Commit Graph

3638 Commits

Author SHA1 Message Date
Wilson Snyder 880cac2fdd Merge branch 'master' into develop-v5 2022-10-01 11:24:55 -04:00
github action a204b24fcf Apply 'make format' 2022-10-01 15:06:12 +00:00
Marcel Chang 526e6b9fc7
Add --dump-tree-dot to enable dumping Ast Tree .dot files (#3636) 2022-10-01 11:05:33 -04:00
github action f1ba6cb517 Apply 'make format' 2022-10-01 14:53:40 +00:00
Kanad Kanhere 159cf0429c
Support linting for top module interfaces (#3635) 2022-10-01 10:48:37 -04:00
Ryszard Rozak 46b8dca360
Add handling of tristate select/extend (#3604) 2022-10-01 10:34:30 -04:00
Geza Lore cc51966ad1 DFG: Remove unconneced variables early 2022-09-30 11:53:03 +01:00
Geza Lore c9d6344f2f DFG: Extract cyclic components separately
A lot of optimizations in DFG assume a DAG, but the more things are
representable, the more likely it is that a small cyclic sub-graph is
present in an otherwise very large graph that is mostly acyclic. In
order to avoid loosing optimization opportunities, we explicitly extract
the cyclic sub-graphs (which are the strongly connected components +
anything feeing them, up to variable boundaries) and treat them
separately. This enables optimization of the remaining input.
2022-09-30 09:51:10 +01:00
Geza Lore acebafcbc2 DFG: Partial support for unpacked arrays
Representation and Ast / Dfg conversions available, for element-wise
access only. Not much optimization yet (only CSE).
2022-09-29 19:00:45 +01:00
Geza Lore 4a1a2def95 DFG: make variable inlining part of the peephole optimizer
This saves some traversals and prepares us to better handle cyclic DFGs.
2022-09-29 18:40:10 +01:00
Geza Lore 09e352ef66 DFG: support hashing of graphs circular through variables
No functional change
2022-09-29 18:40:10 +01:00
Geza Lore 17976d7401 DFG: fix REPLACE_EQ_OF_CONST_AND_CONST peephole pattern 2022-09-29 18:40:10 +01:00
Wilson Snyder cd2a5771b8 Add --timing to --binary (#3625). 2022-09-28 19:02:23 -04:00
Krzysztof Bieganski 9c2ead90d5
Add custom memory management for verilated classes (#3595)
This change introduces a custom reference-counting pointer class that
allows creating such pointers from 'this'. This lets us keep the
receiver object around even if all references to it outside of a class
method no longer exist. Useful for coroutine methods, which may outlive
all external references to the object.

The deletion of objects is deferred until the next time slot. This is to
make clearing the triggered flag on named events in classes safe
(otherwise freed memory could be accessed).
2022-09-28 18:54:18 -04:00
Geza Lore a999c73ce0 Commentary 2022-09-28 14:43:40 +01:00
Wilson Snyder b92173bf3d Add --binary option as alias of --main --exe --build (#3625). 2022-09-28 09:04:33 -04:00
Wilson Snyder c6bce636ee Merge branch 'master' into develop-v5 2022-09-27 22:19:04 -04:00
Wilson Snyder 75a70bee6d Update to clang-format-14 on Ubuntu22.04 2022-09-27 21:47:45 -04:00
Ryszard Rozak 4931e48016
Support resolving assignments with equal strengths (#3637) 2022-09-26 21:21:37 -04:00
Geza Lore 1b17acdb01 DFG: Support AstSel and AstConcat on LHS of assignments
Added DfgVertexVariadic to represent DFG vetices with a varying number
of source operands. Converted DfgVar to be a variadic vertex, with each
driver corresponding to a fixed range of bits in the packed variable.
This allows us to handle AstSel on the LHS of assignments. Also added
support for AstConcat on the LHS by selecting into the RHS as
appropriate.

