MotionNotify events with Shift key down (and draw_crosshair enabled) will position the crosshair to the closest available landing point (inst pin or wire endpoint)
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@ -1340,7 +1340,7 @@ static int waves_callback(int event, int mx, int my, KeySym key, int button, int
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void draw_crosshair(int what)
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{
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int sdw, sdp;
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int xhair_size = tclgetintvar("crosshair_size");;
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int xhair_size = tclgetintvar("crosshair_size");
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dbg(1, "draw_crosshair(): what=%d\n", what);
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sdw = xctx->draw_window;
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sdp = xctx->draw_pixmap;
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@ -2532,7 +2532,7 @@ int rstate; /* (reduced state, without ShiftMask) */
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}
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}
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/* Select by area. Shift pressed */
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else if((state&Button1Mask) && (state & ShiftMask) &&
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else if((state&Button1Mask) && (state & ShiftMask) && !(xctx->ui_state & STARTWIRE) &&
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!(xctx->ui_state & (PLACE_SYMBOL | PLACE_TEXT)) && !xctx->shape_point_selected &&
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!xctx->drag_elements && !(xctx->ui_state & STARTPAN) ) {
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if(mx != xctx->mx_save || my != xctx->my_save) {
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@ -2550,7 +2550,19 @@ int rstate; /* (reduced state, without ShiftMask) */
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}
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}
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if(draw_xhair) {
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draw_crosshair(2);
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if(/* (xctx->ui_state & STARTWIRE) && */ (state & ShiftMask) ) {
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double x, y, sx, sy;
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sx = xctx->mousex_snap;
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sy = xctx->mousey_snap;
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find_closest_net_or_symbol_pin(xctx->mousex, xctx->mousey, &x, &y);
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xctx->mousex_snap = x;
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xctx->mousey_snap = y;
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draw_crosshair(2);
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xctx->mousex_snap = sx;
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xctx->mousey_snap = sy;
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} else {
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draw_crosshair(2);
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}
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}
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break;
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@ -9095,7 +9095,8 @@ set_ne flat_netlist 0
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set_ne netlist_show 0
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set_ne color_ps 1
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set_ne ps_page_title 1 ;# add a title in the top left page corner
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set_ne crosshair_layer 3 ;# TEXTLAYER
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set_ne draw_crosshair 0
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set_ne crosshair_layer 8 ;# Yellow
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set_ne crosshair_size 0
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set_ne ps_paper_size {a4 842 595}
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set_ne transparent_svg 0
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@ -9120,7 +9121,6 @@ set_ne load_file_dialog_fullpath 1
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set_ne incremental_select 1
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set_ne select_touch 1
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set_ne draw_crosshair 0
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set_ne draw_grid 1
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set_ne big_grid_points 0
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set_ne draw_grid_axes 1
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@ -267,8 +267,8 @@
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#### enable drawing crosshairs at mouse coordinates. Default: disabled (0)
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# set draw_crosshair 1
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#### set crosshair layer; Default 3 (TEXTLAYER)
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# set crosshair_layer 3
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#### set crosshair layer; Default 8 (Yellow)
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# set crosshair_layer 8
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#### set crosshair size; Default: 0 (full screen spanning crosshair)
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# set crosshair_size 5
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