This patch cleans up some style issues: no need to check that a value
is defined before freeing or deleting it, use C++ style casts, make
sure to NULL terminate strncpy(), empty() is faster than size() for
size == 0 or size >= 0 checks, re-scope some variables, etc.
To ensure the initial propagation of 'x' values at time-0 does not
trigger any events, the propagation of these values needs to be
completed before any statements that wait on events are executed.
vvp has a pre-simulation event queue to handle this, but some
functors defeat this by postponing their output propagation using
the stratified event queue. This patch fixes this by using the
pre-simulation event queue to schedule functor output propagation
until initial value propagation is complete.
To match the behaviour of other simulators, delayed bit-based signals
should have the value 'x' and delayed real valued signals should have
the value 0.0 until the true initial value has propagated. This patch
provides this behaviour.
The out pointer of a vvp_net_t object is going to be a bit more
sophisticated when we redo the handling of net signals. Take a step
towards this rework by making the pointer private and implementing
methods needed to access it.
This patch adds code to free most of the memory when vvp
finishes. It also adds valgrind hooks to manage the various
memory pools. The functionality is enabled by passing
--with-valgrind to configure. It requires that the
valgrind/memcheck.h header from a recent version of
valgrind be available. It check for the existence of this
file, but not that it is new enough (version 3.1.3 is known
to not work and version 3.4.0 is known to work).
You can still use valgrind when this option is not given,
but you will have memory that is not released and the
memory pools show as a single block.
With this vvp is 100% clean for many of the tests in the
test suite. There are still a few things that need to be
cleaned up, but it should be much easier to find any real
leaks now.
Enabling this causes a negligible increase in run time and
memory. The memory could be a problem for very large
simulations. The increase in run time is only noticeable on
very short simulations where it should not matter.
This patch fixes some more memory leaks in vvp. Mostly related
to UDP compilation and one in find_scope() that was found when
testing the VPI code. The leak in ivlpp was that the define
temporary buffer not being freed when the lexor was finished.
The MinGW system() implementation appears to return the straight
return value instead of the waitpid() like result that more
normal systems return. Because of this just return the system()
result without processing for MinGW compilations.
Older version of the MinGW runtime (pre 3.14) just used the
underlying vsnprintf(). Which has some problems. The 3.14 version
has some nice improvements, but it has a sever bug when processing
"%*.*f", -1, -1, <some_real_value>. Because of this we need to use
the underlying version without the enhancements for now.
snprintf prints %p differently than the other printf routines
so use _snprintf to get consistent results.
Only build the PDF files if both man and ps2pdf exist.
MinGW does not know about the z modifier for %d, %u, etc.
Add some missing Makefile check targets.
Modified the code that deals with real variables to accept an integer
value when using vpi_put_value(). Also added some type of diagnostic
message for all switch defaults that have an assert(0) to indicate an
error condition, removed CVS comments and removed a small section of
unreachable code.
The port input count assertion was triggering incorrectly. It was
comparing the count with the bytes instead of bits in a word.
Signed-off-by: Stephen Williams <steve@icarus.com>