Debug: With --debug, run check tree at all steps even if no --dump-more

This commit is contained in:
Wilson Snyder 2013-10-30 23:25:54 -04:00
parent ecfe0283e2
commit 15f512bdee
4 changed files with 82 additions and 82 deletions

View File

@ -1016,8 +1016,8 @@ void AstNode::dumpTreeAndNext(ostream& os, const string& indent, int maxDepth) {
}
}
void AstNode::dumpTreeFile(const string& filename, bool append) {
if (v3Global.opt.dumpTree()) {
void AstNode::dumpTreeFile(const string& filename, bool append, bool doDump) {
if (v3Global.opt.dumpTree() && doDump) {
{ // Write log & close
UINFO(2,"Dumping "<<filename<<endl);
const auto_ptr<ofstream> logsp (V3File::new_ofstream(filename, append));

View File

@ -1160,7 +1160,7 @@ public:
void dumpTree(const string& indent, int maxDepth=0) { dumpTree(cout,indent,maxDepth); }
void dumpTreeGdb(); // For GDB only
void dumpTreeAndNext(ostream& str=cout, const string& indent=" ", int maxDepth=0);
void dumpTreeFile(const string& filename, bool append=false);
void dumpTreeFile(const string& filename, bool append=false, bool doDump=true);
static void dumpTreeFileGdb(const char* filenamep=NULL);
// METHODS - queries

View File

@ -74,7 +74,7 @@ public:
// METHODS
void readFiles();
void checkTree();
static void dumpGlobalTree(const string& filename, int newNumber=0);
static void dumpCheckGlobalTree(const string& filename, int newNumber=0, bool doDump=true);
void assertDTypesResolved(bool flag) { m_assertDTypesResolved = flag; }
void assertWidthsMatch(bool flag) { m_assertWidthsMatch = flag; }
string debugFilename(const string& nameComment, int newNumber=0) {

