display control point circles when polygon or bezier selected, simplify bezier drawing (no use pow(), no use precomputed cached power values)
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507c44e117
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fb6d73723e
36
src/draw.c
36
src/draw.c
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@ -1664,30 +1664,19 @@ void arc_bbox(double x, double y, double r, double a, double b,
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void drawbezier(Drawable w, GC gc, int c, double *x, double *y, int points, int fill)
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{
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enum { bez_points = 32 }; /* number of points a single bezier is approximated with */
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static int psize = 512;
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static double power[bez_points + 1]; /* cached values for t^2 values */
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const double bez_steps = 1.0/32.0; /* divide the t = [0,1] interval into 32 steps */
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static int psize = 1024;
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static XPoint *p = NULL;
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int b, i, j;
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int b, i;
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double t;
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double xp, yp;
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double x0, x1, x2, y0, y1, y2;
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if(points == 0 && x == NULL && y == NULL) { /* cleanup */
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if(p) my_free(_ALLOC_ID_, &p);
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}
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if(!p) {
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p = my_malloc(_ALLOC_ID_, psize * sizeof(XPoint));
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/* cache t^2 values for speed */
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for(j = 0; j <= bez_points; j++) {
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t = 1.0 / bez_points * j;
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power[j] = pow(t, 2);
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}
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}
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if(gc == xctx->gc[SELLAYER]) for(i = 0; i < points; i++) {
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drawtemparc(gc, NOW, x[i], y[i], cadhalfdotsize, 0., 360.);
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my_free(_ALLOC_ID_, &p);
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}
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if(!p) p = my_malloc(_ALLOC_ID_, psize * sizeof(XPoint));
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i = 0;
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for(b = 0; b < points - 2; b++) {
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if(points == 3) { /* 3 points: only one bezier */
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@ -1725,10 +1714,9 @@ void drawbezier(Drawable w, GC gc, int c, double *x, double *y, int points, int
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* dbg(0, "x1=%g y1=%g\n", x1, y1);
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* dbg(0, "x2=%g y2=%g\n", x2, y2);
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*/
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for(j = 0; j <= bez_points; j++) {
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t = 1.0 / bez_points * j;
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xp = power[bez_points - j] * x0 + 2 * (1-t) * t * x1 + power[j] * x2;
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yp = power[bez_points - j] * y0 + 2 * (1-t) * t * y1 + power[j] * y2;
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for(t = 0; t <= 1.0; t += bez_steps) {
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xp = (1 - t) * (1 - t) * x0 + 2 * (1 - t) * t * x1 + t * t * x2;
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yp = (1 - t) * (1 - t) * y0 + 2 * (1 - t) * t * y1 + t * t * y2;
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if(i >= psize) {
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psize *= 2;
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my_realloc(_ALLOC_ID_, &p, psize * sizeof(XPoint));
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@ -1750,7 +1738,7 @@ void drawbezier(Drawable w, GC gc, int c, double *x, double *y, int points, int
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drawtemparc(gc, NOW, x[i], y[i], cadhalfdotsize, 0., 360.);
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}
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i = 0;
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for(t = 0; t <= 1.0; t += 0.0078125/* 1/128 */) {
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for(t = 0; t <= 1.0; t += bez_steps) {
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xp = pow(1-t, 3) * x[0] + 3 * pow(1-t, 2) * t * x[1] + 3 * (1-t) * pow(t, 2) * x[2] + pow(t, 3) * x[3];
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yp = pow(1-t, 3) * y[0] + 3 * pow(1-t, 2) * t * y[1] + 3 * (1-t) * pow(t, 2) * y[2] + pow(t, 3) * y[3];
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p[i].x = (short)X_TO_SCREEN(xp);
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@ -1855,6 +1843,12 @@ void drawtemppolygon(GC gc, int what, double *x, double *y, int points, int flag
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x2 + cadhalfdotsize, y2 + cadhalfdotsize,
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x1 - cadhalfdotsize, y1 - cadhalfdotsize, xctx->lw);
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} else {
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if(gc == xctx->gc[SELLAYER]) for(i = 0; i < points; i++) {
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if( POINTINSIDE(X_TO_SCREEN(x[i]), Y_TO_SCREEN(y[i]), xctx->areax1, xctx->areay1,
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xctx->areax2, xctx->areay2)) {
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drawtemparc(gc, NOW, x[i], y[i], cadhalfdotsize, 0., 360.);
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}
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}
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if(bezier) {
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drawbezier(xctx->window, gc, 0, x, y, points, 0);
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} else {
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