Commit Graph

22 Commits

Author SHA1 Message Date
Geza Lore 92b490f2f7
Fix excessive logic replication in Dfg circular driver tracing (#6561) (#6594)
Cache already traced vertices and reuse them on subsequent traces. This
avoids a potential combinatorial explosion in the size of the resulting
circuit.
2025-10-25 15:07:22 +01:00
Geza Lore e33b24fad2 Fix Dfg circular driver tracing with partial assignments 2025-10-09 09:31:19 +01:00
Geza Lore 838b8a2bec Internals: Remove dead code, fix or sign off coverage
Remove/fix/signoff uncontroversial code coverage holes. Also added a
couple TODOs that should be investigated at some point
2025-10-08 08:24:06 +01:00
Geza Lore e24f84f713
Fix false assertion failure on failed Dfg driver tracing (#6459) 2025-09-19 13:31:07 +01:00
Geza Lore 6bc48fcdb3
Improve Dfg type system (#6390)
Added a mini type system for Dfg using DfgDataType to replace Dfg's use
of AstNodeDType. This is much more restricted and represents only the
types Dfg can handle in a canonical form. This will be needed when
adding more support for unpacked arrays and maybe unpacked structs one
day.

Also added an internal type checker for DfgGraphs which encodes all the
assumptions the code makes about type relationships in the graph. Run
this in a few places with --debug-check. Fix resulting fallout.
2025-09-07 20:38:50 +01:00
Geza Lore 63993436c9
Fix driver tracing of partially assigned variable (#6364) (#6378)
Fixes #6364
2025-09-04 15:02:33 +01:00
Geza Lore e63ed0a931
Internals: Manage DfgVertex user data via a typed map (#6356)
Add DfgUserMap as a handle around the one pointer worth of algorithm
specific 'user' storage in each DfgVertex. This reduces verbosity,
improves type safety and correctness. Also enables us to remove one
pointer from DfgVertex to reduce memory use. No functional change.
2025-09-02 22:21:24 +01:00
Geza Lore a6f26b85b3
Internals: Improve DFG implementation details (#6355)
Large scale refactoring to simplify some of the more obtuse internals of
DFG. Remove multiple redundant internal APIs, simplify representation of
variables, fix potential unsoundness in circular decomposition. No
functional change intended.
2025-09-02 16:50:40 +01:00
Geza Lore 67da797816
Internals: Cleanup cppcheck warnings (#6317)
`make cppcheck-4` is now clean.
2025-08-20 18:21:24 +01:00
Geza Lore 636a6b8cd2
Optimize complex combinational logic in DFG (#6298)
This patch adds DfgLogic, which is a vertex that represents a whole,
arbitrarily complex combinational AstAlways or AstAssignW in the
DfgGraph.

Implementing this requires computing the variables live at entry to the
AstAlways (variables read by the block), so there is a new
ControlFlowGraph data structure and a classical data-flow analysis based
live variable analysis to do that at the variable level (as opposed to
bit/element level).

The actual CFG construction and live variable analysis is best effort,
and might fail for currently unhandled constructs or data types. This
can be extended later.

V3DfgAstToDfg is changed to convert the Ast into an initial DfgGraph
containing only DfgLogic, DfgVertexSplice and DfgVertexVar vertices.

The DfgLogic are then subsequently synthesized into primitive operations
by the new V3DfgSynthesize pass, which is a combination of the old
V3DfgAstToDfg conversion and new code to handle AstAlways blocks with
complex flow control.

V3DfgSynthesize by default will synthesize roughly the same constructs
as V3DfgAstToDfg used to handle before, plus any logic that is part of a
combinational cycle within the DfgGraph. This enables breaking up these
cycles, for which there are extensions to V3DfgBreakCycles in this patch
as well. V3DfgSynthesize will then delete all non synthesized or non
synthesizable DfgLogic vertices and the rest of the Dfg pipeline is
identical, with minor changes to adjust for the changed representation.

Because with this change we can now eliminate many more UNOPTFLAT, DFG
has been disabled in all the tests that specifically target testing the
scheduling and reporting of circular combinational logic.
2025-08-19 15:06:38 +01:00
Geza Lore 9c11f5e05d Fix DFG circular driver tracing 2025-08-15 10:20:20 +01:00
Geza Lore 762c5f573c Improve DFG to enable breaking more combinational cycles 2025-08-11 09:44:31 +01:00
Geza Lore 7696b0651c Internals: Improve DFG dumping functions 2025-08-10 16:48:40 +01:00
Geza Lore 86c56e8e14 Fix true cycle detection in DFG 2025-08-05 15:04:07 +01:00
Geza Lore 53332ae03e
Unify the two DFG cycle finding algorithms. (#6262)
Both V3DfgBreakCycles.cpp and V3DfgDecomposition.cpp used to contain an
implementation of the same algorithm to color strongly connected
components. Now there is only one, and it lives in V3DfgColorSCCs.cpp.
2025-08-05 13:03:30 +01:00
Geza Lore 504884b7d5
Refactor DFG context objects (#6232)
- Move All DFG context objects to V3DfgContext.h
- Add separate object for ast2dfg and dfg2ast passes
- Factor out commonalities

No functional change
2025-07-26 20:37:01 +01:00
Geza Lore 2be257369a
Fix component numbers of new Vertices in V3DfgBreakCycles (#6228)
Fix component numbers of new Vertices in V3DfgBreakCycles

Fixes part of #6225
2025-07-24 15:31:09 +01:00
Geza Lore 9f04ee68c8
Optimize combinational cycles through arrays in DFG (#6210)
Extending V3DfgBreakCycles to handle common cases involving unpacked
arrays.
2025-07-22 08:23:45 +01:00
Geza Lore 7401a8a43a
Refactor DFG IndependentBits analysis to work for any vertex. (#6209)
This used to be restricted to variable vertices, but now can handle
arbitrary circular vertices that represent packed values. It also
converges faster than the earlier version. Prep for resolving loops
through arrays.
2025-07-21 19:57:02 +01:00
Geza Lore 03e0d49d99
Optimize DFG partial assignments (#6176)
This is mostly a refactoring, but also enables handling some more
UNOPTFLAT, when the variable is only partially assigned in the cycle.

Previously the way partial assignments to variables were handled were
through the DfgVerexVar types themselves, which kept track of all
drivers. This has been replaced by DfgVertexSplice (which always drives
a DfgVeretexVar), and all DfgVertexVar now only have a single source,
either a DfgVertexSplice, if partially assigned, or an arbitrary
DfgVertex when updated as a whole.
2025-07-14 17:09:34 -04:00
Geza Lore 77180c4020
Optimize more cycles in DFG (#6173)
Added a second algorithm to break cycles in DFG by identifying which
bits of a circular variable are actually independent of the variable,
then reuse the existing (but extended) driver tracing algorithm to
eliminate them.

This can fix up things like: `assign gray = binary ^ (gray >> 1)`
2025-07-11 14:19:09 -04:00
Geza Lore ce77bac99a
Break some combinational cycles in DFG (#6168)
Added an algorithm that can break some combinational cycles in DFG, by
attempting to trace driver logic until we escape the cycle. This can
eliminate a decent portion of UNOPTFLAT warnings. E.g. due to this code:

```systemverilog
assign a[0] = .....;
assign a[1] = ~a[0];
```
2025-07-10 18:46:45 +01:00