View File

@ -141,8 +141,8 @@ void V3Global::readFiles() {
}
}
void V3Global::dumpGlobalTree(const string& filename, int newNumber) {
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename(filename, newNumber));
void V3Global::dumpCheckGlobalTree(const string& filename, int newNumber, bool doDump) {
v3Global.rootp()->dumpTreeFile(v3Global.debugFilename(filename, newNumber), false, doDump);
}
//######################################################################
@ -152,26 +152,26 @@ void process () {
// Sort modules by level so later algorithms don't need to care
V3LinkLevel::modSortByLevel();
V3Global::dumpGlobalTree("cells.tree");
V3Global::dumpCheckGlobalTree("cells.tree");
V3Error::abortIfErrors();
// Convert parseref's to varrefs, and other directly post parsing fixups
V3LinkParse::linkParse(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("linkparse.tree");
V3Global::dumpCheckGlobalTree("linkparse.tree", 0, dumpMore);
// Cross-link signal names
// Cross-link dotted hierarchical references
V3LinkDot::linkDotPrimary(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("linkdot.tree");
V3Global::dumpCheckGlobalTree("linkdot.tree", 0, dumpMore);
v3Global.checkTree(); // Force a check, as link is most likely place for problems
// Correct state we couldn't know at parse time, repair SEL's
V3LinkResolve::linkResolve(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("linkresolve.tree");
V3Global::dumpCheckGlobalTree("linkresolve.tree", 0, dumpMore);
// Set Lvalue's in variable refs
V3LinkLValue::linkLValue(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("linklvalue.tree");
V3Global::dumpCheckGlobalTree("linklvalue.tree", 0, dumpMore);
// Convert return/continue/disable to jumps
V3LinkJump::linkJump(v3Global.rootp());
V3Global::dumpGlobalTree("link.tree");
V3Global::dumpCheckGlobalTree("link.tree");
V3Error::abortIfErrors();
if (v3Global.opt.stats()) V3Stats::statsStageAll(v3Global.rootp(), "Link");
@ -179,19 +179,19 @@ void process () {
// Remove parameters by cloning modules to de-parameterized versions
// This requires some width calculations and constant propagation
V3Param::param(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("param.tree");
V3Global::dumpCheckGlobalTree("param.tree", 0, dumpMore);
V3LinkDot::linkDotParamed(v3Global.rootp()); // Cleanup as made new modules
V3Global::dumpGlobalTree("paramlink.tree");
V3Global::dumpCheckGlobalTree("paramlink.tree");
V3Error::abortIfErrors();
// Remove any modules that were parameterized and are no longer referenced.
V3Dead::deadifyModules(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("dead.tree");
V3Global::dumpCheckGlobalTree("dead.tree", 0, dumpMore);
v3Global.checkTree();
// Calculate and check widths, edit tree to TRUNC/EXTRACT any width mismatches
V3Width::width(v3Global.rootp());
V3Global::dumpGlobalTree("width.tree");
V3Global::dumpCheckGlobalTree("width.tree");
V3Error::abortIfErrors();
@ -199,19 +199,19 @@ void process () {
V3Width::widthCommit(v3Global.rootp());
v3Global.assertDTypesResolved(true);
v3Global.assertWidthsMatch(true);
if (dumpMore) V3Global::dumpGlobalTree("widthcommit.tree");
V3Global::dumpCheckGlobalTree("widthcommit.tree", 0, dumpMore);
// Coverage insertion
// Before we do dead code elimination and inlining, or we'll lose it.
if (v3Global.opt.coverage()) {
V3Coverage::coverage(v3Global.rootp());
V3Global::dumpGlobalTree("coverage.tree");
V3Global::dumpCheckGlobalTree("coverage.tree");
}
// Push constants, but only true constants preserving liveness
// so V3Undriven sees variables to be eliminated, ie "if (0 && foo) ..."
V3Const::constifyAllLive(v3Global.rootp());
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
// Signal based lint checks, no change to structures
// Must be before first constification pass drops dead code
@ -220,10 +220,10 @@ void process () {
// Assertion insertion
// After we've added block coverage, but before other nasty transforms
V3AssertPre::assertPreAll(v3Global.rootp());
V3Global::dumpGlobalTree("assertpre.tree");
V3Global::dumpCheckGlobalTree("assertpre.tree");
//
V3Assert::assertAll(v3Global.rootp());
V3Global::dumpGlobalTree("assert.tree");
V3Global::dumpCheckGlobalTree("assert.tree");
if (!v3Global.opt.xmlOnly()) {
// Add top level wrapper with instance pointing to old top
@ -234,38 +234,38 @@ void process () {
// Propagate constants into expressions
V3Const::constifyAllLint(v3Global.rootp());
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
if (!v3Global.opt.xmlOnly()) {
// Remove cell arrays (must be between V3Width and scoping)
