iverilog/vvp/functor.cc

133 lines
3.9 KiB
C++
Raw Normal View History

2001-03-11 01:29:38 +01:00
/*
* Copyright (c) 2001 Stephen Williams (steve@icarus.com)
*
* This source code is free software; you can redistribute it
* and/or modify it in source code form under the terms of the GNU
* General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#if !defined(WINNT)
#ident "$Id: functor.cc,v 1.1 2001/03/11 00:29:38 steve Exp $"
#endif
# include "functor.h"
# include <assert.h>
/*
* Functors are created as the source design is read in. Each is
* assigned an ipoint_t address starting from 1. The design is
* expected to have a create many functors, so it makes sense to
* allocate the functors in chunks. This structure describes a chunk
* of functors.
*
* The 32bit vvp_ipoint_t allows for 2**30 functors in the
* design. (2 bits are used to select the input of the functor.) The
* functor address is, for the purpose of lookup up addresses, divided
* into three parts, the index within a chunk, the index of the chunk
* within an index1 table, and the index of the index1 within the root
* table. There is a single root table. The index1 tables and chunk
* tables are allocated as needed.
*/
const unsigned functor_index0_size = 2 << 9;
const unsigned functor_index1_size = 2 << 11;
const unsigned functor_index2_size = 2 << 10;
struct functor_index0 {
struct functor_s table[functor_index0_size];
};
struct functor_index1 {
struct functor_index0* table[functor_index1_size];
};
static vvp_ipoint_t functor_count = 0;
static struct functor_index1*functor_table[functor_index2_size] = { 0 };
/*
* This function initializes the functor address space by creating the
* zero functor. This means creating a functor_index1 and a
* functor_index0, and initializing the count to 1.
*/
void functor_init(void)
{
functor_table[0] = new struct functor_index1;
functor_table[0]->table[0] = new struct functor_index0;
functor_count = 1;
}
/*
* Allocate normall is just a matter of incrementing the functor_count
* and returning a pointer to the next unallocated functor. However,
* if we overrun a chunk or an index, we need to allocate the needed
* bits first.
*/
vvp_ipoint_t functor_allocate(void)
{
vvp_ipoint_t idx = functor_count;
idx /= functor_index0_size;
unsigned index1 = idx % functor_index1_size;
idx /= functor_index1_size;
assert( idx < functor_index2_size);
if (functor_table[idx] == 0)
functor_table[idx] = new struct functor_index1;
if (functor_table[idx]->table[index1] == 0)
functor_table[idx]->table[index1] = new struct functor_index0;
vvp_ipoint_t res = functor_count;
functor_count += 1;
return res * 4;
}
functor_t functor_index(vvp_ipoint_t point)
{
point /= 4;
assert(point < functor_count);
assert(point > 0);
unsigned index0 = point % functor_index0_size;
point /= functor_index0_size;
unsigned index1 = point % functor_index1_size;
point /= functor_index1_size;
return functor_table[point]->table[index1]->table + index0;
}
void functor_dump(FILE*fd)
{
for (unsigned idx = 1 ; idx < functor_count ; idx += 1) {
functor_t cur = functor_index(idx*4);
fprintf(fd, "%10p: out=%x port={%x %x %x %x}\n", idx*4,
cur->out, cur->port[0], cur->port[1],
cur->port[2], cur->port[3]);
}
}
/*
* $Log: functor.cc,v $
* Revision 1.1 2001/03/11 00:29:38 steve
* Add the vvp engine to cvs.
*
*/