Commit Graph

135 Commits

Author SHA1 Message Date
Geza Lore 47bce4157d
Introduce DFG based combinational logic optimizer (#3527)
Added a new data-flow graph (DFG) based combinational logic optimizer.
The capabilities of this covers a combination of V3Const and V3Gate, but
is also more capable of transforming combinational logic into simplified
forms and more.

This entail adding a new internal representation, `DfgGraph`, and
appropriate `astToDfg` and `dfgToAst` conversion functions. The graph
represents some of the combinational equations (~continuous assignments)
in a module, and for the duration of the DFG passes, it takes over the
role of AstModule. A bulk of the Dfg vertices represent expressions.
These vertex classes, and the corresponding conversions to/from AST are
mostly auto-generated by astgen, together with a DfgVVisitor that can be
used for dynamic dispatch based on vertex (operation) types.

The resulting combinational logic graph (a `DfgGraph`) is then optimized
in various ways. Currently we perform common sub-expression elimination,
variable inlining, and some specific peephole optimizations, but there
is scope for more optimizations in the future using the same
representation. The optimizer is run directly before and after inlining.
The pre inline pass can operate on smaller graphs and hence converges
faster, but still has a chance of substantially reducing the size of the
logic on some designs, making inlining both faster and less memory
intensive. The post inline pass can then optimize across the inlined
module boundaries. No optimization is performed across a module
boundary.

For debugging purposes, each peephole optimization can be disabled
individually via the -fno-dfg-peepnole-<OPT> option, where <OPT> is one
of the optimizations listed in V3DfgPeephole.h, for example
-fno-dfg-peephole-remove-not-not.

The peephole patterns currently implemented were mostly picked based on
the design that inspired this work, and on that design the optimizations
yields ~30% single threaded speedup, and ~50% speedup on 4 threads. As
you can imagine not having to haul around redundant combinational
networks in the rest of the compilation pipeline also helps with memory
consumption, and up to 30% peak memory usage of Verilator was observed
on the same design.

Gains on other arbitrary designs are smaller (and can be improved by
analyzing those designs). For example OpenTitan gains between 1-15%
speedup depending on build type.
2022-09-23 16:46:22 +01:00
Geza Lore 22846df03e Merge branch 'master' into develop-v5 2022-09-15 14:01:19 +01:00
Geza Lore 22b9dfb9c9
Split and re-order AstNode definitions (#3622)
- Move DType representations into V3AstNodeDType.h
- Move AstNodeMath and subclasses into V3AstNodeMath.h
- Move any other AstNode subtypes into V3AstNodeOther.h
- Fix up out-of-order definitions via inline methods and implementations
  in V3Inlines.h and V3AstNodes.cpp
- Enforce declaration order of AstNode subtypes via astgen, 
  which will now fail when definitions are mis-ordered.
2022-09-15 13:10:39 +01:00
Geza Lore fd6275a62b Merge branch 'master' into develop-v5 2022-09-05 17:03:43 +01:00
Geza Lore 937e893b6d
Build verilator_bin with -O3 (#3592)
This is consistently a few percent faster.
2022-09-03 22:10:07 +01:00
Krzysztof Bieganski 39af5d020e
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.

Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).

The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.

There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
  with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
  them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
  resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
  blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
  for suspending a stack of coroutines (normally, C++ coroutines are
  stackless).

There is a new visitor in `V3Timing.cpp` which:
  * scales delays according to the timescale,
  * simplifies intra-assignment timing controls and net delays into
    regular timing controls and assignments,
  * simplifies wait statements into loops with event controls,
  * marks processes and tasks with timing controls in them as
    suspendable,
  * creates delay, trigger scheduler, and fork sync variables,
  * transforms timing controls and fork joins into C++ awaits

There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.

There is also a function that transforms forked processes into separate
functions.

See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 13:26:32 +01:00
Geza Lore 599d23697d
IEEE compliant scheduler (#3384)
This is a major re-design of the way code is scheduled in Verilator,
with the goal of properly supporting the Active and NBA regions of the
SystemVerilog scheduling model, as defined in IEEE 1800-2017 chapter 4.

