomposition. No
functional change intended.
2025-09-02 16:50:40 +01:00
Geza Lore 67da797816
Internals: Cleanup cppcheck warnings (#6317)
`make cppcheck-4` is now clean.
2025-08-20 18:21:24 +01:00
Geza Lore 636a6b8cd2
Optimize complex combinational logic in DFG (#6298)
This patch adds DfgLogic, which is a vertex that represents a whole,
arbitrarily complex combinational AstAlways or AstAssignW in the
DfgGraph.

Implementing this requires computing the variables live at entry to the
AstAlways (variables read by the block), so there is a new
ControlFlowGraph data structure and a classical data-flow analysis based
live variable analysis to do that at the variable level (as opposed to
bit/element level).

The actual CFG construction and live variable analysis is best effort,
and might fail for currently unhandled constructs or data types. This
can be extended later.

V3DfgAstToDfg is changed to convert the Ast into an initial DfgGraph
containing only DfgLogic, DfgVertexSplice and DfgVertexVar vertices.

The DfgLogic are then subsequently synthesized into primitive operations
by the new V3DfgSynthesize pass, which is a combination of the old
V3DfgAstToDfg conversion and new code to handle AstAlways blocks with
complex flow control.

V3DfgSynthesize by default will synthesize roughly the same constructs
as V3DfgAstToDfg used to handle before, plus any logic that is part of a
combinational cycle within the DfgGraph. This enables breaking up these
cycles, for which there are extensions to V3DfgBreakCycles in this patch
as well. V3DfgSynthesize will then delete all non synthesized or non
synthesizable DfgLogic vertices and the rest of the Dfg pipeline is
identical, with minor changes to adjust for the changed representation.

Because with this change we can now eliminate many more UNOPTFLAT, DFG
has been disabled in all the tests that specifically target testing the
scheduling and reporting of circular combinational logic.
2025-08-19 15:06:38 +01:00
Wilson Snyder 88046c8063 Internals: Rename AstSenTree pointers to sentreep. No functional change intended except JSON. 2025-08-17 19:14:34 -04:00
Geza Lore d273e2cbd0 Internals: Do not astgen useless Dfg vertex subtypes 2025-08-15 20:06:58 +01:00
Geza Lore d2edab458e
Refactor Dfg variable flags (#6259)
Store all flags in a DfgVertexVar relating to the underlying
AstVar/AstVarScope stored via AstNode::user1(). user2/user3/user4 are
then usable by DFG algorithms as needed.
2025-08-05 10:24:54 +01:00
Geza Lore 504884b7d5
Refactor DFG context objects (#6232)
- Move All DFG context objects to V3DfgContext.h
- Add separate object for ast2dfg and dfg2ast passes
- Factor out commonalities

No functional change
2025-07-26 20:37:01 +01:00
Geza Lore a8dca71ed0
Support more complex combinational assignments in DFG. (#6205)
Previously DFG was limited to having a Sel, or an ArraySel potentially
under a Concat on the LHS of combinational assignments. Other forms or
combinations were not representable in the graph.

This adds support for arbitrary combinations of the above by
combining DfgSplicePacked and DfgSpliceArray vertices introduced in
 #6176. In particular, Sel(ArraySel(VarRef,_),_) enables a lot more code
to be represented in DFG.
2025-07-21 12:33:12 -04:00
Geza Lore 03e0d49d99
Optimize DFG partial assignments (#6176)
This is mostly a refactoring, but also enables handling some more
UNOPTFLAT, when the variable is only partially assigned in the cycle.

Previously the way partial assignments to variables were handled were
through the DfgVerexVar types themselves, which kept track of all
drivers. This has been replaced by DfgVertexSplice (which always drives
a DfgVeretexVar), and all DfgVertexVar now only have a single source,
either a DfgVertexSplice, if partially assigned, or an arbitrary
DfgVertex when updated as a whole.
2025-07-14 17:09:34 -04:00
Geza Lore 7a3f1f16ca
Optimize DFG before V3Gate (#6141) 2025-07-01 17:55:08 -04:00
Geza Lore 916d473eff
Internals: Replace unnecessary AstSel::widthp() child node with const in node (#6117) 2025-06-24 11:59:09 -04:00
Wilson Snyder 7521c2c644 Standardize some error messages. 2025-03-23 19:51:54 -04:00
Wilson Snyder 8fbb725f34 Copyright year update. 2025-01-01 08:30:25 -05:00
Wilson Snyder 0c820c3068 Internals: Standardize template argument names. No functional change. 2024-11-29 20:20:38 -05:00
Geza Lore 98206a4f04
Improve V3List user interface (#4996) 2024-03-25 23:06:25 +00:00
Geza Lore 5e1fc6e24d
Add DFG 'regularize' pass, and improve variable removal (#4937)
This functionality used to be distributed in the removeVars pass and the
final dfgToAst conversion. Instead added a new 'regularize' pass to
convert DFGs into forms that can be trivially converted back to Ast, and
a new 'eliminateVars' pass to remove/repalce redundant variables. This
simplifies dfgToAst significantly and makes the code a bit easier to
follow.

