diff --git a/src/V3AssertProp.cpp b/src/V3AssertProp.cpp index 89a517e64..b5c4655b2 100644 --- a/src/V3AssertProp.cpp +++ b/src/V3AssertProp.cpp @@ -709,7 +709,7 @@ class RangeDelayExpander final : public VNVisitor { // Pre-assigned state numbers for one SeqStep. // Range steps consume their successor (check target); successor entry is unused. struct StepBounds { - int waitState; // WAIT_MIN state, or -1 if not needed + int waitState; // WAIT_MIN state, or -1 if not needed int checkState; // CHECK or TAIL state; -1 for fixed-delay steps }; @@ -803,8 +803,7 @@ class RangeDelayExpander final : public VNVisitor { // WAIT_MIN state: count down rangeMin-1 cycles before entering CHECK if (bounds[i].waitState >= 0) { - const int initCnt - = step.isUnbounded ? 0 : (step.rangeMax - step.rangeMin); + const int initCnt = step.isUnbounded ? 0 : (step.rangeMax - step.rangeMin); AstNode* const waitBodyp = new AstIf{ flp, new AstEq{flp, new AstVarRef{flp, cntVarp, VAccess::READ}, @@ -1028,8 +1027,7 @@ class RangeDelayExpander final : public VNVisitor { failVarp->noSample(true); // Build FSM body - AstNode* const fsmBodyp - = buildFsmBody(flp, stateVarp, cntVarp, failVarp, steps, antExprp); + AstNode* const fsmBodyp = buildFsmBody(flp, stateVarp, cntVarp, failVarp, steps, antExprp); // Create Always block for the FSM (same scheduling as assertion always blocks) AstAlways* const alwaysp = new AstAlways{