starting a move (m) or copy (c) operation when nothing is selected does not change ui_state. Clearly a bug
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8eb60ae32b
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7ca8857302
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@ -530,6 +530,7 @@ void copy_objects(int what)
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xctx->rotatelocal=0;
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xctx->rotatelocal=0;
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dbg(1, "copy_objects(): START copy\n");
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dbg(1, "copy_objects(): START copy\n");
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rebuild_selected_array();
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rebuild_selected_array();
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if(xctx->lastsel==0) return;
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update_symbol_bboxes(0, 0);
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update_symbol_bboxes(0, 0);
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if(xctx->connect_by_kissing == 2) xctx->kissing = connect_by_kissing();
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if(xctx->connect_by_kissing == 2) xctx->kissing = connect_by_kissing();
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else xctx->kissing = 0;
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else xctx->kissing = 0;
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@ -929,6 +930,7 @@ void move_objects(int what, int merge, double dx, double dy)
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xctx->rotatelocal=0;
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xctx->rotatelocal=0;
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xctx->deltax = xctx->deltay = 0.0;
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xctx->deltax = xctx->deltay = 0.0;
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rebuild_selected_array();
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rebuild_selected_array();
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if(xctx->lastsel==0) return;
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update_symbol_bboxes(0, 0);
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update_symbol_bboxes(0, 0);
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/* if connect_by_kissing==2 it was set in callback.c ('M' command) */
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/* if connect_by_kissing==2 it was set in callback.c ('M' command) */
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if(xctx->connect_by_kissing == 2) xctx->kissing = connect_by_kissing();
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if(xctx->connect_by_kissing == 2) xctx->kissing = connect_by_kissing();
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@ -22,7 +22,7 @@
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# This script traverses the hierarchy and prints all instances in design.
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# This script traverses the hierarchy and prints all instances in design.
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proc traversal {file {only_subckts {}}} {
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proc traversal {file {only_subckts {0}}} {
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global keep_symbols
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global keep_symbols
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if { $file eq {} || [file exists $file] } {
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if { $file eq {} || [file exists $file] } {
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puts stderr "empty or existing file..."
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puts stderr "empty or existing file..."
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