2001-03-11 01:29:38 +01:00
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/*
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* Copyright (c) 2001 Stephen Williams (steve@icarus.com)
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*
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* This source code is free software; you can redistribute it
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* and/or modify it in source code form under the terms of the GNU
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* General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#if !defined(WINNT)
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2001-05-09 01:32:26 +02:00
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#ident "$Id: schedule.cc,v 1.9 2001/05/08 23:32:26 steve Exp $"
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2001-03-11 01:29:38 +01:00
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#endif
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# include "schedule.h"
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2001-03-11 23:42:11 +01:00
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# include "functor.h"
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2001-05-01 03:09:39 +02:00
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# include "memory.h"
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2001-03-11 01:29:38 +01:00
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# include "vthread.h"
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# include <malloc.h>
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# include <assert.h>
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2001-05-06 01:51:49 +02:00
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/*
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* The event queue is arranged as a skip list, with the simulation
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* time the key to the list. The simulation time is stored in each
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* event as the delta time from the previous event so that there is no
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* limit to the time values that are supported.
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*
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* The list is started by the ``list'' variable below. This points to
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* the very next event to be executed. Each event, in turn, points to
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* the next item in the event queue with the ->next member.
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*
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* The ->last member points to the last event in the current
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* time. That is, all the events to and including the ->last event are
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* zero delay from the current event.
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*/
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2001-03-11 01:29:38 +01:00
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struct event_s {
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unsigned delay;
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2001-03-11 23:42:11 +01:00
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union {
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vthread_t thr;
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vvp_ipoint_t fun;
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2001-05-01 03:09:39 +02:00
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vvp_gen_event_t obj;
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2001-03-11 23:42:11 +01:00
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};
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unsigned val :2;
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unsigned type :2;
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2001-03-11 01:29:38 +01:00
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struct event_s*next;
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struct event_s*last;
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};
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2001-05-01 03:09:39 +02:00
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const unsigned TYPE_GEN = 0;
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2001-04-18 06:21:23 +02:00
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const unsigned TYPE_THREAD = 1;
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const unsigned TYPE_PROP = 2;
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const unsigned TYPE_ASSIGN = 3;
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2001-03-11 01:29:38 +01:00
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2001-05-01 03:09:39 +02:00
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/*
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** These event_s will be required a lot, at high frequency.
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** Once allocated, we never free them, but stash them away for next time.
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*/
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static struct event_s* free_list = 0;
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inline static struct event_s* e_alloc()
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{
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struct event_s* cur = free_list;
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if (!cur)
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{
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cur = (struct event_s*) malloc(sizeof(struct event_s));
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// cur = (struct event_s*) calloc(1, sizeof(struct event_s));
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}
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else
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{
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free_list = cur->next;
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// memset(cur, 0, sizeof(struct event_s));
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}
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return cur;
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}
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inline static void e_free(struct event_s* cur)
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{
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cur->next = free_list;
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free_list = cur;
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}
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2001-03-19 02:55:38 +01:00
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/*
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* This is the head of the list of pending events.
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*/
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2001-03-11 01:29:38 +01:00
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static struct event_s* list = 0;
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2001-03-19 02:55:38 +01:00
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/*
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* This flag is true until a VPI task or function finishes the
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* simulation.
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*/
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static bool schedule_runnable = true;
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void schedule_finish(int)
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{
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schedule_runnable = false;
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}
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bool schedule_finished(void)
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{
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return !schedule_runnable;
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}
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2001-05-06 01:51:49 +02:00
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/*
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* This function does all the hard work of putting an event into the
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* event queue. The event delay is taken from the event structure
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* itself, and the structure is placed in the right place in the
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* queue.
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*/
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2001-03-11 01:29:38 +01:00
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static void schedule_event_(struct event_s*cur)
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{
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cur->last = cur;
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2001-05-06 01:51:49 +02:00
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/* If the list is completely empty, then start the list with
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this the only event. */
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2001-03-11 01:29:38 +01:00
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if (list == 0) {
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list = cur;
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cur->next = 0;
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return;
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}
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struct event_s*idx = list;
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if (cur->delay < idx->delay) {
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2001-05-06 01:51:49 +02:00
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/* If this new event is earlier then even the first
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event, then insert it in front. Adjust the delay of
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the next event, and set the start to me. */
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2001-03-11 01:29:38 +01:00
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idx->delay -= cur->delay;
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cur->next = idx;
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list = cur;
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} else {
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2001-05-06 01:51:49 +02:00
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/* Look for the first event after the cur
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event. Decrease the cur->delay as I go, and use the
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skip member to accellerate the search. When I'm done,
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prev will point to the even immediately before where
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this event goes. */
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struct event_s*prev = idx;
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2001-03-11 01:29:38 +01:00
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while (cur->delay > idx->delay) {
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cur->delay -= idx->delay;
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prev = idx->last;
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if (prev->next == 0) {
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cur->next = 0;
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prev->next = cur;
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return;
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}
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idx = prev->next;
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}
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if (cur->delay < idx->delay) {
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idx->delay -= cur->delay;
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2001-05-06 01:51:49 +02:00
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//cur->last = cur;
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2001-03-11 01:29:38 +01:00
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cur->next = idx;
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prev->next = cur;
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} else {