This improves OpenTitan ST speed by ~13%
2022-09-26 19:54:52 +01:00
Geza Lore 9c1cc5465d DFG: Support packed structure and union types 2022-09-26 18:31:50 +01:00
Geza Lore d8b5359fcb Merge branch 'master' into develop-v5 2022-09-26 14:45:08 +01:00
Geza Lore 9da012568c Ensure DFG stats are consistent 2022-09-26 14:38:26 +01:00
Geza Lore 9a20a258f5 Omit AstNode::m_editCount in release build
This is only a debugging aid at this point, so compile out of the
release build. This reduces peak memory consumption by 4-5%. We still
keep the global counters to detect the tree have changed, to avoid
unnecessary dumps.
2022-09-25 08:57:33 +01:00
Geza Lore 10796457d2 V3Life: don't depend on AstNode::editCountGbl()
No functional change intended.
2022-09-24 20:45:30 +01:00
Geza Lore 78e659a142 Reduce size of FileLine
Multiple tricks to reduce the size of class FileLine from 72 to 40
bytes:

- Reduce file name index from 32 to 16 bits. This still allows 64K
  unique input files, which is hopefully enough.
- Intern message/warning enable bitset and use a 16-bit index, again
  allowing 64K unique sets which is hopefully enough.
- Put the m_waive flag into the sign bit of one of the line numbers.
- Use explicit reference counting to avoid overhead of shared_ptr.

Added assertions to ensure interned data fits within it's index space.

This saves ~5-10% peak memory consumption at no measurable run-time cost
on various designs.
2022-09-24 20:16:21 +01:00
Geza Lore 47bce4157d
Introduce DFG based combinational logic optimizer (#3527)
Added a new data-flow graph (DFG) based combinational logic optimizer.
The capabilities of this covers a combination of V3Const and V3Gate, but
is also more capable of transforming combinational logic into simplified
forms and more.

This entail adding a new internal representation, `DfgGraph`, and
appropriate `astToDfg` and `dfgToAst` conversion functions. The graph
represents some of the combinational equations (~continuous assignments)
in a module, and for the duration of the DFG passes, it takes over the
role of AstModule. A bulk of the Dfg vertices represent expressions.
These vertex classes, and the corresponding conversions to/from AST are
mostly auto-generated by astgen, together with a DfgVVisitor that can be
used for dynamic dispatch based on vertex (operation) types.

The resulting combinational logic graph (a `DfgGraph`) is then optimized
in various ways. Currently we perform common sub-expression elimination,
variable inlining, and some specific peephole optimizations, but there
is scope for more optimizations in the future using the same
representation. The optimizer is run directly before and after inlining.
The pre inline pass can operate on smaller graphs and hence converges
faster, but still has a chance of substantially reducing the size of the
logic on some designs, making inlining both faster and less memory
intensive. The post inline pass can then optimize across the inlined
module boundaries. No optimization is performed across a module
boundary.

For debugging purposes, each peephole optimization can be disabled
individually via the -fno-dfg-peepnole-<OPT> option, where <OPT> is one
of the optimizations listed in V3DfgPeephole.h, for example
-fno-dfg-peephole-remove-not-not.

The peephole patterns currently implemented were mostly picked based on
the design that inspired this work, and on that design the optimizations
yields ~30% single threaded speedup, and ~50% speedup on 4 threads. As
you can imagine not having to haul around redundant combinational
networks in the rest of the compilation pipeline also helps with memory
consumption, and up to 30% peak memory usage of Verilator was observed
on the same design.

Gains on other arbitrary designs are smaller (and can be improved by
analyzing those designs). For example OpenTitan gains between 1-15%
speedup depending on build type.
2022-09-23 16:46:22 +01:00
Geza Lore 3a8a314566 Merge branch 'master' into develop-v5 2022-09-23 11:21:12 +01:00
Geza Lore 050060b139 Make enum constructors and operators constexpr 2022-09-23 11:10:28 +01:00
Geza Lore ddb678cc5b Merge branch 'master' into develop-v5 2022-09-22 17:33:36 +01:00
Geza Lore 63c694f65f Streamline dump control options
- Rename `--dump-treei` option to `--dumpi-tree`, which itself is now a
  special case of `--dumpi-<tag>` where tag can be a magic word, or a
  filename
- Control dumping via static `dump*()` functions, analogous to `debug()`
- Make dumping independent of the value of `debug()` (so dumping always
  works even without the debug flag)
- Add separate `--dumpi-graph` for dumping V3Graphs, which is again a
  special case of `--dumpi-<tag>`
- Alias `--dump-<tag>` to `--dumpi-<tag> 3` as before
2022-09-22 17:24:41 +01:00
github action 12093e6939 Apply 'make format' 2022-09-21 19:22:15 +00:00
Geza Lore 9949a6cd17 Generate AstGen::checkTreeiter to enforce Ast op*p use
Use astgen to generate a more thorough version of AstNode::checkTree,
which checks that operands are or consistent structure and type, as
described in the @astgen op directives. Also change checkTree to always
run when --debug-check is given.

