There have been occasional failures on appveyor where an
AccessDeniedException was thrown at this point. AccessDeniedExceptions
thrown during scripted tests can often by resolved with a Retry.
The graalvm was swallowing all -D arguments and adding them to the
process system properties. This is undesirable since there are sbt
commands that have arguments starting with '-D'. It also breaks our
ability to pass system properties to the forked sbt process.
In a few places, I used this pattern in an attempt to debug some ui
issues. It is incorrect because it doesn't use System.lineSeparator
and is also pointless.
Reboot is a bit tricky for the remote client because the sbt server is
actually shut down during reboot. When sbt shuts down the client, it can
notify the client that the reason is a reboot. The client can then
connect to the recently introduced boot control socket to display the
reboot output and supply input in case the build fails to load. Once the
server has brought back up the server, the client can reconnect. When
the client session is interactive, we're done once we reconnect. When
it's a batch session, the client needs to resend the remaing commands
that have submitted that it hasn't yet run.
When running reboot at the console, the first character that the user
enters after the reboot has completed is lost. This is because it isn't
possible to interrupt System.in and we have a thread that is blocking on
reads to System.in in WriteableInputStream. That thread cannot be
shutdown during normal sbt shutdown while it is reading. When sbt next
starts up (in the same jvm), the previous thread gets the byte but has
nowhere to write it so the byte is lost. This commit fixes that behavior
by ensuring that we only poll from System.in when there is actually a
downstream consumer.
The behavior of reboot is still a little wonky if the user issues a
reboot from a network client and then tries to input commands at the
console. In that case, sbt will have been polling System.in in the ask
user thread prior to the reboot and the ask user thread will be
uninterruptible for the reason described above so the first byte will
again by swallowed by the previous sbt instance. This use case is
sufficiently pathological that it doesn't feel worth the effort to fix.
As annoying as it is, it doesn't break the sbt session. The user will
either submit an invalid command with the missing leading character or
notice the character is missing, possibly think they missed the key,
type backspace a few times and re-type the command.
Shutdown was being handled as a special case in CommandExchange. This
promotes it to a full fledged command. Also replace instance of
hard-coded strings with constants.
On windows, it is sometimes possible to leak an sbt process if two
processes are started simultaneously by a remote client at the same
time. When this happens, the second process is unable to create a
server because of the first process and it also has no io streams
because the the client detaches its streams. We can detect this
in the shell command and prevent the process from persisting as a
zombie.
When a remote client sent the command `shutdown` through the shell, the
client would log an error and exit with a nonzero exit code because
before shutting down, the server would notify the client that it was
disconnecting it due to shutdown. In this scenario, we actually do not
want the client to log an error since they initiated the shutdown, so
before doing the full shutdown, we shutdown the client that inititated
the shutdown with the flag that tells the client not to log the shutdown
or return a nonzero exit code.
One issue with the remote client approach is that it is possible for
multiple clients to start multiple servers concurrently. I encountered
this in testing where in one tmux pane I'd start an sbt server and in
another I might run sbtc before the server had finished loading. This
can actually cause java processes to leak because the second process is
unable to start a server but it doesn't necessarily die after the client
that spawned it exits. This commit prevents this scenario by creating a
server socket before it loads the build and closes once the build is
complete. The client can then receive output bytes and forward input to
the booting server.
The socket that is created during boot is always a local socket, either
a UnixDomainServerSocket or a Win32NamedPipeServerSocket. At the moment,
I don't see any reason to support TCP. This socket also has no impact at
all on the normal sbt server that is started up after the project has
loaded.
The socket is hardcoded to be located at the relative path
project/target/$SOCK_NAME or the named pipe $SOCK_NAME where SOCK_NAME
is a farm hash of the absolute path of the project base directory. There
is no portfile json since there is no need since we don't support TCP.
After the socket is created it listens for clients to whom it relays
input to the console's input stream and relays the process output back
to the client. See the javadoc in BootServerSocket.java for further
details.
The process for forking the server is also a bit more complicated after
this change because the client will read the process output and error
streams until the socket is created and thereafter will only read output
from the socket, not the process.
Supershell does not work correctly when the sbt server is started by the
remote client on windows because it incorrectly calculates the terminal
dimensions. To work around this, we can pass in the dimensions from the
remote client as an environment variable. I tried to do this as a system
property but had all kinds of problems with windows stripping delimeters
from the command. It was much easier to get working with an environment
variable and should really only be set by the sbtc client anyway.
It is inefficient to be constantly allocating and filling an
ArrayBuffer. The buffer is only used for reading headers that we mostly
discard anyway. My assumption is that since we only care about content
length, it's fine to put a fixed limit on the buffer size.
This commit reworks TaskProgress so that it is a singleton object. By
using a singleton, we ensure that there is at most one progress thread
running at a time. With multiple threads, there can be flickering in the
progress reports.
This fixes https://github.com/sbt/sbt/issues/5547. There also was a bug
that the reference to the progress thread was not reset when the thread
itself exited. As a result, it was possible for progress reporting to
stop while tasks were still running. This seemed to primarily happen in
multi-project builds. It should be fixed by this change.