The new 'regularize' pass will ensure that every sub-expression with
multiple uses is assigned to a temporary (unless it's a trivial memory
reference or constant), and will also eliminate or replace redundant
variables. Overall it is a performance neutral change but it does
enable some later improvements which required the graph to be in this
form, and this also happens to be the form required for the dfgToAst
conversion.
2024-03-02 19:49:29 +00:00
Wilson Snyder e76f29e5ba Copyright year update 2024-01-01 03:19:59 -05:00
Wilson Snyder b5828a7ce9 Fix header order botched by clang-format in recent commit. 2023-10-18 06:37:46 -04:00
github action 770cd24f27 Apply 'make format' 2023-10-18 02:50:27 +00:00
Wilson Snyder 431bb1ed16
Support compiling Verilator with gcc/clang precompiled headers (#4579) 2023-10-17 22:49:28 -04:00
Mariusz Glebocki 28bd7e5b19
Rework multithreading handling to separate by code units that use/never use it. (#4228) 2023-09-24 22:12:23 -04:00
Wilson Snyder 761adf1cf0 Internals: Add cloneTreePure to prepare for side effect check.
Use cloneTreePure when what is being cloned must be side-effect free.
Use cloneTree when safe to contain side effects (e.g. cloning module).
2023-09-16 22:50:54 -04:00
Geza Lore cac634d39b
Fix DfgToAst conversion of CountBits (#4101) (#4143) 2023-04-23 08:49:44 -04:00
Wilson Snyder b24d7c83d3 Copyright year update 2023-01-01 10:18:39 -05:00
Larry Doolittle 80a144797d
Commentary: Fix more spelling (#3828) 2022-12-26 10:30:41 +01:00
Kritik Bhimani 7b073fec7d
Fix MSVC++ portability issues (#3812) 2022-12-12 18:45:32 -05:00
Geza Lore 3abb65d732 Strengthen AstNode types to AstNodeExpr
Declare every AstNode children and variables as AstNodeExpr where we
statically know this is the appropriate sub-type.
2022-11-20 19:31:28 +00:00
Geza Lore dbcaad99c5 Dfg: Fix crash on additional driver from non-DFG logic
Ensure variables written by non-DFG code are kept

Fixes #3740
2022-11-12 11:55:49 +00:00
Geza Lore 2a3eabff73 Various Dfg performance improvements 2022-11-06 15:54:51 +00:00
Geza Lore 65e08f4dbf Make all expressions derive from AstNodeExpr (#3721).
Apart from the representational changes below, this patch renames
AstNodeMath to AstNodeExpr, and AstCMath to AstCExpr.

Now every expression (i.e.: those AstNodes that represent a [possibly
void] value, with value being interpreted in a very general sense) has
AstNodeExpr as a super class. This necessitates the introduction of an
AstStmtExpr, which represents an expression in statement position, e.g :
'foo();' would be represented as AstStmtExpr(AstCCall(foo)). In exchange
we can get rid of isStatement() in AstNodeStmt, which now really always
represent a statement

Peak memory consumption and verilation speed are not measurably changed.

