Currently, parameters and localparams declared in tasks, functions,
generate blocks, and named blocks are placed in the parent module
scope. Event declarations in these scopes are not permitted (a
syntax error is reported). This patch corrects this behaviour, so
that all the above declarations are accepted and are placed in the
scope in which they are declared.
Note that the IEEE standard does not permit parameter declarations
in generate blocks. This patch causes the parser to reject such
declarations.
Within generate schemes it is possible to have nested scopes, even
more liberally then outside generate blocks. So see to it that the
scopes properly stack with the generate blocks, and that wires and
behaviors are put in the right scopes.
Named begin/end blocks burried within generate schemes need to be
elaborated. Handle this by remembering to elaborate_scope on the
statements within the generate scheme.
In the process, clean up/regularize some of the member names and
methods.
Normally processes are found in the lexical scope of a module, but
there are special cases where processes (other then task/function
definitions) are in other lexical scopes. The most likely case is
initilizations that are in the lexical scope where the assigned
variable is declared.
In the process, the behaviors list is kept in the base PScope class
instead of the Module or any other derived lexical scope class.
Move the storage of wires (signals) out of the Module class into
the PScope base class, and instead of putting the PWires all into
the Module object, distribute them into the various lexical scopes
(derived from PScope) so that the wire names do not need to carry
scope information.
This required some rewiring of elaboration of signals, and rewriting
of lexical scope handling.
All the pform objects that represent lexical scope now are derived
from the PScope class, and are kept in a lexical_scope table so that
the scope can be managed.
Modules, functions and tasks are named scopes so derive them all
from the PScope base class. These items all take scoped items, so
the eventual plan is to move these items into PScope.