Fix discovered fallout.
2022-09-21 18:12:11 +01:00
Geza Lore 4600932d8c Remove unused files 2022-09-21 14:16:20 +01:00
Geza Lore 95145038b4 Generate AstNode accessors via astgen
Introduce the @astgen directives parsed by astgen, currently used for
the generation child node (operand) accessors. Please see the updated
internal documentation for details.
2022-09-21 14:05:27 +01:00
Geza Lore ce03293128 Generate AstNode accessors via astgen
Introduce the @astgen directives parsed by astgen, currently used for
the generation child node (operand) accessors. Please see the updated
internal documentation for details.
2022-09-21 13:56:03 +01:00
Geza Lore 72e7271a14 Merge branch 'master' into develop-v5 2022-09-21 12:19:00 +01:00
Kamil Rakoczy 0b07679ff2
v3errorEnd: look for instance only when warning is not ignored (#3632)
This approach reduced total time of V3Undriven stage from 34,2s to 2,5s
in design containing almost 400 000 unused variables.

Signed-off-by: Kamil Rakoczy <krakoczy@antmicro.com>
2022-09-21 10:54:23 +01:00
Wilson Snyder d162619bd3 Merge branch 'master' into develop-v5 2022-09-20 20:06:21 -04:00
Wilson Snyder 5df14627fd Fix 32-bit build of previous commit 2022-09-20 18:23:44 -04:00
Mariusz Glebocki fc3ce29845
Improve Verilation memory by reducing V3Number size (#3521) 2022-09-20 16:46:47 -04:00
Yu-Sheng Lin bba800f2d6
Fix calling trace() after open() segfault (#3610) (#3627) 2022-09-20 16:45:09 -04:00
Ryszard Rozak fe2a1e1749
Remove assignments with strengths weaker than strongest non-tristate RHS (#3629) 2022-09-19 04:54:20 -04:00
Wilson Snyder fc4ffd454e Rename --bin to --build-dep-bin. 2022-09-18 10:32:43 -04:00
Geza Lore 7bc7b5372e Merge branch 'master' into develop-v5 2022-09-17 16:12:28 +01:00
Geza Lore 7d88e63bab astgen: generate type specific addNext, remove astNextNull
Generate type specific static overloads of Ast<Node>::addNext, which
return the correct sub-type of the 'this' they were invoked on.

Also remove AstNode::addNextNull, which is now only used in the parser,
implement in verilog.y directly as a template function.
2022-09-17 15:05:22 +01:00
Wilson Snyder a214fd1f78 Internals: Fix constructor syntax in new develop-v5 code 2022-09-17 08:56:41 -04:00
Wilson Snyder 79be097e34 Sort -V env variable output 2022-09-17 08:17:55 -04:00
Wilson Snyder 11b0d36ba2 Merge cleanups from 'develop-v5'. No functional change 2022-09-17 08:17:22 -04:00
Geza Lore af305bf280 Merge branch 'master' into develop-v5 2022-09-16 16:24:36 +01:00
Geza Lore 38a8d7fb2e Remove redundant 'inline' keywords from definitions
Also add checks to t/t_dist_cppstyle
2022-09-16 15:52:25 +01:00
Geza Lore 0c70a0dcbf Remove redundant 'virtual' keywords from overridden methods
'virtual' is redundant when 'override' is present, so keep only
'override'.

