One attached client answering the sbt/terminalpropertiesquery request badly, or
slower than 5 seconds, could freeze the whole server for every client:
- The response handler dropped malformed responses (response.foreach(buffer.put))
instead of falling back to a default like every sibling handler, so the updater
thread waiting on the queue timed out with the properties reference still null.
- getProperties(block = true) waits while properties is null, but nothing
completes it after the updater's one-shot 5-second poll times out: waiters woke
from the notify, saw null, and waited again with no updater outstanding. The
1-second lastUpdate throttle also let a caller start waiting with no query in
flight at all, and the wait condition was checked outside the pending monitor,
losing wakeups that fired between the check and the wait.
- A response arriving after the poll timeout was delivered into a queue that was
never deregistered, so it neither set properties nor woke anyone.
The threads that block here include the command loop iterating channels and the
fast-track thread handling attach and cancel, so one bad or briefly-stalled
client wedged prompts, Ctrl-C, and command dispatch server-wide until that
client disconnected.
The properties response handler now falls back to a default like its siblings;
the updater expires its query on timeout, deregistering it (rescuing a response
that raced in) and completing properties with the empty default so waiters
always make progress; and both wait sites hold the pending monitor and gate on
the query in flight. waitForPending gets the same treatment, since it seeds
lazy vals whose initialization otherwise parks every thread touching them.
Regression test: a raw-protocol session that answers every server request with
a result of the wrong shape attaches interactively; a well-behaved batch client
must then still be served twice. Fails on develop with a three-minute timeout
(the server is frozen), passes with this change. A unit spec pins the expiry
semantics, including the late-response rescue.
Co-authored-by: Claude Fable 5 <[email protected]>
forked run used the project's baseDirectory as the working directory, while non-forked execution inherits sbt's own working directory — so toggling fork silently changed how relative paths resolved.
forked run (and forked console) now inherit sbt's working directory, consistent with non-forked execution and `sbtn` expectations.
Running reboot in the sbt shell dropped to the OS shell instead of rebooting.
The break was in teardown: Server.shutdown opened with
log.info, and during a client-initiated reboot the terminal in scope is that
client's already-closed virtual terminal, so the log write throws
ClosedChannelException through the terminal proxy. That aborted teardown
before the portfile was deleted and the server socket closed, and the
exception was swallowed by the shutdown hook (whose own error print goes to
the same dead terminal).
Server.shutdown now completes its state cleanup (portfile, tokenfile, running
flag, server socket) before logging, and CommandExchange.shutdown wraps each
channel shutdown and the server shutdown individually so one failing step
cannot skip the rest.
Fixes#9095
Co-authored-by: Claude Opus 4.8 (1M context) <[email protected]>
**Problem**
Test is based on https://github.com/sbt/sbt/issues/9345#issuecomment-4718229113 which gives us the following sequence:
1. Metals sends buildTarget/compile.
2. sbt publishes real non-empty diagnostics.
3. Metals sends buildTarget/scalaMainClasses.
4. During that request, sbt emits build/publishDiagnostics with diagnostics: [] and reset: true.
5. The following build/taskFinish still reports errors: 1.
Previously, errors for diagnostics reporting via bsp were collected from a live compilation run. In the sequence above, that is triggered by buildTarget/compile. Then, buildTarget/scalaMainClasses does not trigger such a run for the second time, it uses the cached compilation result. Therefore, the diagnostics is not populated.
**Solution**
The proposed fix modifies sendFailureReport to accept an optional CompileFailed object that contains the diagnostics even in case the actual compiler did not run because the cached result was used. If no problems were found for a file via default means, this CompileFailed object is queried to see if it has any information about problems in a given file.
The fallback ServerHandler silently dropped requests with unknown
methods, violating the JSON-RPC spec. Clients like Metals that send
unrecognized requests would never receive a response, potentially
causing timeouts or hangs.
Return a -32601 (Method not found) error response instead.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <[email protected]>
Closes#4399
- Add subscribeToAll to InitializeOption (protocol); default true for backward compatibility.
