iverilog/vhdlpp/architec.h

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#ifndef __architec_H
#define __architec_H
/*
* Copyright (c) 2011Stephen Williams (steve@icarus.com)
*
* This source code is free software; you can redistribute it
* and/or modify it in source code form under the terms of the GNU
* General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
# include "StringHeap.h"
# include "LineInfo.h"
# include "scope.h"
# include <list>
# include <map>
class ComponentBase;
class Entity;
class Expression;
class ExpName;
class Signal;
class named_expr_t;
/*
* The Architecture class carries the contents (name, statements,
* etc.) of a parsed VHDL architecture. These objects are ultimately
* put into entities.
*/
class Architecture : public Scope, public LineInfo {
public:
// Architectures contain concurrent statements, that are
// derived from this nested class.
class Statement : public LineInfo {
public:
Statement();
virtual ~Statement() =0;
virtual int elaborate(Entity*ent, Architecture*arc);
virtual int emit(ostream&out, Entity*ent, Architecture*arc);
virtual void dump(ostream&out) const;
private:
private: // Not implemented
};
public:
// Create an architecture from its name and its statements.
// NOTE: The statement list passed in is emptied.
Architecture(perm_string name, std::map<perm_string,Signal*>&sigs,
std::map<perm_string,ComponentBase*>&comps,
std::list<Architecture::Statement*>&s);
~Architecture();
perm_string get_name() const { return name_; }
// Elaborate this architecture in the context of the given entity.
int elaborate(Entity*entity);
// Emit this architecture to the given out file in the context
// of the specified entity. This method is used by the
// elaborate code to display generated code to the specified
// output.
int emit(ostream&out, Entity*entity);
// The dump method writes a debug display to the given output.
void dump(ostream&out, perm_string of_entity) const;
private:
perm_string name_;
// Signals declared local to this architecture
std::map<perm_string,Signal*> signals_;
// Concurrent statements local to this architecture
std::list<Architecture::Statement*> statements_;
private: // Not implemented
};
/*
* The SignalAssignment class represents the
* concurrent_signal_assignment that is placed in an architecture.
*/
class SignalAssignment : public Architecture::Statement {
public:
SignalAssignment(ExpName*target, std::list<Expression*>&rval);
~SignalAssignment();
virtual int emit(ostream&out, Entity*entity, Architecture*arc);
virtual void dump(ostream&out) const;
private:
ExpName*lval_;
std::list<Expression*> rval_;
};
class ComponentInstantiation : public Architecture::Statement {
public:
ComponentInstantiation(perm_string iname, perm_string cname,
std::list<named_expr_t*>*ports);
~ComponentInstantiation();
virtual int elaborate(Entity*ent, Architecture*arc);
virtual int emit(ostream&out, Entity*entity, Architecture*arc);
virtual void dump(ostream&out) const;
private:
perm_string iname_;
perm_string cname_;
std::map<perm_string,Expression*> port_map_;
};
#endif