Fixes https://github.com/sbt/sbt/issues/6102https://github.com/sbt/sbt/pull/6026 changed the implementation of remote cache to NOT use dependency resolution (Coursier), and directly use Ivy resolver for efficiency. This was good, but when I made the change, I've changed the cache directory to be `crossTarget.value / "remote-cache"`. This was ok for local testing purpose, but not great for real usage since we don't want the cache to be wiped out either in the CI machines or on a local laptop.
This adds a new Global key called `localCacheDirectory`. Similar to Coursier cache, this is meant to be shared across all builds running on a machine. Also similar to Coursier cache this will try to follow the operating system specifc caching directory.
### localCacheDirectory location
- Environment variable: `SBT_LOCAL_CACHE`
- System property: `sbt.global.localcache`
- Windows: %LOCALAPPDATA%\sbt\v1
- macOS: $HOME/Library/Caches/sbt/v1
- Linux: $HOME/.cache/sbt/v1
In #6091, we updated the ScriptedPlugin to set scriptedBatchExecution :=
true for all 1.x versions but not 0.13. This commit further restricts
the setting so that it is only set for sbt >= 1.4, which seems necessary
based on the comments in #6094.
When using the launcher's classpath for the metabuild, the
scala-compiler jar can be missing. This is because the managedJars only
method returns the scala-library jar and not the rest of the scala
instance. To fix this, we can always prepend the scala instance jars to
the classpath.
In order to simulate the issue in scripted, I had to manually remove the
scala-compiler.jar from the scripted classpath or else the scripted test
that I added doesn't actually do anything because the scala-compiler.jar
would end up on the app.provider.mainClasspath.
Fixes#4452
With the latest sbt code, the `last` command displayed all of the output
without line separators. This occurred because the logic for appending
bytes to System.out split the input bytes on the line separator but if
there was nothing but the line separator in the input bytes then the
result was empty.
I have noticed that sbt runs better on my computer with 2G of heap.
Assuming we have that much memory on github actions, it seems like a
good idea to increase it there as well.
A periodic stacktrace showed that scripted tests were still hanging in ci
trying to shutdown the background job service (I had previously thought
that I'd fixed that in 16bef0cfc8). It
appears that there is a logical bug that prevents some jobs from being
removed from the jobSet even though they have finished. If that happens,
the shutdown will never exit. That is highly undesirable and can be
avoided by adding a timeout and also only trying to shutdown the job if
it is actually running.
I discovered that the metals bsp implementation worked very badly with
continuous builds. The problem was that metals is able to trigger a bsp
compile slightly before the continuous build would trigger. This would
cause the ui to get in a bad state. The worst case was that it would
actually cause sbt (or the thin client) to exit. A less catastrophic
issue was that it was possible for the wrong count to be printed by the
continuous message.
This commit fixes the issue by more carefully managing the prompt state
and only resetting the ui when the prompt is not in the Prompt.Watch
state.
If the sbt server is launched by the remote client, it should not have a
console ui thread because there is no way to even feed input to it once
the server has launched. Having the ui thread can cause the server to
exit unexpectedly if an EOF is read from the console input stream.
Network client already supports the -bsp command (since
65ab7c94d0). This commit reworks the
BspClient.run method so that it delegates to the NetworkClient. The
advantage to doing it this way is that improvements to starting up the
sbt server by the thin client will automatically propagate to the -bsp
command. The way that it is implemented, all of the output generated
during server startup will be redirected to System.err which is useful
for debugging without messing up the bsp protocol, which relies on only
bsp messages being written to System.out.
When there are multiple console appenders for a logger, we inadvertently
evaluated the message thunk for each appender which would cause side
effects to be unexpectedely evaluated multiple times.
Fixes part of #6126.
I noticed that the sbt project has gotten much slower to compile on my
computer and that bumping the memory helped a lot. With 1GB, it seems to
take about 60-70 seconds for a clean compile and with 2GB it takes
between 35-40 seconds.
Note that this will break sbt loading on windows using the batch script.
This should be fixed in sbt 1.4.4:
https://github.com/sbt/sbt-launcher-package/pull/344.
In 85d17889b6, I attempted to fix
supershell messages getting interlaced with log lines. It turned out
that that approach didn't work with windows and was causing all of the
output to bet blown away. A better approach is to check if the bytes
we're writing contain one or more line separators. If so, we can wrap
the bytes in a string and split the string into lines. Then we can
append a ClearScreenAfterCursor before every newline.
I think the problem with windows was that the ClearScreenAfterCursor was
coming between the carraige return and the newline.
The boot server socket was not working correctly when the sbt server was
started by the thin client. This was because it is necessary for us to
create a ConsoleTerminal in order for System.out and System.err to be
properly forwarded to the clients connected over the boot server socket.
As a result, if you started a server instance of sbt with the thin
client, you wouldn't see any output util you connected to the server.
The fix is to just make sure that we create a console terminal if sbt is
run as a subprocess.
When a user enters shutdown in the thin client console, it only exits
the thin client, it does not actually shutdown sbt. Running `sbtn
shutdown` did work to shutdown the server, however. It turned out that
this was because there was special handling for shutdown when processed
through jline. We would enqueue the shutdown command and also close the
client connection. Closing the client connection though removed all of
the enqueued commands for the client, which included the shutdown
command. To fix this, we just make sure that we don't remove the
shutdown command when clearing the client commands.
We no longer need to use the forked version of jline because they have
merged in our required changes. The latest version of jline does upgrade
jansi, however, and some of the apis we were relying on for windows were
removed so they had to be manually implemented. I verified that console
input still worked on my windows vm after this change.
The launcher embeds a fixed version of jansi above the rest of the
classpath on windows. This causes problems for the scala 2.12 console
because it tries to load methods that don't exist from the old jansi
jar. This can be fixed by excluding all jansi classes from the top
loader.
We also need to exclude jansi classes in the scala instance top class
loader to make the 2.10 console work because scala 2.10 uses a shaded
jline that requires a very old jansi version. Due to the shading, the
thin client doesn't work with the 2.10 console.