Add t/t_dist_cppstyle.pl to check for this.
2022-09-16 15:19:38 +01:00
Geza Lore d16619fe86 astgen: Explicitly generate AstNode members
Generate boilerplate members of AstNode sub-types directly via astgen.
This is in preparation for generating additional members.
2022-09-16 11:18:20 +01:00
Wilson Snyder 2dc85a5acd Internals: enum constructor cleanups. No functional change intended. 2022-09-15 19:58:10 -04:00
Kamil Rakoczy dbe1348b4c
Tests: Fix earlier commit, add build jobs to stats (#3623) (#3626) 2022-09-15 11:29:50 -04:00
Geza Lore 22846df03e Merge branch 'master' into develop-v5 2022-09-15 14:01:19 +01:00
Wilson Snyder d74536a4dc Internals: Cleanup some constructors. No functional change intended. 2022-09-15 08:54:04 -04:00
Kamil Rakoczy da20da264b
Add --build-jobs, and rework arguments for -j (#3623) 2022-09-15 08:28:58 -04:00
Geza Lore 22b9dfb9c9
Split and re-order AstNode definitions (#3622)
- Move DType representations into V3AstNodeDType.h
- Move AstNodeMath and subclasses into V3AstNodeMath.h
- Move any other AstNode subtypes into V3AstNodeOther.h
- Fix up out-of-order definitions via inline methods and implementations
  in V3Inlines.h and V3AstNodes.cpp
- Enforce declaration order of AstNode subtypes via astgen, 
  which will now fail when definitions are mis-ordered.
2022-09-15 13:10:39 +01:00
Geza Lore 27031ed688 Merge branch 'master' into develop-v5 2022-09-15 10:28:35 +01:00
Wilson Snyder d85b909054 Internals: Use std:: for mem and str functions. 2022-09-14 21:10:19 -04:00
Wilson Snyder 75fd71d7e5 Add --main to generate main() C++ (previously was experimental only) (#3265). 2022-09-14 20:18:40 -04:00
Ryszard Rozak a3c58d7b70
Support IEEE constant signal strengths (#3601). 2022-09-14 07:39:27 -04:00
Kamil Rakoczy ae466b1703
Internals: Improve Verilation peak memory usage in V3Subst (#3512). 2022-09-14 07:37:51 -04:00
Geza Lore 2564484429 astgen: Rewrite in a more OOP way, in preparation for extensions
Rely less on strings and represent AstNode classes as a 'class Node',
with all associated properties kept together, rather than distributed
over multiple dictionaries or constructed at retrieval time.

No functional change intended.
2022-09-13 21:54:12 +01:00
Kamil Rakoczy 93a044f587
Internals: Rework addFilesp towards parallel emit (#3620). No functional change intended. 2022-09-13 12:15:34 -04:00
Wilson Snyder 81fe35ee2e Fix typedef'ed class conversion to boolean (#3616). 2022-09-12 18:03:56 -04:00
Geza Lore 08b6bdddf9 Update default --mod-prefix when --prefix is repeated
Fixes #3603
2022-09-12 17:25:09 +01:00
Kamil Rakoczy 4d49db48a3
Internals: Remove usage of user1 from EmitCTrace (#3617). No Functional change intended. 2022-09-12 12:00:41 -04:00
Kamil Rakoczy 9b2266f68c
Internals: Remove usage of global state in V3EmitCFunc (#3615). No functional change intended. 2022-09-12 11:59:14 -04:00
Wilson Snyder 752f425025 Tests: Process/Semaphore/Mailbox testing (all fail until supported) 2022-09-11 13:05:24 -04:00
Gustav Svensk 47262cd4ec
Fix arguments in non-static method call (#3547) (#3582) 2022-09-11 12:33:31 -04:00
Wilson Snyder 47e64535d6 Commentary 2022-09-11 12:25:44 -04:00
Geza Lore 90ab746a42 Make it possible to parallelize ico and act scheduling sections
Small fixup patch so the 'ico' and 'act' scheduling sections could be
ordered as multi-threaded. However, we still only order these single
threaded at the moment (but switching them to multi-threaded now works).
2022-09-06 16:01:13 +01:00
Geza Lore fd6275a62b Merge branch 'master' into develop-v5 2022-09-05 17:03:43 +01:00
Krzysztof Bieganski 6b6790fc50 Preserve return type of `AstNode::addNext` via templating (#3597)
No functional change intended.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-09-05 16:56:57 +01:00
Krzysztof Bieganski fb931087ab
Add stats tracking for `V3Undriven`. (#3600)
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-09-05 16:20:38 +01:00
Krzysztof Bieganski a2e1b32a1c
Fix inlining of forks (#3594)
Before this change, some forked processes were being inlined in
`V3Timing` because they contained no `CAwait`s. This only works under
the assumption that no `CAwait`s will be added there later, which is not
true, as a function called by a forked process could be turned into a
coroutine later. The call would be wrapped in a new `CAwait`, but the
process itself would have already been inlined at this point.

