mirror of https://github.com/YosysHQ/abc.git
Experiments with path enumeration.
This commit is contained in:
parent
dca2218275
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1c990fc4f2
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@ -315,6 +315,7 @@ static int Abc_CommandInsWin ( Abc_Frame_t * pAbc, int argc, cha
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static int Abc_CommandPermute ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandUnpermute ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandCubeEnum ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandPathEnum ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandCec ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandDCec ( Abc_Frame_t * pAbc, int argc, char ** argv );
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@ -1001,6 +1002,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
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Cmd_CommandAdd( pAbc, "Sequential", "permute", Abc_CommandPermute, 1 );
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Cmd_CommandAdd( pAbc, "Sequential", "unpermute", Abc_CommandUnpermute, 1 );
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Cmd_CommandAdd( pAbc, "Sequential", "cubeenum", Abc_CommandCubeEnum, 0 );
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Cmd_CommandAdd( pAbc, "Sequential", "pathenum", Abc_CommandPathEnum, 0 );
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Cmd_CommandAdd( pAbc, "Verification", "cec", Abc_CommandCec, 0 );
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Cmd_CommandAdd( pAbc, "Verification", "dcec", Abc_CommandDCec, 0 );
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@ -12945,7 +12947,7 @@ int Abc_CommandTest( Abc_Frame_t * pAbc, int argc, char ** argv )
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int nCutMax = 1;
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int nLeafMax = 4;
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int nDivMax = 2;
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int nDecMax = 70;
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int nDecMax = 3;
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int nNumOnes = 4;
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int fNewAlgo = 0;
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int fNewOrder = 0;
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@ -13150,7 +13152,6 @@ int Abc_CommandTest( Abc_Frame_t * pAbc, int argc, char ** argv )
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// Cba_PrsReadBlifTest();
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}
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// Abc_NtkComputePaths( Abc_FrameReadNtk(pAbc) );
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// Abc_EnumeratePathsTest();
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return 0;
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usage:
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Abc_Print( -2, "usage: test [-CKDNM] [-aovwh] <file_name>\n" );
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@ -22826,6 +22827,63 @@ usage:
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return 1;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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int Abc_CommandPathEnum( Abc_Frame_t * pAbc, int argc, char ** argv )
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{
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extern void Abc_EnumerateFrontierTest( int nSize );
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int c, nSize = 4, fZddAlgo = 0, fVerbose = 0;
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Extra_UtilGetoptReset();
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while ( ( c = Extra_UtilGetopt( argc, argv, "Nzvh" ) ) != EOF )
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{
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switch ( c )
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{
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case 'N':
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if ( globalUtilOptind >= argc )
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{
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Abc_Print( -1, "Command line switch \"-N\" should be followed by an integer.\n" );
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goto usage;
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}
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nSize = atoi(argv[globalUtilOptind]);
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globalUtilOptind++;
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if ( nSize < 0 )
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goto usage;
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break;
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case 'z':
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fZddAlgo ^= 1;
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break;
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case 'v':
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fVerbose ^= 1;
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break;
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case 'h':
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goto usage;
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default:
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Abc_Print( -2, "Unknown switch.\n");
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goto usage;
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}
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}
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Abc_EnumerateFrontierTest( nSize );
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return 0;
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usage:
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Abc_Print( -2, "usage: pathenum [-N num] [-vh]\n" );
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Abc_Print( -2, "\t enumerates self-avoiding paths on the NxN grid\n" );
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Abc_Print( -2, "\t-N num : the size of the grid to consider [default = %d]\n", nSize );
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// Abc_Print( -2, "\t-z : toggle using ZDD-based algorithm [default = %s]\n", fZddAlgo? "yes": "no" );
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Abc_Print( -2, "\t-v : toggle verbose output [default = %s]\n", fVerbose? "yes": "no" );
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Abc_Print( -2, "\t-h : print the command usage\n");
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return 1;
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}
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/**Function*************************************************************
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@ -23,6 +23,7 @@
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#include <string.h>
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#include <assert.h>
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#include "aig/gia/gia.h"
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#include "misc/vec/vecHsh.h"
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ABC_NAMESPACE_IMPL_START
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@ -86,10 +87,18 @@ Gia_Man_t * Abc_EnumeratePaths( int nSize )
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ABC_FREE( pNodes );
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return pGia;
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}
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void Abc_EnumeratePathsTest()
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{
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int nSize = 2;
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Gia_Man_t * pGia = Abc_EnumeratePaths( nSize );
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Gia_AigerWrite( pGia, "testpath.aig", 0, 0 );
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Gia_ManStop( pGia );
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}
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/**Function*************************************************************
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Synopsis []
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Synopsis [Generate NxN grid.]
