iverilog/vvp/slab.h

118 lines
3.2 KiB
C++

#ifndef IVL_slab_H
#define IVL_slab_H
/*
* Copyright (c) 2008-2015 Picture Elements, Inc.
* Stephen Williams (steve@icarus.com)
*
* This source code is free software; you can redistribute it
* and/or modify it in source code form under the terms of the GNU
* General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
# include "config.h"
template <size_t SLAB_SIZE, size_t CHUNK_COUNT> class slab_t {
union item_cell_u {
item_cell_u*next;
char space[SLAB_SIZE];
};
public:
slab_t();
void* alloc_slab();
void free_slab(void*);
#ifdef CHECK_WITH_VALGRIND
// If we have allocated memory then we need to delete it to make
// valgrind happy.
void delete_pool(void);
#endif
unsigned long pool;
private:
item_cell_u*heap_;
item_cell_u initial_chunk_[CHUNK_COUNT];
#ifdef CHECK_WITH_VALGRIND
// Each slab needs a pointer to the allocated space.
item_cell_u**slab_pool;
unsigned slab_pool_count;
#endif
};
template <size_t SLAB_SIZE, size_t CHUNK_COUNT>
slab_t<SLAB_SIZE,CHUNK_COUNT>::slab_t()
{
pool = CHUNK_COUNT;
heap_ = initial_chunk_;
for (unsigned idx = 0 ; idx < CHUNK_COUNT-1 ; idx += 1)
initial_chunk_[idx].next = initial_chunk_+idx+1;
initial_chunk_[CHUNK_COUNT-1].next = 0;
#ifdef CHECK_WITH_VALGRIND
// Initially we have no allocated space.
slab_pool = NULL;
slab_pool_count = 0;
#endif
}
template <size_t SLAB_SIZE, size_t CHUNK_COUNT>
inline void* slab_t<SLAB_SIZE,CHUNK_COUNT>::alloc_slab()
{
if (heap_ == 0) {
item_cell_u*chunk = new item_cell_u[CHUNK_COUNT];
#ifdef CHECK_WITH_VALGRIND
slab_pool_count += 1;
slab_pool = (item_cell_u **) realloc(slab_pool,
slab_pool_count*sizeof(item_cell_u **));
slab_pool[slab_pool_count-1] = chunk;
#endif
for (unsigned idx = 0 ; idx < CHUNK_COUNT ; idx += 1) {
chunk[idx].next = heap_;
heap_ = chunk+idx;
}
pool += CHUNK_COUNT;
}
item_cell_u*cur = heap_;
heap_ = heap_->next;
return cur;
}
template <size_t SLAB_SIZE, size_t CHUNK_COUNT>
inline void slab_t<SLAB_SIZE,CHUNK_COUNT>::free_slab(void*ptr)
{
item_cell_u*cur = reinterpret_cast<item_cell_u*> (ptr);
cur->next = heap_;
heap_ = cur;
}
#ifdef CHECK_WITH_VALGRIND
template <size_t SLAB_SIZE, size_t CHUNK_COUNT>
inline void slab_t<SLAB_SIZE,CHUNK_COUNT>::delete_pool(void)
{
for (unsigned idx = 0; idx < slab_pool_count; idx += 1) {
delete [] slab_pool[idx];
}
free(slab_pool);
slab_pool = NULL;
slab_pool_count = 0;
}
#endif
#endif /* IVL_slab_H */