The loops modelling the SystemVerilog scheduling regions are no longer
generated. They now live in 'VerilatedEvalLoop' in the runtime library.
The generated model holds one as a member, passing itself to it, and
exposes each evaluation entry point to it as a pure virtual method on
VerilatedModel. The model's 'eval' and 'eval_step' remain the top level
entry points, and are backward compatible.
V3Sched no longer emits '_eval' or '_eval_settle', etc.. Instead every
evaluation entry point called from the runtime is enumerated by 'VEval',
Scheduling creates all entry points, for all scheduling regions, even if
they are empty, and the runtime eval loop calls everything
unconditionally. If regions are empty, this is simply a call to an empty
function. This will hurt performance on very small models, but should
not be noticeable on anything meaningful, so it is likely best to keep
to reduce complexity.
A scheduling entry points evaluate a single iteration and returns
whether it did any work, they are effectively the previous
`_eval_phase_*` functions.
Fetching a thread-local is relatively expensive. Random initializing
wides used to do it once or twice per word, and on short runs for
large designs can be noticeably expensive, so fetch once per variable
instead. Also remove unused VL_RAND_RESET_{Q,W} functions.
Recognize the common single-bit scan loop idioms in V3Unroll (before it
unrolls) and lower them to bit-reduction primitives, replacing a literal
W-iteration loop with one intrinsic-backed expression:
target=0; for (i=0;i<W;i++) if (vec[i]) target = i + 1; -> $mostsetbitp1(vec)
target=0; for (i=0;i<W;i++) if (vec[i]) target = target + 1; -> $countones(vec)
The leading-one form lowers to a new AstMostSetBitP1 node, emitted as
VL_MOSTSETBITP1_{I,Q,W}; those runtime helpers now use __builtin_clz where
available (same pattern as VL_REDXOR's __builtin_parity), with the existing
bit scan as fallback. The count-ones form reuses AstCountOnes ($countones,
popcount); as the DFG requires a 32-bit countones result it is built at 32
bits and narrowed to the accumulator width with a select.
Matching is structural to stay sound: the index must start at 0, increment
by exactly 1, and scan all W==width(vec) bits via a single 1-bit select of a
distinct vector, with the target pre-zeroed and no else branch. The loop
bound is accepted as a strict ascending 'idx < W' written either way and
signed or unsigned (Gt/GtS/Lt/LtS). Gated by -fbit-scan-loops (on at -O).
Adds t_bit_scan_loops (I/Q/W, count-ones and unsigned-index positives;
step-2, start-1, idx*2+1, vec[idx+1], target=idx and W!=width negatives, all
self-checked and asserted via --stats not to lower) plus t_bit_scan_loops_off
for the disable flag.
Motivated by a transformer inference design whose 80-bit leading-one detector
ran every cycle (~37% of runtime); the lowering is worth ~39% there.