fix merge conflicts

This commit is contained in:
Joey Kunzler
2020-04-23 11:51:46 -07:00
41 changed files with 1017 additions and 714 deletions
+5 -5
View File
@@ -296,11 +296,11 @@ class path(geometry):
def __str__(self):
""" override print function output """
return "path: layer=" + self.layerNumber + " w=" + self.width
return "path: layer=" + self.layerNumber + " purpose=" + str(self.layerPurpose) + " w=" + self.width
def __repr__(self):
""" override print function output """
return "( path: layer=" + self.layerNumber + " w=" + self.width + " coords=" + str(self.coordinates) + " )"
return "( path: layer=" + self.layerNumber + " purpose=" + str(self.layerPurpose) + " w=" + self.width + " coords=" + str(self.coordinates) + " )"
class label(geometry):
@@ -340,11 +340,11 @@ class label(geometry):
def __str__(self):
""" override print function output """
return "label: " + self.text + " layer=" + str(self.layerNumber)
return "label: " + self.text + " layer=" + str(self.layerNumber) + " purpose=" + str(self.layerPurpose)
def __repr__(self):
""" override print function output """
return "( label: " + self.text + " @" + str(self.offset) + " layer=" + str(self.layerNumber) + " )"
return "( label: " + self.text + " @" + str(self.offset) + " layer=" + str(self.layerNumber) + " purpose=" + str(self.layerPurpose) + " )"
class rectangle(geometry):
@@ -391,4 +391,4 @@ class rectangle(geometry):
def __repr__(self):
""" override print function output """
return "( rect: @" + str(self.offset) + " WxH=" + str(self.width) + "x" + str(self.height) + " layer=" + str(self.layerNumber) + " )"
return "( rect: @" + str(self.offset) + " WxH=" + str(self.width) + "x" + str(self.height) + " layer=" + str(self.layerNumber) + " purpose=" + str(self.layerPurpose) + " )"
+25 -11
View File
@@ -975,6 +975,7 @@ class layout():
def create_channel_route(self, netlist,
offset,
layer_stack,
layer_dirs=None,
vertical=False):
"""
The net list is a list of the nets. Each net is a list of pins
@@ -1013,25 +1014,38 @@ class layout():
def vcg_pin_overlap(pin1, pin2, vertical, pitch):
""" Check for vertical or horizontal overlap of the two pins """
# FIXME: If the pins are not in a row, this may break.
# However, a top pin shouldn't overlap another top pin,
# for example, so the
# extra comparison *shouldn't* matter.
# Pin 1 must be in the "BOTTOM" set
x_overlap = pin1.by() < pin2.by() and abs(pin1.center().x-pin2.center().x)<pitch
x_overlap = pin1.by() < pin2.by() and abs(pin1.center().x - pin2.center().x) < pitch
# Pin 1 must be in the "LEFT" set
y_overlap = pin1.lx() < pin2.lx() and abs(pin1.center().y-pin2.center().y)<pitch
y_overlap = pin1.lx() < pin2.lx() and abs(pin1.center().y - pin2.center().y) < pitch
overlaps = (not vertical and x_overlap) or (vertical and y_overlap)
return overlaps
if self.get_preferred_direction(layer_stack[0]) == "V":
self.vertical_layer = layer_stack[0]
self.horizontal_layer = layer_stack[2]
if not layer_dirs:
# Use the preferred layer directions
if self.get_preferred_direction(layer_stack[0]) == "V":
self.vertical_layer = layer_stack[0]
self.horizontal_layer = layer_stack[2]
else:
self.vertical_layer = layer_stack[2]
self.horizontal_layer = layer_stack[0]
else:
self.vertical_layer = layer_stack[2]
self.horizontal_layer = layer_stack[0]
# Use the layer directions specified to the router rather than
# the preferred directions
debug.check(layer_dirs[0] != layer_dirs[1], "Must have unique layer directions.")
if layer_dirs[0] == "V":
self.vertical_layer = layer_stack[0]
self.horizontal_layer = layer_stack[2]
else:
self.horizontal_layer = layer_stack[0]
self.vertical_layer = layer_stack[2]
layer_stuff = self.get_layer_pitch(self.vertical_layer)
(self.vertical_pitch, self.vertical_width, self.vertical_space) = layer_stuff
@@ -1114,17 +1128,17 @@ class layout():
self.horizontal_pitch)
offset += vector(0, self.horizontal_pitch)
def create_vertical_channel_route(self, netlist, offset, layer_stack):
def create_vertical_channel_route(self, netlist, offset, layer_stack, layer_dirs=None):
"""
Wrapper to create a vertical channel route
"""
self.create_channel_route(netlist, offset, layer_stack, vertical=True)
self.create_channel_route(netlist, offset, layer_stack, layer_dirs, vertical=True)
def create_horizontal_channel_route(self, netlist, offset, layer_stack):
def create_horizontal_channel_route(self, netlist, offset, layer_stack, layer_dirs=None):
"""
Wrapper to create a horizontal channel route
"""
self.create_channel_route(netlist, offset, layer_stack, vertical=False)
self.create_channel_route(netlist, offset, layer_stack, layer_dirs, vertical=False)
def add_boundary(self, ll=vector(0, 0), ur=None):
""" Add boundary for debugging dimensions """