This project is used to create client executables. The implementation is
pure java but we can build graalvm native-images from the java main
class. There are two versions of the client. One of them uses the
ipcsocket jni implementation to connect to the sbt server while the
other uses jna. It is necessary to use jni for the graalvm native-image
tool to work. Otherwise the two approaches should be identical.
When we start sbt with the thin client, we want to close the server io
streams after it loads so that the client exiting won't crash the
server. When we are running the server as part of the server tests, it
is nice to have the server output. By setting the --close-io-streams
flag when we launch the server in the client, we are able to achieve
both.
Running multi commands (input commands delimited by semi-colons) did not
work with the thin client. The commands would actually run on the
server, but the thin client would exit immediately without displaying
the output. The reason was that MainLoop would report the exec complete
when all it had done was split the original command into its constituent
parts and prepended them to the state command list. To work around this,
when we detect a network source command, we can remap its exec id to a
different id and only report the original exec id after the commands
complete. We also have to keep track of whether or not the command
succeeded or failed so that the reporting command reports the correct
result.
The way its implemented is with the the following steps:
1. set the terminal to the network terminal
2. stash the current onFailure so that we can properly report failures
3. add the new exec id to a map of the original exec id to the generated
id
4. actually run the command
5. if the command succeeds, add the original exec id to a result map
6. pop the onFailure
7. restore the terminal to console
8. report the result -- if the original exec id is in the result map we
report success. Otherwise we report failure.
There is also logic in NetworkChannel for finding the original exec id
if reporting one of the artificially generated exec ids because the
client will not be aware of that id.
When the user presses ctrl+c, we want to cancel any running tasks that
were initiated by that client. This is a bit tricky because we may not
be sure what is running if the client is in interactive mode. To work
around this, we send a cancellation request with the special id
__CancelAll. When the NetworkChannel receives this request, it cancels
the active task if was initiated by the client that sent the
cancellation request. The result it returns to the client indicates if
there were any tasks to be cancelled. If there were and the client was
in interactive mode, we do not exit. Otherwise we exit.
This commit integrates the NetworkClient with the server side rendered
ui. Rather than implementing its own shell method, it will now connect
to the server and register itself as a virtual terminal. If there are
command arguments, those will be sent to the server as execs. Otherwise
it will enter a shell mode where it just acts as a relay for io.
In batch mode, it will return the exit code of the last exec sent to the
server. If the server disconnects, the client will exit with an error code.
This commit makes it possible for a remote client to cancel a running
task initiated by a different client by typing `cancel` into the shell.
It can be useful if the remote client has run something blocking like
console.
The console task can't safely be interrupted, so instead we write some
newlines filed by ctrl+d to exit the console.
This commit makes it possible for the sbt server to render the same ui
to multiple clients. The network client ui should look nearly identical
to the console ui except for the log messages about the experimental
client.
The way that it works is that it associates a ui thread with each
terminal. Whenever a command starts or completes, callbacks are invoked
on the various channels to update their ui state. For example, if there
are two clients and one of them runs compile, then the prompt is changed
from AskUser to Running for the terminal that initiated the command
while the other client remains in the AskUser state. Whenever the client
changes uses ui states, the existing thread is terminated if it is
running and a new thread is begun.
The UITask formalizes this process. It is based on the AskUser class
from older versions of sbt. In fact, there is an AskUserTask which is
very similar. It uses jline to read input from the terminal (which could
be a network terminal). When it gets a line, it submits it to the
CommandExchange and exits. Once the next command is run (which may or
may not be the command it submitted), the ui state will be reset.
The debug, info, warn and error commands should work with the multi
client ui. When run, they set the log level globally, not just for the
client that set the level.
In the previous version of the NetworkClient, there was no feedback
while the client was starting up. It was also possible that if the
server had exited abruptly and there was a dead active.json portfile
left over, that the client wouldn't be able to start the server.
This commit reworks things so that we launch the server with a java
process and we print out the stdout, stderr streams from the process. We
also forward the client's stdin in case the server couldn't be started
and the user wants to retry or print the stacktrace.
This commit adds support for remote clients to connect to the sbt server
and attach themselves as a virtual terminal. In order to make this work,
each connection must send a json rpc request to attach to the server.
When this is received, the server will periodically query the remote
client to get the terminal properties and capabilities that allow the
remote client to act as a jline terminal proxy. There is also support
for json messages with ids sbt/systemIn and sbt/systemOut that allow io
to be relayed from the remote terminal to the sbt server and back.
Certain commands such as `exit` should be evaluated immediately. To make
this work, we add the concept of a MaintenanceTask. The CommandExchange
has a background thread that reads MaintenanceTasks and evaluates them
on demand. This allows maintenance tasks to be evaluated even when sbt
is evaluating an exec. If it weren't done this way, when the user typed
exit while a different remote connection was running a command, they
wouldn't be able to exit until the command completed.
