Files
verilator/src/V3DfgCse.cpp
T
Geza Lore ba893abb2c Optimize circular logic in Dfg (#7902)
Introduce a new DfgPrev vertex, representing the value of a variable
before any in-graph assignments. This can be used to break all remaining
cycles in the graph, so all Dfgs become acyclic after V3DfgBreakCycles.
The circular dataflow is still represented, and is taken care of by the
scheduler, it is just the DfgGraph that represents the logic that
becomes acyclic.

This makes V3DfgBreakCycles a mandatory transform, so drop the disabling
-fno-dfg-break-cycles option (still parsed, but has no effect).

Note the effect of this is small, as most cycles can be fixed up by
driver tracing, which is unchanged, but this is required for some
upcoming work.
2026-08-18 14:54:12 +02:00

361 lines
13 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: DfgGraph common sub-expression elimination (CSE)
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of either the GNU Lesser General Public License Version 3
// or the Perl Artistic License Version 2.0.
// SPDX-FileCopyrightText: 2003-2026 Wilson Snyder
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
#include "V3PchAstNoMT.h" // VL_MT_DISABLED_CODE_UNIT
#include "V3Dfg.h"
#include "V3DfgPasses.h"
VL_DEFINE_DEBUG_FUNCTIONS;
class V3DfgCse final {
// TYPES
using VertexPair = std::pair<const DfgVertex*, const DfgVertex*>;
struct VertexPairHash final {
size_t operator()(const VertexPair& pair) const {
V3Hash hash;
hash += pair.first;
hash += pair.second;
return hash.value();
}
};
// STATE
// The graph being processed
DfgGraph& m_dfg;
// Cache for vertex hashes
DfgUserMap<V3Hash> m_hashCache = m_dfg.makeUserMap<V3Hash>();
// Cache for vertex equality
std::unordered_map<VertexPair, uint8_t, VertexPairHash> m_equivalentCache;
// METHODS
// Returns hash of vertex dependent on information internal to the vertex
static V3Hash vertexSelfHash(const DfgVertex& vtx) {
switch (vtx.type()) {
// Unhandled vertices
case VDfgType::Logic: // LCOV_EXCL_START
case VDfgType::Unresolved: // LCOV_EXCL_STOP
vtx.v3fatalSrc("Should not have reached CSE");
// Special vertices
case VDfgType::Const: // LCOV_EXCL_START
case VDfgType::CReset:
case VDfgType::VarArray:
case VDfgType::VarPacked:
case VDfgType::Prev:
case VDfgType::AstRd: // LCOV_EXCL_STOP
vtx.v3fatalSrc("Hash should have been pre-computed");
// Vertices with internal information
case VDfgType::Sel: return V3Hash{vtx.as<DfgSel>()->lsb()};
case VDfgType::SpliceArray:
case VDfgType::SplicePacked: {
V3Hash hash;
vtx.as<DfgVertexSplice>()->foreachDriver([&](const DfgVertex&, uint32_t lo) {
hash += lo;
return false;
});
return hash;
}
// Vertices with no internal information
case VDfgType::MatchMasked:
case VDfgType::Mux:
case VDfgType::UnitArray: return V3Hash{};
// Generated classes - none of them have internal information
case VDfgType::Add:
case VDfgType::And:
case VDfgType::ArraySel:
case VDfgType::Concat:
case VDfgType::Cond:
case VDfgType::CountOnes:
case VDfgType::Div:
case VDfgType::DivS:
case VDfgType::Eq:
case VDfgType::EqCase:
case VDfgType::EqWild:
case VDfgType::Extend:
case VDfgType::ExtendS:
case VDfgType::Gt:
case VDfgType::GtS:
case VDfgType::Gte:
case VDfgType::GteS:
case VDfgType::LogAnd:
case VDfgType::LogEq:
case VDfgType::LogIf:
case VDfgType::LogNot:
case VDfgType::LogOr:
case VDfgType::Lt:
case VDfgType::LtS:
case VDfgType::Lte:
case VDfgType::LteS:
case VDfgType::ModDiv:
case VDfgType::ModDivS:
case VDfgType::Mul:
case VDfgType::MulS:
case VDfgType::Negate:
case VDfgType::Neq:
case VDfgType::NeqCase:
case VDfgType::NeqWild:
case VDfgType::Not:
case VDfgType::OneHot:
case VDfgType::OneHot0:
case VDfgType::Or:
case VDfgType::Pow:
case VDfgType::PowSS:
case VDfgType::PowSU:
case VDfgType::PowUS:
case VDfgType::RedAnd:
case VDfgType::RedOr:
case VDfgType::RedXor:
case VDfgType::Rep:
case VDfgType::ShiftL:
case VDfgType::ShiftR:
case VDfgType::ShiftRS:
case VDfgType::StreamL:
case VDfgType::StreamR:
case VDfgType::Sub:
case VDfgType::Xor: return V3Hash{};
}
VL_UNREACHABLE;
}
// Returns hash of vertex dependent on and all its input
V3Hash vertexHash(DfgVertex& vtx) {
V3Hash& result = m_hashCache[vtx];
if (!result.value()) {
V3Hash hash{vertexSelfHash(vtx)};
// Variables are defined by themselves, so there is no need to hash them further
// (especially the sources). This enables sound hashing of graphs circular only through
// variables, which we rely on.
