This patch adds some abstract enums to pass to the trace decl* APIs, so
the VCD/FST specific code can be kept in verilated_{vcd,fst}_*.cc, and
removed from V3Emit*. It also reworks the generation of the trace init
functions (those that call 'decl*' for the signals) such that the scope
hierarchy is traversed precisely once during initialization, which
simplifies the FST writer. This later change also has the side effect of
fixing tracing of nested interfaces when traced via an interface
reference - see the change in the expected t_interface_ref_trace - which
previously were missed.
Again --prof-exec have bit-rotted a little with all the recent changes
to the structure of the generated code. This patch contains a few
improvements:
- Repalce the eval/evl_loop begin/end events with generic
section_push/section_pop events, that can be arbitrarily sprinkled
into the generate code (so long as they are matched correctly) to
measure various sections. The report then contains a nested profile
of the sections, and the VCD trace shows the section names.
- Better handling of exec graphs
- Clearer overall statistics
Still some remains of the --threads 0 mode. Remove unnecessary complexity
from V3EmitCModel. (Also don't pretend there is an MTask in single
threaded mode, when there really isn't.)
Since we removed --threads 0 support, the 'threads()' option always
returns a value >= 1. Remove corresponding dead code.
Some of the coverage counters appear to use atomics even if the model is
single threaded. I'm under the impression this was a bug originally so
those ones I changed to use threads() > 1 instead.
This API is used if the user copies the process using `fork`
and similar OS-level mechanisms. The `at_clone` member function
ensures that all model-allocated resources are re-allocated, such
that the copied child process/model can simulate correctly.
A typical allocated resource is the thread pool, which every model
has its own pool.
Before this change, a design verilated with `--timing` that does not
actually use timing features would be emitted with `eventsPending` and
`nextTimeSlot` declared in the top class. However, their definitions
would be missing, leading to linker errors during design compilation.
This patch makes Verilator always emit the definitions, which prevents
linker errors. Trying to use `nextTimeSlot` without delays in the design
will result in an error at runtime.
This change introduces a custom reference-counting pointer class that
allows creating such pointers from 'this'. This lets us keep the
receiver object around even if all references to it outside of a class
method no longer exist. Useful for coroutine methods, which may outlive
all external references to the object.
The deletion of objects is deferred until the next time slot. This is to
make clearing the triggered flag on named events in classes safe
(otherwise freed memory could be accessed).
- Rename `--dump-treei` option to `--dumpi-tree`, which itself is now a
special case of `--dumpi-<tag>` where tag can be a magic word, or a
filename
- Control dumping via static `dump*()` functions, analogous to `debug()`
- Make dumping independent of the value of `debug()` (so dumping always
works even without the debug flag)
- Add separate `--dumpi-graph` for dumping V3Graphs, which is again a
special case of `--dumpi-<tag>`
- Alias `--dump-<tag>` to `--dumpi-<tag> 3` as before
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
All remaining use of conditional compilation in the tracing
implementation of the run-time library are replaced with the use of
VerilatedModel::traceConfig, and is now done at run-time.
This is a major re-design of the way code is scheduled in Verilator,
with the goal of properly supporting the Active and NBA regions of the
SystemVerilog scheduling model, as defined in IEEE 1800-2017 chapter 4.
With this change, all internally generated clocks should simulate
correctly, and there should be no more need for the `clock_enable` and
`clocker` attributes for correctness in the absence of Verilator
generated library models (`--lib-create`).
Details of the new scheduling model and algorithm are provided in
docs/internals.rst.
Implements #3278
The --prof-threads option has been split into two independent options:
1. --prof-exec, for collecting verilator_gantt and other execution
related profiling data, and
2. --prof-pgo, for collecting data needed for PGO
The implementation of execution profiling is extricated from
VlThreadPool and is now a separate class VlExecutionProfiler. This means
--prof-exec can now be used for single-threaded models (though it does
not measure a lot of things just yet). For consistency VerilatedProfiler
is renamed VlPgoProfiler. Both VlExecutionProfiler and VlPgoProfiler are
in verilated_profiler.{h/cpp}, but can be used completely independently.
Also re-worked the execution profile format so it now only emits events
without holding onto any temporaries. This is in preparation for some
future optimizations that would be hindered by the introduction of function
locals via AstText.
Also removed the Barrier event. Clearing the profile buffers is not
notably more expensive as the profiling records are trivially
destructible.