The ServerIntents in ServerHandler did not handle
JsonRpcResponseMessage because prior to this commit, sbt clients were
primarily making requests to the server. But now the server sends
requests to the client for the terminal properties and terminal
capabilities so it was necessary to add an onResponse handler to
ServerIntent.
I had to move the network channel publishBytes method to run on a
background thread because there were scenarios in which the client
socket would get blocked because the server was trying to write on the
same thread that the read the bytes from the client.
To make the console command work, it is necessary to hijack the
classloader for JLine. In MetaBuildLoader, we put a custom forked JLine
that has a setter for the TerminalFactory singleton. This allows us to
change the terminal that is used by JLine in ConsoleReader. Without this
hack, the scala console would not work for remote clients.
Neither The ConsoleAppender class nor the jni based ClientSocket can be
used in a graalvm native image. This commit reworks the NetworkClient so
that we can avoid those limitations. It also adds some additional
command line argument parsing and changes the value of the run method to
return Int rather than Unit for exit code support.
In order to support a multi-client sbt server ux, we need to factor
`Terminal` out into a class instead of a singleton. Each terminal provides
and outputstream and inputstream. In all of the places where we were
previously relying on the `Terminal` singleton we need to update the
code to use `Terminal.get`, which will redirect io to the terminal whose
command is currently running.
This commit does not implement the server side ui for network clients.
It is just preparatory work for the multi-client ui.
The Terminal implementations have thread safe access to the output
stream. For this reason, I had to remove the sychronization on the
ConsoleOut lockObject. There were code paths that led to deadlock when
synchronizing on the lockObject.
Rather than going through the console appender logging to make
TaskProgress work, we can instead use the CommandExchange. This will be
useful in future commits where there are multiple terminals that all
need to receive progress. By organizing the TaskProgress this way, we
can store a separate progress state for each terminal and update the
progress for all of the active terminals. We also can set the current
running command in command exchange which will be useful in future
commits to show what command is currently running.
This commit also reworks TaskProgress to always kill its thread when
there are no active tasks. It will start a new thread as soon as there
is another active task.
This commit adds a number of functions for stripping ansi escape
characters and/or finding the position of the cursor in a line that may
contain colors and moves. The motivation for EscHelpers.cursorPosition
is that when printing progress lines, we need to know the visual
dimensions of the last line printed to the prompt. The
EscHelpers.stripColorsAndMoves can be used to remove all ansi escape
sequences. Finally EscHelpers.stripMoves leaves colors but strips out
all other escape sequences. This is so we can reprint the terminal
prompt during supershell. If we didn't strip out the escape sequences,
we could inadvertently blow away everything below the cursor in cases
where we actually want the lines below the cursor to persist.
Prior to this change, the server test was repeatedly performing io on
the portfile while the server was starting up. This adds a modest sleep
so that the test is just as responsive without doing needless io.
We had similar code for reading json frames from an input stream in
NetworkChannel and ServerConnection. I reworked and consolidated this
logic into a shared method in ReadJsonFromInputStream.
This commit also removes the ObjectMessage reporting methods that
weren't doing anything.
The collectAnalysis task an be a bit slow and delays client connections
from running commands. This commit adds an option to skip the analysis
if it isn't needed. The default behavior is left as it was.
Appveyor supports uploading build artifacts that can be downloaded after
the build completes. This can be used to build and distribute graalvm
native images for mac, linux and windows since appveyor supports all
three of these platforms. Appveyor allows custom builds based on the
git branch. Since building the graalvm native images is slow, the new
config will only build the native image when a branch called
`build-graal` is pushed. Otherwise it will run the normal scripted tests
that it has always run.
In Load.scala and Defaults.scala, the AppConfiguration.baseDirectory is
dealiased when it is a symlink. This commit dealiases the
AppConfiguration.baseDirectory if it is a symlink so that sbt
`appConfiguration.value.baseDirectory` should be the same as
`baseDirectory.value`.
Rather than enumerate all of the watch keys that may appear unused
though they can be used by the `~` command, rework lintUnused to take a
function `String => Boolean` instead of `Set[String] => Boolean`.
The AppConfiguration.baseDirectory is dealiased during project loading.
Not dealiasing the symlink here could cause a discrepancy between the
`baseDirectory` key and the value of the base key in the root paths map.
This should fix the errors that are sometimes seen with abrupt sbt
shutdowns:
```
2020-06-22 12:46:33,475 shutdown-hooks-run-all ERROR No Log4j 2
configuration file found. Using default configuration (logging only
errors to the console), or user programmatically provided
configurations. Set system property 'log4j2.debug' to show Log4j 2
internal initialization logging. See
https://logging.apache.org/log4j/2.x/manual/configuration.html for
instructions on how to configure Log4j 2
```
In global bspWorkspace setting, retrieve all projects and all configurations that contain the bspTargetIdentifier setting, so that:
- the IntegrationTest configuration, when added to a project, is automatically associated to a BSP target
- a custom configuration that contains the `Defaults.configSettings` is also associated to a BSP target