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Use C++11 final/override keywords.
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@@ -28,7 +28,7 @@ PRIVATE_NAMESPACE_BEGIN
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struct MemoryMemxPass : public Pass {
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MemoryMemxPass() : Pass("memory_memx", "emulate vlog sim behavior for mem ports") { }
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void help() YS_OVERRIDE
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void help() override
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{
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// |---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|
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log("\n");
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@@ -38,7 +38,7 @@ struct MemoryMemxPass : public Pass {
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log("behavior for out-of-bounds memory reads and writes.\n");
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log("\n");
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}
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void execute(std::vector<std::string> args, RTLIL::Design *design) YS_OVERRIDE {
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void execute(std::vector<std::string> args, RTLIL::Design *design) override {
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log_header(design, "Executing MEMORY_MEMX pass (converting $mem cells to logic and flip-flops).\n");
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extra_args(args, 1, design);
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