With this change, all internally generated clocks should simulate
correctly, and there should be no more need for the `clock_enable` and
`clocker` attributes for correctness in the absence of Verilator
generated library models (`--lib-create`).

Details of the new scheduling model and algorithm are provided in
docs/internals.rst.

Implements #3278
2022-05-15 16:03:32 +01:00
Wilson Snyder 441ecfedc9 Internals: Make all .h files compilable 2022-01-08 11:18:23 -05:00
Wilson Snyder 0c3ffa1841 Support force/release (#2491) (#2593). 2022-01-01 12:24:19 -05:00
Wilson Snyder ca42be982c Copyright year update. 2022-01-01 08:26:40 -05:00
Wilson Snyder c496649c49 Internals: Remove unused DfaGraph code. 2021-11-13 14:48:21 -05:00
Geza Lore 9273fafbbf Internals: Split parts of V3CUse into V3Common
Apart from adding required AstCUse, V3CUse also used to create some
standard methods for classes. This is now done in a separate pass
V3Common. Note that this is not a performance issue, as V3Common just
iterates through each module, which are stored in a simple linked list
under the netlist, and does not need to traverse the whole netlist.
2021-07-20 17:18:52 +01:00
Geza Lore 4081a1a539 Internals: Separate emitting of C++ headers and implementation
Internal AstNodeModule headers (.h) and implementation (.cpp) files are
now emitted separately in V3EmitC::emitcHeaders() and
V3EmitC::emitcImp() respectively. No functional change intended
2021-07-13 17:43:44 +01:00
Geza Lore 17cc452f79 Add V3VariableOrder pass
A separate V3VariableOrder pass is now used to order module variables
before Emit. All variables are now ordered together, without
consideration for whether they are ports, signals form the design, or
additional internal variables added by Verilator (which used to be
ordered and emitted as separate groups in Emit). For single threaded
models, this is performance neutral. For multi-threaded models, the
MTask affinity based sorting was slightly modified, so variables with no
MTask affinity are emitted last, otherwise the MTask affinity sets are
sorted using the TSP sorter as before, but again, ports, signals, and
internal variables are not differentiated. This yields a 2%+ speedup for
the multithreaded model on OpenTitan.
2021-07-12 14:53:40 +01:00
Geza Lore 708abe0dd1 Introduce model interface class, make $root part or Syms (#3036)
This patch implements #3032. Verilator creates a module representing the
SystemVerilog $root scope (V3LinkLevel::wrapTop). Until now, this was
called the "TOP" module, which also acted as the user instantiated model
class. Syms used to hold a pointer to this root module, but hold
instances of any submodule. This patch renames this root scope module
from "TOP" to "$root", and introduces a separate model class which is
now an interface class. As the root module is no longer the user
interface class, it can now be made an instance of Syms, just like any
other submodule. This allows absolute references into the root module to
avoid an additional pointer indirection resulting in a potential speedup
(about 1.5% on OpenTitan). The model class now also contains all non
design specific generated code (e.g.: eval loops, trace config, etc),
which additionally simplifies Verilator internals.

Please see the updated documentation for the model interface changes.
2021-06-30 16:35:40 +01:00
Geza Lore c6f6dab413 Emit: Factor out parts needed for emitting an AstCFunc
Factored out bits from V3EmitC.cpp that is required to emit a whole
(non-trace) AstCFunc. This is mostly what used to be the EmitCStmts
class plus relevant bits from EmitCImp. These now live in EmitCFunc,
which is reusable by anything that needs to emit a regular AstCFunc
(differences in tracing to be addressed later). EmitCImp now extends
EmitCFunc instead of EmitCStmts. No functional change intended.
2021-06-24 19:39:47 +01:00
Geza Lore 5250408019 Add V3EmitCBase.cpp to hold implementations
No need to keep complex functions in the V3EmitCBase.h header (which is
included in a lot of compilation units). No functional change intended.
2021-06-24 18:04:54 +01:00
Geza Lore c207e98306
Implement a distinct constant pool (#3013)
What previously used to be per module static constants created in
V3Table and V3Prelim are now merged globally within the whole model and
emitted as part of a separate constant pool. Members of the constant
pool are global variables which are declared lazily when used (similar to
loose methods).
2021-06-13 15:05:55 +01:00
Geza Lore e6e7bd8d83 Compile the debug build with -Og -ggdb -gz if supported.
Check the C++ compiler for -Og via configure and use it if available.

