Most vvp functors need to support recv_vec4_pv. Any that are strength-aware
also need to support recv_vec8_pv. Note the simplifying assumption that is
documented in the base class recv_vec4_pv_ implementation.
The code to get the correct modpath delay for a given edge had the X and Z
entries swapped.
When putting a delay from the VPI the 2 delay to twelve delay mapping was
incorrect and the to/from X delays were also not being calculated correctly.
This patch updates the vvp code so it will compile with the valgrind hooks
again. There are still new constructs that need to be cleaned up correctly
and some old constructs were changed enough that the old code no longer
works, but the rest of this can be done as an incremental improvement.
All the methods that this structure supported are now pulled
into the __vpiHandle class as virtual methods. This includes
the vpi_free_object_ method, which required some extra trickery.
Instead of C-like data structures where the __vpiHandle base is a
leading member, make the __vpiHandle a derived class. Give the base
class a virtual destructor so that dynamic_cast works reliably, and
now pretty much all of the junk for testing if an object really is
of the derived class goes away. Also, problems with casting up to
a vpiHandle become trivial non-issues.
For a delay we do not know exactly what type we will be propagating
until the initialization event has happened. Because of this we
allocate both a vec4 and a vec8 value. Once the initialization event
has happened we can free the unneeded element(s).
The VPI object data model diagrams show a one to many relationship
between the "mod path" and "path term" objects. This means that the
correct way to obtain handles to "path term" objects is to use the
vpi_iterate and vpi_scan functions.
Support for the old method of obtaining handles to "path term" objects
using the vpi_handle function is retained for backwards compatibility.
In ivl_alloc.h we redefine malloc(), realloc() and calloc() to have
standard error checking. We don't want to do this for anything that
comes from the standard headers. This specifically doesn't work if
a C++ header files does std::malloc, etc.
Also change to -W instead of -Wextra since that is more portable. I
plan to add a check from -Wextra and use it when available since it
is more descriptive.
This patch changes all the iterator code to use a prefix ++ instead
of postfix since it is more efficient (no need for a temporary). It
is likely that the compiler could optimize this away, but lets make
it efficient from the start.
This patch adds -Wextra to the compilation flags for C++ files in
the vvp and vpi subdirectories. It also fixes all the problems
found while adding -Wextra. This mostly entailed removing some of
the unused arguments, removing the name for others and using the
correct number of initializers.
This patch adds checks that the delay count is correct for the
various gates and adds support for a missing variable decay
time. For this case the decay time is the minimum of the rise
and fall times. This is denoted by setting the decay variable
to 0 in the vvp file. vvp notes this and sets an ignore decay
time property in the base delay. This turns off the ability
to set the decay time and the minimum delay calculation will
also update the decay time.
A real delay must be scaled and rounded using the local precision
before it is finally scaled to the simulation time units. This
patch fixes the compiler to do this correctly or generate the
correct code for run time calculated delays. Delays in a CA
already worked correctly. The run time was also fixed to scale
modpath (SDF back annotation) delays correctly.
The functions (malloc, free, etc.) that used to be provided in
malloc.h are now provided in cstdlib for C++ files and stdlib.h for
C files. Since we require a C99 compliant compiler it makes sense
that malloc.h is no longer needed.
This patch also modifies all the C++ files to use the <c...>
version of the standard C header files (e.g. <cstdlib> vs
<stdlib.h>). Some of the files used the C++ version and others did
not. There are still a few other header changes that could be done,
but this takes care of much of it.
To match the behaviour of other simulators, delayed bit-based signals
should have the value 'x' and delayed real valued signals should have
the value 0.0 until the true initial value has propagated. This patch
provides this behaviour.
If the delay has an event pending for the current time, then use
that as a reference for calculating the next delay. If that is not
done, then the delay calculated against the wrong reference might
result in zero, and bad results.
The out pointer of a vvp_net_t object is going to be a bit more
sophisticated when we redo the handling of net signals. Take a step
towards this rework by making the pointer private and implementing
methods needed to access it.
This patch adds code to free most of the memory when vvp
finishes. It also adds valgrind hooks to manage the various
memory pools. The functionality is enabled by passing
--with-valgrind to configure. It requires that the
valgrind/memcheck.h header from a recent version of
valgrind be available. It check for the existence of this
file, but not that it is new enough (version 3.1.3 is known
to not work and version 3.4.0 is known to work).
You can still use valgrind when this option is not given,
but you will have memory that is not released and the
memory pools show as a single block.
With this vvp is 100% clean for many of the tests in the
test suite. There are still a few things that need to be
cleaned up, but it should be much easier to find any real
leaks now.
Enabling this causes a negligible increase in run time and
memory. The memory could be a problem for very large
simulations. The increase in run time is only noticeable on
very short simulations where it should not matter.
This patch splits any VVP net functor that needs to access both
statically and automatically allocated state into two sub-classes,
one for handling operations on statically allocated state, the
other for handling operations on automatically allocated state.
This undoes the increase in run-time memory use introduced when
automatic task/function support was first introduced.
This patch also fixes various issues with event handling in automatic
scopes. Event expressions in automatic scopes may now reference either
statically or automatically allocated variables or arrays, or part
selects or word selects thereof. More complex expressions (e.g.
containing arithmetic or logical operators, function calls, etc.) are
not currently supported.
This patch introduces some error checking for language constructs
that may not reference automatically allocated variables. Further
error checking will follow in a subsequent patch.
A variable that is used to set the delay of a .delay statement
must be scaled to match the local units and for real values
rounded using the precision. This value is then converted to
the simulation precision.
Nothing to do with tab width! Eliminates useless
trailing spaces and tabs, and nearly all <space><tab>
pairings. No change to derived files (e.g., .vvp),
non-master files (e.g., lxt2_write.c) or the new tgt-vhdl
directory.
Low priority, simple entropy reduction. Please apply
unless it deletes some steganographic content you want
to keep.
The vvp_vector8_t constructor and destructor involve memory allocation
so it is best to pass these objects by reference as much as possible.
Also have the islands take more care not to perform resolution if the
inputs aren't really different.
NOTE: This is a port of commit 2f4e5bf5b6
from the "performance" branch, without the resolver scheduling changes.
This was causing test suite variances with pr1820472.v. It looks like
there might be a race in that program anyhow, but for now leave out the
resolver scheduling changes so that the rest of this commit can go in.
This patch adds ifnone functionality. It does not produce an
error when both an ifnone and an unconditional simple module
path are given. For this case the ifnone delays are ignored.
Fix handling of cases where multiple specified delays are activated
for a given output. Need to apply the standard selection criteria
that gets the minimum value.
vpi_put_value can mimic force and release with vpiForceFlag and
vpiReleaseFlag flags to the vpi_put_value call. With this patch,
the infrastructure is added to allow the flags argument to be passed
to the dispatched put_value function, and for signals handle those
flags as force/release of a net.
This patch makes sure the delay is calculated correctly when only some
of the bits change and you are comparing against the initial (t0) value.
Basically you have to check the initial value against all the bits in
the new signal not just the first bit since the order that bits change
is not deterministic.
When conditional delays are in use, it is sometimes possible for there
to be no delays available for a given input event. In that case, skip
the delay processing for that case instead of crashing.