if (!vtx.is<DfgVertexVar>()) {
hash += vtx.type();
hash += vtx.size();
vtx.foreachSource([&](DfgVertex& src) {
hash += vertexHash(src);
return false;
});
}
result = hash;
}
return result;
}
// Compare 'a' and 'b' for equivalence based on their internal information only
bool vertexSelfEquivalent(const DfgVertex& a, const DfgVertex& b) {
// Note: 'a' and 'b' are of the same Vertex type, data type, and have
// the same number of inputs with matching types. This is established
// by 'vertexEquivalent'.
switch (a.type()) {
// Unhandled vertices
case VDfgType::Logic: // LCOV_EXCL_START
case VDfgType::Unresolved: // LCOV_EXCL_STOP
a.v3fatalSrc("Should not have reached CSE");
// Not reachable via operation vertices
case VDfgType::AstRd: // LCOV_EXCL_LINE
a.v3fatalSrc("Should not be reachable via operation vertices");
// Special vertices
case VDfgType::Const: return a.as<DfgConst>()->num().isCaseEq(b.as<DfgConst>()->num());
case VDfgType::CReset: return false;
case VDfgType::Prev: return false;
case VDfgType::VarArray:
case VDfgType::VarPacked: // CSE does not combine variables
return false;
// Vertices with internal information
case VDfgType::Sel: return a.as<DfgSel>()->lsb() == b.as<DfgSel>()->lsb();
case VDfgType::SpliceArray:
case VDfgType::SplicePacked: {
const DfgVertexSplice* const ap = a.as<DfgVertexSplice>();
// Gather indices of drivers of 'a'
std::vector<uint32_t> aLo;
aLo.reserve(ap->nInputs());
ap->foreachDriver([&](const DfgVertex&, uint32_t lo) {
aLo.push_back(lo);
return false;
});
// Compare indices of drivers of 'b'
uint32_t* aLop = aLo.data();
return !b.as<DfgVertexSplice>()->foreachDriver(
[&](const DfgVertex&, uint32_t lo) { return *aLop++ != lo; });
}
// Vertices with no internal information
case VDfgType::MatchMasked:
case VDfgType::Mux:
case VDfgType::UnitArray: return true;
// Generated classes - none of them have internal information
case VDfgType::Add:
case VDfgType::And:
case VDfgType::ArraySel:
case VDfgType::Concat:
case VDfgType::Cond:
case VDfgType::CountOnes:
case VDfgType::Div:
case VDfgType::DivS:
case VDfgType::Eq:
case VDfgType::EqCase:
case VDfgType::EqWild:
case VDfgType::Extend:
case VDfgType::ExtendS:
case VDfgType::Gt:
case VDfgType::GtS:
case VDfgType::Gte:
case VDfgType::GteS:
case VDfgType::LogAnd:
case VDfgType::LogEq:
case VDfgType::LogIf:
case VDfgType::LogNot:
case VDfgType::LogOr:
case VDfgType::Lt:
case VDfgType::LtS:
case VDfgType::Lte:
case VDfgType::LteS:
case VDfgType::ModDiv:
case VDfgType::ModDivS:
case VDfgType::Mul:
case VDfgType::MulS:
case VDfgType::Negate:
case VDfgType::Neq:
case VDfgType::NeqCase:
case VDfgType::NeqWild:
case VDfgType::Not:
case VDfgType::OneHot:
case VDfgType::OneHot0:
case VDfgType::Or:
case VDfgType::Pow:
case VDfgType::PowSS:
case VDfgType::PowSU:
case VDfgType::PowUS:
case VDfgType::RedAnd:
case VDfgType::RedOr:
case VDfgType::RedXor:
case VDfgType::Rep:
case VDfgType::ShiftL:
case VDfgType::ShiftR:
case VDfgType::ShiftRS:
case VDfgType::StreamL:
case VDfgType::StreamR:
case VDfgType::Sub:
case VDfgType::Xor: return true;
}
