iverilog/vvp/functor.cc

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/*
* Copyright (c) 2001 Stephen Williams (steve@icarus.com)
*
* This source code is free software; you can redistribute it
* and/or modify it in source code form under the terms of the GNU
* General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#if !defined(WINNT)
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#ident "$Id: functor.cc,v 1.23 2001/06/21 22:54:12 steve Exp $"
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#endif
# include "functor.h"
# include "udp.h"
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# include "schedule.h"
# include "vthread.h"
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# include "vpi_priv.h"
# include "debug.h"
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# include <assert.h>
/*
* Functors are created as the source design is read in. Each is
* assigned an ipoint_t address starting from 1. The design is
* expected to have a create many functors, so it makes sense to
* allocate the functors in chunks. This structure describes a chunk
* of functors.
*
* The 32bit vvp_ipoint_t allows for 2**30 functors in the
* design. (2 bits are used to select the input of the functor.) The
* functor address is, for the purpose of lookup up addresses, divided
* into three parts, the index within a chunk, the index of the chunk
* within an index1 table, and the index of the index1 within the root
* table. There is a single root table. The index1 tables and chunk
* tables are allocated as needed.
*/
const unsigned functor_index0_size = 2 << 9;
const unsigned functor_index1_size = 2 << 11;
const unsigned functor_index2_size = 2 << 10;
struct functor_index0 {
struct functor_s table[functor_index0_size];
};
struct functor_index1 {
struct functor_index0* table[functor_index1_size];
};
static vvp_ipoint_t functor_count = 0;
static struct functor_index1*functor_table[functor_index2_size] = { 0 };
/*
* This function initializes the functor address space by creating the
* zero functor. This means creating a functor_index1 and a
* functor_index0, and initializing the count to 1.
*/
void functor_init(void)
{
functor_table[0] = new struct functor_index1;
functor_table[0]->table[0] = new struct functor_index0;
functor_count = 1;
}
/*
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* Allocate normally is just a matter of incrementing the functor_count
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* and returning a pointer to the next unallocated functor. However,
* if we overrun a chunk or an index, we need to allocate the needed
* bits first.
*/
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static vvp_ipoint_t functor_allocate_(void)
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{
vvp_ipoint_t idx = functor_count;
idx /= functor_index0_size;
unsigned index1 = idx % functor_index1_size;
idx /= functor_index1_size;
assert( idx < functor_index2_size);
if (functor_table[idx] == 0)
functor_table[idx] = new struct functor_index1;
if (functor_table[idx]->table[index1] == 0)
functor_table[idx]->table[index1] = new struct functor_index0;
vvp_ipoint_t res = functor_count;
functor_count += 1;
return res * 4;
}
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vvp_ipoint_t functor_allocate(unsigned wid)
{
assert(wid > 0);
vvp_ipoint_t res = functor_allocate_();
wid -= 1;
while (wid > 0) {
functor_allocate_();
wid -= 1;
}
return res;
}
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/*
* Given a vvp_ipoint_t pointer, return a pointer to the detailed
* functor structure. This does not use the low 2 bits, which address
* a specific port of the functor.
