The process of inverting and copying can be collapsed into a single
operation that should run a little faster. Also, inverting readily
vectorizes itself. I've also possibly reduced useless vvp_not_fun
iterations.
Also, include some minor tweaks to the vvp_vector8_t handling of
vector copies. This is more to clean up code, although it should
slightly improve performance as well.
The vvp thread word storage had previously been changed to always store
64-bit values, but some instructions still only operate on native long
values. This patch ensures all instructions that modify thread words
support 64-bit values.
For the %mov instruction, implement a vvp_vector4_t::mov method to
manipulate the thread vector directly.
For the %load/v instruction, rework the vec4_value() methods to
avoid creating vvp_vector4_t temporaries, and therefore reduce the
copy overhead.
This patch adds cleanup code that cleans up the memory that is
allocated by the of_EXEC_UFUNC command. This knocks a few more
files off the valgrind list.
Whether and what to propagate after a release of a part needs to
match the behavior of the full-vector release. Nets need to restore
their driver, and regs need to hold their forced value.
filters need to be able to cope with parts of vectors moving through
the net. It makes the most sense to handle every filter as a part-
selected filter.
When releasing a net, the release needs to propagate the driven
value. When releasing a variable, the driven value must be set
to the previously forced value.
Handle the case where the input to a net is a constant. Since nets
do not exist anymore as nodes in their own right, we need to create
a driver to drive a net from a constant.
Handle forward references of net inputs.
Two small fixes: Threads should load signal values from signal_value
objects, not signal functors, and the force method should not run
its value through the filter.
Take wires out of the signals/variables and move them into a filter
instead. This is a big shift, and finally starts us on the path to
divide wires out of signals.
We want the entire force/release subsystem to only reference the
vvp_net_t or vvp_net_fil_t objects in a net. This gives us the
latitude to take wire implementations out of the vvp_net_fun classes.
These methods are type specific, but the code that invokes them
get at them from pointers to filter objects, so it makes sense to
make them abstract methods of the vvp_net_fil_t class.
This is moving towards moving force/release out of the signal
class. The end-game is to remove all of the wire implementation
out of the functor and into the filter. Variables will remain in
the functor.
Move the vvp_vpi_callback to the vvp_net_sig.h header file, and
collapse some useless hierarchy. (Specifically, all callbackable
items are also wordable.)
Move the run_vpi_callback invocation for wires/variables from the
output generator to the newly implemented filter object. This is
starting to get the filter class working.
the vvp_net.h header file is getting pretty huge. This divides
the obviously separable signal functor code out into its own
header and source files.
Also, fill out the use of the filter member of the vvp_net_t
object. Test the output of the vvp_net_t against the filter.
The out pointer of a vvp_net_t object is going to be a bit more
sophisticated when we redo the handling of net signals. Take a step
towards this rework by making the pointer private and implementing
methods needed to access it.
This patch adds code to free most of the memory when vvp
finishes. It also adds valgrind hooks to manage the various
memory pools. The functionality is enabled by passing
--with-valgrind to configure. It requires that the
valgrind/memcheck.h header from a recent version of
valgrind be available. It check for the existence of this
file, but not that it is new enough (version 3.1.3 is known
to not work and version 3.4.0 is known to work).
You can still use valgrind when this option is not given,
but you will have memory that is not released and the
memory pools show as a single block.
With this vvp is 100% clean for many of the tests in the
test suite. There are still a few things that need to be
cleaned up, but it should be much easier to find any real
leaks now.
Enabling this causes a negligible increase in run time and
memory. The memory could be a problem for very large
simulations. The increase in run time is only noticeable on
very short simulations where it should not matter.
Finish cleaning up shadowed variables, flagged by turning on -Wshadow.
No intended change in functionality. Patch looks right, and is tested
to compile and run on my machine. No regressions in the test suite.
This is the end of the simple, coordination-free patches.
The remaining shadows are special cases that will need extra attention.
This patch fixes a number of problems related to the divide and
modulus operators.
The net version (CA) of modulus did not support a signed version.