VL_UNREACHABLE;
}
// Compares 'a' and 'b' for equivalence
bool vertexEquivalent(const DfgVertex& a, const DfgVertex& b) {
// If same vertex, then equal
if (&a == &b) return true;
// If different type, then not equal
if (a.type() != b.type()) return false;
// If different data type, then not equal
if (a.dtype() != b.dtype()) return false;
// If different number of inputs, then not equal
if (a.nInputs() != b.nInputs()) return false;
// Check vertex specifics
if (!vertexSelfEquivalent(a, b)) return false;
// Check sources
const VertexPair key = (&a < &b) ? std::make_pair(&a, &b) : std::make_pair(&b, &a);
// The recursive invocation can cause a re-hash but that will not invalidate references
uint8_t& result = m_equivalentCache[key];
if (!result) {
const bool equal = [&]() {
for (size_t i = 0; i < a.nInputs(); ++i) {
const DfgVertex* const ap = a.inputp(i);
const DfgVertex* const bp = b.inputp(i);
if (!ap && !bp) continue;
if (!ap || !bp) return false;
if (!vertexEquivalent(*ap, *bp)) return false;
}
return true;
}();
result = (static_cast<uint8_t>(equal) << 1) | 1;
}
return result >> 1;
}
V3DfgCse(DfgGraph& dfg, V3DfgCseContext& ctx)
: m_dfg{dfg} {
std::unordered_map<V3Hash, std::vector<DfgVertex*>> verticesWithEqualHashes;
verticesWithEqualHashes.reserve(dfg.size());
// Pre-hash variables, these are all unique, so just set their hash to a unique value
uint32_t varHash = 0;
for (const DfgVertexVar& vtx : dfg.varVertices()) m_hashCache[vtx] = V3Hash{++varHash};
// Pre-hash Ast references, these are all unique like variables
for (const DfgVertexAst& vtx : dfg.astVertices()) m_hashCache[vtx] = V3Hash{++varHash};
// Pre-hash CReset and Prev vertices, these are all unique
for (const DfgVertex& vtx : dfg.opVertices()) {
if (vtx.is<DfgCReset>() || vtx.is<DfgPrev>()) m_hashCache[vtx] = V3Hash{++varHash};
}
// Similarly pre-hash constants for speed. While we don't combine constants, we do want
// expressions using the same constants to be combined, so we do need to hash equal
// constants to equal values.
for (DfgConst* const vtxp : dfg.constVertices().unlinkable()) {
// Delete unused constants while we are at it.
if (!vtxp->hasSinks()) {
VL_DO_DANGLING(vtxp->unlinkDelete(dfg), vtxp);
continue;
}
m_hashCache[vtxp] = vtxp->num().toHash() + varHash;
}
// Combine operation vertices
for (DfgVertex* const vtxp : dfg.opVertices().unlinkable()) {
// Delete unused nodes while we are at it.
if (!vtxp->hasSinks()) {
vtxp->unlinkDelete(dfg);
continue;
}
std::vector<DfgVertex*>& vec = verticesWithEqualHashes[vertexHash(*vtxp)];
bool replaced = false;
for (DfgVertex* const candidatep : vec) {
if (vertexEquivalent(*candidatep, *vtxp)) {
++ctx.m_eliminated;
vtxp->replaceWith(candidatep);
VL_DO_DANGLING(vtxp->unlinkDelete(dfg), vtxp);
replaced = true;
break;
}
}
if (replaced) continue;
vec.push_back(vtxp);
}
}
public:
static void apply(DfgGraph& dfg, V3DfgCseContext& ctx) {
{ V3DfgCse{dfg, ctx}; }
// Prune unused nodes
V3DfgPasses::removeUnused(dfg);
}
};
void V3DfgPasses::cse(DfgGraph& dfg, V3DfgCseContext& ctx) { V3DfgCse::apply(dfg, ctx); }