This commit moves the inlining to `transformForks` in `V3SchedTiming`,
which is called at a point when all `CAwait`s are already in place.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-09-05 15:19:19 +01:00
Krzysztof Bieganski 54f89bce42
Move `SenExprBuilder` to a header. (#3598)
No functional change intended.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-09-05 15:17:51 +01:00
Krzysztof Bieganski 8b19d02e3b
Fix `co_await VlNow{}` being added too many times (#3596)
(or not at all)

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-09-05 11:46:34 +01:00
Geza Lore 937e893b6d
Build verilator_bin with -O3 (#3592)
This is consistently a few percent faster.
2022-09-03 22:10:07 +01:00
Geza Lore d42a2d6494 Fix V3Gate crash on circular logic
The recent patch to defer substitutions on V3Gate crashes on circular
logic that has cycle length >= 3 with all inlineable signals (cycle
length 2 is detected correctly and is not inlined). Fix by stopping
recursion at the loop-back edge.

Fixes #3543
2022-09-02 19:58:58 +01:00
Geza Lore 8e8f4b1e5c Remove AstVarScope::valuep() and related code
This is detritus from when V3TraceDecl used to run after V3Gate, today
V3TraceDecl runs before V3Gate and this value has no function at all.

No functional change intended.
2022-09-02 16:44:13 +01:00
Geza Lore 298f71f2b1 Merge branch 'master' into develop-v5 2022-09-02 12:19:35 +01:00
Geza Lore 2ba39b25f1 Replace dynamic_casts with static_casts
dynamic_cast is not free. Replace obvious instances (where the result is
unconditionally dereferenced) with static_cast in contexts with
performance implications.
2022-09-02 12:08:34 +01:00
Geza Lore 5c828b7e60 V3Partition: use V3Lists to keep track of SiblingMCs
Replace std::set<SiblingMC> with V3Lists to keep track of SiblingMCs
associated with MTasks, use a std::set<LogicMTask*> for ensuring
uniqueness. This yields a bit more speed in PartContraction.
2022-09-01 19:40:44 +01:00
Geza Lore 4640bea31a V3Partition: More improvements for PartFixDataHazards
- Remove redundant loop through the MTask graph
- Gather variables directly from the OrderGraph, which is simpler and
  faster.
2022-09-01 16:30:04 +01:00
Geza Lore 875361d7ce
V3Partition: Reduce working set size of PartContraction (#3587)
This yields an additional 25% speedup of MT scheduling.
2022-09-01 16:29:40 +01:00
Wilson Snyder 849bb5590a Merge branch 'master' into develop-v5 2022-08-31 19:51:07 -04:00
Wilson Snyder 51daa64e9a Fix --hierarchical with order-based pin connections (#3585). 2022-08-31 18:12:21 -04:00
Geza Lore c0f9b0d8f6 V3Partition: Refactor initialization of MTask dependencies
No functional change
2022-08-31 16:54:04 +01:00
Geza Lore 505bba14eb Improve PartFixDataHazards for clarity and speed.
- Use modern C++
- Implement OrderLogicVertex->LogicMTask map with
  OrderLogicVertex::userp(), insteas of std::unordered_map
- Simplify data structures
- Simplify code and assert properties

No functional change.
2022-08-31 16:52:05 +01:00
Geza Lore ebbe24966c Remove unnecessary virtual methods 2022-08-31 16:52:05 +01:00
Geza Lore 881c3f6e40 Minor optimization of PartContraction
Remove rarely used debug code from initialization loop.
2022-08-31 16:52:05 +01:00
Geza Lore 546aeab9f2 V3Order: Minor refactoring for clarity
Refactor ProcessMoveBuildGraph utilizing the fact that OrderGraph is a
bipartite graph, also remove unnecessary unordered_map and distribute
variable domain map. No functional change.
2022-08-31 16:52:05 +01:00
Geza Lore 8de21e9bb7 Document and ensure OrderGraph is bipartite
Minor refactoring and documentation. No functional change.
2022-08-31 16:52:05 +01:00
Geza Lore 2ecda74471 Merge branch 'master' into develop-v5 2022-08-31 10:45:18 +01:00
Aleksander Kiryk 2136afde6b
Support negated properties (#3572) 2022-08-30 06:33:42 -04:00
Wilson Snyder ea55db7286 Internals: Cleanup some string constructors. No functional change. 2022-08-30 01:02:39 -04:00
Wilson Snyder 819e8741cc Merge branch 'master' into develop-v5 2022-08-30 00:20:21 -04:00
Wilson Snyder 6a5f77b278 Internals: Cleanup some string/model constructors. No functional change. 2022-08-29 23:50:32 -04:00
Wilson Snyder 8658a0d7dc Internals: Constructor format update. No functional change. 2022-08-29 23:05:52 -04:00
Wilson Snyder c335aad25f Fix --hierarchical with order-based pin connections (#3583). 2022-08-29 22:49:19 -04:00
Wilson Snyder 9d9d647c1f Fix indentation of --protect import function SV code. 2022-08-29 22:28:02 -04:00
Wilson Snyder d47a37fb76 Internals: Cleanup constructors etc. No functional change. 2022-08-29 22:17:27 -04:00
Aleksander Kiryk 24ec84851a
Support $sampled (#3569) 2022-08-29 08:39:41 -04:00
Arkadiusz Kozdra 0a3a15a66e
Support class parameters (#2231) (#3541) 2022-08-28 10:24:55 -04:00
Krzysztof Bieganski 2af5304884
Fix tracing of slow coroutines (#3576 part) (#3579) 2022-08-26 05:11:44 -05:00
Varun Koyyalagunta 5869fdf7f6
Fix $dump systemtask with --output-split-cfuncs (#3495) (#3497) 2022-08-25 18:29:11 -05:00
Krzysztof Bieganski 1a1d2ecfd9
Enable tracing in generated main (#3578)
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-25 14:55:37 +01:00
Geza Lore 5c356a4680 Merge branch 'master' into develop-v5 2022-08-22 14:32:06 +01:00
Krzysztof Bieganski 39af5d020e
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.

Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).

The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.

There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
  with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
  them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
  resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
  blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
  for suspending a stack of coroutines (normally, C++ coroutines are
  stackless).

There is a new visitor in `V3Timing.cpp` which:
  * scales delays according to the timescale,
  * simplifies intra-assignment timing controls and net delays into
    regular timing controls and assignments,
  * simplifies wait statements into loops with event controls,
  * marks processes and tasks with timing controls in them as
    suspendable,
  * creates delay, trigger scheduler, and fork sync variables,
  * transforms timing controls and fork joins into C++ awaits

There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.

There is also a function that transforms forked processes into separate
functions.

See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 13:26:32 +01:00
Geza Lore 9ac64d0b92 Improve performance of MTask coarsening
Various optimizations to speed up MTasks coarsening (which is the long
pole in the multi-threaded scheduling of very large designs).

The biggest impact ones:
- Use efficient hand written Pairing Heaps for implementing priority
  queues and the scoreboard, instead of the old SortByValueMap. This
  helps us avoid having to sort a lot of merge candidates that we will
  never actually consider and helps a lot in performance.
- Remove unnecessary associative containers and store data structures
  (the heap nodes in particular) directly in the object they relate to.
  This eliminates a huge amount of lookups and helps a lot in
  performance.
- Distribute storage for SiblingMC instances into the LogicMTask
  instances, and combine with the sibling maps. This again eliminates
  hash table lookups and makes storage structures smaller.
- Remove some now bidirectional edge maps, keep only the forward map.

There are also some other smaller optimizations:
- Replaced more unnecessary dynamic_casts with static_casts
- Templated some functions/classes to reduce the number of static
  branches in loops.
- Improves sorting of edges for sibling candidate creation
- Various micro-optimizations here and there

This speeds up MTask coarsening by 3.8x on a large design, which
translates to a 2.5x speedup of the ordering pass in multi-threaded
mode. (Combined with the earlier optimizations, ordering is now 3x
faster.)

Due to the elimination of a lot of the auxiliary data structures, and
ensuring a minimal size for the necessary ones, memory consumption of
the MTask coarsening is also reduced (measured up to 4.4x reduction
though the accuracy of this is low).

The algorithm is identical except for minor alterations of the order
some candidates are added or removed, this can cause perturbation in the
output due to tied scores being broken based on IDs.
2022-08-20 21:18:50 +01:00
Wilson Snyder 7cc89b8b42 Merge branch 'master' into develop-v5 2022-08-20 14:19:45 -04:00
Wilson Snyder c6607724cb Fix clang warning. 2022-08-20 14:19:00 -04:00
Wilson Snyder ebb37b0156 Merge branch 'master' into develop-v5 2022-08-20 14:02:09 -04:00
Wilson Snyder 90dc04cf93 Add --future0 and --future1 options. 2022-08-20 14:01:13 -04:00
Krzysztof Bieganski 10cf492946
Add support for expressions in event controls (#3550)
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-19 20:18:38 +02:00
Geza Lore 4d81eb021d Revert "Improve performance of MTask coarsening"
This reverts commit 83475008d9.
2022-08-19 18:03:45 +01:00
Geza Lore 83475008d9 Improve performance of MTask coarsening
Various optimizations to speed up MTasks coarsening (which is the long
pole in the multi-threaded scheduling of very large designs).