*/
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functor_t functor_index(vvp_ipoint_t point)
{
point /= 4;
assert(point < functor_count);
assert(point > 0);
unsigned index0 = point % functor_index0_size;
point /= functor_index0_size;
unsigned index1 = point % functor_index1_size;
point /= functor_index1_size;
return functor_table[point]->table[index1]->table + index0;
}
void functor_put_input(functor_t fp, unsigned pp, unsigned val, unsigned str)
{
/* Change the bits of the input. */
static const unsigned char ival_mask[4] = { 0xfc, 0xf3, 0xcf, 0x3f };
unsigned char imask = ival_mask[pp];
fp->ival = (fp->ival & imask) | ((val & 3) << (2*pp));
/* Save the strength aware input value. */
fp->istr[pp] = str;
}
static void functor_set_mode0(vvp_ipoint_t ptr, functor_t fp, bool push)
{
/* Locate the new output value in the table. */
unsigned char out = fp->table[fp->ival >> 2];
out >>= 2 * (fp->ival&0x03);
out &= 0x03;
/* If the output changes, then create a propagation event. */
if (out != fp->oval) {
fp->oval = out;
switch (out) {
case 0:
fp->ostr = 0x00 | (fp->odrive0<<0) | (fp->odrive0<<4);
break;
case 1:
fp->ostr = 0x88 | (fp->odrive1<<0) | (fp->odrive1<<4);
break;
case 2:
fp->ostr = 0x80 | (fp->odrive0<<0) | (fp->odrive1<<4);
break;
case 3:
fp->ostr = 0x00;
break;
}
if (push)
functor_propagate(ptr);
else
schedule_functor(ptr, 0);
}
}
const unsigned char vvp_edge_posedge[16] = {
0, 1, 1, 1, // 0 -> ...
0, 0, 0, 0, // 1 -> ...
0, 1, 0, 0, // x -> ...
0, 1, 0, 0 // z -> ...
};
const unsigned char vvp_edge_negedge[16] = {
0, 0, 0, 0, // 0 -> ...
1, 0, 1, 1, // 1 -> ...
1, 0, 0, 0, // x -> ...
1, 0, 0, 0 // z -> ...
};
const unsigned char vvp_edge_anyedge[16] = {
0, 1, 1, 1, // 0 -> ...
1, 0, 1, 1, // 1 -> ...
1, 1, 0, 1, // x -> ...
1, 1, 1, 0 // z -> ...
};
/*
* A mode1 functor is a probe of some sort that is looking for an edge
* of some specified type on any of its inputs. If it finds the right
* kind of edge, then it awakens all the threads that are waiting on
* this functor *and* it schedules an assign for any output it might
* have. The latter is to support wider event/or then a single functor
* can support.
*/
static void functor_set_mode1(functor_t fp)
{
vvp_event_t ep = fp->event;
/* Only go through the effort if there is someone interested
in the results... */
if (ep->threads || fp->out) {
for (unsigned idx = 0 ; idx < 4 ; idx += 1) {
unsigned oval = (ep->ival >> 2*idx) & 3;
unsigned nval = (fp->ival >> 2*idx) & 3;
unsigned val = (oval << 2) | nval;
unsigned char edge_p = ep->vvp_edge_tab[val];
if (edge_p) {
vthread_t tmp = ep->threads;
ep->threads = 0;
vthread_schedule_list(tmp);
if (fp->out)
schedule_assign(fp->out, 0, 0);
}
}
}
/* the new value is the new old value. */
ep->ival = fp->ival;
}
/*
* A mode-2 functor is a named event. In this case, any set at all is
* enough to trigger the blocked threads.
*/
static void functor_set_mode2(functor_t fp)
{
vvp_event_t ep = fp->event;
if (ep->threads) {
vthread_t tmp = ep->threads;
ep->threads = 0;
vthread_schedule_list(tmp);
}
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if (fp->out)
schedule_assign(fp->out, 0, 0);
}
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/*
* Set the addressed bit of the functor, and recalculate the
* output. If the output changes any, then generate the necessary
* propagation events to pass the output on.
