Zero-fill packets are required in certain conditions to create valid
bitstreams. When reading a bitstream, make sure they are yielded and
printed.
Signed-off-by: Rick Altherr <kc8apf@kc8apf.net>
Type 0 shouldn't exist but bitstreams generated with
BITSTREAM.GENERAL.DEBUGBITSTREAM=YES seem to use them as padding.
Signed-off-by: Rick Altherr <kc8apf@kc8apf.net>
Signed-off-by: Tim 'mithro' Ansell <mithro@mithis.com>
binary literals are a C++14 feature. Use hex literals instead to
keep C++11 compatibility.
Signed-off-by: Rick Altherr <kc8apf@kc8apf.net>
Signed-off-by: Tim 'mithro' Ansell <mithro@mithis.com>
Type 2 packets are used for when the amount of data required exceeds the
word count field in a Type 1 header. ConfigurationPacket mostly hides
this detail from the user but occasionally it is handy for debugging.
Signed-off-by: Rick Altherr <kc8apf@kc8apf.net>
Signed-off-by: Tim 'mithro' Ansell <mithro@mithis.com>
Both ConfigurationPacket and Configuration need to reference registers.
Use a common scoped enum to reduce change of errors. Leverage stream
operator to simplify outputing register names.
Signed-off-by: Rick Altherr <kc8apf@kc8apf.net>
Signed-off-by: Tim 'mithro' Ansell <mithro@mithis.com>
Class names were getting unwieldy. Use a namespace to group all the
7series classes and allow for shorter class names.
Signed-off-by: Rick Altherr <kc8apf@kc8apf.net>
Signed-off-by: Tim 'mithro' Ansell <mithro@mithis.com>