The biggest impact ones:
- Use efficient hand written Pairing Heaps for implementing priority
  queues and the scoreboard, instead of the old SortByValueMap. This
  helps us avoid having to sort a lot of merge candidates that we will
  never actually consider and helps a lot in performance.
- Remove unnecessary associative containers and store data structures
  (the heap nodes in particular) directly in the object they relate to.
  This eliminates a huge amount of lookups and helps a lot in
  performance.
- Distribute storage for SiblingMC instances into the LogicMTask
  instances, and combine with the sibling maps. This again eliminates
  hash table lookups and makes storage structures smaller.
- Remove some now bidirectional edge maps, keep only the forward map.

There are also some other smaller optimizations:
- Replaced more unnecessary dynamic_casts with static_casts
- Templated some functions/classes to reduce the number of static
  branches in loops.
- Improves sorting of edges for sibling candidate creation
- Various micro-optimizations here and there

This speeds up MTask coarsening by 3.8x on a large design, which
translates to a 2.5x speedup of the ordering pass in multi-threaded
mode. (Combined with the earlier optimizations, ordering is now 3x
faster.)

Due to the elimination of a lot of the auxiliary data structures, and
ensuring a minimal size for the necessary ones, memory consumption of
the MTask coarsening is also reduced (measured up to 4.4x reduction
though the accuracy of this is low).

The algorithm is identical except for minor alterations of the order
some candidates are added or removed, this can cause perturbation in the
output due to tied scores being broken based on IDs.
2022-08-19 16:59:20 +01:00
Geza Lore 03ac7ad730 Make PartPropagateCp specific to the MTask graph
While keeping the client code abstract in PartPropagateCp is nice for
testing, there is performance to be had removing the abstraction. As
this code dominates in scheduling large designs, we eliminate the
abstraction and re-work the testing to use the actual LogicMTask and
MTaskEdge graph types. No functional change intended.
2022-08-19 14:06:11 +01:00
Geza Lore cd50949a7e Reuse MTaskEdge instances in MT scheduling
Instead of deleting then re-allocating MTaskEdge instances when merging
two MTasks, just redirect the edged of the donor MTask to the recipient
MTask. This is both faster as it avoids an allocation and a deletion,
together with one update of the sibling maps, and also makes the
algorithm more stable due to MergeCandidate IDs being stable and
allocated up front for all MTaskEdges, before any SiblingMCs are
allocated.

Perturbations in output are expected as the IDs used to break ties
between merge candidates with equal costs are not updated when
redirecting an edge (on purpose). The relinking of only one end of the
graph edges also perturbs the order in which they are enumerated, which
does change candidate opportunities when the number of edges is larger
than PART_SIBLING_EDGE_LIMIT. Confirmed output is identical when
IDs are updated and edges are updated to appear in their original order.
2022-08-19 14:06:11 +01:00
Geza Lore f0040c7b9a Remove reliance on pointer comparison in MT scheduling
The critical path propagation used to rely on a pointer comparison to
break equal scoring critical path updates. Use the corresponding mtask
ids instead, which is deterministic across invocations.
2022-08-19 14:06:11 +01:00
Geza Lore f8a0389e73 Do not use stepCost when gathering sibling merge candidates
siblingPairFromRelatives gathers neighbours of a vertex, and sorts them.
It then takes the N best nodes, and creates sibling merge candidates
from them. We now use the unadjusted cost instead of the step cost of
the vertices when sorting. This is both faster as we need not do the
log-space rounding to compute stepCost, and will also make similar but
yet cheaper nodes appear closer to the front as we don't lose precision
in rounding, hence they are more likely to be entered as merge
candidates. Note that when creating the merge candidate, we still use
the stepCost, so it's purpose of reducing the propagation of critical
path updates is maintained in full. In summary, this should make both
Verilator and the generated model very slightly faster, at least in
theory, and I have observed minor improvement in places.
2022-08-19 14:06:11 +01:00
Geza Lore b436794773 Add specialized GraphStreamUnordered
GraphStreamUnordered used to be GraphStream<std::less<const
V3GraphVertex*>>, but a lot of performance improvements can be had by a
specialized implementation, so added a highly optimized one. This helps
a lot with --debug-partition.
2022-08-19 14:06:11 +01:00
Geza Lore 1404319b28 Merge branch 'master' into develop-v5 2022-08-19 13:39:44 +01:00
Geza Lore 90d22cbec6 Fix `AstNode::exists` return type 2022-08-19 13:22:06 +01:00
Krzysztof Bieganski 33e2acfe61
Fix `AstNode::forall` return type (#3559)
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-19 12:33:17 +01:00
Ryszard Rozak db5fdfb0ee
Fix === with some tristate constants (#3551). 2022-08-18 07:03:05 -04:00
Krzysztof Bieganski 951cd73fe0
Handle MemberSel in V3EmitV.cpp (#3555) 2022-08-18 06:33:45 -04:00
Arkadiusz Kozdra 0eeb40b975
Fix converting subclasses to string (#3552) 2022-08-17 18:08:43 -04:00
Wilson Snyder f435d96241 Fix case statement comparing string literal (#3544). 2022-08-15 21:56:09 -04:00
github action d32e3f042f Apply 'make format' 2022-08-12 10:56:12 +00:00
Mostafa Gamal df5f95a5bd
Fix nested default assignment for struct pattern (#3511) (#3524) 2022-08-12 06:55:07 -04:00
Drew Ranck b0c475205b
Fix void-cast queue pop_front or pop_back (#3542) (#3364)
Fix compile error for queue method usage, if it is the
first statement in a block of code, and the return
value is not used. Example:

