The Syms class can contain a very large number of VeriltedScope
instances if `--vpi` is used, all of which need a call to the default
constructor in the constructor of the Syms class. This can lead to very
long compilation times, even without optimization on some compilers.
To avoid the constructor calls, hold VeriltedScope via pointers in the
Syms class, and explicitly new and delete them in the Syms
constructor/destructor. These explicit new/delte can then be
automatically split up into sub functions when the Syms
constructor/destructor become large.
Regarding run-time performance, this should have no significant effect,
most interactions are either during construction/destruction of the Syms
object, or are via pointers already. The one place where we used to
refer to VerilatedScope instances is when emitting an AstScopeName for
things like $display %m. For those there will be an extra load
instruction at run-time, which should not make a big difference.
Patch 3 of 3 to fix long compile times of the Syms module in some
scenarios.
Remove the large variety of ways raw "text" is represented in the Ast.
Particularly, the only thing that represents a string to be emitted in
the output is AstText.
There are 5 AstNodes that can contain AstText, and V3Emit will throw an
error if an AstText is encountered anywhere else:
- AstCStmt: Internally generated procedural statements involving raw
text.
- AstCStmtUser: This is the old AstUCStmt, renamed so it sorts next to
AstCStmt, as it's largely equivalent. We should never create this
internally unless used to represent user input. It is used for $c,
statements in the input, and for some 'systemc_* blocks.
- AstCExpr: Internally generaged expression involving raw text.
- AstCExprUser: This is the old AstUCFunc, renamed so it sorts next to
AstCExpr. It is largely equivalent, but also has more optimizations
disabled. This should never be created internally, it is only used for
$c expressions in the input.
- AstTextBlock: Use by V3ProtectLib only, to generate the hierarchical
wrappers.
Text "tracking" for indentation is always on for AstCStmt, AstCExpr, and
AstTextBlock, as these are always generated by us, and should always be
well formed.
Tracking is always off for AstCStmtUser and AstCExprUser, as these
contain arbitrary user input that might not be safe to parse for
indentation.
Remove subsequently redundant AstNodeSimpleText and AstNodeText types.
This patch also fixes incorrect indentation in emitted waveform tracing
functions, and makes the output more readable for hier block SV stubs.
With that, all raw text nodes are handled as a proper AstNodeStmt or
AstNodeExpr as required for #6280.
There was exactly one place in V3Task, handling DPI arguments when we
relied on cleanOut of AstCExpr being false for masking. Made that code
do the relevant masking via a few new run-time functions, which also
eliminates some special cases in the relevant V3Task functions.
Added cppcheck-suppressions.txt in the repo root. You can add new
patterns in there instead of having to parse the XML output.
Also configure to add the -D__GNUC__ preprocessor macro, which makes it
understand UASSERT (it understands the 'noreturn' function attribute).
Added some case by case specific suppressions and fixed up other code,
especially in V3Ast*h and V3Dfg*.h, including code generated by astgen
that had some no-ops that irks cppcheck.
One thing it does not seem to like is `const` class members with default
initializers in the class. It will assume that's always the value, even
if overridden in the constructor. We had few so removed them.
With that a lot of files in `src/` are now clean or only have a handful
of issues. Therefore, I have also deleted cppcheck_filtered, and made it
produce human readable output straight to the terminal.
Regarding cleaning up the reported nits, I kind of got bored after
V3[A-E] so pausing here. Apologies for the merge conflicts.
Tested with cppcheck 2.13.0