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Description []
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@ -98,12 +107,411 @@ Gia_Man_t * Abc_EnumeratePaths( int nSize )
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SeeAlso []
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***********************************************************************/
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void Abc_EnumeratePathsTest()
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Vec_Int_t * Abc_GraphGrid( int n )
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{
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int nSize = 2;
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Gia_Man_t * pGia = Abc_EnumeratePaths( nSize );
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Gia_AigerWrite( pGia, "testpath.aig", 0, 0 );
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Vec_Int_t * vEdges = Vec_IntAlloc( 4*n*(n-1) ); // two nodes per edge
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int i, k;
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for ( i = 0; i < n; i++ )
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{
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for ( k = 0; k < n-1; k++ )
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Vec_IntPushTwo( vEdges, i*n+k, i*n+k+1 );
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if ( i == n-1 ) break;
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for ( k = 0; k < n; k++ )
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Vec_IntPushTwo( vEdges, i*n+k, i*n+k+n );
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}
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//Vec_IntPrint( vEdges );
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return vEdges;
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}
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Vec_Int_t * Abc_GraphNodeLife( Vec_Int_t * vEdges, int n )
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{
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Vec_Int_t * vLife = Vec_IntStartFull( 2*n*n ); // start/stop per node
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int One, Two, i;
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Vec_IntForEachEntryDouble( vEdges, One, Two, i )
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{
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if ( Vec_IntEntry(vLife, 2*One) == -1 )
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Vec_IntWriteEntry(vLife, 2*One, i/2);
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if ( Vec_IntEntry(vLife, 2*Two) == -1 )
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Vec_IntWriteEntry(vLife, 2*Two, i/2);
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Vec_IntWriteEntry(vLife, 2*One+1, i/2);
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Vec_IntWriteEntry(vLife, 2*Two+1, i/2);
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}
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//Vec_IntPrint( vLife );
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return vLife;
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}
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Vec_Wec_t * Abc_GraphFrontiers( Vec_Int_t * vEdges, Vec_Int_t * vLife )
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{
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Vec_Wec_t * vFronts = Vec_WecAlloc( Vec_IntSize(vEdges)/2 ); // front for each edge
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Vec_Int_t * vTemp = Vec_IntAlloc( Vec_IntSize(vLife)/2 );
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int e, n;
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Vec_WecPushLevel(vFronts);
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for ( e = 0; e < Vec_IntSize(vEdges)/2; e++ )
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{
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int * pNodes = Vec_IntEntryP(vEdges, 2*e);
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for ( n = 0; n < 2; n++ )
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if ( Vec_IntEntry(vLife, 2*pNodes[n]) == e ) // first time
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Vec_IntPush( vTemp, pNodes[n] );
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else if ( Vec_IntEntry(vLife, 2*pNodes[n]+1) == e ) // last time
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Vec_IntRemove( vTemp, pNodes[n] );
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Vec_IntAppend( Vec_WecPushLevel(vFronts), vTemp );
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}
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//Vec_WecPrint( vFronts, 0 );
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Vec_IntFree( vTemp );
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return vFronts;
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}
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/**Function*************************************************************
