revert change "draw_image(): do RECTORDER() before taking *x1, *y1", as it messes up images in rotated /flipped symbols
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@ -4364,8 +4364,8 @@ int draw_image(int dr, xRect *r, double *x1, double *y1, double *x2, double *y2,
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size_t attr_len;
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if(xctx->only_probes) return 0;
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RECTORDER(*x1, *y1, *x2, *y2);
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xx1 = *x1; yy1 = *y1; /* image anchor point */
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RECTORDER(*x1, *y1, *x2, *y2);
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/* screen position */
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sx1=X_TO_SCREEN(*x1);
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