Geza Lore
1106e89c84
Optimize random initialization
...
Fetching a thread-local is relatively expensive. Random initializing
wides used to do it once or twice per word, and on short runs for
large designs can be noticeably expensive, so fetch once per variable
instead. Also remove unused VL_RAND_RESET_{Q,W} functions.
2026-07-02 16:38:14 +01:00
..
2026-06-22 17:25:59 -04:00
2026-01-26 20:24:34 -05:00
2013-01-17 21:40:37 -05:00
2026-06-15 17:44:50 -04:00
2026-01-26 20:24:34 -05:00
2026-06-05 09:35:01 -04:00
2026-06-12 11:40:48 -04:00
2026-04-22 15:18:59 -04:00
2026-04-22 15:18:59 -04:00
2026-06-29 14:58:00 +00:00
2026-06-12 11:40:48 -04:00
2026-05-22 20:05:08 +01:00
2026-05-22 20:05:08 +01:00
2026-06-15 21:57:59 -04:00
2026-05-22 20:05:08 +01:00
2026-05-22 20:05:08 +01:00
2026-01-26 20:24:34 -05:00
2026-01-26 20:24:34 -05:00
2026-07-02 16:38:14 +01:00
2026-03-27 23:14:18 -04:00
2026-01-26 20:24:34 -05:00
2026-03-27 23:14:18 -04:00
2026-03-27 23:14:18 -04:00
2026-01-26 20:24:34 -05:00
2026-05-30 13:00:35 -04:00
2026-05-30 13:00:35 -04:00
2026-05-22 20:05:08 +01:00
2026-05-22 20:05:08 +01:00
2026-01-26 20:24:34 -05:00
2026-03-27 23:14:18 -04:00
2026-01-26 20:24:34 -05:00
2026-01-26 20:24:34 -05:00
2026-01-26 20:24:34 -05:00
2026-01-26 20:24:34 -05:00
2026-05-18 11:11:42 +02:00
2026-06-23 07:04:51 -04:00
2026-01-26 20:24:34 -05:00
2026-05-15 14:45:39 -04:00
2026-03-27 23:14:18 -04:00
2026-04-13 13:58:53 -04:00
2026-04-09 17:49:57 -04:00
2026-05-22 20:05:08 +01:00
2026-05-22 20:05:08 +01:00
2026-06-10 09:39:43 -04:00
2026-05-22 20:05:08 +01:00
2026-05-22 20:05:08 +01:00
2026-01-26 20:24:34 -05:00
2026-01-26 20:24:34 -05:00
2026-06-23 07:04:51 -04:00
2026-01-26 20:24:34 -05:00
2026-07-02 16:38:14 +01:00
2026-06-28 09:28:09 -04:00
2026-06-28 09:28:09 -04:00
2026-01-26 20:24:34 -05:00
2026-05-10 08:20:32 -04:00
2026-06-03 14:55:00 -04:00