V3Inst::dearrayAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("dearray.tree");
V3Global::dumpCheckGlobalTree("dearray.tree", 0, dumpMore);
}
if (!v3Global.opt.xmlOnly()) {
// Expand inouts, stage 2
// Also simplify pin connections to always be AssignWs in prep for V3Unknown
V3Tristate::tristateAll(v3Global.rootp());
V3Global::dumpGlobalTree("tristate.tree");
V3Global::dumpCheckGlobalTree("tristate.tree");
// Task inlining & pushing BEGINs names to variables/cells
// Begin processing must be after Param, before module inlining
V3Begin::debeginAll(v3Global.rootp()); // Flatten cell names, before inliner
V3Global::dumpGlobalTree("begin.tree");
V3Global::dumpCheckGlobalTree("begin.tree");
// Move assignments from X into MODULE temps.
// (Before flattening, so each new X variable is shared between all scopes of that module.)
V3Unknown::unknownAll(v3Global.rootp());
V3Global::dumpGlobalTree("unknown.tree");
V3Global::dumpCheckGlobalTree("unknown.tree");
// Module inlining
// Cannot remove dead variables after this, as alias information for final
// V3Scope's V3LinkDot is in the AstVar.
if (v3Global.opt.oInline()) {
V3Inline::inlineAll(v3Global.rootp());
V3Global::dumpGlobalTree("inline.tree");
V3Global::dumpCheckGlobalTree("inline.tree");
V3LinkDot::linkDotArrayed(v3Global.rootp()); // Cleanup as made new modules
if (dumpMore) V3Global::dumpGlobalTree("linkdot.tree");
V3Global::dumpCheckGlobalTree("linkdot.tree", 0, dumpMore);
}
}
@ -273,11 +273,11 @@ void process () {
// Initial const/dead to reduce work for ordering code
V3Const::constifyAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("const_predead.tree");
V3Global::dumpCheckGlobalTree("const_predead.tree", 0, dumpMore);
v3Global.checkTree();
V3Dead::deadifyDTypes(v3Global.rootp());
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
v3Global.checkTree();
V3Error::abortIfErrors();
@ -290,17 +290,17 @@ void process () {
// Convert instantiations to wassigns and always blocks
V3Inst::instAll(v3Global.rootp());
V3Global::dumpGlobalTree("inst.tree");
V3Global::dumpCheckGlobalTree("inst.tree");
// Inst may have made lots of concats; fix them
V3Const::constifyAll(v3Global.rootp());
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
// Flatten hierarchy, creating a SCOPE for each module's usage as a cell
V3Scope::scopeAll(v3Global.rootp());
V3Global::dumpGlobalTree("scope.tree");
V3Global::dumpCheckGlobalTree("scope.tree");
V3LinkDot::linkDotScope(v3Global.rootp());
V3Global::dumpGlobalTree("linkdot.tree");
V3Global::dumpCheckGlobalTree("linkdot.tree");
}
//--SCOPE BASED OPTIMIZATIONS--------------
@ -308,87 +308,87 @@ void process () {
if (!v3Global.opt.xmlOnly()) {
// Cleanup
V3Const::constifyAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("const_predead.tree");
V3Global::dumpCheckGlobalTree("const_predead.tree", 0, dumpMore);
V3Dead::deadifyDTypes(v3Global.rootp());
v3Global.checkTree();
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
// Convert case statements to if() blocks. Must be after V3Unknown
// Must be before V3Task so don't need to deal with task in case value compares
V3Case::caseAll(v3Global.rootp());
V3Global::dumpGlobalTree("case.tree");
V3Global::dumpCheckGlobalTree("case.tree");
// Inline all tasks
V3Task::taskAll(v3Global.rootp());
V3Global::dumpGlobalTree("task.tree");
V3Global::dumpCheckGlobalTree("task.tree");
// Add __PVT's
// After V3Task so task internal variables will get renamed
V3Name::nameAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("name.tree");
V3Global::dumpCheckGlobalTree("name.tree", 0, dumpMore);
// Loop unrolling & convert FORs to WHILEs
V3Unroll::unrollAll(v3Global.rootp());
V3Global::dumpGlobalTree("unroll.tree");
V3Global::dumpCheckGlobalTree("unroll.tree");
// Expand slices of arrays
V3Slice::sliceAll(v3Global.rootp());
V3Global::dumpGlobalTree("slices.tree");
V3Global::dumpCheckGlobalTree("slices.tree");
// Push constants across variables and remove redundant assignments
V3Const::constifyAll(v3Global.rootp());
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
if (v3Global.opt.oLife()) {
V3Life::lifeAll(v3Global.rootp());
V3Global::dumpGlobalTree("life.tree");
V3Global::dumpCheckGlobalTree("life.tree");
}
// Make large low-fanin logic blocks into lookup tables
// This should probably be done much later, once we have common logic elimination.
if (!v3Global.opt.lintOnly() && v3Global.opt.oTable()) {
V3Table::tableAll(v3Global.rootp());
V3Global::dumpGlobalTree("table.tree");
V3Global::dumpCheckGlobalTree("table.tree");
}
// Cleanup
