doc updates (developer info)
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@ -297,6 +297,7 @@ device="tantalium capacitor"<br>
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<h3>WIRE OBJECT</h3>
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<p>
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Example: <kbd>N 890 -130 890 -110 {lab=ANALOG_GND}</kbd><br>
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Format: <kbd>N x1 y1 x2 y2 {attributes}</kbd><br>
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The net 'N' tag is followed by the end point coordinates x1,y1 - x2,y2.
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(stored and read as double precision numbers) and a property string, used in this case to name the net.
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In most cases you don't need to specify attributes for nets (one exception is the <kbd>bus</kbd> attribute)
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@ -310,33 +311,53 @@ device="tantalium capacitor"<br>
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<h3>LINE OBJECT</h3>
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<p>
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Example: <kbd>L 4 -50 20 50 20 {This is a line on layer 4}</kbd><br>
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Format: <kbd>L layer x1 y1 x2 y2 {attributes}</kbd><br>
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The line 'L' tag is followed by an integer specifying the graphic layer
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followed by the x1,y1 - x2,y2 coordinates of the line and a property string.
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</p>
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<h3>RECTANGLE OBJECT</h3>
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<p>
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Example: <kbd>B 5 -62.5 -2.5 -57.5 2.5 {name=IN dir=in pinnumber=1}</kbd><br>
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Format: <kbd>B layer x1 y1 x2 y2 {attributes}</kbd><br>
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The 'Box' 'B' tag is followed by an integer specifying the graphic layer followed
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by the x1,y1 - x2,y2 coordinates of the rectangle
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and a final property string. This example defines a symbol pin.
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and a final property string. This example defines a symbol pin.<br>
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A <kbd>fill=true</kbd> attribute may be given get a patterned fill (this is the default for rectangles).<br>
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A <kbd>fill=false</kbd> attribute may be given to avoid a fill pattern.<br>
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A <kbd>fill=full</kbd> attribute may be given to get a full solid fill.<br>
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Example: <kbd>B 4 100 -300 400 100 {fill=false}</kbd><br>
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</p>
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<h3>OPEN / CLOSED POLYGON OBJECT</h3>
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<p>
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Example: <kbd>P 3 5 2450 -210 2460 -170 2500 -170 2510 -210 2450 -210 {}</kbd><br>
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Format: <kbd> P layer npoints px1 py1 px2 py2 .... {attributes}</kbd><br>
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the Polygon 'P' tag is followed by an integer specifying the layer number,
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followed by the number of points (integer),
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the x,y coordinates of the polygon points and the property string (empty in this example).
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If the last point is coincident to the first point a closed polygon is drawn.
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A 'fill=true' arribute may be given to fill a closed polygon, in this case a polygon line looks like:<br>
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A <kbd>fill=true</kbd> attribute may be given to fill a closed polygon, in this case a polygon line looks like:<br>
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<kbd>P 3 5 2450 -210 2460 -170 2500 -170 2510 -210 2450 -210 {fill=true}</kbd><br>
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A <kbd>fill=full</kbd> attribute will paint the polygon with a solid full color (instead of a patterned fill).<br>
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A <kbd>bezier=true</kbd> attribute will transform the polygon into a bezier curve. See
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<a href="commands.html">the editor commands page on polygons.</a>
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</p>
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<h3>ARC OBJECT</h3>
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<p>
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Example: <kbd>A 3 450 -210 120 45 225 {}</kbd><br>
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Format: <kbd>A x y r a b {attributes}</kbd><br>
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The Arc 'A' tag is followed by an integer specifying the layer number, followed by the arc x, y center coordinates,
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the arc radius, the start angle (measured counterclockwise from the three o'clock direction), the arc sweep angle
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(measured counterclockwise from the start angle) and the property string (empty in this example).
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Angles are measured in degrees.<br>
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Arcs can be filled or not:<br>
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A <kbd>fill=true</kbd> attribute may be given get a patterned fill.<br>
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A <kbd>fill=false</kbd> attribute may be given to avoid a fill pattern. This is the default<br>
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A <kbd>fill=full</kbd> attribute may be given to get a full solid fill.<br>
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Circles are just arcs with a sweep angle of 360 degrees.<br>
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Example: <kbd>A 4 100 -40 40 0 360 {fill=full}</kbd><br>
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<img src="developer_info_07.png">
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</p>
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<h3>COMPONENT INSTANCE</h3>
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