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Synopsis [Print grid.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Abc_GraphPathPrint4( int * pBuffer, Vec_Int_t * vEdges )
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{
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char Box[13][13];
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int x, y;
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int e, nEdges = Vec_IntSize(vEdges)/2;
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for ( y = 0; y < 13; y++ )
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for ( x = 0; x < 13; x++ )
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if ( y % 4 == 0 && x % 4 == 0 )
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Box[y][x] = '*';
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else
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Box[y][x] = ' ';
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for ( e = 0; e < nEdges; e++ )
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{
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int * pNodes = Vec_IntEntryP(vEdges, 2*e);
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int y0 = 4*(pNodes[0]/4);
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int x0 = 4*(pNodes[0]%4);
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int y1 = 4*(pNodes[1]/4);
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int x1 = 4*(pNodes[1]%4);
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if ( !pBuffer[e] )
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continue;
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if ( y0 == y1 )
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{
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for ( x = x0+1; x < x1; x++ )
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Box[y0][x] = '-';
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}
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else if ( x0 == x1 )
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{
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for ( y = y0+1; y < y1; y++ )
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Box[y][x0] = '|';
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}
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else assert( 0 );
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}
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for ( y = 0; y < 13; y++, printf("\n") )
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for ( x = 0; x < 13; x++ )
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printf( "%c", Box[y][x] );
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printf( "\n\n=================================\n\n" );
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}
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void Abc_GraphPathPrint5( int * pBuffer, Vec_Int_t * vEdges )
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{
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char Box[17][17];
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int x, y;
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int e, nEdges = Vec_IntSize(vEdges)/2;
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for ( y = 0; y < 17; y++ )
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for ( x = 0; x < 17; x++ )
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if ( y % 4 == 0 && x % 4 == 0 )
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Box[y][x] = '*';
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else
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Box[y][x] = ' ';
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for ( e = 0; e < nEdges; e++ )
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{
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int * pNodes = Vec_IntEntryP(vEdges, 2*e);
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int y0 = 4*(pNodes[0]/5);
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int x0 = 4*(pNodes[0]%5);
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int y1 = 4*(pNodes[1]/5);
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int x1 = 4*(pNodes[1]%5);
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if ( !pBuffer[e] )
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continue;
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if ( y0 == y1 )
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{
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for ( x = x0+1; x < x1; x++ )
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Box[y0][x] = '-';
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}
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else if ( x0 == x1 )
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{
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for ( y = y0+1; y < y1; y++ )
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Box[y][x0] = '|';
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}
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else assert( 0 );
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}
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for ( y = 0; y < 17; y++, printf("\n") )
