no segmentation for path delays
Signed-off-by: James Cherry <cherry@parallaxsw.com>
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8401a27857
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de39ab34b8
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@ -1103,7 +1103,7 @@ ArrivalVisitor::visit(Vertex *vertex)
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search->seedInputSegmentArrival(pin, vertex, tag_bldr_);
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if (sdc->isPathDelayInternalStartpoint(pin))
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// set_min/max_delay -from internal pin.
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search->makeUnclkedPaths(vertex, true, true, tag_bldr_);
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search->makeUnclkedPaths(vertex, false, true, tag_bldr_);
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if (sdc->isLeafPinClock(pin))
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// set_min/max_delay -to internal pin also a clock src. Bizzaroland.
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// Re-seed the clock arrivals on top of the propagated paths.
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@ -1642,8 +1642,7 @@ Search::findInputDrvrVertices(VertexSet &vertices)
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bool
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Search::isSegmentStart(const Pin *pin)
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{
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return (sdc_->isPathDelayInternalStartpoint(pin)
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|| sdc_->isInputDelayInternal(pin))
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return sdc_->isInputDelayInternal(pin)
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&& !sdc_->isLeafPinClock(pin);
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}
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@ -2078,8 +2077,7 @@ Search::pathPropagatedToClkSrc(const Pin *pin,
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const Tag *tag = path->tag(this);
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if (!tag->isGenClkSrcPath()
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// Clock source can have input arrivals from unrelated clock.
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&& tag->inputDelay() == nullptr
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&& sdc_->isPathDelayInternalEndpoint(pin)) {
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&& tag->inputDelay() == nullptr) {
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ClockSet *clks = sdc_->findLeafPinClocks(pin);
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return clks
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&& !clks->hasKey(tag->clock());
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