*/
void functor_set(vvp_ipoint_t ptr, unsigned bit, unsigned str, bool push)
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{
functor_t fp = functor_index(ptr);
unsigned pp = ipoint_port(ptr);
assert(fp);
/* Store the value and strengths in the input bits. */
functor_put_input(fp, pp, bit, str);
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switch (fp->mode) {
case 0:
functor_set_mode0(ptr, fp, push);
break;
case 1:
functor_set_mode1(fp);
break;
case 2:
functor_set_mode2(fp);
break;
case M42:
if (!fp->obj) {
ptr = fp->out;
fp = functor_index(ptr);
}
assert(fp->mode == M42);
fp->obj->set(ptr, fp, push);
break;
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}
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if (fp->callback) {
fp->callback = 0;
vpip_trip_functor_callbacks(ptr);
}
#if defined(WITH_DEBUG)
if (fp->breakpoint)
breakpoint();
#endif
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}
unsigned functor_get(vvp_ipoint_t ptr)
{
functor_t fp = functor_index(ptr);
assert(fp);
if ((fp->mode == M42) && fp->obj)
return fp->obj->get(ptr, fp);
return fp->oval;
}
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unsigned vvp_fobj_s::get(vvp_ipoint_t, functor_t fp)
{
return fp->oval;
}
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/*
* This function is used by the scheduler to implement the propagation
* event. The input is the pointer to the functor who's output is to
* be propagated. Pass the output to the inputs of all the connected
* functors.
*/
void functor_propagate(vvp_ipoint_t ptr)
{
functor_t fp = functor_index(ptr);
unsigned char oval = fp->oval;
unsigned char ostr = fp->ostr;
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vvp_ipoint_t idx = fp->out;
while (idx) {
functor_t idxp = functor_index(idx);
vvp_ipoint_t next = idxp->port[ipoint_port(idx)];
functor_set(idx, oval, ostr, false);
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idx = next;
}
}
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/*
* The variable functor is special. This is the truth table for it.
*/
const unsigned char ft_var[16] = {
0xe4, /* 0 0: 11, 10, 01, 00 */
0xe4, /* 0 1: 11, 10, 01, 00 */
0xe4, /* 0 x: 11, 10, 01, 00 */
0xe4, /* 0 z: 11, 10, 01, 00 */
0x00, /* 1 0: 00, 00, 00, 00 */
0x55, /* 1 1: 01, 01, 01, 01 */
0xaa, /* 1 x: 10, 10, 10, 10 */
0xff, /* 1 z: 11, 11, 11, 11 */
0xe4,
0xe4,
0xe4,
0xe4,
0xe4,
0xe4,
0xe4,
0xe4
};
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/*
* $Log: functor.cc,v $
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* Revision 1.23 2001/06/21 22:54:12 steve
* Support cbValueChange callbacks.
*
* Revision 1.22 2001/05/31 04:12:43 steve
* Make the bufif0 and bufif1 gates strength aware,
* and accurately propagate strengths of outputs.
*
* Revision 1.21 2001/05/30 03:02:35 steve
* Propagate strength-values instead of drive strengths.
*
* Revision 1.20 2001/05/12 20:38:06 steve
* A resolver that understands some simple strengths.
*
* Revision 1.19 2001/05/09 04:23:18 steve
* Now that the interactive debugger exists,
* there is no use for the output dump.
*
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* Revision 1.18 2001/05/09 02:53:25 steve
* Implement the .resolv syntax.
*
* Revision 1.17 2001/05/08 23:32:26 steve
* Add to the debugger the ability to view and
* break on functors.
*
* Add strengths to functors at compile time,
* and Make functors pass their strengths as they
* propagate their output.
*
* Revision 1.16 2001/05/06 03:51:37 steve
* Regularize the mode-42 functor handling.
*
* Revision 1.15 2001/05/03 04:54:33 steve
* Fix handling of a mode 1 functor that feeds into a
* mode 2 functor. Feed the result only if the event
* is triggered, and do pass to the output even if no
* threads are waiting.
*
* Revision 1.14 2001/04/26 15:52:22 steve
* Add the mode-42 functor concept to UDPs.
*
* Revision 1.13 2001/04/24 02:23:59 steve
* Support for UDP devices in VVP (Stephen Boettcher)
*
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* Revision 1.12 2001/04/18 04:21:23 steve
* Put threads into scopes.
*
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* Revision 1.11 2001/04/14 05:10:56 steve
* support the .event/or statement.
*
* Revision 1.10 2001/04/03 03:18:34 steve
* support functor_set push for blocking assignment.
*
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* Revision 1.9 2001/03/31 19:29:23 steve
* Fix compilation warnings.
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*/