Per the GCC manual:
-Og should be the optimization level of choice for the standard
edit-compile-debug cycle, offering a reasonable level of optimization
while maintaining fast compilation and a good debugging experience. It
is a better choice than -O0 for producing debuggable code because some
compiler passes that collect debug information are disabled at -O0.

The debug exe is painfully slow on large designs, hopefully this is an
improvement.

Similarly, check for and use -gz to compress the debug info as it is
huge otherwise. This should help with distribution and caching on CI.

Also checks for -ggdb via configure for compatibility.
2021-06-12 23:25:58 +01:00
Miodrag Milanović fa063574d0
Fix Makefiles to support Windows EXEEXT usage (#3008). 2021-06-04 12:04:55 -04:00
Geza Lore 8814111724
Rework Ast hashing to be stable (#2974)
Rework Ast hashing to be stable

Eliminated reliance on pointer values in AstNode hashes in order to make
them stable. This requires moving the sameHash functions into a visitor,
as nodes pointed to via members (and not child nodes) need to be hashed
themselves.

The hashes are now stable (as far as I could test them), and the impact
on verilation time is small enough not to be reliably measurable.
2021-05-21 14:34:27 +01:00
Geza Lore fd35492226
Split V3Hashed to V3Hasher and V3DupFinder (#2967)
V3Hasher is responsible for computing AstNode hashes, while V3DupFinder
can be used to find duplicate trees based on hashes. Interface of
V3DupFinder simplified somewhat. No functional change intended at this
point, but hash computation might differ in minor details, this however
should have no perceivable effect on output/runtime.

Implements (#2964)
2021-05-21 01:41:46 +01:00
Yutetsu TAKATSUKASA 53d9c30277
Internals: Factor out V3OptionParser from V3Options.cpp. No functional change is intended. (#2919) 2021-05-04 06:30:18 +09:00
Wilson Snyder ce78d6e438 Fix flexfix to directly run with python. 2021-02-25 21:19:37 -05:00
Samuel Riedel 483516ce4e
Fix build to execute vlcovgen with python3. (#2773) 2021-01-28 15:01:33 -05:00
Wilson Snyder 5cadabeb2d Fix argparse difference on ubuntu 18.04 2021-01-16 14:14:39 -05:00
Wilson Snyder 2517bfd0af Fix argparse difference on ubuntu 18.04 2021-01-16 13:57:56 -05:00
Wilson Snyder 1f105edf69 Internals: Convert astgen to python. 2021-01-16 13:24:14 -05:00
Wilson Snyder bd551a7444 Internals: Convert bisonpre to python3 2021-01-10 22:53:59 -05:00
Wilson Snyder bd602d0e2d Copyright year update 2021-01-01 10:29:54 -05:00
Wilson Snyder 922eab5f93 Internals: Convert config_rev, cppcheck_filtered, flexfix to python3 2020-12-23 15:41:14 -05:00
Krzysztof Bieganski cf7ea06b5d
Support randomize() class method and rand 2020-12-07 17:55:22 -05:00
Wilson Snyder f94fcaa8e4 Move YYDEBUG into header. No functional change intended. 2020-11-14 10:20:27 -05:00
Yutetsu TAKATSUKASA 953a442827
Support hierarchical verilation using protect lib (#2206) 2020-08-15 09:43:53 -04:00
Geza Lore 5a4cc333fb
Travis: Add OS X build (#2440) 2020-06-22 10:13:54 +01:00
Geza Lore fe306a36b8
Add MergeCond pass to combine assignments with ?: on rhs (#2376)
This provides minor simulation performance benefit, but can provide
large C++ compilation time improvement, notably with Clang (4x).