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assert(cur->delay == idx->delay);
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cur->delay = 0;
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2001-05-06 01:51:49 +02:00
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//cur->last = cur;
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2001-03-11 01:29:38 +01:00
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cur->next = idx->last->next;
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idx->last->next = cur;
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idx->last = cur;
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}
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}
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}
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void schedule_vthread(vthread_t thr, unsigned delay)
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{
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2001-05-01 03:09:39 +02:00
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struct event_s*cur = e_alloc();
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2001-03-11 01:29:38 +01:00
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cur->delay = delay;
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cur->thr = thr;
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2001-03-11 23:42:11 +01:00
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cur->type = TYPE_THREAD;
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2001-04-21 02:34:39 +02:00
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vthread_mark_scheduled(thr);
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2001-03-11 01:29:38 +01:00
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schedule_event_(cur);
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}
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void schedule_functor(vvp_ipoint_t fun, unsigned delay)
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{
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2001-05-01 03:09:39 +02:00
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struct event_s*cur = e_alloc();
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2001-03-11 01:29:38 +01:00
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cur->delay = delay;
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cur->fun = fun;
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2001-03-11 23:42:11 +01:00
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cur->type = TYPE_PROP;
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2001-03-11 01:29:38 +01:00
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schedule_event_(cur);
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}
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2001-03-11 23:42:11 +01:00
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void schedule_assign(vvp_ipoint_t fun, unsigned char val, unsigned delay)
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{
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2001-05-01 03:09:39 +02:00
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struct event_s*cur = e_alloc();
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2001-03-11 23:42:11 +01:00
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cur->delay = delay;
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cur->fun = fun;
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cur->val = val;
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cur->type= TYPE_ASSIGN;
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schedule_event_(cur);
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2001-05-01 03:09:39 +02:00
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}
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2001-03-11 23:42:11 +01:00
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2001-05-01 03:09:39 +02:00
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void schedule_generic(vvp_gen_event_t obj, unsigned char val, unsigned delay)
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{
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struct event_s*cur = e_alloc();
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cur->delay = delay;
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cur->obj = obj;
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cur->val = val;
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cur->type= TYPE_GEN;
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schedule_event_(cur);
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2001-03-11 23:42:11 +01:00
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}
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2001-03-11 01:29:38 +01:00
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static unsigned long schedule_time;
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2001-03-31 21:00:43 +02:00
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unsigned long schedule_simtime(void)
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{ return schedule_time; }
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2001-03-11 01:29:38 +01:00
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void schedule_simulate(void)
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{
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schedule_time = 0;
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2001-03-19 02:55:38 +01:00
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while (schedule_runnable && list) {
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2001-03-11 01:29:38 +01:00
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/* Pull the first item off the list. Fixup the last
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pointer in the next cell, if necessary. */
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struct event_s*cur = list;
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list = cur->next;
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if (cur->last != cur) {
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2001-05-06 01:51:49 +02:00
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assert(list);
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2001-03-11 01:29:38 +01:00
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assert(list->delay == 0);
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list->last = cur->last;
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}
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2001-05-06 01:51:49 +02:00
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schedule_time += cur->delay;
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//printf("TIME: %u\n", schedule_time);
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2001-03-11 23:42:11 +01:00
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switch (cur->type) {
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case TYPE_THREAD:
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2001-03-11 01:29:38 +01:00
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vthread_run(cur->thr);
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2001-03-11 23:42:11 +01:00
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break;
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case TYPE_PROP:
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2001-03-19 02:55:38 +01:00
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//printf("Propagate %p\n", cur->fun);
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2001-03-11 23:42:11 +01:00
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functor_propagate(cur->fun);
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break;
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2001-03-11 01:29:38 +01:00
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2001-03-11 23:42:11 +01:00
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case TYPE_ASSIGN:
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2001-05-09 01:32:26 +02:00
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functor_set(cur->fun, cur->val, 6, 6);
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2001-03-11 23:42:11 +01:00
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break;
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2001-03-11 01:29:38 +01:00
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2001-05-01 03:09:39 +02:00
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case TYPE_GEN:
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if (cur->obj && cur->obj->run)
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cur->obj->run(cur->obj, cur->val);
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break;
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2001-03-11 01:29:38 +01:00
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}
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2001-05-01 03:09:39 +02:00
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e_free(cur);
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2001-03-11 01:29:38 +01:00
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}
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}
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/*
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* $Log: schedule.cc,v $
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2001-05-09 01:32:26 +02:00
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* Revision 1.9 2001/05/08 23:32:26 steve
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* Add to the debugger the ability to view and
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* break on functors.
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*
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* Add strengths to functors at compile time,
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* and Make functors pass their strengths as they
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* propagate their output.
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*
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2001-05-06 01:51:49 +02:00
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* Revision 1.8 2001/05/05 23:51:49 steve
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* Forward the simulation time for every event.
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*
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2001-05-01 03:09:39 +02:00
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* Revision 1.7 2001/05/01 01:09:39 steve
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* Add support for memory objects. (Stephan Boettcher)
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*
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2001-04-21 02:34:39 +02:00
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* Revision 1.6 2001/04/21 00:34:39 steve
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* Working %disable and reap handling references from scheduler.
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*
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2001-04-18 06:21:23 +02:00
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* Revision 1.5 2001/04/18 04:21:23 steve
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* Put threads into scopes.
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*
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2001-03-31 21:00:43 +02:00
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* Revision 1.4 2001/03/31 19:00:43 steve
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* Add VPI support for the simulation time.
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*
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2001-03-19 02:55:38 +01:00
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* Revision 1.3 2001/03/19 01:55:38 steve
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* Add support for the vpiReset sim control.
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*
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2001-03-11 23:42:11 +01:00
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* Revision 1.2 2001/03/11 22:42:11 steve
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* Functor values and propagation.
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*
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2001-03-11 01:29:38 +01:00
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* Revision 1.1 2001/03/11 00:29:39 steve
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* Add the vvp engine to cvs.
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*
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*/
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