A `return` statement in a function gets translated into a vvp `%disable` instruction. This works fine as long as no recursion is involved. The `%disable` instruction will stop execution of all active threads of a particular scope. For recursive functions this means as soon as the inner most function returns all containing outer function calls get disabled as well. This results in incorrect behavior. To make recursive functions using the `return` statement work use the new vvp `%disable/parent` instruction. This instruction will only disable the closest thread in the thread hierarchy that matches the target scope. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> |
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| .. | ||
| COPYING.lesser | ||
| Makefile.in | ||
| README.txt | ||
| cppcheck.sup | ||
| draw_class.c | ||
| draw_delay.c | ||
| draw_enum.c | ||
| draw_mux.c | ||
| draw_net_input.c | ||
| draw_substitute.c | ||
| draw_switch.c | ||
| draw_ufunc.c | ||
| draw_vpi.c | ||
| eval_bool.c | ||
| eval_condit.c | ||
| eval_expr.c | ||
| eval_object.c | ||
| eval_real.c | ||
| eval_string.c | ||
| eval_vec4.c | ||
| modpath.c | ||
| stmt_assign.c | ||
| vvp-s.conf.in | ||
| vvp.c | ||
| vvp.conf.in | ||
| vvp_config.h.in | ||
| vvp_priv.h | ||
| vvp_process.c | ||
| vvp_scope.c | ||
README.txt
THE VVP TARGET SYMBOL NAME CONVENTIONS There are some naming conventions that the vvp target uses for generating symbol names. * wires and regs Nets and variables are named V_<full-name> where <full-name> is the full hierarchical name of the signal. * Logic devices Logic devices (and, or, buf, bufz, etc.) are named L_<full_name>. In this case the symbol is attached to a functor that is the output of the logic device. GENERAL FUNCTOR WEB STRUCTURE The net of gates, signals and resolvers is formed from the input design. The basic structure is wrapped around the nexus, which is represented by the ivl_nexus_t. Each nexus represents a resolved value. The input of the nexus is fed by a single driver. If the nexus in the design has multiple drivers, the drivers are first fed into a resolver (or a tree of resolvers) to form a single output that is the nexus. The nexus, then, feeds its output to the inputs of other gates, or to the .net objects in the design.