This patch implements #2366 .
2020-05-30 21:09:05 +01:00
Maciej Sobkowski 9d48ff7745
Support pre/postifx incrementation/decrementation in array index (#2223) 2020-05-28 18:08:15 -04:00
Maarten De Braekeleer e8f27be200 Fix Visual Studio compiler issues (#2375)
* Make sure compiler creates same object file as target of rule
* MSVC requires a string return
* Case ranges are a gnu extension which MSVC does not understand
* _dupenv_s also returns 0 if the var could not be found
See https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/dupenv-s-wdupenv-s?view=vs-2019
2020-05-28 17:39:20 -04:00
Stefan Wallentowitz dc90e6c3c3
Generate file with waivers (#2354)
This adds the flag --generate-waivefile <filename>. This will generate
a verilator config file with the proper lint_off statemens to turn off
warnings emitted during this particular run.

This feature can be used to start with using Verilator as linter and
systematically capture all known lint warning for further
elimination. It hopefully helps people turning of -Wno-fatal or
-Wno-lint and gradually improve their code base.

Signed-off-by: Stefan Wallentowitz <stefan.wallentowitz@hm.edu>
2020-05-26 20:38:14 +02:00
Wilson Snyder 77915f78db Add experimental-only option. 2020-04-21 20:45:23 -04:00
Wilson Snyder efaf375887 Configuring with ccache present now defaults to using it; see OBJCACHE in the manual. 2020-04-05 16:10:33 -04:00
Wilson Snyder 6eadb8e771 Add simplistic class support with many restrictions, see manual, #377. 2020-04-05 09:30:23 -04:00
Wilson Snyder 1ce360ed5b Add SPDX license identifiers. No functional change. 2020-03-21 11:24:24 -04:00
Wilson Snyder 4878fe3a1f Add split_var metacomment to assist UNOPTFLAT fixes, #2066. 2020-02-28 19:15:08 -05:00
Wilson Snyder 119162912a Internals: Determine emit forward declaraions in new pass, towards classes. 2020-02-01 16:51:05 -05:00
Geza Lore f00ff61559 Link Verilator binary partially statically, Closes #2146.
The build is now by default configured to link performance critical
libraries (libgcc, libstdc++, libtcmalloc) statically. This improves
Verilation speed by between 4.5-7% based on my measurements as it
eliminates approx 20% of the mispredicted branches from the execution.
With partial static linking, the size of the .text section in
verilator_bin is increased by about 14%, and the binary is itself only
about 800KB bigger on disk, so hopefully this is not a big issue in
exchange for the faster compilation speed. A configure option
"--disable-partial-static" is provided to restore the old behaviour of
linking everything dynamically.

Note: This patch also changes to use libtcmalloc_minimal, which is all
we really need and itself has fewer dependencies.
2020-01-31 19:13:55 -05:00
Geza Lore 7ab2bdb6bb Support libgoogle-perftools-dev's libtcmalloc if available. #2137.
As Verilator continuously allocates and releases small objects (e.g.:
AstNode, V3GraphVertex, V3GraphEdge), it spends a significant amount of
time in malloc/free and friends. This patch adds the --enable-tcmalloc
configure option to link Verilator against the high performance malloc
implementation library libtcmalloc. The default is to use libtcmalloc if
available on the system. Note that there are no source code change, we
are simply replacing the standard library memory allocation functions.

Measured major compilation speed improvement of 27% when running
Verilator with -O3 on a large design.
2020-01-23 17:32:19 -05:00
Pieter Kapsenberg 1dd9a74b6c Internals: Move V3Global function definitions to their own files. No functional change intended. Closes #2120. 2020-01-19 07:23:26 -05:00
Wilson Snyder f23fe8fd84 Update copyright year. 2020-01-06 18:05:53 -05:00
Wilson Snyder 5811ec07e6 Update URLs to https://verilator.org 2019-11-07 22:33:59 -05:00