- CommandExchange: send broadcast notifyEvent/logMessage only to channels with subscribeToAll.
- TestServer: support subscribeToAll parameter for tests; AbstractServerTest: subscribeToAllForTest.
- ClientSubscriptionTest: assert default client receives build/logMessage when command runs.
- Scripted test server/client-subscription: run show name to exercise server client path.
**Problem**
`sbt --version` in sbt 2.x project directories was delegated to the native client, which could try to start/connect to a server instead of printing version info.
**Solution**
Skip native-client delegation when `--version` is requested, and add runner-script tests for sbt 1.x and 2.x project variants.
- BuildServerProtocol: for Result.Inc(cause), return StatusCode.Error for any
non-InterruptedException (was throwing for non-CompileFailed, causing JSON-RPC
error instead of BspCompileResult with statusCode Error)
- BuildServerTest: add test 'buildTarget/compile - returns StatusCode.Error
when compilation fails' (introduce compile error, compile via BSP, assert
statusCode == Error)
**Problem**
Some scripted tests are failing due to the fact that -bin-SNAPSHOT
isn't being recognized.
**Solution**
This fixes sbtApiVersion to recognize BinCompatV.
**Problem**
When multiple clients connect to the same sbt server, they all share the same "current project" state. When one client switches projects with `project X`, all other clients see that change.
**Solution**
Store per-channel project cursors in State attributes. Each client maintains its own cursor that tracks which project it has selected.
Fixes#8356
**Problem**
When `sbtn` sends a command while another long-running task (like `console`) is already executing, the client silently blocks with no indication that the command is waiting in a queue.
**Solution**
When a new command arrives via the network channel and another command is currently running, the server now sends an `ExecStatusEvent` notification with status `"Queued"` to the client. The client displays a message like:
```
[info] waiting for: console
```
This flips the default `:=` operation to the cached task.
To opt out of the cache, use `Def.uncached(...)` or
mark the key with `@cacheLevel(include = Array.empty)`
**Problem**
`run` task has been emulated via function call inside of a sandboxed classloader,
and blocking the command processing of sbt server loop.
This poses isolation and availability issues.
**Solution**
This implements client-side run where the server creates a sandbox environment, and sends the information to the client,
and the client forks a new JVM to perform the run.
The client-side behavior has been implemented in sbtn side already.
**Problem**
client-side run apparently won't work for Scala.JS,
so forcing sbtn users to client-side run will break the Scala.JS users.
**Solution**
This reverts the client-side run on sbt 1.x, while retaining the
mechanism for sbt 2.x usages via sbtn.
Now, if `run / connectInput := true` is true, stdout will not display on sbtn.
**Problem**
There are a few places where javaHome or java path is set,
using java.home system property. The problem is that it points to JRE,
not JDK, so it would break on Java compilation etc.
**Solution**
If the path ends with jre, go up one directory.
**Problem**
`run` task blocks the server, but during the run the server is just
waiting for the built program to finish.
**Solution**
This implements client-side run where the server creates a sandbox
environment, and sends the information to the client,
and the client forks a new JVM to perform the run.
**Problem**
There are a few places where javaHome or java path is set,
using java.home system property. The problem is that it points to JRE,
not JDK, so it would break on Java compilation etc.
**Solution**
If the path ends with jre, go up one directory.
The BSP server didn't reset old diagnostic messages sent to BSP clients under
certain circumstances. This commit mitigates this edge case and ensures that
diagnostics for files that previously had compilation problems are properly
reset when fresh diagnostics messages are sent.
The culprit was a mismatch of map keys: Files with problems were sometimes recorded
under an absolute path, but later attempted to be retrieved by virtual path.
**Problem**
I notice that the synthetic root project ends up conflicting with
the projectMatrix on Scala 3, when the name of the matrix
matches the directory name, which is fairly common.
**Solution**
Append `-root` to the root project when there are multiple subprojects found.