#ifndef IVL_slab_H #define IVL_slab_H /* * Copyright (c) 2008-2015 Picture Elements, Inc. * Stephen Williams (steve@icarus.com) * * This source code is free software; you can redistribute it * and/or modify it in source code form under the terms of the GNU * General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ # include "config.h" template class slab_t { union item_cell_u { item_cell_u*next; char space[SLAB_SIZE]; }; public: slab_t(); void* alloc_slab(); void free_slab(void*); #ifdef CHECK_WITH_VALGRIND // If we have allocated memory then we need to delete it to make // valgrind happy. void delete_pool(void); #endif unsigned long pool; private: item_cell_u*heap_; item_cell_u initial_chunk_[CHUNK_COUNT]; #ifdef CHECK_WITH_VALGRIND // Each slab needs a pointer to the allocated space. item_cell_u**slab_pool; unsigned slab_pool_count; #endif }; template slab_t::slab_t() { pool = CHUNK_COUNT; heap_ = initial_chunk_; for (unsigned idx = 0 ; idx < CHUNK_COUNT-1 ; idx += 1) initial_chunk_[idx].next = initial_chunk_+idx+1; initial_chunk_[CHUNK_COUNT-1].next = 0; #ifdef CHECK_WITH_VALGRIND // Initially we have no allocated space. slab_pool = NULL; slab_pool_count = 0; #endif } template inline void* slab_t::alloc_slab() { if (heap_ == 0) { item_cell_u*chunk = new item_cell_u[CHUNK_COUNT]; #ifdef CHECK_WITH_VALGRIND slab_pool_count += 1; slab_pool = (item_cell_u **) realloc(slab_pool, slab_pool_count*sizeof(item_cell_u **)); slab_pool[slab_pool_count-1] = chunk; #endif for (unsigned idx = 0 ; idx < CHUNK_COUNT ; idx += 1) { chunk[idx].next = heap_; heap_ = chunk+idx; } pool += CHUNK_COUNT; } item_cell_u*cur = heap_; heap_ = heap_->next; return cur; } template inline void slab_t::free_slab(void*ptr) { item_cell_u*cur = reinterpret_cast (ptr); cur->next = heap_; heap_ = cur; } #ifdef CHECK_WITH_VALGRIND template inline void slab_t::delete_pool(void) { for (unsigned idx = 0; idx < slab_pool_count; idx += 1) { delete [] slab_pool[idx]; } free(slab_pool); slab_pool = NULL; slab_pool_count = 0; } #endif #endif /* IVL_slab_H */