Apply 'make format'

This commit is contained in:
github action 2026-04-04 21:39:33 +00:00
parent 3cc75be0a6
commit b29c4f89b2
1 changed files with 3 additions and 5 deletions

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@ -709,7 +709,7 @@ class RangeDelayExpander final : public VNVisitor {
// Pre-assigned state numbers for one SeqStep.
// Range steps consume their successor (check target); successor entry is unused.
struct StepBounds {
int waitState; // WAIT_MIN state, or -1 if not needed
int waitState; // WAIT_MIN state, or -1 if not needed
int checkState; // CHECK or TAIL state; -1 for fixed-delay steps
};
@ -803,8 +803,7 @@ class RangeDelayExpander final : public VNVisitor {
// WAIT_MIN state: count down rangeMin-1 cycles before entering CHECK
if (bounds[i].waitState >= 0) {
const int initCnt
= step.isUnbounded ? 0 : (step.rangeMax - step.rangeMin);
const int initCnt = step.isUnbounded ? 0 : (step.rangeMax - step.rangeMin);
AstNode* const waitBodyp = new AstIf{
flp,
new AstEq{flp, new AstVarRef{flp, cntVarp, VAccess::READ},
@ -1028,8 +1027,7 @@ class RangeDelayExpander final : public VNVisitor {
failVarp->noSample(true);
// Build FSM body
AstNode* const fsmBodyp
= buildFsmBody(flp, stateVarp, cntVarp, failVarp, steps, antExprp);
AstNode* const fsmBodyp = buildFsmBody(flp, stateVarp, cntVarp, failVarp, steps, antExprp);
// Create Always block for the FSM (same scheduling as assertion always blocks)
AstAlways* const alwaysp = new AstAlways{