Partial step towards #3420
2022-11-03 16:02:16 +00:00
HungMingWu 196f3292d5 Improve V3Ast function usage ergonomics (#3650)
Signed-off-by: HungMingWu <u9089000@gmail.com>
2022-10-21 14:12:12 +01:00
Krzysztof Bieganski 5688d1a935
Internals: Add `V3UniqueNames` consistency assertion (#3692) 2022-10-21 07:05:38 -04:00
Geza Lore c033a0d7c8 Optimize DfgGraph vertex storage
Vertices representing variables (DfgVertexVar) and constants (DfgConst)
are very common (40-50% of all vertices created in some large designs),
and we also need to, or can treat them specially in algorithms. Keep
these as separate lists in DfgGraph for direct access to them. This
improve verilation speed.
2022-10-08 12:46:02 +01:00
Geza Lore 90447d54d1 Make DfgConst hold V3Number directly
Remove intermediary AstConst. No functional change intended.
2022-10-08 12:46:02 +01:00
Geza Lore 29a080dd9b DFG: Special case representation of AstSel
AstSel is a ternary node, but the 'widthp' is always constant and is
hence redundant, and 'lsbp' is very often constant. As AstSel is fairly
common, we special case as a DfgSel for the constant 'lsbp', and as
'DfgMux` for the non-constant 'lsbp'.
2022-10-06 19:59:01 +01:00
Geza Lore 0570cb8d9f DFG: Correctly set dtype when converting DfgCountOnes to Ast 2022-10-06 19:59:01 +01:00
Geza Lore 4f0158b5e0 Speed up Dfg common sub-expression elimination
Added a DfgVertex::user() mechanism for storing data in vertices.
Similar in spirit to AstNode user data, but the generation counter is
stored in the DfgGraph the vertex is held under. Use this to cache
DfgVertex::hash results, and also speed up DfgVertex hashing in general.

Use these and additional improvements to speed up CSE.
2022-10-06 19:59:01 +01:00
Geza Lore 965d99f1bc DFG: Make implementation more similar to AST
Use the same style, and reuse the bulk of astgen to generate DfgVertex
related code. In particular allow for easier definition of custom
DfgVertex sub-types that do not directly correspond to an AstNode
sub-type. Also introduces specific names for the fixed arity vertices.
No functional change intended.
2022-10-04 15:49:30 +01:00
Wilson Snyder 10fc1f757c Internals: cppcheck cleanups. No functional change intended. 2022-10-02 23:04:55 -04:00
Geza Lore acebafcbc2 DFG: Partial support for unpacked arrays
Representation and Ast / Dfg conversions available, for element-wise
access only. Not much optimization yet (only CSE).
2022-09-29 19:00:45 +01:00
Geza Lore 1b17acdb01 DFG: Support AstSel and AstConcat on LHS of assignments
Added DfgVertexVariadic to represent DFG vetices with a varying number
of source operands. Converted DfgVar to be a variadic vertex, with each
driver corresponding to a fixed range of bits in the packed variable.
This allows us to handle AstSel on the LHS of assignments. Also added
support for AstConcat on the LHS by selecting into the RHS as
appropriate.

This improves OpenTitan ST speed by ~13%
2022-09-26 19:54:52 +01:00
Geza Lore 47bce4157d
Introduce DFG based combinational logic optimizer (#3527)
Added a new data-flow graph (DFG) based combinational logic optimizer.
The capabilities of this covers a combination of V3Const and V3Gate, but
is also more capable of transforming combinational logic into simplified
forms and more.

This entail adding a new internal representation, `DfgGraph`, and
appropriate `astToDfg` and `dfgToAst` conversion functions. The graph
represents some of the combinational equations (~continuous assignments)
in a module, and for the duration of the DFG passes, it takes over the
role of AstModule. A bulk of the Dfg vertices represent expressions.
These vertex classes, and the corresponding conversions to/from AST are
mostly auto-generated by astgen, together with a DfgVVisitor that can be
used for dynamic dispatch based on vertex (operation) types.

The resulting combinational logic graph (a `DfgGraph`) is then optimized
in various ways. Currently we perform common sub-expression elimination,
variable inlining, and some specific peephole optimizations, but there
is scope for more optimizations in the future using the same
representation. The optimizer is run directly before and after inlining.
The pre inline pass can operate on smaller graphs and hence converges
faster, but still has a chance of substantially reducing the size of the
logic on some designs, making inlining both faster and less memory
intensive. The post inline pass can then optimize across the inlined
module boundaries. No optimization is performed across a module
boundary.

For debugging purposes, each peephole optimization can be disabled
individually via the -fno-dfg-peepnole-<OPT> option, where <OPT> is one
of the optimizations listed in V3DfgPeephole.h, for example
-fno-dfg-peephole-remove-not-not.

The peephole patterns currently implemented were mostly picked based on
the design that inspired this work, and on that design the optimizations
yields ~30% single threaded speedup, and ~50% speedup on 4 threads. As
you can imagine not having to haul around redundant combinational
networks in the rest of the compilation pipeline also helps with memory
consumption, and up to 30% peak memory usage of Verilator was observed
on the same design.

Gains on other arbitrary designs are smaller (and can be improved by
analyzing those designs). For example OpenTitan gains between 1-15%
speedup depending on build type.
2022-09-23 16:46:22 +01:00