This goes all the way down to the vvp level, where we create support
for arrays of objects, generate the new code in the -tvvp code
generator, and elaborate the arrays in the first place.
Currently, when a variable expression is passed to a system task,
the expression value is stored in thread memory. Values stored
in thread memory cannot safely be passed to $strobe or $monitor,
because the thread memory may get reused or deallocated before
the $strobe or $monitor task actually executes. As a temporary
measure, we just trap this case and terminate with a "sorry"
message. A proper fix would require the expression value to be
calculated at the time the $strobe or $monitor executes, not at
the time it is called.
When VVP compiles a .array statement for a net array, it does not
know the data type, so initialises the array signed_flag to false.
We need to set the signed_flag to the correct value once we know
the data type, to allow the VPI routines to correctly format the
data.
The vvp_darray_real class cal be used for static arrays as well
and this is a more general solution anyhow. Kill the now useless
vvp_realarray_t class.
This patch updates the vvp code so it will compile with the valgrind hooks
again. There are still new constructs that need to be cleaned up correctly
and some old constructs were changed enough that the old code no longer
works, but the rest of this can be done as an incremental improvement.
The clang compiler does not like using struct to reference a class object.
This patch removes all the struct keywords for __vpiNamedEvent objects
since they are now a class and can be called without a struct/class
qualifier.
This patch also removes all the extra class qualifiers from the rest of
the source code.
When looking for a value change on a part select of an array word,
the callback handle has to save the current value and test it with
the new value to see if there is an actual change. If not, then
suppress the callback.
All the methods that this structure supported are now pulled
into the __vpiHandle class as virtual methods. This includes
the vpi_free_object_ method, which required some extra trickery.
Instead of C-like data structures where the __vpiHandle base is a
leading member, make the __vpiHandle a derived class. Give the base
class a virtual destructor so that dynamic_cast works reliably, and
now pretty much all of the junk for testing if an object really is
of the derived class goes away. Also, problems with casting up to
a vpiHandle become trivial non-issues.
In ivl_alloc.h we redefine malloc(), realloc() and calloc() to have
standard error checking. We don't want to do this for anything that
comes from the standard headers. This specifically doesn't work if
a C++ header files does std::malloc, etc.
Also change to -W instead of -Wextra since that is more portable. I
plan to add a check from -Wextra and use it when available since it
is more descriptive.
This patch adds -Wextra to the compilation flags for C++ files in
the vvp and vpi subdirectories. It also fixes all the problems
found while adding -Wextra. This mostly entailed removing some of
the unused arguments, removing the name for others and using the
correct number of initializers.
This patch adds a few missing initializations to various constructors
in the vvp directory. It also enhances the array alias code to copy
more values from the aliased array.
The functions (malloc, free, etc.) that used to be provided in
malloc.h are now provided in cstdlib for C++ files and stdlib.h for
C files. Since we require a C99 compliant compiler it makes sense
that malloc.h is no longer needed.
This patch also modifies all the C++ files to use the <c...>
version of the standard C header files (e.g. <cstdlib> vs
<stdlib.h>). Some of the files used the C++ version and others did
not. There are still a few other header changes that could be done,
but this takes care of much of it.
Some new shadow issues have crept in. This patch fixes these new
issues and adds -Wshadow to the normal warning flags to keep any
new occurrences from happening.
It is acceptable to call delete on a NULL object. It's also acceptable
to assign the value to zero if it is already zero. Removing the
superfluous if should produce slightly better code since there is no
conditional to deal with except for what is likely in the delete
implementation, but that should be highly optimized.
This patch cleans up some style issues: no need to check that a value
is defined before freeing or deleting it, use C++ style casts, make
sure to NULL terminate strncpy(), empty() is faster than size() for
size == 0 or size >= 0 checks, re-scope some variables, etc.
If a net is driven by a simple variable, an initial 'x' value is
propagated to the net at time-0. The same thing should happen if
a net is driven by a variable array word. This patch makes this
happen by scheduling an initial event for each array port attached
to a variable array.
After changing an array word, vvp propagates the change to every port
attached to the array. The code did not properly handle the case of
an array port declared in an automatic scope with an associated array
declared in a static scope.
For the %mov instruction, implement a vvp_vector4_t::mov method to
manipulate the thread vector directly.
For the %load/v instruction, rework the vec4_value() methods to
avoid creating vvp_vector4_t temporaries, and therefore reduce the
copy overhead.