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for ( x = 0; x < 17; x++ )
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printf( "%c", Box[y][x] );
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printf( "\n\n=================================\n\n" );
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}
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/**Function*************************************************************
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Synopsis [Count paths.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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double Abc_GraphCountPaths_rec( int Lev, int Node, Vec_Wec_t * vNodes, double ** pCache, int * pBuffer, Vec_Int_t * vEdges )
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{
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double Res0, Res1;
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// if ( Node == -2 ) Abc_GraphPathPrint4( pBuffer, vEdges );
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if ( Node == -2 )
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return 1;
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if ( Node == -1 )
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return 0;
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if ( pCache[Lev][Node] != -1.0 )
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return pCache[Lev][Node];
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pBuffer[Lev] = 0;
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Res0 = Abc_GraphCountPaths_rec( Lev+1, Vec_IntEntry( Vec_WecEntry(vNodes, Lev), 2*Node ), vNodes, pCache, pBuffer, vEdges );
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pBuffer[Lev] = 1;
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Res1 = Abc_GraphCountPaths_rec( Lev+1, Vec_IntEntry( Vec_WecEntry(vNodes, Lev), 2*Node+1 ), vNodes, pCache, pBuffer, vEdges );
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return (pCache[Lev][Node] = Res0 + Res1);
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}
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double Abc_GraphCountPaths( Vec_Wec_t * vNodes, Vec_Int_t * vEdges )
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{
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int i, k, pBuffer[1000] = {0};
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double ** pCache = ABC_ALLOC( double *, Vec_WecSize(vNodes) );
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Vec_Int_t * vLevel; double Value;
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Vec_WecForEachLevel( vNodes, vLevel, i )
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{
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pCache[i] = ABC_ALLOC( double, Vec_IntSize(vLevel) );
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for ( k = 0; k < Vec_IntSize(vLevel); k++ )
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pCache[i][k] = -1.0;
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}
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Value = Abc_GraphCountPaths_rec( 0, 0, vNodes, pCache, pBuffer, vEdges );
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for ( i = 0; i < Vec_WecSize(vNodes); i++ )
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ABC_FREE( pCache[i] );
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ABC_FREE( pCache );
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return Value;
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}
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/**Function*************************************************************
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Synopsis [Build AIG for paths.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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int Abc_GraphDeriveGia_rec( Gia_Man_t * p, int Lev, int Node, Vec_Wec_t * vNodes, int ** pCache, int * pBuffer, Vec_Int_t * vEdges )
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{
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int Res0, Res1;
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if ( Node == -2 )
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return 1;
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if ( Node == -1 )
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return 0;
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if ( pCache[Lev][Node] != -1 )
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return pCache[Lev][Node];
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pBuffer[Lev] = 0;
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Res0 = Abc_GraphDeriveGia_rec( p, Lev+1, Vec_IntEntry( Vec_WecEntry(vNodes, Lev), 2*Node ), vNodes, pCache, pBuffer, vEdges );
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pBuffer[Lev] = 1;
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Res1 = Abc_GraphDeriveGia_rec( p, Lev+1, Vec_IntEntry( Vec_WecEntry(vNodes, Lev), 2*Node+1 ), vNodes, pCache, pBuffer, vEdges );
