This patch adds DfgLogic, which is a vertex that represents a whole,
arbitrarily complex combinational AstAlways or AstAssignW in the
DfgGraph.
Implementing this requires computing the variables live at entry to the
AstAlways (variables read by the block), so there is a new
ControlFlowGraph data structure and a classical data-flow analysis based
live variable analysis to do that at the variable level (as opposed to
bit/element level).
The actual CFG construction and live variable analysis is best effort,
and might fail for currently unhandled constructs or data types. This
can be extended later.
V3DfgAstToDfg is changed to convert the Ast into an initial DfgGraph
containing only DfgLogic, DfgVertexSplice and DfgVertexVar vertices.
The DfgLogic are then subsequently synthesized into primitive operations
by the new V3DfgSynthesize pass, which is a combination of the old
V3DfgAstToDfg conversion and new code to handle AstAlways blocks with
complex flow control.
V3DfgSynthesize by default will synthesize roughly the same constructs
as V3DfgAstToDfg used to handle before, plus any logic that is part of a
combinational cycle within the DfgGraph. This enables breaking up these
cycles, for which there are extensions to V3DfgBreakCycles in this patch
as well. V3DfgSynthesize will then delete all non synthesized or non
synthesizable DfgLogic vertices and the rest of the Dfg pipeline is
identical, with minor changes to adjust for the changed representation.
Because with this change we can now eliminate many more UNOPTFLAT, DFG
has been disabled in all the tests that specifically target testing the
scheduling and reporting of circular combinational logic.
This is mostly a refactoring, but also enables handling some more
UNOPTFLAT, when the variable is only partially assigned in the cycle.
Previously the way partial assignments to variables were handled were
through the DfgVerexVar types themselves, which kept track of all
drivers. This has been replaced by DfgVertexSplice (which always drives
a DfgVeretexVar), and all DfgVertexVar now only have a single source,
either a DfgVertexSplice, if partially assigned, or an arbitrary
DfgVertex when updated as a whole.
Added a second algorithm to break cycles in DFG by identifying which
bits of a circular variable are actually independent of the variable,
then reuse the existing (but extended) driver tracing algorithm to
eliminate them.
This can fix up things like: `assign gray = binary ^ (gray >> 1)`
Added an algorithm that can break some combinational cycles in DFG, by
attempting to trace driver logic until we escape the cycle. This can
eliminate a decent portion of UNOPTFLAT warnings. E.g. due to this code:
```systemverilog
assign a[0] = .....;
assign a[1] = ~a[0];
```