Division or modulus of a value wider than the machine word did
not correctly check for division by zero and return 'bx.
Fixed a problem in procedural modulus. The sign of the result is
only dependent on the L-value.
Division or modulus of a signed value that was the same width as
the machine word was creating an incorrect sign mask.
Division of a signed value that would fit into a single machine
word was not checking for division by zero.
Division or modulus of a wide value was always being done as
unsigned.
Added a negative operator for vvp_vector2_t. This made
implementing the signed wide division and modulus easier.
Support arrays of realtime variable arrays and net arrays. This
involved a simple fix to the ivl core parser, proper support in
the code generator, and rework the runtime support in vvp.
This patch splits any VVP net functor that needs to access both
statically and automatically allocated state into two sub-classes,
one for handling operations on statically allocated state, the
other for handling operations on automatically allocated state.
This undoes the increase in run-time memory use introduced when
automatic task/function support was first introduced.
This patch also fixes various issues with event handling in automatic
scopes. Event expressions in automatic scopes may now reference either
statically or automatically allocated variables or arrays, or part
selects or word selects thereof. More complex expressions (e.g.
containing arithmetic or logical operators, function calls, etc.) are
not currently supported.
This patch introduces some error checking for language constructs
that may not reference automatically allocated variables. Further
error checking will follow in a subsequent patch.
Start cleaning up shadowed variables, flagged by turning on -Wshadow.
No intended change in functionality. Patch looks right, and is tested
to compile and run on my machine. YMMV.
The previous patch (commit 8b0ca902a6)
dealing with the possibilities of (unsigned long) and (vvp_time64_t)
being either the same or different managed to redefine UL_AND_TIME64_DIFF
in the 64-bit case. This does, of course, trigger a compiler warning.
That warning is repeated on every .cc file with a #include "config.h",
which is to say, just about every file.
This patch inverts the sense of the preprocessor conditional, calling
it UL_AND_TIME64_SAME. No more warnings!
A variable that is used to set the delay of a .delay statement
must be scaled to match the local units and for real values
rounded using the precision. This value is then converted to
the simulation precision.
Assume that anything that is strength aware already handles a
recv_vec8_pv and make the default function convert the bits
to a vec4 and then call recv_vec4_pv with this new value.
This patch makes .part/pv strength aware, resolv vec8_pv
aware. vvp_net_fun_t adds vec8_pv as a virtual function
with an appropriate error default. vvp_fun_signal should
full support vec8_pv (not tested and may not be needed).
This patch adds .cast/int and updates .cast/real to act as a local
(temporary) net and to support either a signed or unsigned input.
The vvp_vector4_t class not can convert an arbitrarily sized double
to a vector value. This removes the restriction of lround().
Also document the new statements.
First, handle the trivial (but possibly common) resolution cases in
inlined code, and only call the complete function for the complicated
cases. Then clean up the complex function for readability, and account
for the constraints that the front-end function established.
Arrays of vvp_vector4_t values redundantly store some fields in every
word. Create a special type that stores vvp_vector4_t values in a form
that does not duplicate the width of all the items. This can save a lot
of space when big memories are simulated.
The vvp_net_fun_t objects, and derived objects, are small, and are
created in large quantities. Tightly pack them into permanently
allocated space in order to save on system allocation overhead, and
thus save overall on memory.
The vvp_net_t objects are never deleted, so overload the new operator
to do a more space efficient permanent allocation.
The %assign/v instruction copied the vvp_vector4_t object needlessly
on its way to the scheduler. Eliminate that duplication.(cherry picked from commit d0f303463d)
The vvp_vector8_t constructor and destructor involve memory allocation
so it is best to pass these objects by reference as much as possible.
Also have the islands take more care not to perform resolution if the
inputs aren't really different.
NOTE: This is a port of commit 2f4e5bf5b6
from the "performance" branch, without the resolver scheduling changes.
This was causing test suite variances with pr1820472.v. It looks like
there might be a race in that program anyhow, but for now leave out the
resolver scheduling changes so that the rest of this commit can go in.