>  if (foo)
>    void'(bar.pop_front());
2022-08-12 06:51:25 -04:00
Wilson Snyder cbe1b8e266 Fix segfault exporting non-existant package (#3535). 2022-08-08 17:53:50 -04:00
Mariusz Glebocki 2b12fe5773
Internals: Construct V3Number with correct type instead of changing it manually. (#3529) 2022-08-08 08:17:02 -04:00
Yutetsu TAKATSUKASA d20f22beb1
Fix tristate logic when reading inout port in a module #3399 (#3523)
* Tests: Add a test to reproduce #3399

* Fix #3399. When reading an inout port in a module, it should refer the
original inout port, not the generated MODTEMP.
2022-08-07 21:12:57 +09:00
Mariusz Glebocki 122e89ffde
Fix V3Number::isMsbXZ(). (#3530) 2022-08-05 19:12:52 +01:00
Geza Lore c266739e9f Merge branch 'master' into develop-v5 2022-08-05 12:17:57 +01:00
Geza Lore 96a4b3e5a5 Update clang-format config and apply
- Regroup and sort #include directives (like we used to, but automatic)
- Set AlwaysBreakTemplateDeclarations to true
2022-08-05 12:00:24 +01:00
Geza Lore 7403226a97 Merge branch 'master' into develop-v5 2022-08-04 10:03:38 +01:00
Geza Lore fac8e76923 Rework SortByValueMap for better performance
Keep a single std::set of key/value pairs, and a single unordered_map
from key to iterators into the set. Also improve some of the accessing
mechanisms using modern C++. This speeds up multi-threaded ordering by
about 10%.
2022-08-03 21:17:02 +01:00
Geza Lore b864f5f5ba V3Partition: use static_cast with LogicMTaskVertex
dynamic_cast is not free, and the mtask graph contains only
LogicMTaskVertex vertices, use static_cast instead for some speedup.
2022-08-03 17:05:01 +01:00
Geza Lore f9f66d787e Fix integer overflow in V3Unroll (#3451) 2022-08-03 09:41:30 +01:00
Geza Lore bd211c87aa astgen: split 'visit' method declarations from definitions
Add definitions to V3Ast.cpp, and use static_cast.
This fixes a lot of clang-tidy noise.
2022-08-02 17:53:19 +01:00
Geza Lore 6fc25dae9e Fix clang-tidy warnings (#3522) 2022-08-02 15:58:48 +01:00
Kamil Rakoczy cfb6fd8b34
Reduce max RSS usage (#3483)
By constant folding nodes earlier in V3Expand, we can save some max RSS on large designs.
2022-08-02 13:36:14 +01:00
Geza Lore 39d1a62f9e Fix change detection on unpacked arrays
Expand array assignment when creating the trigger, as V3Expand might
mangle it otherwise.
2022-08-02 13:01:41 +01:00
Geza Lore ba66fa7200 Merge branch 'master' into develop-v5 2022-08-02 11:16:35 +01:00