Commit Graph

14 Commits

Author SHA1 Message Date
Geza Lore 98206a4f04
Improve V3List user interface (#4996) 2024-03-25 23:06:25 +00:00
Geza Lore 745605efe3
Fix DFG removing forceable signals (#4942)
DFG could remove forceable signals by replacing them with their
in-design driver. This is a bit of a pain to prevent, and ideally the
forcing transform should happen before DFG, but implementing it there is
a pain due to having to rewrite ports based on direction.  This is an
attempted fix in DFG. More cases might remain.
2024-03-03 16:22:41 +00:00
Geza Lore 5e1fc6e24d
Add DFG 'regularize' pass, and improve variable removal (#4937)
This functionality used to be distributed in the removeVars pass and the
final dfgToAst conversion. Instead added a new 'regularize' pass to
convert DFGs into forms that can be trivially converted back to Ast, and
a new 'eliminateVars' pass to remove/repalce redundant variables. This
simplifies dfgToAst significantly and makes the code a bit easier to
follow.

The new 'regularize' pass will ensure that every sub-expression with
multiple uses is assigned to a temporary (unless it's a trivial memory
reference or constant), and will also eliminate or replace redundant
variables. Overall it is a performance neutral change but it does
enable some later improvements which required the graph to be in this
form, and this also happens to be the form required for the dfgToAst
conversion.
2024-03-02 19:49:29 +00:00
Wilson Snyder e76f29e5ba Copyright year update 2024-01-01 03:19:59 -05:00
Wilson Snyder dc10118d3b
Fix C++20 compilation errors (#4670) 2023-11-06 07:13:31 -05:00
Mariusz Glebocki 28bd7e5b19
Rework multithreading handling to separate by code units that use/never use it. (#4228) 2023-09-24 22:12:23 -04:00
Wilson Snyder b24d7c83d3 Copyright year update 2023-01-01 10:18:39 -05:00
Geza Lore dbcaad99c5 Dfg: Fix crash on additional driver from non-DFG logic
Ensure variables written by non-DFG code are kept

Fixes #3740
2022-11-12 11:55:49 +00:00
Geza Lore 0675510eb9 DFG: Fix attempted evaluation of constants wider than 32 bits
Fixes #3718
2022-10-28 17:14:19 +01:00
Geza Lore c033a0d7c8 Optimize DfgGraph vertex storage
Vertices representing variables (DfgVertexVar) and constants (DfgConst)
are very common (40-50% of all vertices created in some large designs),
and we also need to, or can treat them specially in algorithms. Keep
these as separate lists in DfgGraph for direct access to them. This
improve verilation speed.
2022-10-08 12:46:02 +01:00
Geza Lore 90447d54d1 Make DfgConst hold V3Number directly
Remove intermediary AstConst. No functional change intended.
2022-10-08 12:46:02 +01:00
Geza Lore 29a080dd9b DFG: Special case representation of AstSel
AstSel is a ternary node, but the 'widthp' is always constant and is
hence redundant, and 'lsbp' is very often constant. As AstSel is fairly
common, we special case as a DfgSel for the constant 'lsbp', and as
'DfgMux` for the non-constant 'lsbp'.
2022-10-06 19:59:01 +01:00
Geza Lore 4f0158b5e0 Speed up Dfg common sub-expression elimination
Added a DfgVertex::user() mechanism for storing data in vertices.
Similar in spirit to AstNode user data, but the generation counter is
stored in the DfgGraph the vertex is held under. Use this to cache
DfgVertex::hash results, and also speed up DfgVertex hashing in general.

Use these and additional improvements to speed up CSE.
2022-10-06 19:59:01 +01:00
Geza Lore 965d99f1bc DFG: Make implementation more similar to AST
Use the same style, and reuse the bulk of astgen to generate DfgVertex
related code. In particular allow for easier definition of custom
DfgVertex sub-types that do not directly correspond to an AstNode
sub-type. Also introduces specific names for the fixed arity vertices.
No functional change intended.
2022-10-04 15:49:30 +01:00