Matthias Koefferlein
5afd48b12f
WIP: scale factor editing, pan mode done.
2021-08-31 10:43:02 +02:00
Matthias Koefferlein
4a3e694b9b
WIP: added vertical zoom factor slider, some enhancements
2021-08-30 16:01:35 +02:00
Matthias Koefferlein
f82e22c5c2
Layers are allowed to appear multiple times in the z list now. Move resolution (mouse wheel) now follows scaling
2021-08-15 17:23:36 +02:00
klayoutmatthias
1555daf68c
Adjustments for Windows build with MSVC2019 (VC 16.10.31419.357)
...
1. removed some duplicate symbol linker error
2. removed many compiler warnings (mainly size_t/int compatibility)
3. consistent definition of db::pcell_id_type
4. removed UTF-8 character codes from string constants
5. float constants for float arguments
6. timeout in tlHttp when no openssl lib is found (instead of stalling
app)
2021-07-17 00:20:55 +02:00
Matthias Koefferlein
5bc4ea0cb9
Confine 2.5d view to viewport box
2021-06-13 23:05:16 +02:00
Eugene Zelenko
d5c9067d8f
Fix misspellings in various modules.
2021-06-11 20:11:37 -07:00
Matthias Koefferlein
53f2c0e28f
Doc for 2.5d view
2021-04-03 00:17:28 +02:00
Matthias Koefferlein
9c1ef3c6dd
Enhanced 2.5d navigation
2021-04-02 22:58:39 +02:00
Matthias Koefferlein
173ba147b1
Rework for D25 tech management - compilation happens dynamically now.
2021-04-02 18:48:00 +02:00
Matthias Koefferlein
773fcb6b67
z Stack description language enhanced.
2021-04-02 17:27:38 +02:00
Matthias Koefferlein
1a3675956e
Ported to OpenGL 3.2 for Windows compatibility.
2021-01-23 15:54:02 +01:00
Matthias Koefferlein
dc40f9a885
Trying to fix OpenGL compatibility issue.
2021-01-20 22:25:16 +01:00
Matthias Koefferlein
618e1134c4
More robustness against test variations on different platforms.
2021-01-19 22:23:02 +01:00
Matthias Koefferlein
e1312d7a0c
Merge branch 'master' of github.com:KLayout/klayout into complex_drc_ops
2021-01-17 22:45:40 +01:00
Matthias Koefferlein
7d4310d343
Updated copyright to 2021
2021-01-05 22:57:48 +01:00
Matthias Koefferlein
cd73987b30
More consistent behavior of the preset views (front, top ...)
2020-12-28 21:13:07 +01:00
Matthias Koefferlein
a0d05753ad
No segfault on OpenGL initialization failure but nice error screen.
2020-12-28 00:09:27 +01:00
Matthias Koefferlein
5c6d3775cb
Fixed a compilation issue for a shader program.
2020-08-31 00:45:49 +02:00
Matthias Koefferlein
07ecaac598
Enhancements.
2020-04-18 00:17:17 +02:00
Matthias Koefferlein
747184beef
Using background color as configured.
2020-04-17 23:46:02 +02:00
Matthias Koefferlein
1604c089dc
Link between tech comp and 2.5d view
2020-04-17 19:02:13 +02:00
Matthias Koefferlein
7884446da1
Orientation cube, some refinement.
2020-04-17 00:25:21 +02:00
Matthias Koefferlein
f9aa89a0b3
WIP: bugfixes, refactoring.
2020-04-16 23:14:22 +02:00
Matthias Koefferlein
2ec712b104
Implementation starts to make sense. TODO: major refactoring, a lot of utility functions like fit, ...
2020-04-13 22:18:52 +02:00
Matthias Koefferlein
9c00568301
WIP: compass, navigation, bug fixes.
2020-04-13 21:34:32 +02:00
Matthias Koefferlein
fd2749895c
WIP: foreground light, enhanced navigation ...
2020-04-13 18:13:17 +02:00
Matthias Koefferlein
194a2747e6
WIP: better hit point detection
2020-04-12 19:15:11 +02:00
Matthias Koefferlein
75b1b4dc54
WIP.
2020-04-12 18:38:39 +02:00
Matthias Koefferlein
55e79ef78f
WIP.
2020-04-12 16:56:30 +02:00
Matthias Koefferlein
d37608dac1
WIP.
2020-04-12 10:32:23 +02:00
Matthias Koefferlein
7077bac647
WIP.
2020-04-11 22:46:35 +02:00
Matthias Koefferlein
56d406aaad
WIP
2020-04-11 12:02:30 +02:00
Matthias Koefferlein
b5a51f15d0
WIP
2020-04-11 11:21:59 +02:00
Matthias Koefferlein
7472bd4955
WIP: experiments on OpenGL view.
2020-04-10 22:40:53 +02:00
Matthias Koefferlein
1e2601d154
Fixed some build errors
2020-04-06 23:22:24 +02:00
Matthias Koefferlein
c4e5367b8a
First setup.
2020-04-06 23:22:24 +02:00