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return ( pCache[Lev][Node] = Gia_ManHashMux(p, Gia_Obj2Lit(p, Gia_ManCi(p, Lev)), Res1, Res0) );
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}
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Gia_Man_t * Abc_GraphDeriveGia( Vec_Wec_t * vNodes, Vec_Int_t * vEdges )
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{
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int ** pCache;
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int i, Value, pBuffer[1000] = {0};
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Vec_Int_t * vLevel;
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// start AIG
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Gia_Man_t * pTemp, * p = Gia_ManStart( 1000 );
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p->pName = Abc_UtilStrsav("paths");
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for ( i = 0; i < Vec_IntSize(vEdges)/2; i++ )
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Gia_ManAppendCi(p);
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Gia_ManHashAlloc(p);
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// alloc cache
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pCache = ABC_ALLOC( int *, Vec_WecSize(vNodes) );
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Vec_WecForEachLevel( vNodes, vLevel, i )
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pCache[i] = ABC_FALLOC( int, Vec_IntSize(vLevel) );
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Value = Abc_GraphDeriveGia_rec( p, 0, 0, vNodes, pCache, pBuffer, vEdges );
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for ( i = 0; i < Vec_WecSize(vNodes); i++ )
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ABC_FREE( pCache[i] );
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ABC_FREE( pCache );
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// cleanup
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Gia_ManAppendCo( p, Value );
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p = Gia_ManCleanup( pTemp = p );
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Gia_ManStop( pTemp );
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return p;
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}
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void Abc_GraphDeriveGiaDump( Vec_Wec_t * vNodes, Vec_Int_t * vEdges, int Size )
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{
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char pFileName[100];
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Gia_Man_t * pGia = Abc_GraphDeriveGia( vNodes, vEdges );
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sprintf( pFileName, "grid_%dx%d_e%03d.aig", Size, Size, Vec_IntSize(vEdges)/2 );
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Gia_AigerWrite( pGia, pFileName, 0, 0 );
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Gia_ManStop( pGia );
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printf( "Finished dumping AIG into file \"%s\".\n", pFileName );
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}
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/**Function*************************************************************
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Synopsis [Build frontier.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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int Abc_GraphBuildState( Vec_Int_t * vState, int e, int x, Vec_Int_t * vEdges, Vec_Int_t * vLife, Vec_Wec_t * vFronts, int * pFront, Vec_Int_t * vStateNew, int fVerbose )
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{
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Vec_Int_t * vFront = Vec_WecEntry( vFronts, e );
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Vec_Int_t * vFront2 = Vec_WecEntry( vFronts, e+1 );
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int * pNodes = Vec_IntEntryP(vEdges, 2*e);
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int nNodes = Vec_IntSize(vLife)/2;
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int i, n, Node, First, pEquivs[2];
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assert( pNodes[0] < pNodes[1] );
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if ( fVerbose ) printf( "Edge = %d. Arc = %d.\nCurrent state: ", e, x );
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Vec_IntForEachEntry( vFront, Node, i )
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{
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pFront[Node] = Vec_IntEntry(vState, i);
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if ( fVerbose ) printf( "%d(%d) ", pFront[Node] & 0xFFFF, pFront[Node] >> 16 );
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}
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if ( fVerbose ) printf( "\n" );
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for ( n = 0; n < 2; n++ )
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if ( Vec_IntEntry(vLife, 2*pNodes[n]) == e ) // first time
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pFront[pNodes[n]] = pNodes[n]; // degree = 0; comp = singleton