V3Const::constifyAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("const_predead.tree");
V3Global::dumpCheckGlobalTree("const_predead.tree", 0, dumpMore);
V3Dead::deadifyDTypes(v3Global.rootp());
v3Global.checkTree();
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
// Detect clock enables and mode into sensitives, and split always based on clocks
// (so this is a good prelude to splitAlways.)
if (v3Global.opt.oFlopGater()) {
V3ClkGater::clkGaterAll(v3Global.rootp());
V3Global::dumpGlobalTree("clkgater.tree");
V3Global::dumpCheckGlobalTree("clkgater.tree");
}
// Move assignments/sensitives into a SBLOCK for each unique sensitivity list
// (May convert some ALWAYS to combo blocks, so should be before V3Gate step.)
V3Active::activeAll(v3Global.rootp());
V3Global::dumpGlobalTree("active.tree");
V3Global::dumpCheckGlobalTree("active.tree");
// Split single ALWAYS blocks into multiple blocks for better ordering chances
if (v3Global.opt.oSplit()) {
V3Split::splitAlwaysAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("split.tree");
V3Global::dumpCheckGlobalTree("split.tree", 0, dumpMore);
}
V3SplitAs::splitAsAll(v3Global.rootp());
V3Global::dumpGlobalTree("splitas.tree");
V3Global::dumpCheckGlobalTree("splitas.tree");
// Create tracing sample points, before we start eliminating signals
if (v3Global.opt.trace()) {
V3TraceDecl::traceDeclAll(v3Global.rootp());
V3Global::dumpGlobalTree("tracedecl.tree");
V3Global::dumpCheckGlobalTree("tracedecl.tree");
}
// Gate-based logic elimination; eliminate signals and push constant across cell boundaries
// Instant propagation makes lots-o-constant reduction possibilities.
if (v3Global.opt.oGate()) {
V3Gate::gateAll(v3Global.rootp());
V3Global::dumpGlobalTree("gate.tree");
V3Global::dumpCheckGlobalTree("gate.tree");
// V3Gate calls constant propagation itself.
} else {
v3info("Command Line disabled gate optimization with -Og/-O0. This may cause ordering problems.");
@ -397,14 +397,14 @@ void process () {
// Combine COVERINCs with duplicate terms
if (v3Global.opt.coverage()) {
V3CoverageJoin::coverageJoin(v3Global.rootp());
V3Global::dumpGlobalTree("coveragejoin.tree");
V3Global::dumpCheckGlobalTree("coveragejoin.tree");
}
// Remove unused vars
V3Const::constifyAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("const_predead.tree");
V3Global::dumpCheckGlobalTree("const_predead.tree", 0, dumpMore);
V3Dead::deadifyAll(v3Global.rootp());
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
// Clock domain crossing analysis
if (v3Global.opt.cdc()) {
@ -416,34 +416,34 @@ void process () {
// Reorder assignments in pipelined blocks
if (v3Global.opt.oReorder()) {
V3Split::splitReorderAll(v3Global.rootp());
V3Global::dumpGlobalTree("reorder.tree");
V3Global::dumpCheckGlobalTree("reorder.tree");
}
// Create delayed assignments
// This creates lots of duplicate ACTIVES so ActiveTop needs to be after this step
V3Delayed::delayedAll(v3Global.rootp());
V3Global::dumpGlobalTree("delayed.tree");
V3Global::dumpCheckGlobalTree("delayed.tree");
// Make Active's on the top level
// Differs from V3Active, because identical clocks may be pushed down to a module and now be identical
V3ActiveTop::activeTopAll(v3Global.rootp());
V3Global::dumpGlobalTree("activetop.tree");
V3Global::dumpCheckGlobalTree("activetop.tree");
if (v3Global.opt.stats()) V3Stats::statsStageAll(v3Global.rootp(), "PreOrder");
// Order the code; form SBLOCKs and BLOCKCALLs
V3Order::orderAll(v3Global.rootp());
V3Global::dumpGlobalTree("order.tree");
V3Global::dumpCheckGlobalTree("order.tree");
#ifndef NEW_ORDERING
// Change generated clocks to look at delayed signals
V3GenClk::genClkAll(v3Global.rootp());
V3Global::dumpGlobalTree("genclk.tree");
V3Global::dumpCheckGlobalTree("genclk.tree");
#endif
// Convert sense lists into IF statements.
V3Clock::clockAll(v3Global.rootp());
V3Global::dumpGlobalTree("clock.tree");
V3Global::dumpCheckGlobalTree("clock.tree");
// Cleanup any dly vars or other temps that are simple assignments
// Life must be done before Subst, as it assumes each CFunc under _eval is called only once.
@ -455,19 +455,19 @@ void process () {
V3LifePost::lifepostAll(v3Global.rootp());
}
if (v3Global.opt.oLife() || v3Global.opt.oLifePost()) {
V3Global::dumpGlobalTree("life.tree");
V3Global::dumpCheckGlobalTree("life.tree");
}
// Remove unused vars
V3Const::constifyAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("const_predead.tree");
V3Global::dumpCheckGlobalTree("const_predead.tree", 0, dumpMore);
V3Dead::deadifyAll(v3Global.rootp());