It seemed like a good idea to avoid printing the progress lines if they
were the same as last time. Unfortunately there is a scenario where the
user has multiple clients open and while one of the clients is running a
command, the user presses enter in the inactive client. When this
happens the message that warns that the server is running a different
command gets overwritten. Always printing keeps the message visible.
There were two issues with the server tests on windows
1) Sometimes client connections fail on the first attempt but
will succeed with retries
2) It is possible for named pipes to leak which causes subsequent
tests to be unable to run
3) ClientTest did not handle lines with carriage returns correctly
Issue #1 is fixed with retries. Issue #2 is fixed by using a
unique temp directory for each test run. Issue #3 was fixed by
simplifying the output stream cache to only cache the bytes returned
and then letting scala do the line splitting for us in linesIterator.
After these changes, all of the server tests work on appveyor.
The server tests were very unreliable on travis ci. The problem seemed
to be that the execution context used by the calls to Future() in
readFrame was getting blocked, preventing the test from processing any
new responses. This is fixed by spawning a background thread that reads
json from the server and writes the responses to a queue. By doing this,
we also don't need to reset the connection when one of the checks times
out. As a result, we can make the Socket a val rather than a var.
When the user ran a command like `testOnly foo -- bar`, the client was
incorrectly treating the `--` as an sbt argument. The assumption is that
once an argument is found that does not start with a `-`, then
everything following that argument is part of the command arguments.
JLine will spam the console with error messages if certain commands get
interrupted. This is very noticeable and annoying in tab completions.
We can stop doing work in background as well since we've silenced the
jline logging.
The existing implementation of watch did not work with the thin client.
In sbt 1.3.0, watch was changed to be a blocking command that performed
manual task evaluation. This commit makes the implementation more
similar to < 1.3.0 where watch modifies the state and after running the
user specified command(s), it enters a blocking command. The new
blocking command is very similar to the shell command.
As part of this change, I also reworked some of the internals of watch
so that a number of threads are spawned for reading file and input
events. By using background threads that write to a single event queue,
we are able to block on the file events and terminal input stream rather
than polling. After this change, the cpu utilization as measured by ps
drops from roughly 2% of a cpu to 0.
To integrate with the network client, we introduce a new UITask that is
similar to the AskUserTask but instead of reading lines and adding execs
to the command queue, it reads characters and converts them into watch
commands that we also append to the command queue.
With this new implementation, the watch task that was added in 1.3.0 no
longer works. My guess is that no one was really using it. It wasn't
documented anywhere. The motivation for the task implementation was that
it could be called within another task which would let users define a
task that monitors for file changes before running. Since this had never
been advertised and is only of limited utility anyway, I think it's fine
to break it.
I also had to disable the input-parser and symlinks tests. I'm not 100%
sure why the symlinks test was failing. It would tend to work on my
machine but fail in CI. I gave up on debugging it. The input-parser test
also fails but would be a good candidate to be moved to the client test
in the serverTestProj. At any rate, it was testing a code path that was
only exercised if the user changed the watchInputStream method which is
highly unlikely to have been done in any user builds.
The WatchSpec had become a nuisance and wasn't really preventing from
any regressions so I removed it. The scripted tests are how we test
watch.
The sbtc client can provide a ux very similar to using the sbt shell
when combined with tab completions. In fact, since some shells have a
better tab completion engine than that provided by jilne2, the
experience can be even better. To make this work, we add another entry
point to the thin client that is capable of generating completions for
an input string. It queries sbt for the completions and prints the
result to stdout, where they are consumed by the shell and fed into its
completion engine.
In addition to providing tab completions, if there is no server running
or if the user is completing `runMain`, `testOnly` or `testQuick`, the
thin client will prompt the user to ask if they would like to start an
sbt server or if they would like to compile to generate the main class
or test names. Neither powershell nor zsh support forwarding input to
the tab completion script. Zsh will print output to stderr so we
opportunistically start the server or complete the test class names.
Powershell does not print completion output at all, so we do not start a
server or fill completions in that case*. For fish and bash, we prompt
the user that they can take these actions so that they can avoid the
expensive operation if desired.
* Powershell users can set the environment variable SBTC_AUTO_COMPLETE
if they want to automatically start a server of compile for run and test
names. No output will be displayed so there can be a long latency
between pressing <tab> and seeing completion results if this variable is
set.
This commit adds the ability for sbt to automatically shut itself down
if it has been idle for some duration of time. The motivation is that
if the user may not realize they have an sbt server running in the
background that is using resources. We don't want to be too aggressive
with the idle timeout because that can reduce the efficacy of the thin
client. A value of one week is chosen so that users can enjoy a long
weekend and when they return to their computer, they won't have to
restart sbt. If they haven't used the server in at least a week, it
seems prudent to just kill it.
The sbtipcsocket by default restricts win32 named pipes to only allow
connections from the same login session. This makes connecting to a
remote server not work over ssh. We relax the default slightly in sbt to
allow the owner of the pipe to connect over any logon shell. The user
could restore the old behavior with:
```
Global / windowsServerSecurityLevel := Win32SecurityLevel.LOGON_DACL
```
or, if YOLO
```
Global / windowsServerSecurityLevel := Win32SecurityLevel.NO_SECURITY
```