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if ( x )
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{
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if ( (pFront[pNodes[0]] & 0xFFFF) == (pFront[pNodes[1]] & 0xFFFF) ) // the same comp
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return -1; // const 0
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for ( n = 0; n < 2; n++ )
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{
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int Degree = pFront[pNodes[n]] >> 16;
|
||||
if ( (pNodes[n] == 0 || pNodes[n] == nNodes-1) ? Degree >= 1 : Degree >= 2 )
|
||||
return -1; // const 0
|
||||
pFront[pNodes[n]] += (1 << 16); // degree++
|
||||
}
|
||||
}
|
||||
// remember equivalence classes
|
||||
pEquivs[0] = pFront[pNodes[0]] & 0xFFFF;
|
||||
pEquivs[1] = pFront[pNodes[1]] & 0xFFFF;
|
||||
// remove some nodes from the frontier
|
||||
for ( n = 0; n < 2; n++ )
|
||||
if ( Vec_IntEntry(vLife, 2*pNodes[n]+1) == e ) // last time
|
||||
{
|
||||
int Degree = pFront[pNodes[n]] >> 16;
|
||||
if ( (pNodes[n] == 0 || pNodes[n] == nNodes-1) ? Degree != 1 : Degree != 0 && Degree != 2 )
|
||||
return -1; // const 0
|
||||
// if it is part of the comp, update
|
||||
First = -1;
|
||||
Vec_IntForEachEntry( vFront2, Node, i )
|
||||
{
|
||||
assert( Node != pNodes[n] );
|
||||
if ( (pFront[Node] & 0xFFFF) == pEquivs[n] )
|
||||
{
|
||||
if ( First == -1 )
|
||||
First = Node;
|
||||
pFront[Node] = (pFront[Node] & 0xFFFF0000) | First;
|
||||
}
|
||||
}
|
||||
if ( First != -1 )
|
||||
pEquivs[n] = First;
|
||||
}
|
||||
if ( x )
|
||||
{
|
||||
// union comp
|
||||
int First = -1;
|
||||
Vec_IntForEachEntry( vFront2, Node, i )
|
||||
if ( (pFront[Node] & 0xFFFF) == pEquivs[0] || (pFront[Node] & 0xFFFF) == pEquivs[1] )
|
||||
{
|
||||
if ( First == -1 )
|
||||
First = Node;
|
||||
pFront[Node] = (pFront[Node] & 0xFFFF0000) | First;
|
||||
}
|
||||
}
|
||||
// create next state
|
||||
Vec_IntClear( vStateNew );
|
||||
if ( fVerbose ) printf( "Next state: " );
|
||||
Vec_IntForEachEntry( vFront2, Node, i )
|
||||
{
|
||||
Vec_IntPush( vStateNew, pFront[Node] );
|
||||
if ( fVerbose ) printf( "%d(%d) ", pFront[Node] & 0xFFFF, pFront[Node] >> 16 );
|
||||
}
|
||||
if ( fVerbose ) printf( "\n\n" );
|
||||
return 1;
|
||||
}
|
||||
void Abc_GraphBuildFrontier( int nSize, Vec_Int_t * vEdges, Vec_Int_t * vLife, Vec_Wec_t * vFronts, int fVerbose )
|
||||
{
|
||||
abctime clk = Abc_Clock();
|
||||
double nPaths;
|
||||
int nEdges = Vec_IntSize(vEdges)/2;
|
||||
int nNodes = Vec_IntSize(vLife)/2;
|
||||
Vec_Wec_t * vNodes = Vec_WecAlloc( nEdges );
|
||||
Vec_Int_t * vStateNew = Vec_IntAlloc( nNodes );
|
||||
Vec_Int_t * vStateCount = Vec_IntAlloc( nEdges );
|
||||
int e, s, x, Next, * pFront = ABC_CALLOC( int, nNodes );
|
||||
Hsh_VecMan_t * pThis = Hsh_VecManStart( 1000 );
|
||||
Hsh_VecMan_t * pNext = Hsh_VecManStart( 1000 );
|
||||
Hsh_VecManAdd( pThis, vStateNew );
|
||||
for ( e = 0; e < nEdges; e++ )
|
||||
{
|
||||
Vec_Int_t * vNode = Vec_WecPushLevel(vNodes);
|
||||
int nStates = Hsh_VecSize( pThis );
|
||||
Vec_IntPush( vStateCount, nStates );
|
||||
if ( fVerbose )
|
||||
{
|
||||
printf( "\n" );
|
||||
printf( "Processing edge %d = {%d %d}\n", e, Vec_IntEntry(vEdges, 2*e), Vec_IntEntry(vEdges, 2*e+1) );
|
||||
printf( "Frontier: " ); Vec_IntPrint( Vec_WecEntry(vFronts, e) );
|
||||
printf( "\n" );
|
||||
}
|
||||
for ( s = 0; s < nStates; s++ )
|
||||
{
|
||||
Vec_Int_t * vState = Hsh_VecReadEntry(pThis, s);
|
||||
for ( x = 0; x < 2; x++ )
|
||||
{
|
||||
Next = Abc_GraphBuildState(vState, e, x, vEdges, vLife, vFronts, pFront, vStateNew, fVerbose);
|
||||
if ( Next == 1 )
|
||||
{
|
||||
if ( e == nEdges - 1 ) // last edge
|
||||
Next = -2; // const1
|
||||
else
|
||||
Next = Hsh_VecManAdd( pNext, vStateNew );
|
||||
}
|
||||
if ( fVerbose ) printf( "Return value = %d\n", Next );
|
||||
Vec_IntPush( vNode, Next );
|
||||
}
|
||||
}
|
||||
Hsh_VecManStop( pThis );
|
||||
pThis = pNext;
|
||||
pNext = Hsh_VecManStart( 1000 );
|
||||
}
|
||||
nPaths = Abc_GraphCountPaths(vNodes, vEdges);
|
||||
printf( "States = %8d Paths = %24.0f ", Vec_IntSum(vStateCount), nPaths );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
if ( fVerbose )
|
||||
Vec_IntPrint( vStateCount );
|
||||
Abc_GraphDeriveGiaDump( vNodes, vEdges, nSize );
|
||||
ABC_FREE( pFront );
|
||||
Vec_WecFree( vNodes );
|
||||
Vec_IntFree( vStateNew );
|
||||
Vec_IntFree( vStateCount );
|
||||
Hsh_VecManStop( pThis );
|
||||
Hsh_VecManStop( pNext );
|
||||
}
|
||||
void Abc_EnumerateFrontierTest( int nSize )
|
||||
{
|
||||
//int nSize = 3;
|
||||
int fVerbose = 0;
|
||||
Vec_Int_t * vEdges = Abc_GraphGrid( nSize );
|
||||
Vec_Int_t * vLife = Abc_GraphNodeLife( vEdges, nSize );
|
||||
Vec_Wec_t * vFronts = Abc_GraphFrontiers( vEdges, vLife );
|
||||
|
||||
Abc_GraphBuildFrontier( nSize, vEdges, vLife, vFronts, fVerbose );
|
||||
|
||||
Vec_WecFree( vFronts );
|
||||
Vec_IntFree( vLife );
|
||||
Vec_IntFree( vEdges );
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
Loading…
Reference in New Issue