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
#ifndef NEW_ORDERING
// Detect change loop
V3Changed::changedAll(v3Global.rootp());
V3Global::dumpGlobalTree("changed.tree");
V3Global::dumpCheckGlobalTree("changed.tree");
#endif
// Create tracing logic, since we ripped out some signals the user might want to trace
@ -475,14 +475,14 @@ void process () {
// (It's OK if untraced temporaries move around, or vars "effectively" activate the same way.)
if (v3Global.opt.trace()) {
V3Trace::traceAll(v3Global.rootp());
V3Global::dumpGlobalTree("trace.tree");
V3Global::dumpCheckGlobalTree("trace.tree");
}
if (v3Global.opt.stats()) V3Stats::statsStageAll(v3Global.rootp(), "Scoped");
// Remove scopes; make varrefs/funccalls relative to current module
V3Descope::descopeAll(v3Global.rootp());
V3Global::dumpGlobalTree("descope.tree");
V3Global::dumpCheckGlobalTree("descope.tree");
}
//--MODULE OPTIMIZATIONS--------------
@ -491,19 +491,19 @@ void process () {
// Split deep blocks to appease MSVC++. Must be before Localize.
if (!v3Global.opt.lintOnly() && v3Global.opt.compLimitBlocks()) {
V3DepthBlock::depthBlockAll(v3Global.rootp());
V3Global::dumpGlobalTree("deepblock.tree");
V3Global::dumpCheckGlobalTree("deepblock.tree");
}
// Move BLOCKTEMPS from class to local variables
if (v3Global.opt.oLocalize()) {
V3Localize::localizeAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("localize.tree");
V3Global::dumpCheckGlobalTree("localize.tree", 0, dumpMore);
}
// Icache packing; combine common code in each module's functions into subroutines
if (v3Global.opt.oCombine()) {
V3Combine::combineAll(v3Global.rootp());
V3Global::dumpGlobalTree("combine.tree");
V3Global::dumpCheckGlobalTree("combine.tree");
}
}
@ -514,9 +514,9 @@ void process () {
if (!v3Global.opt.xmlOnly()) {
// Remove unused vars
V3Const::constifyAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("const_predead.tree");
V3Global::dumpCheckGlobalTree("const_predead.tree", 0, dumpMore);
V3Dead::deadifyAll(v3Global.rootp());
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
// Here down, widthMin() is the Verilog width, and width() is the C++ width
// Bits between widthMin() and width() are irrelevant, but may be non zero.
@ -524,18 +524,18 @@ void process () {
// Make all math operations either 8, 16, 32 or 64 bits
V3Clean::cleanAll(v3Global.rootp());
V3Global::dumpGlobalTree("clean.tree");
V3Global::dumpCheckGlobalTree("clean.tree");
// Move wide constants to BLOCK temps.
V3Premit::premitAll(v3Global.rootp());
V3Global::dumpGlobalTree("premit.tree");
V3Global::dumpCheckGlobalTree("premit.tree");
}
// Expand macros and wide operators into C++ primitives
if (!v3Global.opt.xmlOnly()
&& v3Global.opt.oExpand()) {
V3Expand::expandAll(v3Global.rootp());
V3Global::dumpGlobalTree("expand.tree");
V3Global::dumpCheckGlobalTree("expand.tree");
}
// Propagate constants across WORDSEL arrayed temporaries
@ -543,18 +543,18 @@ void process () {
&& v3Global.opt.oSubst()) {
// Constant folding of expanded stuff
V3Const::constifyCpp(v3Global.rootp());
V3Global::dumpGlobalTree("const.tree");
V3Global::dumpCheckGlobalTree("const.tree");
V3Subst::substituteAll(v3Global.rootp());
V3Global::dumpGlobalTree("subst.tree");
V3Global::dumpCheckGlobalTree("subst.tree");
}
if (!v3Global.opt.xmlOnly()
&& v3Global.opt.oSubstConst()) {
// Constant folding of substitutions
V3Const::constifyCpp(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("constc.tree");
V3Global::dumpCheckGlobalTree("constc.tree", 0, dumpMore);
V3Dead::deadifyAll(v3Global.rootp());
V3Global::dumpGlobalTree("dead.tree");
V3Global::dumpCheckGlobalTree("dead.tree");
}
if (!v3Global.opt.lintOnly()
@ -562,7 +562,7 @@ void process () {
// Fix very deep expressions
// Mark evaluation functions as member functions, if needed.
V3Depth::depthAll(v3Global.rootp());
if (dumpMore) V3Global::dumpGlobalTree("depth.tree");
V3Global::dumpCheckGlobalTree("depth.tree", 0, dumpMore);
// Branch prediction
V3Branch::branchAll(v3Global.rootp());
@ -570,7 +570,7 @@ void process () {
// Add C casts when longs need to become long-long and vice-versa
// Note depth may insert something needing a cast, so this must be last.
V3Cast::castAll(v3Global.rootp());
V3Global::dumpGlobalTree("cast.tree");
V3Global::dumpCheckGlobalTree("cast.tree");
}
V3Error::abortIfErrors();
@ -676,7 +676,7 @@ int main(int argc, char** argv, char** env) {
}
// Final steps
V3Global::dumpGlobalTree("final.tree",990);
V3Global::dumpCheckGlobalTree("final.tree",990);
V3Error::abortIfWarnings();
if (!v3Global.opt.lintOnly() && !v3Global.opt.cdc()